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authorJulian Ospald <hasufell@gentoo.org>2015-08-20 01:14:33 +0200
committerJulian Ospald <hasufell@gentoo.org>2015-08-20 01:18:26 +0200
commit1d53c247b9f312937ec761ba837a32ebad7d1995 (patch)
tree289bab77bbaeca50a6ca138c5c8b4cd47f6d747a /games-engines/renpy
parentdev-python/pygame_sdl2: version bump to 6.99.6 (diff)
downloadgentoo-1d53c247b9f312937ec761ba837a32ebad7d1995.tar.gz
gentoo-1d53c247b9f312937ec761ba837a32ebad7d1995.tar.bz2
gentoo-1d53c247b9f312937ec761ba837a32ebad7d1995.zip
games-engines/renpy: version bump to 6.99.6
Diffstat (limited to 'games-engines/renpy')
-rw-r--r--games-engines/renpy/Manifest1
-rw-r--r--games-engines/renpy/files/renpy-6.99.6-multiple-abi.patch337
-rw-r--r--games-engines/renpy/renpy-6.99.6.ebuild111
3 files changed, 449 insertions, 0 deletions
diff --git a/games-engines/renpy/Manifest b/games-engines/renpy/Manifest
index 8587e1a6f7ac..f0c96da8444d 100644
--- a/games-engines/renpy/Manifest
+++ b/games-engines/renpy/Manifest
@@ -3,3 +3,4 @@ DIST renpy-6.16.5-source.tar.bz2 14455622 SHA256 5ecb00fa84a048ff6e1f1d8a0114373
DIST renpy-6.17.7-source.tar.bz2 17932988 SHA256 fef01de9e482b73d9d409de7a43bada6dd3e2a0549b99dd487306371190ed038 SHA512 22b0e08b18ee35317b11451205233cbd8a29617d9c3d298bbdcfc5757f67c2f0e4c8a748aa83d5c8b43786c062ffca109d07e981efa750fcee26f45f08a33ea2 WHIRLPOOL fef82eb6c958a2525797e5d8bfae3488fba606b70eeed5c94f7afcab4fa46e7a7eb43d91b4bd55f553b65a72b12236e02ecdee55e8852c1fafc055332f9d131d
DIST renpy-6.18.3-source.tar.bz2 23244450 SHA256 c0c6af79ceb529e69cebfdb0e9849e50dc27e424dc2fd2b322c13d6ec938cba6 SHA512 7ea99adaf1fbea7a499790fb5b37349fc797f383fb633956a43955c80885b259e26570469c430f4c4c103e62444f60082690489ee6400809f5e9024693261e55 WHIRLPOOL 6e4e68228bc38c709af4387f209717e4644efccae47fb04b7071783b0c01d6fbe4ca65d7c712a32e159cd59c663873457e54c3851e9e4a84d3d4e4ed05271102
DIST renpy-6.99.5-source.tar.bz2 27285400 SHA256 cec38c548a812331fe42b60882ba271ea10fb369f0ba67bad1facd8d556ae74d SHA512 0e9d3dca70924e587711effa34d5af45fcd1c1bc6ce0b38723b39e07593a85dc55645ad4cb002f43fe33f387ee58c92626004f655d0f2955c55d8d01b5453326 WHIRLPOOL f3db4a08b1216b69b2724668cb22ea3c720826a6bf82042d0783fb8048d07074fd473157132e27010570c485fc90d09cb0115accbb429aad48f62417245852a8
+DIST renpy-6.99.6-source.tar.bz2 27289290 SHA256 31f3fc84bda7e4048a97539d6266b3fbb18a82fc38db83761dd4771f5ef98d04 SHA512 d018ac0827ee5a914c48479174eccbf3968ea22926638e09ee00ecea49dc0111b4f24810ad32d5a8bb8012ff18e5fb8981705ed0e2289ce3172a1629e095a651 WHIRLPOOL ba8102e11a09b70100d391c5b068c826db810486f2792c5b5214421b09344916888255a377ac26b2b21aaede315bb0470c7315c2581af9e64b545d68ee6f005c
diff --git a/games-engines/renpy/files/renpy-6.99.6-multiple-abi.patch b/games-engines/renpy/files/renpy-6.99.6-multiple-abi.patch
new file mode 100644
index 000000000000..eac6512d4b16
--- /dev/null
+++ b/games-engines/renpy/files/renpy-6.99.6-multiple-abi.patch
@@ -0,0 +1,337 @@
+From 7aa51dae5eb2f2123fee9bca23a2ce2f1b1c3f10 Mon Sep 17 00:00:00 2001
+From: hasufell <hasufell@gentoo.org>
+Date: Thu, 20 Aug 2015 01:10:58 +0200
+Subject: [PATCH] Fix multiple abi support
+
+---
+ renpy.py | 128 ++--------------------------------------------------
+ renpy/common.py | 137 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ renpy/main.py | 6 +--
+ 3 files changed, 144 insertions(+), 127 deletions(-)
+ create mode 100644 renpy/common.py
+
+diff --git a/renpy.py b/renpy.py
+index 7548cf6..8ec7353 100644
+--- a/renpy.py
++++ b/renpy.py
+@@ -28,118 +28,9 @@
+ import os
+ import sys
+ import warnings
+-
+-# Functions to be customized by distributors. ################################
+-
+-# Given the Ren'Py base directory (usually the directory containing
+-# this file), this is expected to return the path to the common directory.
