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authorMichael Sterrett <mr_bones_@gentoo.org>2009-11-01 07:36:46 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2009-11-01 07:36:46 +0000
commit29d867420f82745caa2cc8a004d2f085d6d18ae2 (patch)
treeff526b37261f9a5e1b650b0b6f42649f5bbba219 /games-emulation/sdlmame
parentDrop old revisions (diff)
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Package-Manager: portage-2.1.6.13/cvs/Linux i686
Diffstat (limited to 'games-emulation/sdlmame')
-rw-r--r--games-emulation/sdlmame/Manifest2
-rw-r--r--games-emulation/sdlmame/sdlmame-0.134_p1.ebuild131
2 files changed, 0 insertions, 133 deletions
diff --git a/games-emulation/sdlmame/Manifest b/games-emulation/sdlmame/Manifest
index b52f9570d281..a0bd822e6cda 100644
--- a/games-emulation/sdlmame/Manifest
+++ b/games-emulation/sdlmame/Manifest
@@ -3,10 +3,8 @@ AUX mame.ini.in 5962 RMD160 6eb4c315b29d5e6da24a40ad94a646bb56b27998 SHA1 fadb05
AUX vector.ini 116 RMD160 e63ed40b21a2426b28571d514933efab6ccce7e8 SHA1 c6615ce44d08b89a65435dfe7e0af9ac6d8459df SHA256 408aeaaffcb2ecccd20db457f22d2d5efa930c0f62a92987b0fbefaf6c038c23
DIST sdlmame-manpages.tar.gz 14400 RMD160 14660470488458a8897a8a924c12f7ab961d6729 SHA1 279fbf37668282c0e4e86d62a29f5ec53fa0ab1a SHA256 507240258dfb816fbfddc674c5995a126c7a975158c2aad1ada8cb064c5e3d08
DIST sdlmame0129.zip 17329162 RMD160 23a13fb73b90b0c3c173a9ac2808f568a0a09c9e SHA1 bf65a6f428a6824872bfa557ca5ad2b2800a433c SHA256 f38ca5903cb9a7a5c4d24b5d1eb435ff282c560a42c1a749ca1dc3b347a9bf2e
-DIST sdlmame0134u1.zip 18307253 RMD160 22df640fa068f5a95aef20a99a32a3acd836afcb SHA1 264288ce55f0fac2f086bb06625f9e12031595f6 SHA256 0a51cfb7c7be30ce6155e546e7196a5011c899d60cd682b3003d9e3df41c8a1d
DIST sdlmame0134u4.zip 18451392 RMD160 c8547422eb17ad049703bb7af31d221af3cc7af5 SHA1 c6c2d082859e18296a8697ee6d03b3436de067bf SHA256 8a66f1573b9ec23211bb8039301b39404f6fb1fe7388d68478f57532c60d5102
EBUILD sdlmame-0.129.ebuild 3266 RMD160 bcd6615a4e52cd0fdeac6f58f91582b7891e31f4 SHA1 f7764fafb3cdcc40d43dd41cd36477d3afe805a9 SHA256 02c962612a740518b78458c5798294a9240cf86d136deb9315af1754ec67fd19
-EBUILD sdlmame-0.134_p1.ebuild 3251 RMD160 af6652cb46f6454651b8e996e24ed6ded4092daf SHA1 5d22773aedf0e0054b459b0344bf4735a88daece SHA256 c8dda2a6b8ff2ec6cb9c0c87563fbdc6ccdb1dd3fe347bcbf3bbf0afb4ea7f3d
EBUILD sdlmame-0.134_p4.ebuild 3251 RMD160 bd164c66752fcdf781811e43acb997fe00312456 SHA1 a0e70e5dcf162fef3baf71aba6f1216769b30c4f SHA256 69a99096b7150cdef7178e785cb20efaab3863e27782b289c28b7071aadc318b
MISC ChangeLog 3194 RMD160 8436340c5b6150e3ae57ad181538c5d026c3a4f8 SHA1 238743c914f4f1ce593069b7ee1b204ed4757d0b SHA256 42735489aba64e85b36aafbb032154a9c90072ca705ded10dd04745423d61a29
MISC metadata.xml 1089 RMD160 9c8a425da7e10ddc2cdf1bfbbf60b23257eca1e7 SHA1 9ba3821b6dc312016d9cecc295555411e8bc044c SHA256 67982ede09eba43a5e84327f2f529031242424222e0d5170f31c8f2e647e937f
diff --git a/games-emulation/sdlmame/sdlmame-0.134_p1.ebuild b/games-emulation/sdlmame/sdlmame-0.134_p1.ebuild
deleted file mode 100644
index 03623c89544b..000000000000
--- a/games-emulation/sdlmame/sdlmame-0.134_p1.ebuild
+++ /dev/null
@@ -1,131 +0,0 @@
-# Copyright 1999-2009 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/sdlmame-0.134_p1.ebuild,v 1.1 2009/09/26 22:45:01 mr_bones_ Exp $
-
-EAPI=2
-inherit eutils flag-o-matic games
-
-MY_PV=${PV/.}
-MY_PV=${MY_PV/_p/u}
-MY_P=${PN}${MY_PV}
-MY_CONF_PN=${PN/sdl}
-DESCRIPTION="Multiple Arcade Machine Emulator (SDL)"
-HOMEPAGE="http://rbelmont.mameworld.info/?page_id=163"
-# Upstream doesn't allow fetching with unknown User-Agent such as wget
-SRC_URI="mirror://gentoo/${MY_P}.zip
- mirror://gentoo/${PN}-manpages.tar.gz"
-
-LICENSE="XMAME"
-SLOT="0"
-KEYWORDS="~amd64 ~ppc ~x86"
-IUSE="opengl"
-
-RDEPEND=">=media-libs/libsdl-1.2.10[opengl?]
