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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-strategy/scorched3d | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-strategy/scorched3d')
9 files changed, 233 insertions, 0 deletions
diff --git a/games-strategy/scorched3d/Manifest b/games-strategy/scorched3d/Manifest new file mode 100644 index 000000000000..170c7f00279c --- /dev/null +++ b/games-strategy/scorched3d/Manifest @@ -0,0 +1 @@ +DIST Scorched3D-44-src.tar.gz 41689613 SHA256 1c8320bb2210030be71dd713c214fbd32f7dd663ea82031383e6b3636f8a8dba SHA512 27341d12ef9db5b64c1051a8abe45cef8a957e26c2cd8928f64c071589052d2857fc6f8104772bb67d5d348aef14122a117d9e00d61e4d9f963f3b5bbe5859ca WHIRLPOOL 6b7c744702b86df856d8879454e7c9616e31dc3a9f539bd97c53cba4bea0e59f44e3c703f847f3cd505ba0e90386887f7134f9500421b3d58ba12a9cc1fdbc0e diff --git a/games-strategy/scorched3d/files/scorched3d-44-fixups.patch b/games-strategy/scorched3d/files/scorched3d-44-fixups.patch new file mode 100644 index 000000000000..47499d4cf307 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-fixups.patch @@ -0,0 +1,25 @@ +--- scorched.orig/configure.ac ++++ scorched/configure.ac +@@ -13,22 +13,6 @@ + AC_PROG_INSTALL + AC_PROG_RANLIB + +-LDFLAGS="$LDFLAGS -L/usr/X11R6/lib -L/usr/X11R6" +-CPPFLAGS="$CPPFLAGS -I/usr/X11R6/include -I/usr/X11R6" +- +-if test `uname` == Darwin; then +-LDFLAGS="$LDFLAGS -lmx" +-CPPFLAGS="$CPPFLAGS -DFFTW_USE_DOUBLE -D__DARWIN__ -D__MACOSX__" +-else +-LDFLAGS="$LDFLAGS -L/usr/local/lib" +-CPPFLAGS="$CPPFLAGS -I/usr/local/include" +-fi +- +-AC_CHECK_LIB(fridge, beer, echo "Hmm?!",[ +- echo "Warning: No beer found in fridge!"; +- echo "We highly suggest that you rectify this situation immediately." +-]) +- + AC_ARG_ENABLE(serveronly, + [ --enable-serveronly Enable server only compilation], + , enable_serveronly=no, diff --git a/games-strategy/scorched3d/files/scorched3d-44-freetype.patch b/games-strategy/scorched3d/files/scorched3d-44-freetype.patch new file mode 100644 index 000000000000..93c8ca358b31 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-freetype.patch @@ -0,0 +1,45 @@ +--- acinclude.m4.orig ++++ acinclude.m4 +@@ -437,7 +437,7 @@ + if test "$FT2_CONFIG" = "no" ; then + no_ft=yes + else +- FT2_CFLAGS=`$FT2_CONFIG $ft_config_args --cflags` ++ FT2_CFLAGS="`$FT2_CONFIG $ft_config_args --cflags` `$FT2_CONFIG $ft_config_args --cflags | sed -e 's:freetype2:freetype2/freetype:'`" + FT2_LIBS=`$FT2_CONFIG $ft_config_args --libs` + ft_config_major_version=`$FT2_CONFIG $ft_config_args --version | \ + sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` +--- src.orig/client/GLEXT/GLFont2dFreeType.h ++++ src/client/GLEXT/GLFont2dFreeType.h +@@ -23,10 +23,10 @@ +
+ #include <GLEXT/GLFont2dStorage.h>
+ #include <ft2build.h>
+-#include <freetype/freetype.h>
+-#include <freetype/ftglyph.h>
+-#include <freetype/ftoutln.h>
+-#include <freetype/fttrigon.h>
++#include <freetype.h>
++#include <ftglyph.h>
++#include <ftoutln.h>
++#include <fttrigon.h>
+ #include <string>
+
+ class GLFont2dFreeType
