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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<HTML
><HEAD
><TITLE
>The Bugzilla Guide - 4.0 
    Release</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.79"><META
NAME="KEYWORD"
CONTENT="Bugzilla"><META
NAME="KEYWORD"
CONTENT="Guide"><META
NAME="KEYWORD"
CONTENT="installation"><META
NAME="KEYWORD"
CONTENT="FAQ"><META
NAME="KEYWORD"
CONTENT="administration"><META
NAME="KEYWORD"
CONTENT="integration"><META
NAME="KEYWORD"
CONTENT="MySQL"><META
NAME="KEYWORD"
CONTENT="Mozilla"><META
NAME="KEYWORD"
CONTENT="webtools"></HEAD
><BODY
CLASS="book"
BGCOLOR="#FFFFFF"
TEXT="#000000"
LINK="#0000FF"
VLINK="#840084"
ALINK="#0000FF"
><DIV
CLASS="BOOK"
><A
NAME="index"
></A
><DIV
CLASS="TITLEPAGE"
><H1
CLASS="title"
><A
NAME="AEN2"
>The Bugzilla Guide - 4.0 
    Release</A
></H1
><H3
CLASS="corpauthor"
>The Bugzilla Team</H3
><P
CLASS="pubdate"
>2011-02-15<BR></P
><DIV
><DIV
CLASS="abstract"
><P
></P
><A
NAME="AEN7"
></A
><P
>&#13;	      This is the documentation for Bugzilla, a 
	      bug-tracking system from mozilla.org.
	      Bugzilla is an enterprise-class piece of software
	      that tracks millions of bugs and issues for hundreds of
	      organizations around the world.
      </P
><P
>&#13;        The most current version of this document can always be found on the
        <A
HREF="http://www.bugzilla.org/docs/"
TARGET="_top"
>Bugzilla 
        Documentation Page</A
>.
      </P
><P
></P
></DIV
></DIV
><HR></DIV
><DIV
CLASS="TOC"
><DL
><DT
><B
>Table of Contents</B
></DT
><DT
>1. <A
HREF="#about"
>About This Guide</A
></DT
><DD
><DL
><DT
>1.1. <A
HREF="#copyright"
>Copyright Information</A
></DT
><DT
>1.2. <A
HREF="#disclaimer"
>Disclaimer</A
></DT
><DT
>1.3. <A
HREF="#newversions"
>New Versions</A
></DT
><DT
>1.4. <A
HREF="#credits"
>Credits</A
></DT
><DT
>1.5. <A
HREF="#conventions"
>Document Conventions</A
></DT
></DL
></DD
><DT
>2. <A
HREF="#installing-bugzilla"
>Installing Bugzilla</A
></DT
><DD
><DL
><DT
>2.1. <A
HREF="#installation"
>Installation</A
></DT
><DT
>2.2. <A
HREF="#configuration"
>Configuration</A
></DT
><DT
>2.3. <A
HREF="#extraconfig"
>Optional Additional Configuration</A
></DT
><DT
>2.4. <A
HREF="#multiple-bz-dbs"
>Multiple Bugzilla databases with a single installation</A
></DT
><DT
>2.5. <A
HREF="#os-specific"
>OS-Specific Installation Notes</A
></DT
><DT
>2.6. <A
HREF="#nonroot"
>UNIX (non-root) Installation Notes</A
></DT
><DT
>2.7. <A
HREF="#upgrade"
>Upgrading to New Releases</A
></DT
></DL
></DD
><DT
>3. <A
HREF="#administration"
>Administering Bugzilla</A
></DT
><DD
><DL
><DT
>3.1. <A
HREF="#parameters"
>Bugzilla Configuration</A
></DT
><DT
>3.2. <A
HREF="#useradmin"
>User Administration</A
></DT
><DT
>3.3. <A
HREF="#classifications"
>Classifications</A
></DT
><DT
>3.4. <A
HREF="#products"
>Products</A
></DT
><DT
>3.5. <A
HREF="#components"
>Components</A
></DT
><DT
>3.6. <A
HREF="#versions"
>Versions</A
></DT
><DT
>3.7. <A
HREF="#milestones"
>Milestones</A
></DT
><DT
>3.8. <A
HREF="#flags-overview"
>Flags</A
></DT
><DT
>3.9. <A
HREF="#keywords"
>Keywords</A
></DT
><DT
>3.10. <A
HREF="#custom-fields"
>Custom Fields</A
></DT
><DT
>3.11. <A
HREF="#edit-values"
>Legal Values</A
></DT
><DT
>3.12. <A
HREF="#bug_status_workflow"
>Bug Status Workflow</A
></DT
><DT
>3.13. <A
HREF="#voting"
>Voting</A
></DT
><DT
>3.14. <A
HREF="#quips"
>Quips</A
></DT
><DT
>3.15. <A
HREF="#groups"
>Groups and Group Security</A
></DT
><DT
>3.16. <A
HREF="#sanitycheck"
>Checking and Maintaining Database Integrity</A
></DT
></DL
></DD
><DT
>4. <A
HREF="#security"
>Bugzilla Security</A
></DT
><DD
><DL
><DT
>4.1. <A
HREF="#security-os"
>Operating System</A
></DT
><DT
>4.2. <A
HREF="#security-webserver"
>Web server</A
></DT
><DT
>4.3. <A
HREF="#security-bugzilla"
>Bugzilla</A
></DT
></DL
></DD
><DT
>5. <A
HREF="#using"
>Using Bugzilla</A
></DT
><DD
><DL
><DT
>5.1. <A
HREF="#using-intro"
>Introduction</A
></DT
><DT
>5.2. <A
HREF="#myaccount"
>Create a Bugzilla Account</A
></DT
><DT
>5.3. <A
HREF="#bug_page"
>Anatomy of a Bug</A
></DT
><DT
>5.4. <A
HREF="#lifecycle"
>Life Cycle of a Bug</A
></DT
><DT
>5.5. <A
HREF="#query"
>Searching for Bugs</A
></DT
><DT
>5.6. <A
HREF="#bugreports"
>Filing Bugs</A
></DT
><DT
>5.7. <A
HREF="#attachments"
>Attachments</A
></DT
><DT
>5.8. <A
HREF="#hintsandtips"
>Hints and Tips</A
></DT
><DT
>5.9. <A
HREF="#timetracking"
>Time Tracking Information</A
></DT
><DT
>5.10. <A
HREF="#userpreferences"
>User Preferences</A
></DT
><DT
>5.11. <A
HREF="#reporting"
>Reports and Charts</A
></DT
><DT
>5.12. <A
HREF="#flags"
>Flags</A
></DT
><DT
>5.13. <A
HREF="#whining"
>Whining</A
></DT
></DL
></DD
><DT
>6. <A
HREF="#customization"
>Customizing Bugzilla</A
></DT
><DD
><DL
><DT
>6.1. <A
HREF="#extensions"
>Bugzilla Extensions</A
></DT
><DT
>6.2. <A
HREF="#cust-skins"
>Custom Skins</A
></DT
><DT
>6.3. <A
HREF="#cust-templates"
>Template Customization</A
></DT
><DT
>6.4. <A
HREF="#cust-change-permissions"
>Customizing Who Can Change What</A
></DT
><DT
>6.5. <A
HREF="#integration"
>Integrating Bugzilla with Third-Party Tools</A
></DT
></DL
></DD
><DT
>A. <A
HREF="#troubleshooting"
>Troubleshooting</A
></DT
><DD
><DL
><DT
>A.1. <A
HREF="#general-advice"
>General Advice</A
></DT
><DT
>A.2. <A
HREF="#trbl-testserver"
>The Apache web server is not serving Bugzilla pages</A
></DT
><DT
>A.3. <A
HREF="#trbl-perlmodule"
>I installed a Perl module, but 
      <TT
CLASS="filename"
>checksetup.pl</TT
> claims it's not installed!</A
></DT
><DT
>A.4. <A
HREF="#trbl-dbdSponge"
>DBD::Sponge::db prepare failed</A
></DT
><DT
>A.5. <A
HREF="#paranoid-security"
>cannot chdir(/var/spool/mqueue)</A
></DT
><DT
>A.6. <A
HREF="#trbl-relogin-everyone"
>Everybody is constantly being forced to relogin</A
></DT
><DT
>A.7. <A
HREF="#trbl-index"
><TT
CLASS="filename"
>index.cgi</TT
> doesn't show up unless specified in the URL</A
></DT
><DT
>A.8. <A
HREF="#trbl-passwd-encryption"
