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authorSergey Torokhov <torokhov-s-a@yandex.ru>2020-11-10 01:13:01 +0300
committerSergey Torokhov <torokhov-s-a@yandex.ru>2020-11-10 01:13:01 +0300
commit82abfbd2c267ecf579222b9040140309e09a7dfe (patch)
tree3e385e999ecdd0632fc9d3a1ae9c0d5b4eaeb548 /games-board
parentgui-apps/swaylock-effects: Fix inherit (diff)
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games-board/rmahjong: update to p20201106 tarball with merged patches
Signed-off-by: Sergey Torokhov <torokhov-s-a@yandex.ru>
Diffstat (limited to 'games-board')
-rw-r--r--games-board/rmahjong/files/rmahjong-0.4_fix_python3_compat.patch105
-rw-r--r--games-board/rmahjong/files/rmahjong-0.4_fix_tests.patch296
-rw-r--r--games-board/rmahjong/rmahjong-0.4_p20201106.ebuild (renamed from games-board/rmahjong/rmahjong-0.4_p20201013.ebuild)9
3 files changed, 2 insertions, 408 deletions
diff --git a/games-board/rmahjong/files/rmahjong-0.4_fix_python3_compat.patch b/games-board/rmahjong/files/rmahjong-0.4_fix_python3_compat.patch
deleted file mode 100644
index 0fd0de1e8..000000000
--- a/games-board/rmahjong/files/rmahjong-0.4_fix_python3_compat.patch
+++ /dev/null
@@ -1,105 +0,0 @@
-diff --git a/client/client.py b/client/client.py
---- a/client/client.py
-+++ b/client/client.py
-@@ -138,10 +138,10 @@ class Mahjong:
-
- def init_player_boxes(self, names, player_winds, score):
- self.player_boxes = [
-- PlayerBox((50, 700), names[0], player_winds[0], int(score[0]), direction_up, (0,-80)),
-- PlayerBox((954, 50), names[1], player_winds[1], int(score[1]), direction_left, (-210, 0)),
-- PlayerBox((700, 0), names[2], player_winds[2], int(score[2]), direction_up, (0,80)),
-- PlayerBox((0, 50), names[3], player_winds[3], int(score[3]), direction_right, (80,0)) ]
-+ PlayerBox((50, 700), names[0], player_winds[0], int(float(score[0])), direction_up, (0,-80)),
-+ PlayerBox((954, 50), names[1], player_winds[1], int(float(score[1])), direction_left, (-210, 0)),
-+ PlayerBox((700, 0), names[2], player_winds[2], int(float(score[2])), direction_up, (0,80)),
-+ PlayerBox((0, 50), names[3], player_winds[3], int(float(score[3])), direction_right, (80,0)) ]
- for widget in self.player_boxes:
- self.gui.add_widget(widget)
-
-diff --git a/client/states.py b/client/states.py
---- a/client/states.py
-+++ b/client/states.py
-@@ -555,8 +555,8 @@ class ScoreState(RoundPreparingState):
- results = []
- for wind in winds:
- name = (self.mahjong.get_player_name(wind))
-- score = (int(self.message[wind + "_score"]))
-- payment = (int(self.message[wind + "_payment"]))
-+ score = (int(float(self.message[wind + "_score"])))
-+ payment = (int(float(self.message[wind + "_payment"])))
- results.append((name, score, payment))
- results.sort(key = lambda r: r[1], reverse = True)
- return results
-diff --git a/client/tilepainter.py b/client/tilepainter.py
---- a/client/tilepainter.py
-+++ b/client/tilepainter.py
-@@ -89,7 +89,7 @@ class TilePainter:
- img = self.tile_images[name]
- w = img.get_width()
- h = img.get_height()
-- screen.blit(pygame.transform.smoothscale(img, (w/4, h/4)), position)
-+ screen.blit(pygame.transform.smoothscale(img, (w//4, h//4)), position)
-
