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author | James Le Cuirot <chewi@gentoo.org> | 2021-09-11 09:34:16 +0100 |
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committer | James Le Cuirot <chewi@gentoo.org> | 2021-09-11 09:34:16 +0100 |
commit | 0b52435579ce5e9941a9f2a6102674bb7ce1b0ad (patch) | |
tree | 5fa40eeb70b8c764c7d1658afd52b8f27f3a35f5 /games-strategy | |
parent | net-proxy/mitmproxy: stabilize 7.0.2 for amd64 (diff) | |
download | gentoo-0b52435579ce5e9941a9f2a6102674bb7ce1b0ad.tar.gz gentoo-0b52435579ce5e9941a9f2a6102674bb7ce1b0ad.tar.bz2 gentoo-0b52435579ce5e9941a9f2a6102674bb7ce1b0ad.zip |
games-strategy/s25rttr: Bump to 0.9.1, EAPI 8
Closes: https://bugs.gentoo.org/750512
Closes: https://bugs.gentoo.org/778587
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-strategy')
-rw-r--r-- | games-strategy/s25rttr/Manifest | 1 | ||||
-rw-r--r-- | games-strategy/s25rttr/files/s25rttr-0.9.1-cxx-std.patch | 30 | ||||
-rw-r--r-- | games-strategy/s25rttr/files/s25rttr-0.9.1-libsamplerate.patch | 37 | ||||
-rw-r--r-- | games-strategy/s25rttr/s25rttr-0.9.1.ebuild | 114 |
4 files changed, 182 insertions, 0 deletions
diff --git a/games-strategy/s25rttr/Manifest b/games-strategy/s25rttr/Manifest index 246f97872699..d80aad01563e 100644 --- a/games-strategy/s25rttr/Manifest +++ b/games-strategy/s25rttr/Manifest @@ -1,4 +1,5 @@ DIST s25client-f0b97b120140c96bbeacae9c22633f899931db69.tar.gz 20184306 BLAKE2B 4204a62e0a57a614c5ae1a947741f8f92fd7cd75b203467716483baa6f68a7c608033f403337e66b00bc8c2851b03f04c25bf84cda124548cfe09a110478fc54 SHA512 c4f0b59a68a0d5ece57f06f51e7a977be0b41ae85ff57821b317c2bb822a2533a192e1dfaa1a738c6738e65505a70ec34b3e7b22a8bd6effc95a4279d5eb19da +DIST s25client_src_v0.9.1.tar.gz 31042856 BLAKE2B 296e61467f5ba64f2a833e3f6627844db3757604d9b239d18f3a2b42afc7f46df09ff3b9e8d8a26865e5220f8996b6e78fd4d5fe6252510bbdf8fc238de40bfc SHA512 b7478f76e0246c52a219d9ef5293d56fe682dc87bcd1269d1647417d86c5174632bf05f1fe09e91a9bf9d6738f58e1cac51abdc54df47c00d228687767e19510 DIST s25rttr-kaguya-38ca7e1d894c138e454bbe5c89048bdd5091545a.tar.gz 156126 BLAKE2B 05eeccc890549b8dd3fa004c61b73be65f1fcf20867b7f4a46d0963f80b4a76fca611915ea72a401bdc49a81997d3d4500c5f5378a7cd55cbbfab6bcf647261a SHA512 470414d41cb6bad4e428858114f3c91139abfb1bf3ae02bb322d51bfabba8c0aad6796e183ccbb57624ed3484fea3f463636561ac8a359b6be7b90cfd5c0696a DIST s25rttr-languages-6906b7ce9cb64242ba406eda34a404fa8eb1e33d.tar.gz 698512 BLAKE2B 82bc98077ed18622083894a63044194f599375c93aa745e330ad8ba390e14d9829ebb7c8e62141758f41dff2b72d3afbe2a5b6ebb584c3293c244e6f0c88ff89 SHA512 47de2791a4d4707fa17344de8fff8a15dd4436dd6e8c75adbd95273739cf5022e39a1024edee228eb27294e4f1f0b2a91110a1249b3d4fe64641cace051e4544 DIST s25rttr-libendian-dd2c11498f679247530b6b7cf7bd5964f539ddfd.tar.gz 17008 BLAKE2B 98486acff6e56581b5dd06bba9892da739bf1947151f036ade31354c340b6dd79e1b77cd42475bc38225515392062c4e5dbf9ab28349356368db0ca90a81ee65 SHA512 1827edf6470f20a4b6a1b991a31af411e2cc5ceae36a65d54dbd6927dcf46949c4ad729ac982242da9a8ec9d141531d6c99792af761370b2252872bdbb7da8f0 