>checksetup.pl reports "Client does not support authentication protocol
      requested by server..."</A
></DT
></DL
></DD
><DT
>B. <A
HREF="#patches"
>Contrib</A
></DT
><DD
><DL
><DT
>B.1. <A
HREF="#cmdline"
>Command-line Search Interface</A
></DT
><DT
>B.2. <A
HREF="#cmdline-bugmail"
>Command-line 'Send Unsent Bug-mail' tool</A
></DT
></DL
></DD
><DT
>C. <A
HREF="#install-perlmodules-manual"
>Manual Installation of Perl Modules</A
></DT
><DD
><DL
><DT
>C.1. <A
HREF="#modules-manual-instructions"
>Instructions</A
></DT
><DT
>C.2. <A
HREF="#modules-manual-download"
>Download Locations</A
></DT
><DT
>C.3. <A
HREF="#modules-manual-optional"
>Optional Modules</A
></DT
></DL
></DD
><DT
>D. <A
HREF="#gfdl"
>GNU Free Documentation License</A
></DT
><DD
><DL
><DT
>0. <A
HREF="#gfdl-0"
>Preamble</A
></DT
><DT
>1. <A
HREF="#gfdl-1"
>Applicability and Definition</A
></DT
><DT
>2. <A
HREF="#gfdl-2"
>Verbatim Copying</A
></DT
><DT
>3. <A
HREF="#gfdl-3"
>Copying in Quantity</A
></DT
><DT
>4. <A
HREF="#gfdl-4"
>Modifications</A
></DT
><DT
>5. <A
HREF="#gfdl-5"
>Combining Documents</A
></DT
><DT
>6. <A
HREF="#gfdl-6"
>Collections of Documents</A
></DT
><DT
>7. <A
HREF="#gfdl-7"
>Aggregation with Independent Works</A
></DT
><DT
>8. <A
HREF="#gfdl-8"
>Translation</A
></DT
><DT
>9. <A
HREF="#gfdl-9"
>Termination</A
></DT
><DT
>10. <A
HREF="#gfdl-10"
>Future Revisions of this License</A
></DT
><DT
><A
HREF="#gfdl-howto"
>How to use this License for your documents</A
></DT
></DL
></DD
><DT
><A
HREF="#glossary"
>Glossary</A
></DT
></DL
></DIV
><DIV
CLASS="LOT"
><DL
CLASS="LOT"
><DT
><B
>List of Figures</B
></DT
><DT
>5-1. <A
HREF="#lifecycle-image"
>Lifecycle of a Bugzilla Bug</A
></DT
></DL
></DIV
><DIV
CLASS="LOT"
><DL
CLASS="LOT"
><DT
><B
>List of Examples</B
></DT
><DT
>A-1. <A
HREF="#trbl-relogin-everyone-share"
>Examples of urlbase/cookiepath pairs for sharing login cookies</A
></DT
><DT
>A-2. <A
HREF="#trbl-relogin-everyone-restrict"
>Examples of urlbase/cookiepath pairs to restrict the login cookie</A
></DT
></DL
></DIV
><DIV
CLASS="chapter"
><HR><H1
><A
NAME="about"
></A
>Chapter 1. About This Guide</H1
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="copyright"
>1.1. Copyright Information</A
></H2
><P
>This document is copyright (c) 2000-2011 by the various
    Bugzilla contributors who wrote it.</P
><A
NAME="AEN26"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>&#13;	Permission is granted to copy, distribute and/or modify this
	document under the terms of the GNU Free Documentation
	License, Version 1.1 or any later version published by the
	Free Software Foundation; with no Invariant Sections, no
	Front-Cover Texts, and with no Back-Cover Texts. A copy of
	the license is included in <A
HREF="#gfdl"
>Appendix D</A
>.
      </P
></BLOCKQUOTE
><P
>&#13;      If you have any questions regarding this document, its
      copyright, or publishing this document in non-electronic form,
      please contact the Bugzilla Team. 
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="disclaimer"
>1.2. Disclaimer</A
></H2
><P
>&#13;      No liability for the contents of this document can be accepted.
      Follow the instructions herein at your own risk.
      This document may contain errors
      and inaccuracies that may damage your system, cause your partner 
      to leave you, your boss to fire you, your cats to
      pee on your furniture and clothing, and global thermonuclear
      war. Proceed with caution.
    </P
><P
>&#13;      Naming of particular products or brands should not be seen as
      endorsements, with the exception of the term "GNU/Linux". We
      wholeheartedly endorse the use of GNU/Linux; it is an extremely 
      versatile, stable,
      and robust operating system that offers an ideal operating
      environment for Bugzilla.
    </P
><P
>&#13;      Although the Bugzilla development team has taken great care to
      ensure that all exploitable bugs have been fixed, security holes surely 
      exist in any piece of code. Great care should be taken both in 
      the installation and usage of this software. The Bugzilla development
      team members assume no liability for your use of Bugzilla. You have 
      the source code, and are responsible for auditing it yourself to ensure
      your security needs are met.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="newversions"
>1.3. New Versions</A
></H2
><P
>&#13;      This is the 4.0 version of The Bugzilla Guide. It is so named 
      to match the current version of Bugzilla. 
    </P
><P
>&#13;      The latest version of this guide can always be found at <A
HREF="http://www.bugzilla.org/docs/"
TARGET="_top"
>http://www.bugzilla.org/docs/</A
>. However, you should read
      the version which came with the Bugzilla release you are using.
    </P
><P
>  
      In addition, there are Bugzilla template localization projects in
      <A
HREF="http://www.bugzilla.org/download/#localizations"
TARGET="_top"
>several languages</A
>.
      They may have translated documentation available. If you would like to
      volunteer to translate the Guide into additional languages, please visit the
      <A
HREF="https://wiki.mozilla.org/Bugzilla:L10n"
TARGET="_top"
>Bugzilla L10n team</A
>
      page.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="credits"
>1.4. Credits</A
></H2
><P
>&#13;      The people listed below have made enormous contributions to the
      creation of this Guide, through their writing, dedicated hacking efforts,
      numerous e-mail and IRC support sessions, and overall excellent
      contribution to the Bugzilla community:
    </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>Matthew P. Barnson <CODE
CLASS="email"
>&#60;<A
HREF="mailto:mbarnson@sisna.com"
>mbarnson@sisna.com</A
>&#62;</CODE
></DT
><DD
><P
>for the Herculean task of pulling together the Bugzilla Guide
          and shepherding it to 2.14.