- def draw_tile_list(self, screen, position, tile_names, space = 0):
- for i, tile_name in enumerate(tile_names):
-diff --git a/server/botengine.py b/server/botengine.py
-index 03623f9..b128135 100644
---- a/server/botengine.py
-+++ b/server/botengine.py
-@@ -71,7 +71,7 @@ class BotEngine():
-
- def get_tiles(self, blocking = False):
- if self._is_next_line() or blocking:
-- return map(Tile, (self._read_line().strip().split()))
-+ return [*map(Tile, (self._read_line().strip().split()))]
- else:
- return None
-
-diff --git a/server/eval.py b/server/eval.py
-index 042ee54..dc7e463 100644
---- a/server/eval.py
-+++ b/server/eval.py
-@@ -19,6 +19,7 @@ from tile import Pon, Chi
- from tile import red_dragon, white_dragon, green_dragon, dragons
- from tile import bamboos, chars, pins, all_tiles, honors
- from copy import copy
-+import functools
-
- def is_hand_open(sets):
- for set in sets:
-@@ -97,14 +97,14 @@
-
- if wintype == "Ron":
- if player_wind.name == "WE":
-- return (name, round_to_base(score / 2 * 3, 100))
-+ return (name, round_to_base(score // 2 * 3, 100))
- else:
- return (name, score)
- else:
- if player_wind.name == "WE":
-- return (name, (round_to_base(score / 2, 100), 0))
-+ return (name, (round_to_base(score // 2, 100), 0))
- else:
-- return (name, (round_to_base(score / 4, 100), round_to_base(score / 2, 100)))
-+ return (name, (round_to_base(score // 4, 100), round_to_base(score // 2, 100)))
-
- def quick_pons_and_kans(hand):
- d = {}
-@@ -274,7 +275,7 @@ def eval_sets(pair, sets, round_wind, player_wind, last_tile, wintype):
- # Other hands
- for name, fn in score_functions:
- score = fn(pair, sets)
-- if score > 0:
-+ if score:
- result.append((name, score))
-
- # Pinfu
-@@ -304,7 +305,7 @@ def eval_sets(pair, sets, round_wind, player_wind, last_tile, wintype):
-
-
- def sum_over_sets(sets, fn):
-- return reduce(lambda a, s: fn(s) + a, sets, 0)
-+ return functools.reduce(lambda a, s: fn(s) + a, sets, 0)
-
- def for_all_tiles_in_sets(sets, fn):
- return for_all_sets(sets, lambda s: s.all_tiles(fn))
diff --git a/games-board/rmahjong/files/rmahjong-0.4_fix_tests.patch b/games-board/rmahjong/files/rmahjong-0.4_fix_tests.patch
deleted file mode 100644
index 93b671db5..000000000
--- a/games-board/rmahjong/files/rmahjong-0.4_fix_tests.patch
+++ /dev/null
@@ -1,296 +0,0 @@
-diff a/server/botengine.py b/server/botengine.py
---- a/server/botengine.py
-+++ b/server/botengine.py
-@@ -53,7 +53,10 @@
-
- def shutdown(self):
- self.thread.thread_quit = True
-+ self.process.stdin.close()
-+ self.process.stdout.close()
- self.process.terminate()
-+ self.process.wait()
- #self._write("QUIT\n")
- #self.join()
-
-diff --git a/server/test.py b/server/test.py
---- a/server/test.py
-+++ b/server/test.py
-@@ -25,7 +25,7 @@ from botengine import BotEngine
-
-
- def tiles(strs):
-- return map(Tile, strs)
-+ return [*map(Tile, strs)]
-
-
- def chi(tile_name):
-@@ -156,52 +156,52 @@ class EvalHandTestCase(TestCase):
- hand, sets, r = h
- score = count_of_tiles_yaku(tiles(hand), sets, [], Tile("XX"), Tile("XX"), "Ron")
- yaku = find_tiles_yaku(tiles(hand), sets, [], Tile("XX"), Tile("XX"), "Ron")
-- self.assert_(score == r, "Hand %i returned score %i %s hand=%s" % (hand_id, score, yaku, hand))
