diff options
Diffstat (limited to 'sci-mathematics/octave/files/octave-3.8.0-imagemagick.patch')
-rw-r--r-- | sci-mathematics/octave/files/octave-3.8.0-imagemagick.patch | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/sci-mathematics/octave/files/octave-3.8.0-imagemagick.patch b/sci-mathematics/octave/files/octave-3.8.0-imagemagick.patch new file mode 100644 index 000000000000..8dc94ca6feb2 --- /dev/null +++ b/sci-mathematics/octave/files/octave-3.8.0-imagemagick.patch @@ -0,0 +1,110 @@ +--- octave-3.8.0-orig/libinterp/dldfcn/__magick_read__.cc 2013-12-28 08:57:41.000000000 +1100 ++++ octave-3.8.0/libinterp/dldfcn/__magick_read__.cc 2014-02-15 00:12:10.909254448 +1100 +@@ -38,7 +38,7 @@ + #include "gripes.h" + + #ifdef HAVE_MAGICK +- ++#define MAGICKCORE_EXCLUDE_DEPRECATED 1 + #include <Magick++.h> + #include <clocale> + +@@ -332,7 +332,10 @@ + if (imvec[def_elem].depth () == 32) + divisor = std::numeric_limits<uint32_t>::max (); + else +- divisor = MaxRGB / ((uint64_t (1) << imvec[def_elem].depth ()) - 1); ++ { ++ using namespace Magick; ++ divisor = QuantumRange / ((uint64_t (1) << imvec[def_elem].depth ()) - 1); ++ } + + // FIXME: this workaround should probably be fixed in GM by creating a + // new ImageType BilevelMatteType +@@ -463,7 +466,8 @@ + for (octave_idx_type row = 0; row < nRows; row++) + { + img_fvec[idx] = pix->red / divisor; +- a_fvec[idx] = (MaxRGB - pix->opacity) / divisor; ++ using namespace Magick; ++ a_fvec[idx] = (QuantumRange - pix->opacity) / divisor; + pix += row_shift; + idx++; + } +@@ -538,7 +542,8 @@ + rbuf[idx] = pix->red / divisor; + gbuf[idx] = pix->green / divisor; + bbuf[idx] = pix->blue / divisor; +- a_fvec[a_idx++] = (MaxRGB - pix->opacity) / divisor; ++ using namespace Magick; ++ a_fvec[a_idx++] = (QuantumRange - pix->opacity) / divisor; + pix += row_shift; + idx++; + } +@@ -620,7 +625,8 @@ + mbuf[idx] = pix->green / divisor; + ybuf[idx] = pix->blue / divisor; + kbuf[idx] = pix->opacity / divisor; +- a_fvec[a_idx++] = (MaxRGB - *apix) / divisor; ++ using namespace Magick; ++ a_fvec[a_idx++] = (QuantumRange - *apix) / divisor; + pix += row_shift; + idx++; + } +@@ -678,9 +684,10 @@ + // Restore locale from before GraphicsMagick initialisation + setlocale (LC_ALL, locale.c_str ()); + +- if (QuantumDepth < 32) ++ using namespace Magick; ++ if (MAGICKCORE_QUANTUM_DEPTH < 32) + warning ("your version of %s limits images to %d bits per pixel", +- MagickPackageName, QuantumDepth); ++ MagickPackageName, MAGICKCORE_QUANTUM_DEPTH); + + initialized = true; + } +@@ -1053,8 +1060,9 @@ + // From GM documentation: + // Color arguments are must be scaled to fit the Quantum size according to + // the range of MaxRGB ++ using namespace Magick; + const double divisor = static_cast<double>((uint64_t (1) << bitdepth) - 1) +- / MaxRGB; ++ / QuantumRange; + + const P *img_fvec = img.fortran_vec (); + const P *a_fvec = alpha.fortran_vec (); +@@ -1105,7 +1113,8 @@ + { + Magick::Color c; + c.redQuantum (double (*img_fvec) / divisor); +- c.alphaQuantum (MaxRGB - (double (*a_fvec) / divisor)); ++ using namespace Magick; ++ c.alphaQuantum (QuantumRange - (double (*a_fvec) / divisor)); + pix[GM_idx] = c; + img_fvec++; + a_fvec++; +@@ -1170,10 +1179,11 @@ + { + for (octave_idx_type row = 0; row < nRows; row++) + { ++ using namespace Magick; + Magick::Color c (double (*img_fvec) / divisor, + double (img_fvec[G_offset]) / divisor, + double (img_fvec[B_offset]) / divisor, +- MaxRGB - (double (*a_fvec) / divisor)); ++ QuantumRange - (double (*a_fvec) / divisor)); + pix[GM_idx] = c; + img_fvec++; + a_fvec++; +@@ -1247,7 +1257,8 @@ + double (img_fvec[Y_offset]) / divisor, + double (img_fvec[K_offset]) / divisor); + pix[GM_idx] = c; +- ind[GM_idx] = MaxRGB - (double (*a_fvec) / divisor); ++ using namespace Magick; ++ ind[GM_idx] = QuantumRange - (double (*a_fvec) / divisor); + img_fvec++; + a_fvec++; + GM_idx += nCols; |