+--- src.orig/launcher/wxdialogs/TrueTypeFont.h ++++ src/launcher/wxdialogs/TrueTypeFont.h +@@ -25,10 +25,10 @@ + #include <wx/image.h>
+ #include <ft2build.h>
+ #include <string>
+-#include <freetype/freetype.h>
+-#include <freetype/ftglyph.h>
+-#include <freetype/ftoutln.h>
+-#include <freetype/fttrigon.h>
++#include <freetype.h>
++#include <ftglyph.h>
++#include <ftoutln.h>
++#include <fttrigon.h>
+
+ class TrueTypeFont
+ {
diff --git a/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch b/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch new file mode 100644 index 000000000000..79f40b70e652 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch @@ -0,0 +1,22 @@ +--- scorched.old/src/common/common/main.h ++++ scorched/src/common/common/main.h +@@ -40,7 +40,7 @@ + void _no_storage()
+ {
+ printf("Failed to allocate memory!!");
+- std::exit(1);
++ exit(1);
+ }
+
+ void run_main(int argc, char *argv[], OptionsParameters ¶ms)
+--- scorched.old/src/common/porting/windows.h ++++ scorched/src/common/porting/windows.h +@@ -20,7 +20,7 @@ + typedef unsigned short WORD;
+ typedef unsigned char BYTE;
+
+-typedef int HWND;
++// typedef int HWND;
+ typedef void * HINSTANCE;
+ typedef int WPARAM;
+ typedef int LPARAM;
diff --git a/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch b/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch new file mode 100644 index 000000000000..8255dd33f5d3 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch @@ -0,0 +1,20 @@ +--- src/common/image/ImageJpgFactory.cpp.old 2014-12-03 09:52:03.306552513 +0100 ++++ src/common/image/ImageJpgFactory.cpp 2014-12-03 09:53:22.117786304 +0100 +@@ -79,7 +79,7 @@ + src->next_input_byte = FakeEOI;
+ src->bytes_in_buffer = 2;
+
+- return TRUE;
++ return (boolean)TRUE;
+ }
+
+ METHODDEF(void)
+@@ -166,7 +166,7 @@ + src->bytes_in_buffer = buffer.getBufferUsed();
+ src->next_input_byte = (JOCTET *) buffer.getBuffer();
+
+- jpeg_read_header(&cinfo, TRUE);
++ jpeg_read_header(&cinfo, (boolean)TRUE);
+ jpeg_start_decompress(&cinfo);
+
+ if ((cinfo.output_components == 3 && !readalpha) ||
diff --git a/games-strategy/scorched3d/files/scorched3d-44-odbc.patch b/games-strategy/scorched3d/files/scorched3d-44-odbc.patch new file mode 100644 index 000000000000..e7f3833bf897 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-odbc.patch @@ -0,0 +1,16 @@ +When x11-libs/wxGTK is built with the odbc use flag, scorched3d fails to build. +bug #285384 - patch from Bob Johnson + +--- scorched/src/common/porting/windows.h ++++ fix_scorched/src/common/porting/windows.h +@@ -11,8 +11,8 @@ +
+ typedef char * LPSTR;
+ typedef const char * LPCTSTR;
+-typedef unsigned int DWORD;
+-typedef unsigned int * LPDWORD;
++typedef unsigned long DWORD;
++typedef DWORD * LPDWORD;
+ typedef unsigned char * LPBYTE;
+ typedef int INT;
+ typedef long LONG;
diff --git a/games-strategy/scorched3d/files/scorched3d-44-win32.patch b/games-strategy/scorched3d/files/scorched3d-44-win32.patch new file mode 100644 index 000000000000..05f9c806b1c7 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-win32.patch @@ -0,0 +1,18 @@ +--- scorched.old/src/common/porting/windows.h ++++ scorched/src/common/porting/windows.h +@@ -9,6 +9,7 @@ + #include <ctype.h>