-+ self.assertTrue(score == r, "Hand %i returned score %i %s hand=%s" % (hand_id, score, yaku, hand))
-
- hand = [ "WE", "C2", "C3", "C4", "WN", "WN", "WN", "DR", "B9", "DR", "B8", "B7", "WE", "WE" ]
- sets = []
-- self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WN"), "Ron"), 2)
-- self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WN"), "Tsumo"), 3)
-- self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WE"), "Ron"), 2)
-- self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WS"), "Ron"), 1)
-+ self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WN"), "Ron"), 2)
-+ self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WN"), "Tsumo"), 3)
-+ self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WE"), "Ron"), 2)
-+ self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WS"), "Ron"), 1)
- hand = [ "WE", "DW", "DW", "DW", "C4", "C2", "C3", "DR", "B9", "DR", "B8", "B7", "WE", "WE" ]
-- self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WS"), "Ron"), 2)
-+ self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WS"), "Ron"), 2)
- hand,sets = ([ "C4", "C5", "C6", "C7", "B7", "B8", "B9", "P2", "P3", "P4", "C4"], [kan("WS")])
-- self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WS"), "Ron"), 1)
-+ self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WS"), "Ron"), 1)
- hand,sets = ([ "C4", "C5", "C6", "C7", "B7", "B8", "B9", "P2", "P3", "P4", "C4"], [ckan("WS")])
-- self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WS"), "Ron"), 1)
-+ self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WS"), "Ron"), 1)
-
- hand = [ "WN", "B9", "B6", "WN", "B4", "B8", "B5", "B7"]
- sets = [chi("B1"), chi("P5")]
-- self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WW"), "Ron"), 1)
-- self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WW"), "Tsumo"), 1)
-+ self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WW"), "Ron"), 1)
-+ self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], Tile("WE"), Tile("WW"), "Tsumo"), 1)
-
- def test_basic_payment(self):
-- self.assert_(compute_payment(2, 40, "Ron", Tile("WN")) == ("", 2600))
-- self.assert_(compute_payment(2, 40, "Ron", Tile("WE")) == ("", 3900))
-- self.assertEquals(compute_payment(2, 40, "Tsumo", Tile("WN")), ("", (700,1300)))
-- self.assertEquals(compute_payment(2, 40, "Tsumo", Tile("WE")), ("", (1300, 0)))
-+ self.assertTrue(compute_payment(2, 40, "Ron", Tile("WN")) == ("", 2600))
-+ self.assertTrue(compute_payment(2, 40, "Ron", Tile("WE")) == ("", 3900))
-+ self.assertEqual(compute_payment(2, 40, "Tsumo", Tile("WN")), ("", (700,1300)))
-+ self.assertEqual(compute_payment(2, 40, "Tsumo", Tile("WE")), ("", (1300, 0)))
-
-- self.assert_(compute_payment(1, 40, "Ron", Tile("WN")) == ("", 1300))
-- self.assert_(compute_payment(1, 40, "Ron", Tile("WE")) == ("", 2000))
-- self.assertEquals(compute_payment(1, 40, "Tsumo", Tile("WN")), ("", (400, 700)))
-- self.assertEquals(compute_payment(1, 40, "Tsumo", Tile("WE")), ("", (700, 0)))
-+ self.assertTrue(compute_payment(1, 40, "Ron", Tile("WN")) == ("", 1300))
-+ self.assertTrue(compute_payment(1, 40, "Ron", Tile("WE")) == ("", 2000))
-+ self.assertEqual(compute_payment(1, 40, "Tsumo", Tile("WN")), ("", (400, 700)))
