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authorConrad Kostecki <conikost@gentoo.org>2023-01-31 16:14:30 +0100
committerConrad Kostecki <conikost@gentoo.org>2023-01-31 16:15:34 +0100
commitb55fd526e721633f2c4826f0b19b86ef9838bf7c (patch)
tree0e74597c39f5e2c7e54fcc8040f95302feccae8f /games-fps/eduke32
parentdev-libs/intel-compute-runtime: add 22.49.25018.24 (diff)
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games-fps/eduke32: add 20230123.10167
Signed-off-by: Conrad Kostecki <conikost@gentoo.org>
Diffstat (limited to 'games-fps/eduke32')
-rw-r--r--games-fps/eduke32/Manifest1
-rw-r--r--games-fps/eduke32/eduke32-20230123.10167.ebuild218
2 files changed, 219 insertions, 0 deletions
diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest
index a7341c07e434..cb6c76a502c6 100644
--- a/games-fps/eduke32/Manifest
+++ b/games-fps/eduke32/Manifest
@@ -6,3 +6,4 @@ DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997
DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf
DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833
DIST eduke32_src_20221026-10165-a9c797dcb.tar.xz 17452524 BLAKE2B a133a9981a571b807e87cc3a6ee096d5680344ea5edb456734c4c1af995137e5c517df2f298c07fd89fea7bfa23beaaac57c2f8c20755f0bd8d70132ae3b7d0e SHA512 c705362ea655fb7ac23c11d0c980d8584499e2fd73a97f4c0b02624e915c93f7cb721020c090cac8b3c6ecd51396a111058e3209c8e67679e4974d7352745606
+DIST eduke32_src_20230123-10167-1a90b9883.tar.xz 17453612 BLAKE2B 763624f23ccafb340decd879d9906fdf59403f303bb6dd628ca41fae1217cd07cb3b61115101098ce6f897b16ed0783147e7d3c8138af586f23e90b7ea4a920f SHA512 beae1c9a34656530bb031eea9847339af0e28ff9dba029d2ae3539bd726c17f74b3b4929d6fa46c04b1966f985b97dcfd5a5da253d2ecc89d2b50d9ecefacea6
diff --git a/games-fps/eduke32/eduke32-20230123.10167.ebuild b/games-fps/eduke32/eduke32-20230123.10167.ebuild
new file mode 100644
index 000000000000..20194e48fa48
--- /dev/null
+++ b/games-fps/eduke32/eduke32-20230123.10167.ebuild
@@ -0,0 +1,218 @@
+# Copyright 1999-2023 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=8
+
+inherit desktop toolchain-funcs xdg-utils
+
+EGIT_COMMIT="1a90b9883"
+MY_BUILD="$(ver_cut 2)"
+MY_DATE="$(ver_cut 1)"
+MY_PV_HRP="5.4"
+MY_PV_OFFENSIVE_XXX="1.33"
+MY_PV_OPL="2.01"
+MY_PV_PSX="1.11"
+MY_PV_SC55="4.02"
+MY_PV_VOXELS="1.21"
+
+DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D"
+HOMEPAGE="http://www.eduke32.com/"
+SRC_URI="
+ http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
+ http://www.eduke32.com/images/eduke32_classic.png
+ hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip )
+ offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
+ opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip )
+ psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip )
+ sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip )
+ voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )
+"
+S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}"
+
+LICENSE="BUILDLIC GPL-2 HRP"
+SLOT="0"
+KEYWORDS="~amd64 ~arm ~arm64 ~ppc64 ~x86"
+IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp"
+REQUIRED_USE="
+ hrp? ( duke3d !voxels )
+ offensive? ( duke3d )
+ opl? ( duke3d !sc-55 )
+ psx? ( duke3d )
+ sc-55? ( duke3d !opl )
+ voxels? ( !hrp )
+ vpx? ( opengl )
+"
+
+# There are no tests,
+# instead it tries to build a test game, which does not compile
+RESTRICT="bindist test"
+
+RDEPEND="
+ media-libs/flac:=
+ media-libs/libogg
+ media-libs/libsdl2[alsa,joystick,opengl?,sound,video]
+ media-libs/libvorbis
+ media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis]
+ sys-libs/zlib
+ gtk? ( x11-libs/gtk+:2 )
