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author | Maxim Koltsov <maksbotan@gentoo.org> | 2012-05-30 10:21:55 +0000 |
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committer | Maxim Koltsov <maksbotan@gentoo.org> | 2012-05-30 10:21:55 +0000 |
commit | bb42d1c9a4d10fd9c692f50b79c8817ef802a926 (patch) | |
tree | 982fb6861ba9d5928590e1d1e4cec6e9c1d0d5de /games-fps/doomsday/files/doomsday-1.9.8-openal-link.patch | |
parent | Unmask on amd64 with >=doomsday-1.9.8 (diff) | |
download | historical-bb42d1c9a4d10fd9c692f50b79c8817ef802a926.tar.gz historical-bb42d1c9a4d10fd9c692f50b79c8817ef802a926.tar.bz2 historical-bb42d1c9a4d10fd9c692f50b79c8817ef802a926.zip |
Bump to 1.9.8, bug 410043. Remake wrapper generation, bump to eapi4
Package-Manager: portage-2.1.10.63/cvs/Linux x86_64
Diffstat (limited to 'games-fps/doomsday/files/doomsday-1.9.8-openal-link.patch')
-rw-r--r-- | games-fps/doomsday/files/doomsday-1.9.8-openal-link.patch | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/games-fps/doomsday/files/doomsday-1.9.8-openal-link.patch b/games-fps/doomsday/files/doomsday-1.9.8-openal-link.patch new file mode 100644 index 000000000000..c59c48ac7aef --- /dev/null +++ b/games-fps/doomsday/files/doomsday-1.9.8-openal-link.patch @@ -0,0 +1,158 @@ +--- doomsday/plugins/openal/src/driver_openal.cpp 2012-05-15 06:01:38.000000000 +0200 ++++ doomsday/plugins/openal/src/driver_openal.cpp 2012-05-29 07:37:21.170639342 +0200 +@@ -66,6 +66,7 @@ ALenum(*EAXGet) (const struct _GUID* pro + ALenum(*EAXSet) (const struct _GUID* propertySetID, ALuint prop, ALuint source, ALvoid* value, ALuint size); + #endif + ++extern "C" { + int DS_Init(void); + void DS_Shutdown(void); + void DS_Event(int type); +@@ -83,6 +84,7 @@ void DS_SFX_Setv(sfxbuffer_t* buf, int p + void DS_SFX_Listener(int prop, float value); + void DS_SFX_Listenerv(int prop, float* values); + int DS_SFX_Getv(int prop, void* values); ++} + + #ifdef WIN32 + // EAX 2.0 GUIDs +@@ -134,14 +136,14 @@ static void loadExtensions(void) + #endif + } + +-int DS_Init(void) ++extern "C" int DS_Init(void) + { + // Already initialized? + if(initOk) return true; + + // Open a playback device. + /// @todo Shouldn't we use the system default device? +- device = alcOpenDevice((ALCchar*) "DirectSound3D"); ++ device = alcOpenDevice((ALCchar*) NULL); + if(!device) + { + Con_Message("OpenAL init failed (device: DirectSound3D).\n"); +@@ -167,7 +169,7 @@ int DS_Init(void) + return true; + } + +-void DS_Shutdown(void) ++extern "C" void DS_Shutdown(void) + { + if(!initOk) return; + +@@ -185,12 +187,12 @@ void DS_Event(int /*type*/) + // Not supported. + } + +-int DS_SFX_Init(void) ++extern "C" int DS_SFX_Init(void) + { + return true; + } + +-sfxbuffer_t* DS_SFX_CreateBuffer(int flags, int bits, int rate) ++extern "C" sfxbuffer_t* DS_SFX_CreateBuffer(int flags, int bits, int rate) + { + sfxbuffer_t* buf; + ALuint bufName, srcName; +@@ -236,7 +238,7 @@ sfxbuffer_t* DS_SFX_CreateBuffer(int fla + return buf; + } + +-void DS_SFX_DestroyBuffer(sfxbuffer_t* buf) ++extern "C" void DS_SFX_DestroyBuffer(sfxbuffer_t* buf) + { + ALuint srcName, bufName; + +@@ -251,7 +253,7 @@ void DS_SFX_DestroyBuffer(sfxbuffer_t* b + Z_Free(buf); + } + +-void DS_SFX_Load(sfxbuffer_t* buf, struct sfxsample_s* sample) ++extern "C" void DS_SFX_Load(sfxbuffer_t* buf, struct sfxsample_s* sample) + { + if(!buf || !sample) return; + +@@ -277,7 +279,7 @@ void DS_SFX_Load(sfxbuffer_t* buf, struc + /** + * Stops the buffer and makes it forget about its sample. + */ +-void DS_SFX_Reset(sfxbuffer_t* buf) ++extern "C" void DS_SFX_Reset(sfxbuffer_t* buf) + { + if(!buf) return; + +@@ -285,7 +287,7 @@ void DS_SFX_Reset(sfxbuffer_t* buf) + buf->sample = NULL; + } + +-void DS_SFX_Play(sfxbuffer_t* buf) ++extern "C" void DS_SFX_Play(sfxbuffer_t* buf) + { + ALuint source; + +@@ -310,7 +312,7 @@ void DS_SFX_Play(sfxbuffer_t* buf) + buf->flags |= SFXBF_PLAYING; + } + +-void DS_SFX_Stop(sfxbuffer_t* buf) ++extern "C" void DS_SFX_Stop(sfxbuffer_t* buf) + { + if(!buf || !buf->sample) return; + +@@ -318,7 +320,7 @@ void DS_SFX_Stop(sfxbuffer_t* buf) + buf->flags &= ~SFXBF_PLAYING; + } + +-void DS_SFX_Refresh(sfxbuffer_t* buf) ++extern "C" void DS_SFX_Refresh(sfxbuffer_t* buf) + { + ALint state; + +@@ -368,7 +370,7 @@ static void setPan(ALuint source, float + alSourcefv(source, AL_POSITION, pos); + } + +-void DS_SFX_Set(sfxbuffer_t* buf, int prop, float value) ++extern "C" void DS_SFX_Set(sfxbuffer_t* buf, int prop, float value) + { + ALuint source; + +@@ -411,7 +413,7 @@ void DS_SFX_Set(sfxbuffer_t* buf, int pr + } + } + +-void DS_SFX_Setv(sfxbuffer_t* buf, int prop, float* values) ++extern "C" void DS_SFX_Setv(sfxbuffer_t* buf, int prop, float* values) + { + ALuint source; + +@@ -435,7 +437,7 @@ void DS_SFX_Setv(sfxbuffer_t* buf, int p + } + } + +-void DS_SFX_Listener(int prop, float value) ++extern "C" void DS_SFX_Listener(int prop, float value) + { + switch(prop) + { +@@ -451,7 +453,7 @@ void DS_SFX_Listener(int prop, float val + } + } + +-void DS_SFX_Listenerv(int prop, float* values) ++extern "C" void DS_SFX_Listenerv(int prop, float* values) + { + float ori[6]; + +@@ -489,7 +491,7 @@ void DS_SFX_Listenerv(int prop, float* v + } + } + +-int DS_SFX_Getv(int /*prop*/, void* /*values*/) ++extern "C" int DS_SFX_Getv(int /*prop*/, void* /*values*/) + { + // Stub. + return 0; |