-+ self.assertEqual(compute_payment(1, 40, "Tsumo", Tile("WE")), ("", (700, 0)))
-
-- self.assertEquals(compute_payment(4, 20, "Tsumo", Tile("WN")), ("", (1300, 2600)))
-- self.assertEquals(compute_payment(4, 20, "Tsumo", Tile("WE")), ("", (2600, 0)))
-+ self.assertEqual(compute_payment(4, 20, "Tsumo", Tile("WN")), ("", (1300, 2600)))
-+ self.assertEqual(compute_payment(4, 20, "Tsumo", Tile("WE")), ("", (2600, 0)))
-
-- self.assertEquals(compute_payment(3, 20, "Tsumo", Tile("WN")), ("", (700, 1300)))
-- self.assertEquals(compute_payment(3, 20, "Tsumo", Tile("WE")), ("", (1300, 0)))
-+ self.assertEqual(compute_payment(3, 20, "Tsumo", Tile("WN")), ("", (700, 1300)))
-+ self.assertEqual(compute_payment(3, 20, "Tsumo", Tile("WE")), ("", (1300, 0)))
-
-- self.assertEquals(compute_payment(5, 40, "Ron", Tile("WN")), ("Mangan", 8000))
-- self.assertEquals(compute_payment(5, 40, "Ron", Tile("WE")), ("Mangan", 12000))
-- self.assertEquals(compute_payment(5, 40, "Tsumo", Tile("WN")), ("Mangan", (2000, 4000)))
-- self.assertEquals(compute_payment(5, 40, "Tsumo", Tile("WE")), ("Mangan", (4000, 0)))
-+ self.assertEqual(compute_payment(5, 40, "Ron", Tile("WN")), ("Mangan", 8000))
-+ self.assertEqual(compute_payment(5, 40, "Ron", Tile("WE")), ("Mangan", 12000))
-+ self.assertEqual(compute_payment(5, 40, "Tsumo", Tile("WN")), ("Mangan", (2000, 4000)))
-+ self.assertEqual(compute_payment(5, 40, "Tsumo", Tile("WE")), ("Mangan", (4000, 0)))
-
-- self.assertEquals(compute_payment(13, 40, "Ron", Tile("WN")), ("Yakuman", 32000))
-- self.assertEquals(compute_payment(13, 40, "Ron", Tile("WE")), ("Yakuman", 48000))
-- self.assertEquals(compute_payment(13, 40, "Tsumo", Tile("WN")), ("Yakuman", (8000, 16000)))
-- self.assertEquals(compute_payment(13, 40, "Tsumo", Tile("WE")), ("Yakuman", (16000, 0)))
-+ self.assertEqual(compute_payment(13, 40, "Ron", Tile("WN")), ("Yakuman", 32000))
-+ self.assertEqual(compute_payment(13, 40, "Ron", Tile("WE")), ("Yakuman", 48000))
-+ self.assertEqual(compute_payment(13, 40, "Tsumo", Tile("WN")), ("Yakuman", (8000, 16000)))
-+ self.assertEqual(compute_payment(13, 40, "Tsumo", Tile("WE")), ("Yakuman", (16000, 0)))
-
- def test_tenpai(self):
- hands = (([ "B1", "B2", "B3", "B4", "B5", "B6", "B7", "B8", "B9", "P1", "P1", "P1", "WN"], [], True, ["WN"]),
-@@ -215,10 +215,10 @@ class EvalHandTestCase(TestCase):
- ([ "P1", "P2", "P3", "DR", "DR", "DR", "B7", "B9", "WN", "WN"], [ pon("P1") ], True, ["B8"]))
-
- for h, sets, tenpai, w in hands:
-- self.assertEquals(hand_in_tenpai(tiles(h), sets), tenpai)
-+ self.assertEqual(hand_in_tenpai(tiles(h), sets), tenpai)
- waiting = [ t.name for t in find_waiting_tiles(tiles(h), sets) ]
- waiting.sort()
-- self.assertEquals(waiting, w)
-+ self.assertEqual(waiting, w)
-
- def test_riichi(self):
- hands = (([ "P5", "B1", "B2", "B3", "B4", "B5", "B6", "B7", "B8", "B9", "P1", "P1", "P1", "WN"], [], True),
-@@ -229,7 +229,7 @@ class EvalHandTestCase(TestCase):
- ([ "P4", "P4", "P4", "C6", "C4", "C5", "B7", "B6", "B8", "B8", "DR" ], [ ckan("WE") ], True),
- ([ "P4", "P4", "C6", "P3", "C5", "B7", "B6", "P1", "DR", "B8", "DR" ], [ ckan("WE") ], False))
- for h, sets, riichi in hands:
-- self.assertEquals(riichi_test(tiles(h), sets), riichi, [h,sets])