+ opengl? (
+ virtual/glu
+ virtual/opengl
+ )
+ png? ( media-libs/libpng:0= )
+ vpx? ( media-libs/libvpx:= )
+ xmp? ( media-libs/exempi:2= )
+"
+
+DEPEND="
+ ${RDEPEND}
+ timidity? ( media-sound/timidity++ )
+"
+
+BDEPEND="
+ app-arch/unzip
+ x86? ( dev-lang/nasm )
+"
+
+PDEPEND="duke3d? ( games-fps/duke3d-data )"
+
+PATCHES=(
+ "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch"
+ "${FILESDIR}/${PN}-20200505.8904-gcc10.patch"
+ "${FILESDIR}/${PN}-20220204.9957-log-to-tmpdir.patch"
+)
+
+src_unpack() {
+ # Extract only the eduke32 archive
+ unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
+
+ # Unpack only the documentation
+ if use hrp; then
+ unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die
+ fi
+ if use offensive; then
+ unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die
+ fi
+ if use opl; then
+ unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die
+ mv readme.txt opl_readme.txt || die
+ fi
+ if use sc-55; then
+ unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die
+ fi
+ if use voxels; then
+ unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die
+ fi
+}
+
+src_compile() {
+ local myemakeopts=(
+ ALLOCACHE_AS_MALLOC=0
+ AS="$(tc-getAS)"
+ CC="$(tc-getCC)"
+ CXX="$(tc-getCXX)"
+ CLANG=0
+ CPLUSPLUS=1
+ CUSTOMOPT=""
+ DEBUGANYWAY=0
+ F_JUMP_TABLES=""
+ FORCEDEBUG=0
+ HAVE_FLAC=1
+ HAVE_GTK2=$(usex gtk 1 0)
+ HAVE_XMP=$(usex xmp 1 0)
+ LINKED_GTK=$(usex gtk 1 0)
+ LTO=1
+ LUNATIC=0
+ KRANDDEBUG=0
+ MEMMAP=0
+ MIXERTYPE=SDL
+ NETCODE=$(usex server 1 0)
+ NOASM=0
+ OPTLEVEL=0
+ OPTOPT=""
+ PACKAGE_REPOSITORY=1
+ POLYMER=$(usex opengl 1 0)
+ PRETTY_OUTPUT=0
+ PROFILER=0
+ RELEASE=1
+ RENDERTYPE=SDL
+ SDL_TARGET=2
+ SIMPLE_MENU=0
+ STRIP=""
+ TANDALONE=0
+ STARTUP_WINDOW=$(usex gtk 1 0)
+ USE_OPENGL=$(usex opengl 1 0)
+ USE_LIBVPX=$(usex vpx 1 0)
+ USE_LIBPNG=$(usex png 1 0)
+ USE_LUAJIT_2_1=0
+ WITHOUT_GTK=$(usex gtk 0 1)
+ )
+
+ emake "${myemakeopts[@]}"
+
+ use tools && emake utils "${myemakeopts[@]}"
+ use voidsw && emake sw "${myemakeopts[@]}"
+}
+
+src_install() {
+ dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
+ use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin
+
+ if use tools; then
+ local tools=(
+ arttool
+ bsuite
+ cacheinfo
+ generateicon
+ givedepth
+ ivfrate
+ kextract
+ kgroup
+ kmd2tool
+ makesdlkeytrans
+ map2stl
+ md2tool
+ mkpalette
+ transpal
+ unpackssi
+ wad2art
+ wad2map
+ )
+
+ dobin "${tools[@]}"
+ fi
+
+ keepdir /usr/share/games/eduke32
+ insinto /usr/share/games/eduke32
+
+ use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
+ use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
+ use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
+ use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
+ use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
+ use sdk && doins -r package/sdk
+ use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
+
+ newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
+
+ make_desktop_entry eduke32-bin EDuke32 eduke32 Game
+ make_desktop_entry mapster32 Mapster32 eduke32 Game
+ use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game
+
+ local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt )
+ use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt )
+ use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt )
+ use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt )
+ use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
+ use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
+
+ einstalldocs
+}
+
+pkg_postinst() {
+ xdg_icon_cache_update
+}
+
+pkg_postrm() {
+ xdg_icon_cache_update
+}