+-def path_to_common(renpy_base):
+- return renpy_base + "/renpy/common"
+-
+-# Given a directory holding a Ren'Py game, this is expected to return
+-# the path to a directory that will hold save files.
+-def path_to_saves(gamedir, save_directory=None):
+- import renpy #@UnresolvedImport
+-
+- if save_directory is None:
+- save_directory = renpy.config.save_directory
+-
+- # Makes sure the permissions are right on the save directory.
+- def test_writable(d):
+- try:
+- fn = os.path.join(d, "test.txt")
+- open(fn, "w").close()
+- open(fn, "r").close()
+- os.unlink(fn)
+- return True
+- except:
+- return False
+-
+-
+- # Android.
+- if renpy.android:
+- paths = [
+- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
+- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
+- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
+- ]
+-
+- for rv in paths:
+- if os.path.isdir(rv) and test_writable(rv):
+- break
+-
+- print "Saving to", rv
+-
+- # We return the last path as the default.
+-
+- return rv
+-
+- if renpy.ios:
+- from pyobjus import autoclass
+- from pyobjus.objc_py_types import enum
+-
+- NSSearchPathDirectory = enum("NSSearchPathDirectory", NSDocumentDirectory=9)
+- NSSearchPathDomainMask = enum("NSSearchPathDomainMask", NSUserDomainMask=1)
+-
+- NSFileManager = autoclass('NSFileManager')
+- manager = NSFileManager.defaultManager()
+- url = manager.URLsForDirectory_inDomains_(
+- NSSearchPathDirectory.NSDocumentDirectory,
+- NSSearchPathDomainMask.NSUserDomainMask,
+- ).lastObject()
+-
+- # url.path seems to change type based on iOS version, for some reason.
+- try:
+- rv = url.path().UTF8String().decode("utf-8")
+- except:
+- rv = url.path.UTF8String().decode("utf-8")
+-
+- print "Saving to", rv
+- return rv
+-
+- # No save directory given.
+- if not save_directory:
+- return gamedir + "/saves"
+-
+- # Search the path above Ren'Py for a directory named "Ren'Py Data".
+- # If it exists, then use that for our save directory.
+- path = renpy.config.renpy_base
+-
+- while True:
+- if os.path.isdir(path + "/Ren'Py Data"):
+- return path + "/Ren'Py Data/" + save_directory
+-
+- newpath = os.path.dirname(path)
+- if path == newpath:
+- break
+- path = newpath
+-
+- # Otherwise, put the saves in a platform-specific location.
+- if renpy.macintosh:
+- rv = "~/Library/RenPy/" + save_directory
+- return os.path.expanduser(rv)
+-
+- elif renpy.windows:
+- if 'APPDATA' in os.environ:
+- return os.environ['APPDATA'] + "/RenPy/" + save_directory
+- else:
+- rv = "~/RenPy/" + renpy.config.save_directory
+- return os.path.expanduser(rv)
+-
+- else:
+- rv = "~/.renpy/" + save_directory
+- return os.path.expanduser(rv)
+-
+-
+-# Returns the path to the Ren'Py base directory (containing common and
+-# the launcher, usually.)
+-def path_to_renpy_base():
+- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
+- renpy_base = os.path.abspath(renpy_base)
+-
+- return renpy_base
+-
+-##############################################################################
++from distutils.sysconfig import get_python_lib
++sys.path.append(get_python_lib() + "/renpy@SLOT@")
++import renpy.common as common
+
+ # The version of the Mac Launcher and py4renpy that we require.
+ macos_version = (6, 14, 0)
+@@ -154,20 +45,9 @@ except:
+ print "Ren'Py requires at least python 2.6."
+ sys.exit(0)
+
+-android = ("ANDROID_PRIVATE" in os.environ)
+-
+-# Android requires us to add code to the main module, and to command some
+-# renderers.