-+ self.assertEqual(riichi_test(tiles(h), sets), riichi, [h,sets])
-
- def test_singlewait(self):
- # Last tile in the list comes last
-@@ -242,21 +242,21 @@ class EvalHandTestCase(TestCase):
- ([ "B1", "B2", "B3", "B4", "B5", "B6", "B7", "B8", "B9", "P1", "P1", "P3", "P1", "P2"], [], True),
- ([ "B1", "B2", "B3", "C8", "C8", "C8", "DW", "DW", "DW", "P4", "P4", "P1", "P2", "P3"], [], True))
- for h, sets, singlewait in hands:
-- self.assertEquals(check_single_waiting(tiles(h), sets), singlewait)
-+ self.assertEqual(check_single_waiting(tiles(h), sets), singlewait)
-
-
- def test_score(self):
- hand = [ "WN", "B9", "B6", "WN", "B4", "B8", "B5", "B7"]
- sets = [chi("B1"), chi("P5")]
- payment, scores, minipoints = compute_score(tiles(hand), sets, "Ron", ([], [ Tile("B7") ]), [], Tile("WE"), Tile("WW"))
-- self.assertEquals(payment, ('', 2000))
-- self.assertEquals(minipoints, 30)
-+ self.assertEqual(payment, ('', 2000))
-+ self.assertEqual(minipoints, 30)
-
- hand = [ "C2", "C2", "C4", "C4", "C7", "C7", "B6", "B8", "B8", "C1", "C1", "WS", "WS", "B6"]
- sets = []
- payment, scores, minipoints = compute_score(tiles(hand), sets, "Ron", ([ Tile("C7") ], [ Tile("B5") ]), [], Tile("WS"), Tile("WW"))
-- self.assertEquals(payment, ('', 6400))
-- self.assertEquals(minipoints, 25)
-+ self.assertEqual(payment, ('', 6400))
-+ self.assertEqual(minipoints, 25)
-
-
- class BotEngineTestCase(TestCase):
-@@ -272,9 +272,9 @@ class BotEngineTestCase(TestCase):
- e.set_wall(4 * all_tiles)
- e.question_discard()
- action = e.get_string()
-- self.assert_(action == "Discard")
-+ self.assertTrue(action == "Discard")
- tile = e.get_tile()
-- self.assert_(tile in h)
-+ self.assertTrue(tile in h)
- finally:
- e.shutdown()
-
-@@ -289,9 +289,9 @@ class BotEngineTestCase(TestCase):
- e.set_wall(4 * all_tiles)
- e.question_discard()
- action = e.get_string()
-- self.assert_(action == "Discard")
-+ self.assertTrue(action == "Discard")
- tile = e.get_tile()
-- self.assert_(tile in h)
-+ self.assertTrue(tile in h)
- finally:
- e.shutdown()
-
-@@ -308,7 +308,7 @@ class BotEngineTestCase(TestCase):
- e.set_sets(sets)
- e.question_yaku()
- score = e.get_int()
-- self.assert_(score == r, "Hand %i returned score %i" % (hand_id, score))
-+ self.assertTrue(score == r, "Hand %i returned score %i" % (hand_id, score))
-
- finally:
- e.shutdown()
-@@ -324,23 +324,23 @@ class BotEngineTestCase(TestCase):
- e.set_round_wind(Tile("WE"))
- e.set_player_wind(Tile("WN"))
- e.question_yaku()
-- self.assertEquals(e.get_int(), 2)
-+ self.assertEqual(e.get_int(), 2)
-
- e.set_round_wind(Tile("WE"))
- e.set_player_wind(Tile("WE"))
- e.question_yaku()
-- self.assertEquals(e.get_int(), 2)
-+ self.assertEqual(e.get_int(), 2)
-
- e.set_round_wind(Tile("WE"))
- e.set_player_wind(Tile("WS"))
- e.question_yaku()
-- self.assertEquals(e.get_int(), 1)
-+ self.assertEqual(e.get_int(), 1)
-
- e.set_sets([ pon("DW") ])
- e.set_round_wind(Tile("WE"))
- e.set_player_wind(Tile("WS"))
- e.question_yaku()
-- self.assertEquals(e.get_int(), 2)
-+ self.assertEqual(e.get_int(), 2)
-
- finally:
- e.shutdown()
-@@ -357,7 +357,7 @@ class BotEngineTestCase(TestCase):
- e.set_wall(wall)
- e.question_discard_tiles()
