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author | 2015-08-08 13:49:04 -0700 | |
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committer | 2015-08-08 17:38:18 -0700 | |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-arcade/xtux/files | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-arcade/xtux/files')
-rw-r--r-- | games-arcade/xtux/files/xtux-20030306-ldflags.patch | 22 | ||||
-rw-r--r-- | games-arcade/xtux/files/xtux-20030306-particles.patch | 30 |
2 files changed, 52 insertions, 0 deletions
diff --git a/games-arcade/xtux/files/xtux-20030306-ldflags.patch b/games-arcade/xtux/files/xtux-20030306-ldflags.patch new file mode 100644 index 000000000000..d2c798d0795d --- /dev/null +++ b/games-arcade/xtux/files/xtux-20030306-ldflags.patch @@ -0,0 +1,22 @@ +--- src/client/Makefile.old 2010-09-30 18:08:16.000000000 +0200 ++++ src/client/Makefile 2010-09-30 18:08:41.000000000 +0200 +@@ -48,7 +48,7 @@ + + #Apps + client: $(OBJECTS) +- $(CC) -o $(BINARY) $(CFLAGS) $(OBJECTS) $(XTUXLIB) $(MATHLIB) $(X11LIB) $(XPMLIB) $(SOCKLIB) $(GGZLIB) ++ $(CC) -o $(BINARY) $(LDFLAGS) $(CFLAGS) $(OBJECTS) $(XTUXLIB) $(MATHLIB) $(X11LIB) $(XPMLIB) $(SOCKLIB) $(GGZLIB) + + # OBJECTS + .c.o: client.h $*.c +--- src/server/Makefile.old 2010-09-30 18:09:55.000000000 +0200 ++++ src/server/Makefile 2010-09-30 18:10:16.000000000 +0200 +@@ -41,7 +41,7 @@ + + #Apps + server: $(OBJECTS) +- $(CC) -o $(BINARY) $(OBJECTS) $(XTUXLIB) $(MATHLIB) $(SOCKLIB) $(GGZLIB) ++ $(CC) $(LDFLAGS) -o $(BINARY) $(OBJECTS) $(XTUXLIB) $(MATHLIB) $(SOCKLIB) $(GGZLIB) + + # OBJECTS + .c.o: server.h $*.h $*.c diff --git a/games-arcade/xtux/files/xtux-20030306-particles.patch b/games-arcade/xtux/files/xtux-20030306-particles.patch new file mode 100644 index 000000000000..9a340821dd6e --- /dev/null +++ b/games-arcade/xtux/files/xtux-20030306-particles.patch @@ -0,0 +1,30 @@ +diff -u -r xtux.old/src/client/particle.c xtux/src/client/particle.c +--- xtux.old/src/client/particle.c 2008-09-02 20:34:24.000000000 +0200 ++++ xtux/src/client/particle.c 2008-09-02 20:35:40.000000000 +0200 +@@ -340,11 +340,11 @@ + ptl->pos[i].y = src_y; + d = dir + 128; + d += i%SHARD_ANGLE - SHARD_ANGLE/2; +- ptl->vel[i].x = sin_lookup[dir + 64 + rand()%64] * SHARD_EXP_VEL; +- ptl->vel[i].y = -cos_lookup[dir + 64 + rand()%64] * SHARD_EXP_VEL; ++ ptl->vel[i].x = sin_lookup[(dir + 64 + rand()%64) % DEGREES] * SHARD_EXP_VEL; ++ ptl->vel[i].y = -cos_lookup[(dir + 64 + rand()%64) % DEGREES] * SHARD_EXP_VEL; + vel = SHARD_MIN_VEL + (SHARD_MAX_VEL*rand()/(RAND_MAX+SHARD_MIN_VEL)); +- ptl->vel[i].x += vel * sin_lookup[d] * 10; +- ptl->vel[i].y += vel * -cos_lookup[d] * 10; ++ ptl->vel[i].x += vel * sin_lookup[d % DEGREES] * 10; ++ ptl->vel[i].y += vel * -cos_lookup[d % DEGREES] * 10; + } + + ptl = particles_new(color2, PTL_TOP, num_sh2); +@@ -357,8 +357,8 @@ + ptl->vel[i].x = sin_lookup[rand()%256] * SHARD_EXP_VEL; + ptl->vel[i].y = -cos_lookup[rand()%256] * SHARD_EXP_VEL; + vel = SHARD_MIN_VEL + (SHARD_MAX_VEL*rand()/(RAND_MAX+SHARD_MIN_VEL)); +- ptl->vel[i].x += vel * sin_lookup[d] * 20; +- ptl->vel[i].y += vel * -cos_lookup[d] * 20; ++ ptl->vel[i].x += vel * sin_lookup[d % DEGREES] * 20; ++ ptl->vel[i].y += vel * -cos_lookup[d % DEGREES] * 20; + } + + /* "Extra" particles (ie bullet holes) */ |