diff --git a/games-strategy/s25rttr/files/s25rttr-0.9.1-cxx-std.patch b/games-strategy/s25rttr/files/s25rttr-0.9.1-cxx-std.patch new file mode 100644 index 000000000000..cb5ecdf28220 --- /dev/null +++ b/games-strategy/s25rttr/files/s25rttr-0.9.1-cxx-std.patch @@ -0,0 +1,30 @@ +From 5db419d044149ab3760c1588b44536febab5d657 Mon Sep 17 00:00:00 2001 +From: James Le Cuirot <chewi@gentoo.org> +Date: Sat, 11 Sep 2021 08:41:57 +0100 +Subject: [PATCH] Set C++ standard (to C++14) using CMake + +Not adding the -std flag broke builds with GCC 11 until the code was +fixed up recently. This should prevent this sort of thing from +happening in future. It also ensures that the compiler is actually new +enough. +--- + CMakeLists.txt | 3 +++ + 1 file changed, 3 insertions(+) + +diff --git a/CMakeLists.txt b/CMakeLists.txt +index 8ab991c97..b55c545a2 100644 +--- a/CMakeLists.txt ++++ b/CMakeLists.txt +@@ -22,6 +22,9 @@ if(DEFINED CMAKE_TOOLCHAIN_FILE) + message(STATUS "Used Toolchain definition file '${CMAKE_TOOLCHAIN_FILE}'") + endif() + ++set(CMAKE_CXX_STANDARD 14) ++set(CXX_STANDARD_REQUIRED ON) ++ + list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/Modules" "${CMAKE_SOURCE_DIR}/external/libutil/cmake") + if(CMAKE_VERSION VERSION_LESS 3.14) + list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/external/libutil/cmake/cmake_3.14") +-- +2.32.0 + diff --git a/games-strategy/s25rttr/files/s25rttr-0.9.1-libsamplerate.patch b/games-strategy/s25rttr/files/s25rttr-0.9.1-libsamplerate.patch new file mode 100644 index 000000000000..41d6d90e5fd8 --- /dev/null +++ b/games-strategy/s25rttr/files/s25rttr-0.9.1-libsamplerate.patch @@ -0,0 +1,37 @@ +From 16cb06c99f78a21b1be2bc681c1f1d85a6caddca Mon Sep 17 00:00:00 2001 +From: James Le Cuirot <chewi@gentoo.org> +Date: Fri, 10 Sep 2021 22:59:51 +0100 +Subject: [PATCH] Fix bad channel count handling with libsamplerate 0.2.0 + +Since libsndfile/libsamplerate@26d92c369394bcd0b0cea488890edce1a0d757d5, +initialising libsamplerate with 0 channels or less causes a SIGABRT. We +therefore need to handle this in the C++ wrapper classes. +--- + libs/libsamplerate/include/samplerate.hpp | 4 ++++ + 1 file changed, 4 insertions(+) + +diff --git a/libs/libsamplerate/include/samplerate.hpp b/libs/libsamplerate/include/samplerate.hpp +index d0af34317..23e243d91 100644 +--- a/libs/libsamplerate/include/samplerate.hpp ++++ b/libs/libsamplerate/include/samplerate.hpp +@@ -152,6 +152,8 @@ class State : public detail::StateBase + { + static SRC_STATE* createOrThrow(Converter converter, int channels) + { ++ if (channels <= 0) ++ throw std::runtime_error("Channel count must be >= 1."); + int error; + auto* state = src_new(static_cast<int>(converter), channels, &error); + if(!state) +@@ -174,6 +176,8 @@ class StateCallback : public detail::StateBase + { + static SRC_STATE* createOrThrow(Converter converter, int channels, src_callback_t func, void* data) + { ++ if (channels <= 0) ++ throw std::runtime_error("Channel count must be >= 1."); + int error; + auto* state = src_callback_new(func, static_cast<int>(converter), channels, &error, data); + if(!state) +-- +2.32.0 + diff --git a/games-strategy/s25rttr/s25rttr-0.9.1.ebuild b/games-strategy/s25rttr/s25rttr-0.9.1.ebuild new file mode 100644 index 000000000000..4aa4156d566b --- /dev/null +++ b/games-strategy/s25rttr/s25rttr-0.9.1.ebuild @@ -0,0 +1,114 @@ +# Copyright 1999-2021 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +LUA_COMPAT=( lua5-3 ) + +inherit desktop flag-o-matic lua-single toolchain-funcs xdg cmake + +MY_PN="s25client" +DESCRIPTION="Open source remake of The Settlers II: Gold Edition (needs original data files)" +HOMEPAGE="https://www.siedler25.org/" +SRC_URI="https://github.com/Return-To-The-Roots/${MY_PN}/releases/download/v${PV}/${MY_PN}_src_v${PV}.tar.gz" +LICENSE="GPL-2+ GPL-3 Boost-1.0" +SLOT="0" +KEYWORDS="~amd64 ~arm64 ~x86" +IUSE="test" +RESTRICT="!test? ( test )" +REQUIRED_USE="${LUA_REQUIRED_USE}" + +RDEPEND="${LUA_DEPS} + app-arch/bzip2 + >=dev-libs/boost-1.73:0=[nls] + >=media-libs/libsamplerate-0.1.9 + >=media-libs/libsdl2-2.0.10-r2[opengl,sound,video] + media-libs/libsndfile + media-libs/sdl2-mixer[vorbis,wav] + net-libs/miniupnpc + virtual/opengl +" + +DEPEND=" + ${RDEPEND} + test? ( >=sys-devel/clang-5 ) +" + +BDEPEND=" + sys-devel/gettext + virtual/pkgconfig +" + +PATCHES=( + "${FILESDIR}"/${PN}-0.9.0_pre20200723-cmake_lua_version.patch + "${FILESDIR}"/${PN}-0.9.1-libsamplerate.patch + "${FILESDIR}"/${PN}-0.9.1-cxx-std.patch +) + +S="${WORKDIR}/${MY_PN}_v${PV}" + +# Build type is checked but blank is valid. +CMAKE_BUILD_TYPE= + +src_prepare() { + cmake_src_prepare + rm -v external/{kaguya,libutil}/cmake/FindLua.cmake || die +} + +src_configure() { + if [[ -f revision.txt ]]; then + local RTTR_REVISION="$(< revision.txt)" + elif [[ -n ${COMMIT} ]]; then + local RTTR_REVISION="${COMMIT}" + else + die "Could not determine RTTR_REVISION." + fi + + local mycmakeargs=( + -DBUILD_TESTING=$(usex test) + -DCCACHE_PROGRAM=OFF + -DCMAKE_DISABLE_FIND_PACKAGE_ClangFormat=ON + -DCMAKE_SKIP_RPATH=ON + -DLUA_VERSION=$(lua_get_version) + -DRTTR_BUILD_UPDATER=OFF + -DRTTR_ENABLE_OPTIMIZATIONS=OFF + -DRTTR_ENABLE_SANITIZERS=$(usex test) + -DRTTR_ENABLE_WERROR=OFF + -DRTTR_INCLUDE_DEVTOOLS=OFF + -DRTTR_LIBDIR="$(get_libdir)" + -DRTTR_REVISION="${RTTR_REVISION}" + -DRTTR_USE_SYSTEM_LIBS=ON + -DRTTR_VERSION="${PV##*_pre}" # Tests expect a date for snapshots. + ) + + if use test && tc-is-gcc; then + # Work around libasan and libsandbox both wanting to be first. + append-ldflags -static-libasan + fi + + cmake_src_configure +} + +src_test() { + SDL_AUDIODRIVER=dummy \ + SDL_VIDEODRIVER=dummy \ + USER=$(whoami) \ + cmake_src_test +} + +src_install() { + cmake_src_install + + doicon -s 64 tools/release/debian/s25rttr.png + make_desktop_entry "${MY_PN}" "Return to the Roots" +} + +pkg_postinst() { + xdg_pkg_postinst + + if ! has_version -r games-strategy/settlers-2-gold-data; then + elog "Install games-strategy/settlers-2-gold-data or manually copy the DATA" + elog "and GFX directories from original data files into" + elog "${EPREFIX}/usr/share/${PN}/S2." + fi +} |