          </P
></DD
><DT
>Terry Weissman <CODE
CLASS="email"
>&#60;<A
HREF="mailto:terry@mozilla.org"
>terry@mozilla.org</A
>&#62;</CODE
></DT
><DD
><P
>for initially writing Bugzilla and creating the README upon
          which the UNIX installation documentation is largely based.
          </P
></DD
><DT
>Tara Hernandez <CODE
CLASS="email"
>&#60;<A
HREF="mailto:tara@tequilarists.org"
>tara@tequilarists.org</A
>&#62;</CODE
></DT
><DD
><P
>for keeping Bugzilla development going strong after Terry left
          mozilla.org and for running landfill.
          </P
></DD
><DT
>Dave Lawrence <CODE
CLASS="email"
>&#60;<A
HREF="mailto:dkl@redhat.com"
>dkl@redhat.com</A
>&#62;</CODE
></DT
><DD
><P
>for providing insight into the key differences between Red
          Hat's customized Bugzilla.
          </P
></DD
><DT
>Dawn Endico <CODE
CLASS="email"
>&#60;<A
HREF="mailto:endico@mozilla.org"
>endico@mozilla.org</A
>&#62;</CODE
></DT
><DD
><P
>for being a hacker extraordinaire and putting up with Matthew's
          incessant questions and arguments on irc.mozilla.org in #mozwebtools
          </P
></DD
><DT
>Jacob Steenhagen <CODE
CLASS="email"
>&#60;<A
HREF="mailto:jake@bugzilla.org"
>jake@bugzilla.org</A
>&#62;</CODE
></DT
><DD
><P
>for taking over documentation during the 2.17 development
          period.
          </P
></DD
><DT
>Dave Miller <CODE
CLASS="email"
>&#60;<A
HREF="mailto:justdave@bugzilla.org"
>justdave@bugzilla.org</A
>&#62;</CODE
></DT
><DD
><P
>for taking over as project lead when Tara stepped down and
	  continually pushing for the documentation to be the best it can be.
          </P
></DD
></DL
></DIV
><P
>&#13;      Thanks also go to the following people for significant contributions 
      to this documentation:
      Kevin Brannen, Vlad Dascalu, Ben FrantzDale, Eric Hanson, Zach Lipton, Gervase Markham, Andrew Pearson, Joe Robins, Spencer Smith, Ron Teitelbaum, Shane Travis, Martin Wulffeld.
    </P
><P
>&#13;      Also, thanks are due to the members of the 
      <A
HREF="news://news.mozilla.org/mozilla.support.bugzilla"
TARGET="_top"
>&#13;      mozilla.support.bugzilla</A
>
      newsgroup (and its predecessor, netscape.public.mozilla.webtools).
      Without your discussions, insight, suggestions, and patches,
      this could never have happened.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="conventions"
>1.5. Document Conventions</A
></H2
><P
>This document uses the following conventions:</P
><DIV
CLASS="informaltable"
><P
></P
><A
NAME="AEN103"
></A
><TABLE
BORDER="0"
FRAME="void"
CLASS="CALSTABLE"
><COL><COL><THEAD
><TR
><TH
>Descriptions</TH
><TH
>Appearance</TH
></TR
></THEAD
><TBODY
><TR
><TD
>Caution</TD
><TD
>&#13;            <DIV
CLASS="caution"
><P
></P
><TABLE
CLASS="caution"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/caution.gif"
HSPACE="5"
ALT="Caution"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Don't run with scissors!</P
></TD
></TR
></TABLE
></DIV
>
          </TD
></TR
><TR
><TD
>Hint or Tip</TD
><TD
>&#13;            <DIV
CLASS="tip"
><P
></P
><TABLE
CLASS="tip"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/tip.gif"
HSPACE="5"
ALT="Tip"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>For best results... </P
></TD
></TR
></TABLE
></DIV
>
          </TD
></TR
><TR
><TD
>Note</TD
><TD
>&#13;            <DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Dear John...</P
></TD
></TR
></TABLE
></DIV
>
          </TD
></TR
><TR
><TD
>Warning</TD
><TD
>&#13;            <DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Read this or the cat gets it.</P
></TD
></TR
></TABLE
></DIV
>
          </TD
></TR
><TR
><TD
>File or directory name</TD
><TD
>&#13;            <TT
CLASS="filename"
>filename</TT
>
          </TD
></TR
><TR
><TD
>Command to be typed</TD
><TD
>&#13;            <B
CLASS="command"
>command</B
>
          </TD
></TR
><TR
><TD
>Application name</TD
><TD
>&#13;            <SPAN
CLASS="application"
>application</SPAN
>
          </TD
></TR
><TR
><TD
>&#13;          Normal user's prompt under bash shell</TD
><TD
>bash$</TD
></TR
><TR
><TD
>&#13;          Root user's prompt under bash shell</TD
><TD
>bash#</TD
></TR
><TR
><TD
>&#13;          Normal user's prompt under tcsh shell</TD
><TD
>tcsh$</TD
></TR
><TR
><TD
>Environment variables</TD
><TD
>&#13;            <CODE
CLASS="envar"
>VARIABLE</CODE
>
          </TD
></TR
><TR
><TD
>Term found in the glossary</TD
><TD
>&#13;            <A
HREF="#gloss-bugzilla"
><I
CLASS="glossterm"
>Bugzilla</I
></A
>
          </TD
></TR
><TR
><TD
>Code example</TD
><TD
>&#13;            <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
><CODE
CLASS="sgmltag"
>&#60;para&#62;</CODE
>
Beginning and end of paragraph
<CODE
CLASS="sgmltag"
>&#60;/para&#62;</CODE
></PRE
></FONT
></TD
></TR
></TABLE
>
          </TD
></TR
></TBODY
></TABLE
><P
></P
></DIV
><P
>  
	  This documentation is maintained in DocBook 4.1.2 XML format.
    Changes are best submitted as plain text or XML diffs, attached
    to a bug filed in the <A
HREF="https://bugzilla.mozilla.org/enter_bug.cgi?product=Bugzilla&#38;component=Documentation"
TARGET="_top"
>Bugzilla Documentation</A
> component.
  </P
></DIV
></DIV
><DIV
CLASS="chapter"
><HR><H1
><A
NAME="installing-bugzilla"
></A
>Chapter 2. Installing Bugzilla</H1
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="installation"
>2.1. Installation</A
></H2
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>If you just want to <EM
>use</EM
> Bugzilla, 
      you do not need to install it. None of this chapter is relevant to
      you. Ask your Bugzilla administrator for the URL to access it from
      your web browser.
      </P
></TD
></TR
></TABLE
></DIV
><P
>The Bugzilla server software is usually installed on Linux or 
    Solaris. 
    If you are installing on another OS, check <A
HREF="#os-specific"
>Section 2.5</A
>
    before you start your installation to see if there are any special
    instructions.
