diff options
-rw-r--r-- | games-fps/doomsday/ChangeLog | 10 | ||||
-rw-r--r-- | games-fps/doomsday/Manifest | 14 | ||||
-rw-r--r-- | games-fps/doomsday/doomsday-1.9.0_beta62.ebuild | 83 |
3 files changed, 104 insertions, 3 deletions
diff --git a/games-fps/doomsday/ChangeLog b/games-fps/doomsday/ChangeLog index 090af9fe5c3d..af221c64d77d 100644 --- a/games-fps/doomsday/ChangeLog +++ b/games-fps/doomsday/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-fps/doomsday -# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/ChangeLog,v 1.24 2007/12/25 22:36:37 solar Exp $ +# Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/ChangeLog,v 1.25 2009/05/26 19:49:38 nyhm Exp $ + +*doomsday-1.9.0_beta62 (26 May 2009) + + 26 May 2009; Tristan Heaven <nyhm@gentoo.org> + +doomsday-1.9.0_beta62.ebuild: + Version bump 25 Dec 2007; <solar@gentoo.org> doomsday-1.9.0_beta52.ebuild: - binary packages that are linked with libc.so.6 need to use sys-libs/glibc diff --git a/games-fps/doomsday/Manifest b/games-fps/doomsday/Manifest index a6a0a29769aa..134574877f87 100644 --- a/games-fps/doomsday/Manifest +++ b/games-fps/doomsday/Manifest @@ -1,5 +1,17 @@ +-----BEGIN PGP SIGNED MESSAGE----- +Hash: SHA1 + AUX wrapper 136 RMD160 9eb253537d5e2b443cf0807401b86a7526ae3e4e SHA1 2cb84a8feca8d213ecf0ac92d3bfa36282d293c1 SHA256 64b959cfeb77bd778f16768c0ee509cd128eb855fa4acd8e7c37046c5885dbc8 DIST deng-1.9.0-beta5.2.tar.gz 7134253 RMD160 0ba60e9dcea713bc76a15192208fd05e649cc96c SHA1 c463b51dceef6a2f645161adbfaf4a19aeee7f9b SHA256 e0cf33a5984d3954b8b490ae96d2ddb82ae97304f92bd6d1ed544a1722bc4a24 +DIST deng-1.9.0-beta6.2.tar.gz 6035843 RMD160 9f7b00cec0f914460d78345bfa642bd4205ef1b8 SHA1 e955022cac6097c28ed6833631a90cf272b469c8 SHA256 8de20b0d8777112a35cf05df9a767cdefe5aa4f50f52efcb2e70fc342aa6b301 EBUILD doomsday-1.9.0_beta52.ebuild 2287 RMD160 028a32528c300d72689b9680ee2acf9946fe7464 SHA1 b3323400a42f05141dda90b363832f4f4d4e17b0 SHA256 66461b32614fd60bb0e16df89af8493a414d0059611bc75304f0a5a5a438208f -MISC ChangeLog 4146 RMD160 52940f20b32971aac70b36628226c77898a92ea9 SHA1 7cfde299a46fc49c11104ecd81f09c4184197bd7 SHA256 719db50e8e0e6eeefee097a753b77ace20881443060cc9aee35e88bb14f72cca +EBUILD doomsday-1.9.0_beta62.ebuild 2168 RMD160 f30b1ed44f85cdde4a55f77447df88e6ae7270b4 SHA1 93220dde5c8d9cb312789cad309f8a638d2cafa3 SHA256 ee4934450846c4f748a1e423ecc2f73d65f775609c9b612442cf4b0eec1bed09 +MISC ChangeLog 4280 RMD160 bf015c9586b1d81604e137b1797cf5f599ef0169 SHA1 d78e4594adf62feabc653261c552b4587da66fe0 SHA256 a4a7eff9bab1f1ea53ac125064ed54ef6efc7a810adf50d7d2c702611688afb6 MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 +-----BEGIN PGP SIGNATURE----- +Version: GnuPG v2.0.11 (GNU/Linux) + +iEYEARECAAYFAkocR9gACgkQdz7hIScOURFzYQCeIW568mpIKYkWbHaRkqQ0XBFD +Z+IAoKck/ZzrYyFrgsqz3/xLH9DKGrTq +=VMAV +-----END PGP SIGNATURE----- diff --git a/games-fps/doomsday/doomsday-1.9.0_beta62.ebuild b/games-fps/doomsday/doomsday-1.9.0_beta62.ebuild new file mode 100644 index 000000000000..de94d9612a10 --- /dev/null +++ b/games-fps/doomsday/doomsday-1.9.0_beta62.ebuild @@ -0,0 +1,83 @@ +# Copyright 1999-2009 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/doomsday-1.9.0_beta62.ebuild,v 1.1 2009/05/26 19:49:38 nyhm Exp $ + +EAPI=2 +inherit cmake-utils games + +MY_P=deng-1.9.0-beta6.2 # FIXME, this is stupid +DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen" +HOMEPAGE="http://www.doomsdayhq.com/" +SRC_URI="mirror://sourceforge/deng/${MY_P}.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~ppc ~x86" +IUSE="openal" + +RDEPEND="virtual/opengl + virtual/glu + media-libs/libsdl + media-libs/sdl-mixer + media-libs/sdl-net + media-libs/libpng + net-misc/curl + openal? ( media-libs/openal )" +DEPEND="${RDEPEND} + app-arch/zip" + +S=${WORKDIR}/${MY_P}/${PN} + +src_configure() { + local mycmakeargs=" + -Dbindir=${GAMES_BINDIR} + -Ddatadir=${GAMES_DATADIR}/${PN} + -Dlibdir=$(games_get_libdir)/${PN} + $(cmake-utils_use openal BUILDOPENAL)" + + cmake-utils_src_configure +} + +src_compile() { + cmake-utils_src_compile +} + +src_install() { + cmake-utils_src_install + + mv "${D}/${GAMES_DATADIR}"/{${PN}/data/jdoom,doom-data} || die + dosym "${GAMES_DATADIR}"/doom-data "${GAMES_DATADIR}"/${PN}/data/jdoom || die + + local game + for game in jdoom jheretic jhexen ; do + newgamesbin "${FILESDIR}"/wrapper ${game} + sed -i "s:GAME:${game}:" \ + "${D}/${GAMES_BINDIR}"/${game} \ + || die "sed ${GAMES_BINDIR}/${game} failed" + done + + # Make wrappers for the common wads + local n + for n in doom doom2 ; do + games_make_wrapper ${PN}-${n} \ + "jdoom -file \"${GAMES_DATADIR}\"/doom-data/${n}.wad" + done + + doman engine/doc/${PN}.6 + dodoc engine/doc/*.txt build/README + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + elog "To play the original Doom levels, place doom.wad and/or doom2.wad" + elog "into ${GAMES_DATADIR}/doom-data" + elog "Then run doomsday-doom or doomsday-doom2 accordingly." + elog + elog "doom1.wad is the shareware demo wad consisting of 1 episode," + elog "and doom.wad is the full Doom 1 set of 3 episodes" + elog "(or 4 in the Final Doom wad)." + elog + elog "You can even emerge doom-data and/or freedoom, with the doomsday use" + elog "flag enabled, to play for free" +} |