- dev-libs/expat
- x11-libs/libXinerama
- x11-libs/gtk+:2
- gnome-base/gconf:2"
-DEPEND="${RDEPEND}
- app-arch/unzip
- x11-proto/xineramaproto"
-
-S=${WORKDIR}/${MY_P}
-
-# Function to disable a makefile option
-disable_feature() {
- sed -i \
- -e "/$1.*=/s:^:# :" \
- "${S}"/makefile \
- || die "sed failed"
-}
-
-# Function to enable a makefile option
-enable_feature() {
- sed -i \
- -e "/^#.*$1.*=/s:^# ::" \
- "${S}"/makefile \
- || die "sed failed"
-}
-
-src_prepare() {
- sed -i \
- -e '/CFLAGS += -O$(OPTIMIZE)/s:^:# :' \
- -e '/CFLAGS += -pipe/s:^:# :' \
- -e '/LDFLAGS += -s/s:^:# :' \
- -e 's:-Werror::' \
- makefile \
- || die "sed failed"
- # Don't compile zlib and expat
- einfo "Disabling embedded libraries: zlib and expat"
- disable_feature BUILD_ZLIB
- disable_feature BUILD_EXPAT
-
- if use amd64; then
- einfo "Enabling 64-bit support"
- enable_feature PTR64
- fi
-
- if use ppc; then
- einfo "Enabling PPC support"
- enable_feature BIGENDIAN
- fi
-}
-
-src_compile() {
- local make_opts
-
- use opengl || make_opts="${make_opts} NO_OPENGL=1"
-
- emake \
- NAME="${PN}" \
- OPT_FLAGS='-DINI_PATH=\"\$$HOME/.'${PN}'\;'"${GAMES_SYSCONFDIR}/${PN}"'\"'" ${CFLAGS}" \
- SUFFIX="" \
- ${make_opts} \
- || die "emake failed"
-}
-
-src_install() {
- dogamesbin ${PN} || die "dogamesbin ${PN} failed"
-
- # Follows xmame ebuild, avoiding collision on /usr/games/bin/jedutil
- exeinto "$(games_get_libdir)/${PN}"
- local f
- for f in chdman ldverify jedutil romcmp testkeys; do
- doexe "${f}" || die "doexe ${f} failed"
- done
-
- insinto "${GAMES_DATADIR}/${PN}"
- doins ui.bdf || die "doins ui.bdf failed"
- doins -r keymaps || die "doins -r keymaps failed"
-
- insinto "${GAMES_SYSCONFDIR}/${PN}"
- doins "${FILESDIR}"/{joymap.dat,vector.ini} || die "doins joymap.dat vector.ini failed"
-
- sed \
- -e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \
- -e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \
- "${FILESDIR}"/mame.ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/"mame.ini \
- || die "sed failed"
-
- dodoc docs/{config,mame,newvideo}.txt *.txt
- doman "${WORKDIR}/${PN}-manpages"/*
-
- keepdir \
- "${GAMES_DATADIR}/${PN}"/{roms,samples,artwork} \
- "${GAMES_SYSCONFDIR}/${PN}"/ctrlr
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
-
- elog "It's strongly recommended that you change either the system-wide"
- elog "${MY_CONF_PN}.ini at \"${GAMES_SYSCONFDIR}/${PN}\" or use a per-user setup at \$HOME/.${PN}"
-
- if use opengl; then
- echo
- elog "You built ${PN} with opengl support and should set"
- elog "\"video\" to \"opengl\" in ${MY_CONF_PN}.ini to take advantage of that"
- fi
-}