diff options
author | Nils Freydank <holgersson@posteo.de> | 2018-03-14 22:43:18 +0100 |
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committer | Andreas Sturmlechner <asturm@gentoo.org> | 2018-03-15 23:27:01 +0100 |
commit | a7e603f66b80181f742b5fda476c185753ae1ce6 (patch) | |
tree | 722c3a685ad4f99d92fc81d9b32d9a9b9034067d /games-fps | |
parent | games-fps/urbanterror-data: Bump to 4.3.3 (diff) | |
download | gentoo-a7e603f66b80181f742b5fda476c185753ae1ce6.tar.gz gentoo-a7e603f66b80181f742b5fda476c185753ae1ce6.tar.bz2 gentoo-a7e603f66b80181f742b5fda476c185753ae1ce6.zip |
games-fps/urbanterror: Bump to 4.3.3_p20180218
Note that the engine's code is still the same.
Package-Manager: Portage-2.3.24, Repoman-2.3.6
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/urbanterror/Manifest | 1 | ||||
-rw-r--r-- | games-fps/urbanterror/files/urbanterror-4.3.3_p20180218-fix-loop.patch | 59 | ||||
-rw-r--r-- | games-fps/urbanterror/urbanterror-4.3.3_p20180218.ebuild | 167 |
3 files changed, 227 insertions, 0 deletions
diff --git a/games-fps/urbanterror/Manifest b/games-fps/urbanterror/Manifest index 2534ae6fbbab..2fd75ae2d2b9 100644 --- a/games-fps/urbanterror/Manifest +++ b/games-fps/urbanterror/Manifest @@ -1,2 +1,3 @@ DIST urbanterror-4.3.2_p20180216.tar.gz 10070633 BLAKE2B 38724030fc87e0800b9d6d1814efafc244584832e9fe78df060f2603040d72ee38602e300c3c765dfab4f803c9ae0e63116daf01601e571357a914509a6a8672 SHA512 88aa12a492f1d94e956ab4a8a1caeec259081043706b160d87fffe91b502399c0ddc34a4566463f336ae1b133cf250920ccd718647ac13d2eb48ddf9e6bb5517 DIST urbanterror-4.3.2_p20180218.tar.gz 10069644 BLAKE2B ef711eee61f18cf2bc15974806d1b0b74c2a2094fbca5a07d70307289ae9eca53d2704b1cabc754c70984133761ff6daa55e00613668c0f0cc2b9a3ad5dac624 SHA512 e7f433b9971f5992efedee96123fe7c7665b6c7fa4a516df281e1f3635a9d56a653310e38f326a8e53640ed0a7d8e3bf6b44c08d70b8378d1ccdd75c05b31dc8 +DIST urbanterror-4.3.3_p20180218.tar.gz 10069644 BLAKE2B ef711eee61f18cf2bc15974806d1b0b74c2a2094fbca5a07d70307289ae9eca53d2704b1cabc754c70984133761ff6daa55e00613668c0f0cc2b9a3ad5dac624 SHA512 e7f433b9971f5992efedee96123fe7c7665b6c7fa4a516df281e1f3635a9d56a653310e38f326a8e53640ed0a7d8e3bf6b44c08d70b8378d1ccdd75c05b31dc8 diff --git a/games-fps/urbanterror/files/urbanterror-4.3.3_p20180218-fix-loop.patch b/games-fps/urbanterror/files/urbanterror-4.3.3_p20180218-fix-loop.patch new file mode 100644 index 000000000000..c34ebe84cedf --- /dev/null +++ b/games-fps/urbanterror/files/urbanterror-4.3.3_p20180218-fix-loop.patch @@ -0,0 +1,59 @@ +Author: Nils Freydank <holgersson@posteo.de> +Date: Wed Mar 14 21:00:00 2017 +0100 + +Imported patch written by Tom Murphy via github.com: + +https://github.com/ioquake/ioq3/pull/356 + +diff --git a/code/sys/con_tty.c b/code/sys/con_tty.c +index 2c2b595cf..58f178ade 100644 +--- a/code/sys/con_tty.c ++++ b/code/sys/con_tty.c +@@ -73,20 +73,6 @@ static int hist_current = -1, hist_count = 0; + #define TTY_CONSOLE_PROMPT "]" + #endif + +-/* +-================== +-CON_FlushIn +- +-Flush stdin, I suspect some terminals are sending a LOT of shit +-FIXME relevant? +-================== +-*/ +-static void CON_FlushIn( void ) +-{ +- char key; +- while (read(STDIN_FILENO, &key, 1)!