    </P
><P
>This guide assumes that you have administrative access to the
    Bugzilla machine. It not possible to
    install and run Bugzilla itself without administrative access except
    in the very unlikely event that every single prerequisite is
    already installed.
    </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>The installation process may make your machine insecure for
      short periods of time. Make sure there is a firewall between you
      and the Internet.
      </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;    You are strongly recommended to make a backup of your system
    before installing Bugzilla (and at regular intervals thereafter :-).
    </P
><P
>In outline, the installation proceeds as follows:
    </P
><DIV
CLASS="procedure"
><OL
TYPE="1"
><LI
CLASS="step"
><P
><A
HREF="#install-perl"
>Install Perl</A
>
        (5.8.1 or above)
        </P
></LI
><LI
CLASS="step"
><P
><A
HREF="#install-database"
>Install a Database Engine</A
>
        </P
></LI
><LI
CLASS="step"
><P
><A
HREF="#install-webserver"
>Install a Webserver</A
>
        </P
></LI
><LI
CLASS="step"
><P
><A
HREF="#install-bzfiles"
>Install Bugzilla</A
>
        </P
></LI
><LI
CLASS="step"
><P
><A
HREF="#install-perlmodules"
>Install Perl modules</A
>
        </P
></LI
><LI
CLASS="step"
><P
>&#13;          <A
HREF="#install-MTA"
>Install a Mail Transfer Agent</A
>
          (Sendmail 8.7 or above, or an MTA that is Sendmail-compatible with at least this version)
        </P
></LI
><LI
CLASS="step"
><P
>Configure all of the above.
        </P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="install-perl"
>2.1.1. Perl</A
></H3
><P
>Installed Version Test: <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>perl -v</PRE
></FONT
></TD
></TR
></TABLE
></P
><P
>Any machine that doesn't have Perl on it is a sad machine indeed.
      If you don't have it and your OS doesn't provide official packages, 
      visit <A
HREF="http://www.perl.org"
TARGET="_top"
>http://www.perl.org</A
>.
      Although Bugzilla runs with Perl 5.8.1,
      it's a good idea to be using the latest stable version.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="install-database"
>2.1.2. Database Engine</A
></H3
><P
>&#13;        Bugzilla supports MySQL, PostgreSQL and Oracle as database servers.
        You only require one of these systems to make use of Bugzilla.
      </P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="install-mysql"
>2.1.2.1. MySQL</A
></H4
><P
>Installed Version Test: <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>mysql -V</PRE
></FONT
></TD
></TR
></TABLE
></P
><P
>&#13;          If you don't have it and your OS doesn't provide official packages, 
          visit <A
HREF="http://www.mysql.com"
TARGET="_top"
>http://www.mysql.com</A
>. You need MySQL version
          4.1.2 or higher.
          </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
> Many of the binary
            versions of MySQL store their data files in 
            <TT
CLASS="filename"
>/var</TT
>.
            On some Unix systems, this is part of a smaller root partition,
            and may not have room for your bug database. To change the data
            directory, you have to build MySQL from source yourself, and
            set it as an option to <TT
CLASS="filename"
>configure</TT
>.</P
></TD
></TR
></TABLE
></DIV
><P
>If you install from something other than a packaging/installation
          system, such as .rpm (Redhat Package), .deb (Debian Package), .exe
          (Windows Executable), or .msi (Microsoft Installer), make sure the MySQL
          server is started when the machine boots.
          </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="install-pg"
>2.1.2.2. PostgreSQL</A
></H4
><P
>Installed Version Test: <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>psql -V</PRE
></FONT
></TD
></TR
></TABLE
></P
><P
>&#13;          If you don't have it and your OS doesn't provide official packages, 
          visit <A
HREF="http://www.postgresql.org/"
TARGET="_top"
>http://www.postgresql.org/</A
>. You need PostgreSQL
          version 8.00.0000 or higher.
          </P
><P
>If you install from something other than a packaging/installation
          system, such as .rpm (Redhat Package), .deb (Debian Package), .exe
          (Windows Executable), or .msi (Microsoft Installer), make sure the
          PostgreSQL server is started when the machine boots.
          </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="install-oracle"
>2.1.2.3. Oracle</A
></H4
><P
>&#13;          Installed Version Test: <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>select * from v$version</PRE
></FONT
></TD
></TR
></TABLE
>
          (you first have to log in into your DB)
        </P
><P
>&#13;          If you don't have it and your OS doesn't provide official packages,
          visit <A
HREF="http://www.oracle.com/"
TARGET="_top"
>http://www.oracle.com/</A
>. You need Oracle
          version 10.02.0 or higher.
        </P
><P
>&#13;          If you install from something other than a packaging/installation
          system, such as .rpm (Redhat Package), .deb (Debian Package), .exe
          (Windows Executable), or .msi (Microsoft Installer), make sure the
          Oracle server is started when the machine boots.
        </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="install-webserver"
>2.1.3. Web Server</A
></H3
><P
>Installed Version Test: view the default welcome page at
      http://&#60;your-machine&#62;/</P
><P
>You have freedom of choice here, pretty much any web server that
      is capable of running <A
HREF="#gloss-cgi"
><I
CLASS="glossterm"
>CGI</I
></A
>
      scripts will work.
       However, we strongly recommend using the Apache web server
       (either 1.3.x or 2.x), and 
       the installation instructions usually assume you are
        using it. If you have got Bugzilla working using another web server,
        please share your experiences with us by filing a bug in <A
HREF="https://bugzilla.mozilla.org/enter_bug.cgi?product=Bugzilla&#38;component=Documentation"
TARGET="_top"
>Bugzilla Documentation</A
>.
      </P
><P
>&#13;      If you don't have Apache and your OS doesn't provide official packages, 
      visit <A
HREF="http://httpd.apache.org/"
TARGET="_top"
>http://httpd.apache.org/</A
>.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="install-bzfiles"
>2.1.4. Bugzilla</A
></H3
><P
>&#13;        <A
HREF="http://www.bugzilla.org/download/"
TARGET="_top"
>Download a Bugzilla tarball</A
>
        (or check it out from CVS) and place
        it in a suitable directory, accessible by the default web server user 
        (probably <SPAN
CLASS="QUOTE"
>"apache"</SPAN
> or <SPAN
CLASS="QUOTE"
>"www"</SPAN
>). 
        Good locations are either directly in the web server's document directories or
        in <TT
CLASS="filename"
>/usr/local</TT
> with a symbolic link to the web server's 
        document directories or an alias in the web server's configuration.
      </P
><DIV
CLASS="caution"
><P
></P
><TABLE
CLASS="caution"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/caution.gif"
HSPACE="5"
ALT="Caution"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>The default Bugzilla distribution is NOT designed to be placed
        in a <TT
CLASS="filename"
>cgi-bin</TT
> directory. This
        includes any directory which is configured using the
        <CODE
CLASS="option"
>ScriptAlias</CODE
> directive of Apache.
        </P
></TD
></TR
></TABLE
></DIV
><P
>Once all the files are in a web accessible directory, make that
      directory writable by your web server's user. This is a temporary step
      until you run the 
      <TT
CLASS="filename"
>checksetup.pl</TT
>
      script, which locks down your installation.</P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="install-perlmodules"
>2.1.5. Perl Modules</A
></H3
><P
>Bugzilla's installation process is based
      on a script called <TT
CLASS="filename"
>checksetup.pl</TT
>. 