+-if android:
+- __main__ = sys.modules["__main__"]
+- __main__.path_to_renpy_base = path_to_renpy_base
+- __main__.path_to_common = path_to_common
+- __main__.path_to_saves = path_to_saves
+- os.environ["RENPY_RENDERER"] = "gl"
+-
+ def main():
+
+- renpy_base = path_to_renpy_base()
++ renpy_base = common.path_to_renpy_base()
+
+ # Add paths.
+ if os.path.exists(renpy_base + "/module"):
+diff --git a/renpy/common.py b/renpy/common.py
+new file mode 100644
+index 0000000..0d60e36
+--- /dev/null
++++ b/renpy/common.py
+@@ -0,0 +1,137 @@
++# This file is part of Ren'Py. The license below applies to Ren'Py only.
++# Games and other projects that use Ren'Py may use a different license.
++
++# Copyright 2004-2015 Tom Rothamel <pytom@bishoujo.us>
++#
++# Permission is hereby granted, free of charge, to any person
++# obtaining a copy of this software and associated documentation files
++# (the "Software"), to deal in the Software without restriction,
++# including without limitation the rights to use, copy, modify, merge,
++# publish, distribute, sublicense, and/or sell copies of the Software,
++# and to permit persons to whom the Software is furnished to do so,
++# subject to the following conditions:
++#
++# The above copyright notice and this permission notice shall be
++# included in all copies or substantial portions of the Software.
++#
++# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
++# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
++# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
++# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
++# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++
++import os
++import sys
++import warnings
++from distutils.sysconfig import get_python_lib
++
++# Given the Ren'Py base directory (usually the directory containing
++# this file), this is expected to return the path to the common directory.
++def path_to_common(renpy_base):
++ return renpy_base + "/renpy/common"
++
++# Given a directory holding a Ren'Py game, this is expected to return
++# the path to a directory that will hold save files.
++def path_to_saves(gamedir, save_directory=None):
++ import renpy #@UnresolvedImport
++
++ if save_directory is None:
++ save_directory = renpy.config.save_directory
++
++ # Makes sure the permissions are right on the save directory.
++ def test_writable(d):
++ try:
++ fn = os.path.join(d, "test.txt")
++ open(fn, "w").close()
++ open(fn, "r").close()
++ os.unlink(fn)
++ return True
++ except:
++ return False
++
++
++ # Android.
++ if renpy.android:
++ paths = [
++ os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
++ os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
++ os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
++ ]
++
++ for rv in paths:
++ if os.path.isdir(rv) and test_writable(rv):
++ break
++
++ print "Saving to", rv
++
++ # We return the last path as the default.
++
++ return rv
++
++ if renpy.ios:
++ from pyobjus import autoclass
++ from pyobjus.objc_py_types import enum
++
++ NSSearchPathDirectory = enum("NSSearchPathDirectory", NSDocumentDirectory=9)
++ NSSearchPathDomainMask = enum("NSSearchPathDomainMask", NSUserDomainMask=1)
++
++ NSFileManager = autoclass('NSFileManager')
++ manager = NSFileManager.defaultManager()
++ url = manager.URLsForDirectory_inDomains_(
++ NSSearchPathDirectory.NSDocumentDirectory,
++ NSSearchPathDomainMask.NSUserDomainMask,
++ ).lastObject()
++
++ # url.path seems to change type based on iOS version, for some reason.
++ try:
++ rv = url.path().UTF8String().decode("utf-8")
++ except:
++ rv = url.path.UTF8String().decode("utf-8")
++
++ print "Saving to", rv
++ return rv
++
++ # No save directory given.
++ if not save_directory:
++ return gamedir + "/saves"
++
++ # Search the path above Ren'Py for a directory named "Ren'Py Data".
++ # If it exists, then use that for our save directory.
++ path = renpy.config.renpy_base
++
++ while True:
++ if os.path.isdir(path + "/Ren'Py Data"):
++ return path + "/Ren'Py Data/" + save_directory
++
++ newpath = os.path.dirname(path)
++ if path == newpath:
++ break
++ path = newpath
++
++ # Otherwise, put the saves in a platform-specific location.
++ if renpy.macintosh:
++ rv = "~/Library/RenPy/" + save_directory
++ return os.path.expanduser(rv)
++
++ elif renpy.windows:
++ if 'APPDATA' in os.environ:
++ return os.environ['APPDATA'] + "/RenPy/" + save_directory
++ else:
++ rv = "~/RenPy/" + renpy.config.save_directory
++ return os.path.expanduser(rv)
++
++ else:
++ rv = "~/.renpy/" + save_directory
++ return os.path.expanduser(rv)
++
++
++# Returns the path to the Ren'Py base directory (containing common and
++# the launcher, usually.)
