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author | Michael Sterrett <mr_bones_@gentoo.org> | 2008-03-03 02:15:53 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2008-03-03 02:15:53 +0000 |
commit | 35a5b1208348dd97c0415a5426332e44a6bd8c63 (patch) | |
tree | 3784a5fcc1ac848dbe61a701e567c5debe7ab875 /games-fps/nexuiz | |
parent | Stable for HPPA (bug #211956). (diff) | |
download | historical-35a5b1208348dd97c0415a5426332e44a6bd8c63.tar.gz historical-35a5b1208348dd97c0415a5426332e44a6bd8c63.tar.bz2 historical-35a5b1208348dd97c0415a5426332e44a6bd8c63.zip |
version bump
Package-Manager: portage-2.1.4.4
Diffstat (limited to 'games-fps/nexuiz')
-rw-r--r-- | games-fps/nexuiz/ChangeLog | 9 | ||||
-rw-r--r-- | games-fps/nexuiz/Manifest | 4 | ||||
-rw-r--r-- | games-fps/nexuiz/nexuiz-2.4.ebuild | 127 |
3 files changed, 137 insertions, 3 deletions
diff --git a/games-fps/nexuiz/ChangeLog b/games-fps/nexuiz/ChangeLog index cd9297af91f7..375e7592ee1b 100644 --- a/games-fps/nexuiz/ChangeLog +++ b/games-fps/nexuiz/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-fps/nexuiz -# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.24 2007/10/14 14:26:50 corsair Exp $ +# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/ChangeLog,v 1.25 2008/03/03 02:15:53 mr_bones_ Exp $ + +*nexuiz-2.4 (03 Mar 2008) + + 03 Mar 2008; Michael Sterrett <mr_bones_@gentoo.org> +nexuiz-2.4.ebuild: + version bump 14 Oct 2007; Markus Rothe <corsair@gentoo.org> nexuiz-2.3.ebuild: Stable on amd64; bug #194529 diff --git a/games-fps/nexuiz/Manifest b/games-fps/nexuiz/Manifest index 59c130a35103..f2362404a012 100644 --- a/games-fps/nexuiz/Manifest +++ b/games-fps/nexuiz/Manifest @@ -1,5 +1,7 @@ DIST nexmappack_r2.zip 113533483 RMD160 8fbf25ba69ecbaa8170aa468d29ee2f04df5b7f4 SHA1 9d6780822bd682346e74b83e72fafbad45b1ad38 SHA256 15088c7632e0b4f487c789fba4296f44ef5a5d83b51adcb9e603e289e5b8241e DIST nexuiz-23.zip 286217879 RMD160 287b89bcffa4fe5d72d2b14eda45169f86220fc3 SHA1 ec7c7d85d69bb101b4281cfb7847547bae08bc81 SHA256 232c08f3e0fa67ca3fd63995d3f6c88cbb9f771c96d4159c085151906cc43074 +DIST nexuiz-24.zip 380347457 RMD160 058ffe5065148c918c7d4f3858ce62524cf173fa SHA1 63092fc40f41ced4eee9dc15a263113a45c253b9 SHA256 35c6972583f872794b8636bf0a0e23b336b70bdd6a6dc2624fb86e2abf6c30f4 EBUILD nexuiz-2.3.ebuild 3196 RMD160 a0f606dd3220be7796dc3b887679d0fd463f6cd1 SHA1 3ba0b4edb1d0c3a053043531fd898fadfbcaf2a7 SHA256 9c2ff90a4d21a24befec3734c8c9d70e2a79f13b6d64b051446ae4c6ffb1f4ec -MISC ChangeLog 3500 RMD160 3437d3eae62419746b990531010689df5d6436d4 SHA1 bc0a92e5a0fb7003f4a8df9c0099993d37899da8 SHA256 c31b2d12c4d6dde59ae24045c8d26c558a9d96ccf1d88ccff0fc9e20cb11b7aa +EBUILD nexuiz-2.4.ebuild 3205 RMD160 a2b6213db3c18f4ada7cb40126b628651379ebae SHA1 013ba69b720585739d11bab5e639da90a13a745e SHA256 868da63208248ba5589c8ccefbf4e42eeb2874f93c82cd2eb168fed8cdf16c29 +MISC ChangeLog 3620 RMD160 bee9961604661b322c16bf896960075a7e846145 SHA1 e884bb8a46f42709b4d490bb41845534961a087b SHA256 687cce336ba6c40e3d406b9c3930db4b643ffb1cac4629eaab3cfe75d9ff91e9 MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 diff --git a/games-fps/nexuiz/nexuiz-2.4.ebuild b/games-fps/nexuiz/nexuiz-2.4.ebuild new file mode 100644 index 000000000000..1cc7a245b4a4 --- /dev/null +++ b/games-fps/nexuiz/nexuiz-2.4.ebuild @@ -0,0 +1,127 @@ +# Copyright 1999-2008 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.4.ebuild,v 1.1 2008/03/03 02:15:53 mr_bones_ Exp $ + +inherit eutils toolchain-funcs games + +MY_PN=Nexuiz +MY_P=${PN}-${PV//./} +MAPS=nexmappack_r2 +DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" +HOMEPAGE="http://www.nexuiz.com/" +SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip + maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="alsa dedicated maps opengl sdl" + +UIRDEPEND="alsa? ( media-libs/alsa-lib ) + media-libs/libogg + media-libs/libvorbis + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + x11-libs/libXext + x11-libs/libXxf86dga + x11-libs/libXxf86vm" +UIDEPEND="x11-proto/xextproto + x11-proto/xf86dgaproto + x11-proto/xf86vidmodeproto + x11-proto/xproto" +RDEPEND="media-libs/jpeg + net-misc/curl + sdl? ( media-libs/libsdl ${UIRDEPEND} ) + opengl? ( virtual/opengl ${UIRDEPEND} ) + !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIRDEPEND} ) ) )" +DEPEND="${RDEPEND} + app-arch/unzip + sdl? ( media-libs/libsdl ${UIDEPEND} ) + opengl? ( virtual/opengl ${UIDEPEND} ) + !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIDEPEND} ) ) )" + +S=${WORKDIR}/darkplaces + +src_unpack() { + unpack ${MY_P}.zip + + local f + for f in "${MY_PN}"/sources/*.zip ; do + unpack ./${f} + done + + if use maps ; then + cd "${WORKDIR}"/${MY_PN} + unpack ${MAPS}.zip + fi + + cd "${S}" + # Make the game automatically look in the correct data directory + sed -i "s:gamedirname1:\"${PN}\":" fs.c \ + || die "sed fs.c failed" + + sed -i \ + -e "/^CC=/s:gcc:$(tc-getCC):" \ + -e "s/-O2/${CFLAGS}/" \ + -e "/-lm/s:$: ${LDFLAGS}:" \ + -e 's/strip/true/' \ + makefile.inc \ + || die "sed makefile.inc failed" + + # This is the right dir, so that e.g. "darkplaces -game nexuiz" will work + sed -i "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/quake1\n&:" makefile \ + || die "sed makefile failed" + + if ! use alsa ; then + sed -i "/DEFAULT_SNDAPI/s:ALSA:OSS:" makefile \ + || die "sed makefile failed" + fi +} + +src_compile() { + if use opengl || (! use dedicated && ! use sdl) ; then + emake cl-${PN} || die "emake cl-${PN} failed" + fi + + if use sdl ; then + emake sdl-${PN} || die "emake sdl-${PN} failed" + fi + + if use dedicated ; then + emake sv-${PN} || die "emake sv-${PN} failed" + fi +} + +src_install() { + if use opengl || use sdl || ! use dedicated ; then + newicon darkplaces72x72.png ${PN}.png + fi + + if use opengl || (! use dedicated && ! use sdl) ; then + dogamesbin ${PN}-glx || die "dogamesbin glx failed" + make_desktop_entry ${PN}-glx "Nexuiz (GLX)" + dosym ${PN}-glx "${GAMES_BINDIR}"/${PN} + fi + + if use sdl ; then + dogamesbin ${PN}-sdl || die "dogamesbin sdl failed" + make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" + use opengl || dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN} + fi + + if use dedicated ; then + dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed" + fi + + cd "${WORKDIR}"/${MY_PN} + insinto "${GAMES_DATADIR}"/quake1/${PN} + doins -r data/* || die "doins data failed" + + dodoc Docs/*.txt + dohtml Docs/*.{htm,html} + docinto server + dodoc Docs/server/*.{cfg,txt} + + prepgamesdirs +} |