      The first thing it checks is whether you have appropriate 
      versions of all the required
      Perl modules. The aim of this section is to pass this check. 
      When it passes, proceed to <A
HREF="#configuration"
>Section 2.2</A
>.
      </P
><P
>&#13;      At this point, you need to <TT
CLASS="filename"
>su</TT
> to root. You should
      remain as root until the end of the install. To check you have the
      required modules, run:
      </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
><SAMP
CLASS="prompt"
>bash#</SAMP
> ./checksetup.pl --check-modules</PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;        <TT
CLASS="filename"
>checksetup.pl</TT
> will print out a list of the
        required and optional Perl modules, together with the versions
        (if any) installed on your machine.
        The list of required modules is reasonably long; however, you 
        may already have several of them installed.
      </P
><P
>&#13;        The preferred way to install missing Perl modules is to use the package
        manager provided by your operating system (e.g <SPAN
CLASS="QUOTE"
>"rpm"</SPAN
> or
        <SPAN
CLASS="QUOTE"
>"yum"</SPAN
> on Linux distros, or <SPAN
CLASS="QUOTE"
>"ppm"</SPAN
> on Windows
        if using ActivePerl, see <A
HREF="#win32-perl-modules"
>Section 2.5.1.2</A
>).
        If some Perl modules are still missing or are too old, then we recommend
        using the <TT
CLASS="filename"
>install-module.pl</TT
> script (doesn't work
        with ActivePerl on Windows). If for some reason you really need to
        install the Perl modules manually, see
        <A
HREF="#install-perlmodules-manual"
>Appendix C</A
>. For instance, on Unix,
        you invoke <TT
CLASS="filename"
>install-module.pl</TT
> as follows:
      </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
><SAMP
CLASS="prompt"
>bash#</SAMP
> perl install-module.pl &#60;modulename&#62;</PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="tip"
><P
></P
><TABLE
CLASS="tip"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/tip.gif"
HSPACE="5"
ALT="Tip"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Many people complain that Perl modules will not install for
        them. Most times, the error messages complain that they are missing a
        file in 
        <SPAN
CLASS="QUOTE"
>"@INC"</SPAN
>.
        Virtually every time, this error is due to permissions being set too
        restrictively for you to compile Perl modules or not having the
        necessary Perl development libraries installed on your system.
        Consult your local UNIX systems administrator for help solving these
        permissions issues; if you 
        <EM
>are</EM
>
        the local UNIX sysadmin, please consult the newsgroup/mailing list
        for further assistance or hire someone to help you out.</P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>If you are using a package-based system, and attempting to install the
        Perl modules from CPAN, you may need to install the "development" packages for
        MySQL and GD before attempting to install the related Perl modules. The names of
        these packages will vary depending on the specific distribution you are using,
        but are often called <TT
CLASS="filename"
>&#60;packagename&#62;-devel</TT
>.</P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        Here is a complete list of modules and their minimum versions.
        Some modules have special installation notes, which follow.
      </P
><P
>Required Perl modules:
      <P
></P
><OL
TYPE="1"
><LI
><P
>&#13;            CGI (3.51)
          </P
></LI
><LI
><P
>&#13;            Date::Format (2.21)
          </P
></LI
><LI
><P
>&#13;            DateTime (0.28)
          </P
></LI
><LI
><P
>&#13;            DateTime::TimeZone (0.71)
          </P
></LI
><LI
><P
>&#13;            DBI (1.41)
          </P
></LI
><LI
><P
>&#13;            DBD::mysql (4.00) if using MySQL
          </P
></LI
><LI
><P
>&#13;            DBD::Pg (1.45) if using PostgreSQL
          </P
></LI
><LI
><P
>&#13;            DBD::Oracle (1.19) if using Oracle
          </P
></LI
><LI
><P
>&#13;            Digest::SHA (any)
          </P
></LI
><LI
><P
>&#13;            Email::Send (2.00)
          </P
></LI
><LI
><P
>&#13;            Email::MIME (1.904)
          </P
></LI
><LI
><P
>&#13;            Template (2.22)
          </P
></LI
><LI
><P
>&#13;            URI (any)
          </P
></LI
></OL
>

      Optional Perl modules:
      <P
></P
><OL
TYPE="1"
><LI
><P
>&#13;            GD (1.20) for bug charting
          </P
></LI
><LI
><P
>&#13;            Template::Plugin::GD::Image
            (any) for Graphical Reports
          </P
></LI
><LI
><P
>&#13;            Chart::Lines (2.1) for bug charting
          </P
></LI
><LI
><P
>&#13;            GD::Graph (any) for bug charting
          </P
></LI
><LI
><P
>&#13;            GD::Text (any) for bug charting
          </P
></LI
><LI
><P
>&#13;            XML::Twig (any) for bug import/export
          </P
></LI
><LI
><P
>&#13;            MIME::Parser (5.406) for bug import/export
          </P
></LI
><LI
><P
>&#13;            LWP::UserAgent
            (any) for Automatic Update Notifications
          </P
></LI
><LI
><P
>&#13;            PatchReader (0.9.4) for pretty HTML view of patches
          </P
></LI
><LI
><P
>&#13;            Net::LDAP
            (any) for LDAP Authentication
          </P
></LI
><LI
><P
>&#13;            Authen::SASL
            (any) for SASL Authentication
          </P
></LI
><LI
><P
>&#13;            Authen::Radius
            (any) for RADIUS Authentication
          </P
></LI
><LI
><P
>&#13;            SOAP::Lite (0.712) for the web service interface
          </P
></LI
><LI
><P
>&#13;            JSON::RPC
            (any) for the JSON-RPC interface
          </P
></LI
><LI
><P
>&#13;            Test::Taint
            (any) for the web service interface
          </P
></LI
><LI
><P
>&#13;            HTML::Parser
            (3.40) for More HTML in Product/Group Descriptions
          </P
></LI
><LI
><P
>&#13;            HTML::Scrubber
            (any) for More HTML in Product/Group Descriptions
          </P
></LI
><LI
><P
>&#13;            Email::MIME::Attachment::Stripper
            (any) for Inbound Email
          </P
></LI
><LI
><P
>&#13;            Email::Reply
            (any) for Inbound Email
          </P
></LI
><LI
><P
>&#13;            TheSchwartz
            (any) for Mail Queueing
          </P
></LI
><LI
><P
>&#13;            Daemon::Generic
            (any) for Mail Queueing
          </P
></LI
><LI
><P
>&#13;            mod_perl2
            (1.999022) for mod_perl
          </P
></LI
></OL
>
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="install-MTA"
>2.1.6. Mail Transfer Agent (MTA)</A
></H3
><P
>&#13;        Bugzilla is dependent on the availability of an e-mail system for its 
        user authentication and for other tasks.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          This is not entirely true.  It is possible to completely disable 
          email sending, or to have Bugzilla store email messages in a 
          file instead of sending them.  However, this is mainly intended 
          for testing, as disabling or diverting email on a production 
          machine would mean that users could miss important events (such 
          as bug changes or the creation of new accounts).
