blob: c81943de8133aba7bbd203dd589ec8d783c04a6b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
# Copyright 1999-2010 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-action/battalion/battalion-1.4b.ebuild,v 1.15 2010/10/18 16:18:38 mr_bones_ Exp $
EAPI=2
inherit games
DESCRIPTION="Be a rampaging monster and destroy the city."
HOMEPAGE="http://evlweb.eecs.uic.edu/aej/AndyBattalion.html"
SRC_URI="http://evlweb.eecs.uic.edu/aej/BATTALION/${PN}${PV}.tar.bz2"
LICENSE="as-is"
SLOT="0"
KEYWORDS="ppc x86"
IUSE=""
DEPEND="virtual/opengl
virtual/glu"
S=${WORKDIR}/${PN}${PV}
src_prepare() {
# Modify data paths
sed -i \
-e "s:SOUNDS/:${GAMES_DATADIR}/${PN}/SOUNDS/:" \
-e "s:MUSIC/:${GAMES_DATADIR}/${PN}/MUSIC/:" \
audio.c || die "sed audio.c failed"
sed -i \
-e "s:DATA/:${GAMES_DATADIR}/${PN}/DATA/:" \
-e "s:/usr/tmp:${GAMES_STATEDIR}:" \
battalion.c || die "sed battalion.c failed"
sed -i \
-e "s:TEXTURES/:${GAMES_DATADIR}/${PN}/TEXTURES/:" \
graphics.c || die "sed graphics.c failed"
# Modify Makefile and add CFLAGS
sed -i \
-e "s:-O2:${CFLAGS}:" \
-e "/^CC/d" \
Makefile || die "sed Makefile failed"
# Only .raw sound files are used on Linux. The .au files are not needed.
rm -f {SOUNDS,MUSIC}/*.au
}
src_compile() {
emake LIBFLAGS="${LDFLAGS}" || die "died running emake"
}
src_install() {
dogamesbin battalion || die "dogamesbin failed"
insinto "${GAMES_DATADIR}"/${PN}
doins -r DATA MUSIC SOUNDS TEXTURES || die "doins failed"
dodoc README
dodir "${GAMES_STATEDIR}"
touch "${D}${GAMES_STATEDIR}"/battalion_hiscore
fperms 660 "${GAMES_STATEDIR}"/battalion_hiscore
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "Sound and music are not enabled by default."
elog "Use the S and M keys to enable them in-game, or start the game with"
elog "the -s and -m switches: battalion -s -m"
}
|