=-1); +-} +- + /* + ================== + CON_Back +@@ -441,7 +427,7 @@ char *CON_Input( void ) + TTY_con = *history; + CON_Show(); + } +- CON_FlushIn(); ++ tcflush(STDIN_FILENO, TCIFLUSH); + return NULL; + break; + case 'B': +@@ -455,7 +441,7 @@ char *CON_Input( void ) + Field_Clear(&TTY_con); + } + CON_Show(); +- CON_FlushIn(); ++ tcflush(STDIN_FILENO, TCIFLUSH); + return NULL; + break; + case 'C': +@@ -467,7 +453,7 @@ char *CON_Input( void ) + } + } + Com_DPrintf("droping ISCTL sequence: %d, TTY_erase: %d\n", key, TTY_erase); +- CON_FlushIn(); ++ tcflush(STDIN_FILENO, TCIFLUSH); + return NULL; + } + if (TTY_con.cursor >= sizeof(text) - 1) diff --git a/games-fps/urbanterror/urbanterror-4.3.3_p20180218.ebuild b/games-fps/urbanterror/urbanterror-4.3.3_p20180218.ebuild new file mode 100644 index 000000000000..e211e749ba5a --- /dev/null +++ b/games-fps/urbanterror/urbanterror-4.3.3_p20180218.ebuild @@ -0,0 +1,167 @@ +# Copyright 1999-2018 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 + +EAPI="6" +inherit eapi7-ver flag-o-matic toolchain-funcs xdg-utils + +DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine" +HOMEPAGE="http://urbanterror.info https://github.com/mickael9/ioq3" + +if [[ ${PV} == *9999 ]]; then + inherit git-r3 + EGIT_REPO_URI="https://github.com/mickael9/ioq3.git" + EGIT_BRANCH="urt" +else + COMMIT_ID="d93f05de38a6cae60fbf0f073aace64b3adc7aaf" + SRC_URI="https://github.com/mickael9/ioq3/archive/${COMMIT_ID}.tar.gz -> ${P}.tar.gz" + S="${WORKDIR}/ioq3-${COMMIT_ID}" + KEYWORDS="~amd64 ~x86" +fi + +LICENSE="GPL-2" +SLOT="0" +IUSE="+altgamma +client +curl debug mumble openal +opus server +skeetshootmod voip vorbis" +REQUIRED_USE="|| ( client server ) + voip? ( opus )" + +DOCS=( ChangeLog README.md README.ioq3.md md4-readme.txt ) +PATCHES=( + "${FILESDIR}"/${PN}-4.3-fix-build_system.patch + "${FILESDIR}"/${PN}-4.3.3_p20180218-fix-loop.patch +) + +RDEPEND=" + client? ( + media-libs/libsdl2:=[X,sound,joystick,opengl,video] + mumble? ( media-sound/mumble:= ) + openal? ( media-libs/openal:= ) + opus? ( media-libs/opusfile:= ) + vorbis? ( media-libs/libvorbis:= ) + ) + curl? ( net-misc/curl ) + ~games-fps/urbanterror-data-4.3.3 + sys-libs/zlib:=[minizip] + virtual/jpeg:0 +" + +DEPEND="${RDEPEND}" + +pkg_pretend() { + if use client; then + if ! use openal && ! use opus && ! use vorbis; then + ewarn + ewarn "No sound implementation selected. Enable 'openal', 'opus' or 'vorbis' USE flag to get sound!" + fi + fi +} + +src_configure() { + default + + tc-export CC +} + +src_compile() { + # Workaround for used