        </P
><P
>&#13;          For more information, see the <SPAN
CLASS="QUOTE"
>"mail_delivery_method"</SPAN
> parameter
          in <A
HREF="#parameters"
>Section 3.1</A
>.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        On Linux, any Sendmail-compatible MTA (Mail Transfer Agent) will 
        suffice.  Sendmail, Postfix, qmail and Exim are examples of common 
        MTAs. Sendmail is the original Unix MTA, but the others are easier to 
        configure, and therefore many people replace Sendmail with Postfix or 
        Exim. They are drop-in replacements, so Bugzilla will not 
        distinguish between them.
      </P
><P
>&#13;        If you are using Sendmail, version 8.7 or higher is required.
        If you are using a Sendmail-compatible MTA, it must be congruent with 
        at least version 8.7 of Sendmail.
      </P
><P
>&#13;        Consult the manual for the specific MTA you choose for detailed 
        installation instructions. Each of these programs will have their own 
        configuration files where you must configure certain parameters to 
        ensure that the mail is delivered properly. They are implemented 
        as services, and you should ensure that the MTA is in the auto-start 
        list of services for the machine.
      </P
><P
>&#13;        If a simple mail sent with the command-line 'mail' program 
        succeeds, then Bugzilla should also be fine.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="using-mod_perl-with-bugzilla"
>2.1.7. Installing Bugzilla on mod_perl</A
></H3
><P
>It is now possible to run the Bugzilla software under <TT
CLASS="literal"
>mod_perl</TT
> on
      Apache. <TT
CLASS="literal"
>mod_perl</TT
> has some additional requirements to that of running
      Bugzilla under <TT
CLASS="literal"
>mod_cgi</TT
> (the standard and previous way).</P
><P
>Bugzilla requires <TT
CLASS="literal"
>mod_perl</TT
> to be installed, which can be
      obtained from <A
HREF="http://perl.apache.org"
TARGET="_top"
>http://perl.apache.org</A
> - Bugzilla requires
      version 1.999022 (AKA 2.0.0-RC5) to be installed.</P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="configuration"
>2.2. Configuration</A
></H2
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        Poorly-configured MySQL and Bugzilla installations have
        given attackers full access to systems in the past. Please take the
        security parts of these guidelines seriously, even for Bugzilla 
        machines hidden away behind your firewall. Be certain to read
        <A
HREF="#security"
>Chapter 4</A
> for some important security tips.
      </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="localconfig"
>2.2.1. localconfig</A
></H3
><P
>&#13;        You should now run <TT
CLASS="filename"
>checksetup.pl</TT
> again, this time
        without the <TT
CLASS="literal"
>--check-modules</TT
> switch.
      </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
><SAMP
CLASS="prompt"
>bash#</SAMP
> ./checksetup.pl</PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;        This time, <TT
CLASS="filename"
>checksetup.pl</TT
> should tell you that all
        the correct modules are installed and will display a message about, and
        write out a  file called, <TT
CLASS="filename"
>localconfig</TT
>. This file
        contains the default settings for a number of Bugzilla parameters.
      </P
><P
>&#13;        Load this file in your editor. The only two values you
        <EM
>need</EM
> to change are $db_driver and $db_pass,
        respectively the type of the database and the password for
        the user you will create for your database. Pick a strong
        password (for simplicity, it should not contain single quote
        characters) and put it here. $db_driver can be either 'mysql',
        'Pg' or 'oracle'.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          In Oracle, <TT
CLASS="literal"
>$db_name</TT
> should actually be 
          the SID name of your database (e.g. "XE" if you are using Oracle XE).
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        You may need to change the value of 
        <EM
>webservergroup</EM
> if your web server does not 
        run in the "apache" group.  On Debian, for example, Apache runs in 
        the "www-data" group.  If you are going to run Bugzilla on a 
        machine where you do not have root access (such as on a shared web 
        hosting account), you will need to leave
        <EM
>webservergroup</EM
> empty, ignoring the warnings 
        that <TT
CLASS="filename"
>checksetup.pl</TT
> will subsequently display 
        every time it is run.
      </P
><DIV
CLASS="caution"
><P
></P
><TABLE
CLASS="caution"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/caution.gif"
HSPACE="5"
ALT="Caution"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          If you are using suexec, you should use your own primary group
          for <EM
>webservergroup</EM
> rather than leaving it
          empty, and see the additional directions in the suexec section
          <A
HREF="#suexec"
>Section 2.6.6.1</A
>.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        The other options in the <TT
CLASS="filename"
>localconfig</TT
> file
        are documented by their accompanying comments. If you have a slightly
        non-standard database setup, you may wish to change one or more of
        the other "$db_*" parameters.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="database-engine"
>2.2.2. Database Server</A
></H3
><P
>&#13;        This section deals with configuring your database server for use
        with Bugzilla. Currently, MySQL (<A
HREF="#mysql"
>Section 2.2.2.2</A
>),
        PostgreSQL (<A
HREF="#postgresql"
>Section 2.2.2.3</A
>) and Oracle (<A
HREF="#oracle"
>Section 2.2.2.4</A
>)
        are available.
      </P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="database-schema"
>2.2.2.1. Bugzilla Database Schema</A
></H4
><P
>&#13;          The Bugzilla database schema is available at
          <A
HREF="http://www.ravenbrook.com/project/p4dti/tool/cgi/bugzilla-schema/"
TARGET="_top"
>Ravenbrook</A
>.
          This very valuable tool can generate a written description of
          the Bugzilla database schema for any version of Bugzilla. It
          can also generate a diff between two versions to help someone
          see what has changed.
        </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="mysql"
>2.2.2.2. MySQL</A
></H4
><DIV
CLASS="caution"
><P
></P
><TABLE
CLASS="caution"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/caution.gif"
HSPACE="5"
ALT="Caution"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            MySQL's default configuration is insecure.
            We highly recommend to run <TT
CLASS="filename"
>mysql_secure_installation</TT
>
            on Linux or the MySQL installer on Windows, and follow the instructions.
            Important points to note are:
            <P
></P
><OL
TYPE="1"
><LI
><P
>Be sure that the root account has a secure password set.</P
></LI
><LI
><P
>Do not create an anonymous account, and if it exists, say "yes"
                to remove it.</P
></LI
><LI
><P
>If your web server and MySQL server are on the same machine,
                you should disable the network access.</P
></LI
></OL
>
          </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="mysql-max-allowed-packet"
>2.2.2.2.1. Allow large attachments and many comments</A
></H5
><P
>By default, MySQL will only allow you to insert things
          into the database that are smaller than 1MB. Attachments
          may be larger than this. Also, Bugzilla combines all comments
          on a single bug into one field for full-text searching, and the
          combination of all comments on a single bug could in some cases
          be larger than 1MB.</P
><P
>To change MySQL's default, you need to edit your MySQL
          configuration file, which is usually <TT
CLASS="filename"
>/etc/my.cnf</TT
>
          on Linux. We recommend that you allow at least 4MB packets by
          adding the "max_allowed_packet" parameter to your MySQL 
          configuration in the "[mysqld]" section, like this:</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>[mysqld]
# Allow packets up to 4MB
max_allowed_packet=4M
          </PRE
></FONT
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="AEN438"
>2.2.2.2.2. Allow small words in full-text indexes</A
></H5
><P
>By default, words must be at least four characters in length
          in order to be indexed by MySQL's full-text indexes. This causes
          a lot of Bugzilla specific words to be missed, including "cc",
          "ftp" and "uri".</P
><P
>MySQL can be configured to index those words by setting the
          ft_min_word_len param to the minimum size of the words to index.
