diff options
Diffstat (limited to 'games-arcade/savagewheels/savagewheels-1.6.0.ebuild')
-rw-r--r-- | games-arcade/savagewheels/savagewheels-1.6.0.ebuild | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/games-arcade/savagewheels/savagewheels-1.6.0.ebuild b/games-arcade/savagewheels/savagewheels-1.6.0.ebuild new file mode 100644 index 000000000000..0edf9825d9f3 --- /dev/null +++ b/games-arcade/savagewheels/savagewheels-1.6.0.ebuild @@ -0,0 +1,86 @@ +# Copyright 1999-2016 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=6 + +inherit cmake-utils + +DESCRIPTION="2D car crashing game similar to the old classic Destruction Derby." +HOMEPAGE="https://github.com/petarov/savagewheels" + +GAMEDATA="${PN}-gamedata-1.4.0" + +SRC_URI=" + https://github.com/petarov/savagewheels/archive/v1.6.0.tar.gz -> ${P}.tar.gz + https://github.com/petarov/savagewheels/releases/download/v1.4/${PN}-gamedata.tar.gz -> ${GAMEDATA}.tar.gz +" + +LICENSE="MIT" +SLOT="0" +KEYWORDS="~amd64" + +IUSE="debug fmod sound" + +RDEPEND=" + media-libs/libsdl + sound? ( + !fmod? ( media-libs/sdl-mixer[mod,modplug] ) + fmod? ( >=media-libs/fmod-4.38.00 ) + )" + +DEPEND="${RDEPEND}" + +REQUIRED_USE="fmod? ( sound )" + +PATCHES=( + "${FILESDIR}/${P}-cmakelists.txt.patch" + "${FILESDIR}/${P}-linux_dirs.patch" +) + +src_unpack() { + unpack ${P}.tar.gz + + cp "${FILESDIR}/${PN}.in" "${S}" + mkdir "${WORKDIR}/${GAMEDATA}" || + die "Failed to make directory: ${WORKDIR}/${GAMEDATA}" + cd "${WORKDIR}/${GAMEDATA}" || + die "Unable to change into directory: ${WORKDIR}/${GAMEDATA}" + unpack "${GAMEDATA}.tar.gz" +} + +src_configure() { + local mycmakeargs=() + + if use debug; then + CMAKE_BUILD_TYPE=Debug + fi + + if use sound; then + if use fmod; then + mycmakeargs+=( -DSOUND=FMOD -DFMOD_PATH=/opt/fmodex/api ) + else + mycmakeargs+=( -DSOUND=YES ) + fi + else + mycmakeargs+=( -DSOUND=NO ) + fi + + mycmakeargs+=( + -DCMAKE_INSTALL_DATADIR=/usr/share/games/${PN} + -DCMAKE_INSTALL_DATAROOTDIR=/usr/share + -DCMAKE_INSTALL_DOCDIR=/usr/share/doc/${P} + -DCMAKE_INSTALL_LIBEXECDIR=/usr/libexec/${PN} + -DCMAKE_INSTALL_PREFIX=/usr/games + ) + cmake-utils_src_configure +} + +src_install() { + cmake-utils_src_install + + insinto "/usr/share/games/${PN}" + for d in "${WORKDIR}/${GAMEDATA}/*"; do + doins -r ${d} + done +} |