zlib macro, which got renamed in Gentoo + # wrt bug #449510 + append-cppflags "-DOF=_Z_OF" + + local my_arch=$(usex amd64 "x86_64" "i386") + + emake \ + ARCH=${my_arch} \ + DEFAULT_BASEDIR="/usr/share/urbanterror" \ + BUILD_CLIENT=$(usex "client" 1 0) \ + BUILD_SERVER=$(usex "server" 1 0) \ + BUILD_BASEGAME=1 \ + BUILD_MISSIONPACK=0 \ + BUILD_GAME_SO=0 \ + BUILD_GAME_QVM=0 \ + BUILD_STANDALONE=1 \ + SERVERBIN="Quake3-UrT-Ded" \ + CLIENTBIN="Quake3-UrT" \ + USE_RENDERER_DLOPEN=0 \ + USE_YACC=0 \ + BASEGAME="q3ut4"\ + BASEGAME_CFLAGS="${CFLAGS}" \ + USE_OPENAL=$(usex "openal" 1 0) \ + USE_OPENAL_DLOPEN=$(usex "openal" 1 0) \ + USE_CURL=$(usex "curl" 1 0) \ + USE_CURL_DLOPEN=$(usex "curl" 1 0) \ + USE_CODEC_VORBIS=$(usex "vorbis" 1 0) \ + USE_CODEC_OPUS=$(usex "opus" 1 0) \ + USE_MUMBLE=$(usex "mumble" 1 0) \ + USE_SKEETMOD=$(usex "skeetshootmod" 1 0) \ + USE_VOIP=$(usex "mumble" 1 0) \ + USE_INTERNAL_LIBS=0 \ + USE_LOCAL_HEADERS=0 \ + USE_ALTGAMMA=$(usex "altgamma" 1 0) \ + $(usex "debug" "debug" "release") +} + +src_install() { + local my_arch=$(usex amd64 "x86_64" "i386") + + if use client; then + newbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT.${my_arch} ${PN} + # Shooter as defined in https://specifications.freedesktop.org/menu-spec/latest/apas02.html + make_desktop_entry ${PN} "UrbanTerror" ${PN} + fi + + if use server && ! use client; then + # dedicated server only + newbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT-Ded.${my_arch} ${PN}-ded + fi + + einstalldocs +} + +pkg_postinst() { + use client && xdg_desktop_database_update + + if [[ -z "${REPLACING_VERSIONS}" ]]; then + # ^this is a new installation, so: + if use openal; then + elog "" + elog "You might need to set:" + elog " seta s_useopenal \"1\"" + elog "in your ~/.q3a/q3ut4/q3config.cfg for openal to work." + fi + + if use altgamma; then + elog "" + elog "You might need to set:" + elog " seta r_altgamma \"1\"" + elog "in your ~/.q3a/q3ut4/q3config.cfg for altgamma to work." + elog "Be aware that altgamme works on a global scale, so external" + elog "applications like redshift can cause trouble. Disabling" + elog "these while playing is a usable workaround." + fi + + if ! use altgamma; then + elog "" + elog "If you are using a modesetting graphics driver you might" + elog "consider setting USE=\"altgamma\"." + elog "For details take a look at:" + elog "https://bugs.freedesktop.org/show_bug.cgi?id=27222" + fi + + if ! use client; then + elog "" + elog "You disabled client support. You won't be able to connect" + elog "to any servers and play. If you want to do so, enable" + elog "USE=\"client\"." + fi + + if use skeetshootmod; then + elog "" + elog "You might need to set:" + elog " seta sv_skeetshoot \"1\"" + elog "in your ~/.q3a/q3ut4/q3config.cfg to use the skeetshoot mod." + fi + fi +} + +pkg_postrm() { + use client && xdg_desktop_database_update +} |