          This can be done by modifying the <TT
CLASS="filename"
>/etc/my.cnf</TT
>
          according to the example below:</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>  [mysqld]
  # Allow small words in full-text indexes
  ft_min_word_len=2</PRE
></FONT
></TD
></TR
></TABLE
><P
>Rebuilding the indexes can be done based on documentation found at
          <A
HREF="http://www.mysql.com/doc/en/Fulltext_Fine-tuning.html"
TARGET="_top"
>http://www.mysql.com/doc/en/Fulltext_Fine-tuning.html</A
>.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="install-setupdatabase-adduser"
>2.2.2.2.3. Add a user to MySQL</A
></H5
><P
>&#13;            You need to add a new MySQL user for Bugzilla to use.
            (It's not safe to have Bugzilla use the MySQL root account.)
            The following instructions assume the defaults in
            <TT
CLASS="filename"
>localconfig</TT
>; if you changed those,
            you need to modify the SQL command appropriately. You will
            need the <TT
CLASS="replaceable"
><I
>$db_pass</I
></TT
> password you
            set in <TT
CLASS="filename"
>localconfig</TT
> in 
            <A
HREF="#localconfig"
>Section 2.2.1</A
>.
          </P
><P
>&#13;            We use an SQL <B
CLASS="command"
>GRANT</B
> command to create
            a <SPAN
CLASS="QUOTE"
>"bugs"</SPAN
> user. This also restricts the 
            <SPAN
CLASS="QUOTE"
>"bugs"</SPAN
>user to operations within a database
            called <SPAN
CLASS="QUOTE"
>"bugs"</SPAN
>, and only allows the account
            to connect from <SPAN
CLASS="QUOTE"
>"localhost"</SPAN
>. Modify it to
            reflect your setup if you will be connecting from another
            machine or as a different user.
          </P
><P
>&#13;            Run the <TT
CLASS="filename"
>mysql</TT
> command-line client and enter:
          </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>&#13;    <SAMP
CLASS="prompt"
>mysql&#62;</SAMP
> GRANT SELECT, INSERT,
           UPDATE, DELETE, INDEX, ALTER, CREATE, LOCK TABLES,
           CREATE TEMPORARY TABLES, DROP, REFERENCES ON bugs.*
           TO bugs@localhost IDENTIFIED BY '<TT
CLASS="replaceable"
><I
>$db_pass</I
></TT
>';
    <SAMP
CLASS="prompt"
>mysql&#62;</SAMP
> FLUSH PRIVILEGES;
          </PRE
></FONT
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="AEN465"
>2.2.2.2.4. Permit attachments table to grow beyond 4GB</A
></H5
><P
>&#13;            By default, MySQL will limit the size of a table to 4GB.
            This limit is present even if the underlying filesystem
            has no such limit.  To set a higher limit, follow these
            instructions.
          </P
><P
>&#13;            After you have completed the rest of the installation (or at least the
            database setup parts), you should run the <TT
CLASS="filename"
>MySQL</TT
>
            command-line client and enter the following, replacing <TT
CLASS="literal"
>$bugs_db</TT
>
            with your Bugzilla database name (<EM
>bugs</EM
> by default):
          </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>&#13;    <SAMP
CLASS="prompt"
>mysql&#62;</SAMP
> use <TT
CLASS="replaceable"
><I
>$bugs_db</I
></TT
>
    <SAMP
CLASS="prompt"
>mysql&#62;</SAMP
> ALTER TABLE attachments
           AVG_ROW_LENGTH=1000000, MAX_ROWS=20000;
          </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;            The above command will change the limit to 20GB. Mysql will have 
            to make a temporary copy of your entire table to do this. Ideally, 
            you should do this when your attachments table is still small. 
          </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;              This does not affect Big Files, attachments that are stored directly
              on disk instead of in the database.
            </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="postgresql"
>2.2.2.3. PostgreSQL</A
></H4
><DIV
CLASS="section"
><H5
CLASS="section"
><A
NAME="AEN481"
>2.2.2.3.1. Add a User to PostgreSQL</A
></H5
><P
>You need to add a new user to PostgreSQL for the Bugzilla
          application to use when accessing the database. The following instructions
          assume the defaults in <TT
CLASS="filename"
>localconfig</TT
>; if you
          changed those, you need to modify the commands appropriately. You will
          need the <TT
CLASS="replaceable"
><I
>$db_pass</I
></TT
> password you
          set in <TT
CLASS="filename"
>localconfig</TT
> in 
          <A
HREF="#localconfig"
>Section 2.2.1</A
>.</P
><P
>On most systems, to create the user in PostgreSQL, you will need to
          login as the root user, and then</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
> <SAMP
CLASS="prompt"
>bash#</SAMP
> su - postgres</PRE
></FONT
></TD
></TR
></TABLE
><P
>As the postgres user, you then need to create a new user: </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
> <SAMP
CLASS="prompt"
>bash$</SAMP
> createuser -U postgres -dRSP bugs</PRE
></FONT
></TD
></TR
></TABLE
><P
>When asked for a password, provide the password which will be set as
          <TT
CLASS="replaceable"
><I
>$db_pass</I
></TT
> in <TT
CLASS="filename"
>localconfig</TT
>.
          The created user will not be a superuser (-S) and will not be able to create
          new users (-R). He will only have the ability to create databases (-d).</P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>If your are running PostgreSQL 8.0, you must replace -dRSP by -dAP.</P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="AEN499"
>2.2.2.3.2. Configure PostgreSQL</A
></H5
><P
>Now, you will need to edit <TT
CLASS="filename"
>pg_hba.conf</TT
> which is
          usually located in <TT
CLASS="filename"
>/var/lib/pgsql/data/</TT
>. In this file,
          you will need to add a new line to it as follows:</P
><P
>&#13;            <SAMP
CLASS="computeroutput"
>host   all    bugs   127.0.0.1    255.255.255.255  md5</SAMP
>
          </P
><P
>This means that for TCP/IP (host) connections, allow connections from
          '127.0.0.1' to 'all' databases on this server from the 'bugs' user, and use
          password authentication (md5) for that user.</P
><P
>Now, you will need to restart PostgreSQL, but you will need to fully
          stop and start the server rather than just restarting due to the possibility
          of a change to <TT
CLASS="filename"
>postgresql.conf</TT
>. After the server has
          restarted, you will need to edit <TT
CLASS="filename"
>localconfig</TT
>, finding
          the <TT
CLASS="literal"
>$db_driver</TT
> variable and setting it to
          <TT
CLASS="literal"
>Pg</TT
> and changing the password in <TT
CLASS="literal"
>$db_pass</TT
>
          to the one you picked previously, while setting up the account.</P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="oracle"
>2.2.2.4. Oracle</A
></H4
><DIV
CLASS="section"
><H5
CLASS="section"
><A
NAME="AEN515"
>2.2.2.4.1. Create a New Tablespace</A
></H5
><P
>&#13;            You can use the existing tablespace or create a new one for Bugzilla.