++def path_to_renpy_base():
++ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
++ renpy_base = get_python_lib() + "/renpy@SLOT@"
++ renpy_base = os.path.abspath(renpy_base)
++
++ return renpy_base
+diff --git a/renpy/main.py b/renpy/main.py
+index 73e7239..6807ba1 100644
+--- a/renpy/main.py
++++ b/renpy/main.py
+@@ -27,7 +27,7 @@ import os
+ import sys
+ import time
+ import zipfile
+-import __main__
++import renpy.common as common
+
+
+ last_clock = time.time()
+@@ -273,7 +273,7 @@ def main():
+ renpy.config.searchpath = [ renpy.config.gamedir ]
+
+ # Find the common directory.
+- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
++ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
+
+ if os.path.isdir(commondir):
+ renpy.config.searchpath.append(commondir)
+@@ -371,7 +371,7 @@ def main():
+
+ # Find the save directory.
+ if renpy.config.savedir is None:
+- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
++ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
+
+ if renpy.game.args.savedir: #@UndefinedVariable
+ renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable
+--
+2.5.0
+
diff --git a/games-engines/renpy/renpy-6.99.6.ebuild b/games-engines/renpy/renpy-6.99.6.ebuild
new file mode 100644
index 000000000000..3fdc114069b3
--- /dev/null
+++ b/games-engines/renpy/renpy-6.99.6.ebuild
@@ -0,0 +1,111 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+PYTHON_COMPAT=( python2_7 )
+DISTUTILS_IN_SOURCE_BUILD=1
+inherit eutils toolchain-funcs python-r1 versionator gnome2-utils games distutils-r1
+
+DESCRIPTION="Visual novel engine written in python"
+HOMEPAGE="http://www.renpy.org"
+SRC_URI="http://www.renpy.org/dl/${PV}/${P}-source.tar.bz2"
+
+LICENSE="MIT"
+SLOT="$(get_version_component_range 1-2)"
+MYSLOT=$(delete_all_version_separators ${SLOT})
+KEYWORDS="~amd64 ~x86"
+IUSE="development doc examples"
+REQUIRED_USE="examples? ( development )"
+
+RDEPEND="
+ >=app-eselect/eselect-renpy-0.6
+ dev-libs/fribidi
+ ~dev-python/pygame_sdl2-${PV}[${PYTHON_USEDEP}]
+ >=dev-lang/python-exec-0.3[${PYTHON_USEDEP}]
+ media-libs/glew
+ media-libs/libpng:0
+ media-libs/libsdl2[video]
+ media-libs/freetype:2
+ sys-libs/zlib
+ virtual/ffmpeg"
+DEPEND="${RDEPEND}
+ dev-python/cython[${PYTHON_USEDEP}]
+ virtual/pkgconfig"
+
+S=${WORKDIR}/${P}-source
+
+pkg_setup() {
+ games_pkg_setup
+ export CFLAGS="${CFLAGS} $($(tc-getPKG_CONFIG) --cflags fribidi)"
+}
+
+python_prepare_all() {
+ # wooosh! this should fix multiple abi
+ epatch "${FILESDIR}"/${P}-multiple-abi.patch
+
+ einfo "Deleting precompiled python files"
+ find . -name '*.py[co]' -print -delete || die
+
+ sed -i \
+ -e "s/@SLOT@/${MYSLOT}/" \
+ renpy.py renpy/common.py || die "setting slot failed!"
+
+ distutils-r1_python_prepare_all
+}
+
+python_compile() {
+ cd "${S}"/module || die
+ distutils-r1_python_compile
+}
+
+python_install() {
+ cd "${S}"/module || die
+ distutils-r1_python_install --install-lib="$(python_get_sitedir)/renpy${MYSLOT}"
+
+ cd "${S}" || die
+ python_scriptinto "${GAMES_BINDIR}"
+ python_newscript renpy.py ${PN}-${SLOT}
+
+ python_moduleinto renpy${MYSLOT}
+ python_domodule renpy
+ if use development ; then
+ python_domodule launcher templates
+ fi
+ if use examples ; then
+ python_domodule the_question tutorial
+ fi
+}
+
+python_install_all() {
+ if use development; then
+ newicon -s 32 launcher/game/images/logo32.png ${P}.png
+ make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P}
+ fi
+
+ if use doc; then
+ dohtml -r doc
+ fi
+
+ prepgamesdirs
+}
+
+pkg_preinst() {
+ games_pkg_preinst
+ use development && gnome2_icon_savelist
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ use development && gnome2_icon_cache_update
+
+ einfo "running: eselect renpy update --if-unset"
+ eselect renpy update --if-unset
+}
+
+pkg_postrm() {
+ use development && gnome2_icon_cache_update
+
+ einfo "running: eselect renpy update --if-unset"
+ eselect renpy update --if-unset
+}