summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /licenses/queen
downloadgentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz
gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2
gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'licenses/queen')
-rw-r--r--licenses/queen35
1 files changed, 35 insertions, 0 deletions
diff --git a/licenses/queen b/licenses/queen
new file mode 100644
index 000000000000..2773e3b613d1
--- /dev/null
+++ b/licenses/queen
@@ -0,0 +1,35 @@
+The Legal Stuff:
+
+Preamble:
+ Basically, give this game away, share it with your friends. Don't remove this
+Readme, or pretend that you wrote it. You can include it in a software
+collection, like a Linux distribution or coverdisk (which may be sold), but
+using it in things like commercial adventure game collections without asking is
+just playing dirty. You can modify the gamedata for such purposes as compressing
+audio. This preamble is not legally binding, but is to clarify the intent of
+the following licence.
+
+Licence:
+ 1) You may distribute this game for free on any medium, provided this Readme
+and all associated copyright notices and disclaimers are left intact.
+
+ 2) You may charge a reasonable copying fee for this archive, and may
+distribute it in aggregate as part of a larger and possibly commercial software
+distribution (such as a Linux distribution or magazine coverdisk). You must
+provide proper attribution and ensure that this Readme and all associated
+copyright notices and disclaimers are left intact.
+
+ 3) You may not charge a fee for the game itself. This includes reselling the
+game as an individual item.
+
+ 4) You may modify the game as you wish. You may also distribute modified
+versions under the terms set forth in this licence, but with the additional
+requirement that the work is marked with a prominent notice which states that
+it is a modified version.
+
+ 5) All game content is (C) John Passfield and Steven Stamatiadis.
+ The ScummVM engine is (C) The ScummVM Team (www.scummvm.org).
+
+ 6) THE GAME DATA IN THIS ARCHIVE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
+IMPLIED WARRANTIES, INCLUDING AND NOT LIMITED TO ANY IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.