- tile_list = e.get_tiles()
-- self.assertEquals(tile_list, [Tile("B1"), Tile("B1"), Tile("B1")])
-+ self.assertEqual(tile_list, [Tile("B1"), Tile("B1"), Tile("B1")])
- finally:
- e.shutdown()
-
-@@ -373,7 +373,7 @@ class BotEngineTestCase(TestCase):
- e.set_wall(wall)
- e.question_discard_tiles()
- tile_list = e.get_tiles()
-- self.assertEquals(tile_list, [Tile("DR")])
-+ self.assertEqual(tile_list, [Tile("DR")])
- finally:
- e.shutdown()
-
-@@ -394,12 +394,12 @@ class BotEngineTestCase(TestCase):
- e.set_wall(wall)
- e.question_discard_tiles()
- tile_list = e.get_tiles()
-- self.assertEquals(tile_list, [Tile("P4")])
-+ self.assertEqual(tile_list, [Tile("P4")])
- h = tiles([ "C8", "C8", "C2", "C2", "C3", "C3", "B2", "B2", "B4", "B4", "P1", "P4", "B5", "B5" ])
- e.set_hand(h)
- e.question_discard_tiles()
- tile_list = e.get_tiles()
-- self.assertEquals(tile_list, [Tile("P1")])
-+ self.assertEqual(tile_list, [Tile("P1")])
-
- wall = 3 * all_tiles
- wall.remove(Tile("WW"))
-@@ -411,7 +411,7 @@ class BotEngineTestCase(TestCase):
- e.set_hand(h)
- e.question_discard_tiles()
- tile_list = e.get_tiles()
-- self.assertEquals(tile_list, [Tile("C9")])
-+ self.assertEqual(tile_list, [Tile("C9")])
-
- finally:
- e.shutdown()
-@@ -429,18 +429,18 @@ class BotEngineTestCase(TestCase):
- e.question_discard()
-
- action = e.get_string()
-- self.assert_(action == "Kan")
-+ self.assertTrue(action == "Kan")
- tile = e.get_tile()
-- self.assertEquals(tile, Tile("P9"))
-+ self.assertEqual(tile, Tile("P9"))
-
- h = tiles([ "C1", "C2", "C3", "P9", "B1", "B1", "B1", "P1", "P3", "DR", "DR" ])
- e.set_hand(h)
- e.set_sets([pon("P9")])
- e.question_discard()
- action = e.get_string()
-- self.assert_(action == "Kan")
-+ self.assertTrue(action == "Kan")
- tile = e.get_tile()
-- self.assertEquals(tile, Tile("P9"))
-+ self.assertEqual(tile, Tile("P9"))
-
-
- h = tiles([ "C1", "C2", "C3", "P9", "P9", "P9", "P9", "P7", "P8", "P1", "P3", "DR", "DR", "C5" ])
-@@ -448,9 +448,9 @@ class BotEngineTestCase(TestCase):
- e.set_sets([])
- e.question_discard()
- action = e.get_string()
-- self.assert_(action == "Discard")
-+ self.assertTrue(action == "Discard")
- tile = e.get_tile()
-- self.assertEquals(tile, Tile("C5"))
-+ self.assertEqual(tile, Tile("C5"))
-
- finally:
- e.shutdown()
diff --git a/games-board/rmahjong/rmahjong-0.4_p20201013.ebuild b/games-board/rmahjong/rmahjong-0.4_p20201106.ebuild
index fff2446a4..829ac45b0 100644
--- a/games-board/rmahjong/rmahjong-0.4_p20201013.ebuild
+++ b/games-board/rmahjong/rmahjong-0.4_p20201106.ebuild
@@ -7,10 +7,10 @@ PYTHON_COMPAT=( python3_{6,7,8,9} )
inherit desktop python-single-r1 xdg
-# Tarball from initial py3 port branch:
+# Tarball from py3 port branch:
# https://github.com/spirali/rmahjong/tree/py3
# At least "Furiten", "Red fives" rules aren't implemented.
-PKG_sha="119704b581e3358ecb2764bd8e208ea5b24e7695"
+PKG_sha="7a37ade640bc24eb2cc9f0ad6c7ce26773be2856"
DESCRIPTION="Riichi Mahjong, the Japanese variant of the Chinese game Mahjong for 4 players"
HOMEPAGE="https://github.com/spirali/rmahjong"
@@ -39,11 +39,6 @@ RDEPEND="
')
"
-PATCHES=(
- "${FILESDIR}/${PN}-0.4_fix_python3_compat.patch"
- "${FILESDIR}/${PN}-0.4_fix_tests.patch"
-)
-
src_prepare(){
default