+ #include <common/Defines.h>
+
++#ifdef _WIN32
+ typedef char * LPSTR;
+ typedef const char * LPCTSTR;
+ typedef unsigned int DWORD;
+@@ -27,6 +28,7 @@ + typedef int LRESULT;
+ typedef void * HDC;
+ typedef void * HGLRC;
++#endif /* _WIN32 */
+
+ #define _strnicmp(a,b,c) strncasecmp(a,b,c)
+ #define stricmp(a,b) strcasecmp(a,b)
diff --git a/games-strategy/scorched3d/metadata.xml b/games-strategy/scorched3d/metadata.xml new file mode 100644 index 000000000000..339e10439c73 --- /dev/null +++ b/games-strategy/scorched3d/metadata.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <herd>games</herd> + <upstream> + <remote-id type="sourceforge">scorched3d</remote-id> + </upstream> +</pkgmetadata> diff --git a/games-strategy/scorched3d/scorched3d-44.ebuild b/games-strategy/scorched3d/scorched3d-44.ebuild new file mode 100644 index 000000000000..19078cd23b43 --- /dev/null +++ b/games-strategy/scorched3d/scorched3d-44.ebuild @@ -0,0 +1,78 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +WX_GTK_VER=2.8 +inherit autotools eutils wxwidgets games + +DESCRIPTION="Multi-player tank battle in 3D (OpenGL)" +HOMEPAGE="http://www.scorched3d.co.uk/" +SRC_URI="mirror://sourceforge/scorched3d/Scorched3D-${PV}-src.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="amd64 ppc ppc64 x86" +IUSE="dedicated mysql" + +RDEPEND="media-libs/libsdl[video] + media-libs/sdl-net + media-libs/libpng:0 + sys-libs/zlib + virtual/jpeg:0 + dev-libs/expat + media-fonts/dejavu + !dedicated? ( + virtual/opengl + virtual/glu + media-libs/glew + media-libs/libogg + media-libs/libvorbis + media-libs/openal + media-libs/freealut + x11-libs/wxGTK:2.8[X] + media-libs/freetype:2 + sci-libs/fftw:3.0 + ) + mysql? ( virtual/mysql )" +DEPEND="${RDEPEND} + !dedicated? ( virtual/pkgconfig )" + +S=${WORKDIR}/scorched + +src_prepare() { + epatch \ + "${FILESDIR}"/${P}-fixups.patch \ + "${FILESDIR}"/${P}-gcc43.patch \ + "${FILESDIR}"/${P}-odbc.patch \ + "${FILESDIR}"/${P}-win32.patch \ + "${FILESDIR}"/${P}-freetype.patch \ + "${FILESDIR}"/${P}-jpeg9.patch + eautoreconf +} + +src_configure() { + egamesconf \ + --with-fftw=/usr \ + --with-ogg=/usr \ + --with-vorbis=/usr \ + --datadir="${GAMES_DATADIR}/${PN}" \ + --with-docdir="/usr/share/doc/${PF}" \ + --with-wx-config="${WX_CONFIG}" \ + --without-pgsql \ + $(use_with mysql) \ + $(use_enable dedicated serveronly) +} + +src_install() { + default + rm "${ED}${GAMES_DATADIR}"/${PN}/data/fonts/* || die + dosym /usr/share/fonts/dejavu/DejaVuSans.ttf "${GAMES_DATADIR}/${PN}/data/fonts/dejavusans.ttf" + dosym /usr/share/fonts/dejavu/DejaVuSansCondensed-Bold.ttf "${GAMES_DATADIR}/${PN}/data/fonts/dejavusconbd.ttf" + dosym /usr/share/fonts/dejavu/DejaVuSansMono-Bold.ttf "${GAMES_DATADIR}/${PN}/data/fonts/dejavusmobd.ttf" + if ! use dedicated ; then + newicon data/images/tank-old.bmp ${PN}.bmp || die + make_desktop_entry ${PN} "Scorched 3D" /usr/share/pixmaps/${PN}.bmp + fi + prepgamesdirs +} |