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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-arcade/xtux/files
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-arcade/xtux/files')
-rw-r--r--games-arcade/xtux/files/xtux-20030306-ldflags.patch22
-rw-r--r--games-arcade/xtux/files/xtux-20030306-particles.patch30
2 files changed, 52 insertions, 0 deletions
diff --git a/games-arcade/xtux/files/xtux-20030306-ldflags.patch b/games-arcade/xtux/files/xtux-20030306-ldflags.patch
new file mode 100644
index 000000000000..d2c798d0795d
--- /dev/null
+++ b/games-arcade/xtux/files/xtux-20030306-ldflags.patch
@@ -0,0 +1,22 @@
+--- src/client/Makefile.old 2010-09-30 18:08:16.000000000 +0200
++++ src/client/Makefile 2010-09-30 18:08:41.000000000 +0200
+@@ -48,7 +48,7 @@
+
+ #Apps
+ client: $(OBJECTS)
+- $(CC) -o $(BINARY) $(CFLAGS) $(OBJECTS) $(XTUXLIB) $(MATHLIB) $(X11LIB) $(XPMLIB) $(SOCKLIB) $(GGZLIB)
++ $(CC) -o $(BINARY) $(LDFLAGS) $(CFLAGS) $(OBJECTS) $(XTUXLIB) $(MATHLIB) $(X11LIB) $(XPMLIB) $(SOCKLIB) $(GGZLIB)
+
+ # OBJECTS
+ .c.o: client.h $*.c
+--- src/server/Makefile.old 2010-09-30 18:09:55.000000000 +0200
++++ src/server/Makefile 2010-09-30 18:10:16.000000000 +0200
+@@ -41,7 +41,7 @@
+
+ #Apps
+ server: $(OBJECTS)
+- $(CC) -o $(BINARY) $(OBJECTS) $(XTUXLIB) $(MATHLIB) $(SOCKLIB) $(GGZLIB)
++ $(CC) $(LDFLAGS) -o $(BINARY) $(OBJECTS) $(XTUXLIB) $(MATHLIB) $(SOCKLIB) $(GGZLIB)
+
+ # OBJECTS
+ .c.o: server.h $*.h $*.c
diff --git a/games-arcade/xtux/files/xtux-20030306-particles.patch b/games-arcade/xtux/files/xtux-20030306-particles.patch
new file mode 100644
index 000000000000..9a340821dd6e
--- /dev/null
+++ b/games-arcade/xtux/files/xtux-20030306-particles.patch
@@ -0,0 +1,30 @@
+diff -u -r xtux.old/src/client/particle.c xtux/src/client/particle.c
+--- xtux.old/src/client/particle.c 2008-09-02 20:34:24.000000000 +0200
++++ xtux/src/client/particle.c 2008-09-02 20:35:40.000000000 +0200
+@@ -340,11 +340,11 @@
+ ptl->pos[i].y = src_y;
+ d = dir + 128;
+ d += i%SHARD_ANGLE - SHARD_ANGLE/2;
+- ptl->vel[i].x = sin_lookup[dir + 64 + rand()%64] * SHARD_EXP_VEL;
+- ptl->vel[i].y = -cos_lookup[dir + 64 + rand()%64] * SHARD_EXP_VEL;
++ ptl->vel[i].x = sin_lookup[(dir + 64 + rand()%64) % DEGREES] * SHARD_EXP_VEL;
++ ptl->vel[i].y = -cos_lookup[(dir + 64 + rand()%64) % DEGREES] * SHARD_EXP_VEL;
+ vel = SHARD_MIN_VEL + (SHARD_MAX_VEL*rand()/(RAND_MAX+SHARD_MIN_VEL));
+- ptl->vel[i].x += vel * sin_lookup[d] * 10;
+- ptl->vel[i].y += vel * -cos_lookup[d] * 10;
++ ptl->vel[i].x += vel * sin_lookup[d % DEGREES] * 10;
++ ptl->vel[i].y += vel * -cos_lookup[d % DEGREES] * 10;
+ }
+
+ ptl = particles_new(color2, PTL_TOP, num_sh2);
+@@ -357,8 +357,8 @@
+ ptl->vel[i].x = sin_lookup[rand()%256] * SHARD_EXP_VEL;
+ ptl->vel[i].y = -cos_lookup[rand()%256] * SHARD_EXP_VEL;
+ vel = SHARD_MIN_VEL + (SHARD_MAX_VEL*rand()/(RAND_MAX+SHARD_MIN_VEL));
+- ptl->vel[i].x += vel * sin_lookup[d] * 20;
+- ptl->vel[i].y += vel * -cos_lookup[d] * 20;
++ ptl->vel[i].x += vel * sin_lookup[d % DEGREES] * 20;
++ ptl->vel[i].y += vel * -cos_lookup[d % DEGREES] * 20;
+ }
+
+ /* "Extra" particles (ie bullet holes) */