            To create a new tablespace, run the following command:
          </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;    CREATE TABLESPACE bugs
    DATAFILE '<TT
CLASS="replaceable"
><I
>$path_to_datafile</I
></TT
>' SIZE 500M
    AUTOEXTEND ON NEXT 30M MAXSIZE UNLIMITED
          </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;            Here, the name of the tablespace is 'bugs', but you can
            choose another name. <TT
CLASS="replaceable"
><I
>$path_to_datafile</I
></TT
> is
            the path to the file containing your database, for instance
            <TT
CLASS="filename"
>/u01/oradata/bugzilla.dbf</TT
>.
            The initial size of the database file is set in this example to 500 Mb,
            with an increment of 30 Mb everytime we reach the size limit of the file.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="AEN523"
>2.2.2.4.2. Add a User to Oracle</A
></H5
><P
>&#13;            The user name and password must match what you set in
            <TT
CLASS="filename"
>localconfig</TT
> (<TT
CLASS="literal"
>$db_user</TT
>
            and <TT
CLASS="literal"
>$db_pass</TT
>, respectively). Here, we assume that
            the user name is 'bugs' and the tablespace name is the same
            as above. 
          </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;    CREATE USER bugs
    IDENTIFIED BY "<TT
CLASS="replaceable"
><I
>$db_pass</I
></TT
>"
    DEFAULT TABLESPACE bugs
    TEMPORARY TABLESPACE TEMP
    PROFILE DEFAULT;
    -- GRANT/REVOKE ROLE PRIVILEGES
    GRANT CONNECT TO bugs;
    GRANT RESOURCE TO bugs;
    -- GRANT/REVOKE SYSTEM PRIVILEGES
    GRANT UNLIMITED TABLESPACE TO bugs;
    GRANT EXECUTE ON CTXSYS.CTX_DDL TO bugs;
          </PRE
></FONT
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="AEN531"
>2.2.2.4.3. Configure the Web Server</A
></H5
><P
>&#13;            If you use Apache, append these lines to <TT
CLASS="filename"
>httpd.conf</TT
>
            to set ORACLE_HOME and LD_LIBRARY_PATH. For instance:
          </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;    SetEnv ORACLE_HOME /u01/app/oracle/product/10.2.0/
    SetEnv LD_LIBRARY_PATH /u01/app/oracle/product/10.2.0/lib/
          </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;            When this is done, restart your web server.
          </P
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="AEN537"
>2.2.3. checksetup.pl</A
></H3
><P
>&#13;        Next, rerun <TT
CLASS="filename"
>checksetup.pl</TT
>. It reconfirms
        that all the modules are present, and notices the altered 
        localconfig file, which it assumes you have edited to your
        satisfaction. It compiles the UI templates,
        connects to the database using the 'bugs'
        user you created and the password you defined, and creates the 
        'bugs' database and the tables therein. 
      </P
><P
>&#13;        After that, it asks for details of an administrator account. Bugzilla
        can have multiple administrators - you can create more later - but
        it needs one to start off with.
        Enter the email address of an administrator, his or her full name, 
        and a suitable Bugzilla password.
      </P
><P
>&#13;        <TT
CLASS="filename"
>checksetup.pl</TT
> will then finish. You may rerun
        <TT
CLASS="filename"
>checksetup.pl</TT
> at any time if you wish.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="http"
>2.2.4. Web server</A
></H3
><P
>&#13;        Configure your web server according to the instructions in the
        appropriate section. (If it makes a difference in your choice,
        the Bugzilla Team recommends Apache.) To check whether your web server
	is correctly configured, try to access <TT
CLASS="filename"
>testagent.cgi</TT
>
	from your web server. If "OK" is displayed, then your configuration
	is successful. Regardless of which web server
        you are using, however, ensure that sensitive information is
        not remotely available by properly applying the access controls in
        <A
HREF="#security-webserver-access"
>Section 4.2.1</A
>. You can run
        <TT
CLASS="filename"
>testserver.pl</TT
> to check if your web server serves
        Bugzilla files as expected.
      </P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="http-apache"
>2.2.4.1. Bugzilla using Apache</A
></H4
><P
>You have two options for running Bugzilla under Apache - 
          <A
HREF="#http-apache-mod_cgi"
>mod_cgi</A
> (the default) and
          <A
HREF="#http-apache-mod_perl"
>mod_perl</A
> (new in Bugzilla
          2.23)
        </P
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="http-apache-mod_cgi"
>2.2.4.1.1. Apache <SPAN
CLASS="productname"
>httpd</SPAN
> with mod_cgi</A
></H5
><P
>&#13;            To configure your Apache web server to work with Bugzilla while using
            mod_cgi, do the following:
            </P
><DIV
CLASS="procedure"
><OL
TYPE="1"
><LI
CLASS="step"
><P
>&#13;                Load <TT
CLASS="filename"
>httpd.conf</TT
> in your editor.
                In Fedora and Red Hat Linux, this file is found in
                <TT
CLASS="filename"
>/etc/httpd/conf</TT
>.
                </P
></LI
><LI
CLASS="step"
><P
>&#13;                Apache uses <SAMP
CLASS="computeroutput"
>&#60;Directory&#62;</SAMP
>
                directives to permit fine-grained permission setting. Add the
                following lines to a directive that applies to the location
                of your Bugzilla installation. (If such a section does not
                exist, you'll want to add one.) In this example, Bugzilla has
                been installed at 
                <TT
CLASS="filename"
>/var/www/html/bugzilla</TT
>.
                </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;    &#60;Directory /var/www/html/bugzilla&#62;
    AddHandler cgi-script .cgi
    Options +Indexes +ExecCGI
    DirectoryIndex index.cgi
    AllowOverride Limit FileInfo Indexes
    &#60;/Directory&#62;
                </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;                These instructions: allow apache to run .cgi files found
                within the bugzilla directory; instructs the server to look
                for a file called <TT
CLASS="filename"
>index.cgi</TT
> if someone
                only types the directory name into the browser; and allows
                Bugzilla's <TT
CLASS="filename"
>.htaccess</TT
> files to override
                global permissions.
                </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;                    It is possible to make these changes globally, or to the
                    directive controlling Bugzilla's parent directory (e.g.
                    <SAMP
CLASS="computeroutput"
>&#60;Directory /var/www/html/&#62;</SAMP
>).
                    Such changes would also apply to the Bugzilla directory...
                    but they would also apply to many other places where they
                    may or may not be appropriate. In most cases, including
                    this one, it is better to be as restrictive as possible
                    when granting extra access.
                </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;                    On Windows, you may have to also add the
                    <SAMP
CLASS="computeroutput"
>ScriptInterpreterSource Registry-Strict</SAMP
>
                    line, see <A
HREF="#win32-http"
>Windows specific notes</A
>.
                </P
></TD
></TR
></TABLE
></DIV
></LI
><LI
CLASS="step"
><P
>&#13;                <TT
CLASS="filename"
>checksetup.pl</TT
> can set tighter permissions
                on Bugzilla's files and directories if it knows what group the
                web server runs as. Find the <SAMP
CLASS="computeroutput"
>Group</SAMP
>
                line in <TT
CLASS="filename"
>httpd.conf</TT
>, place the value found
                there in the <TT
CLASS="replaceable"
><I
>$webservergroup</I
></TT
> variable
                in <TT
CLASS="filename"
>localconfig</TT
>, then rerun
                <TT
CLASS="filename"
>checksetup.pl</TT
>.
                </P
></LI
><LI
CLASS="step"
><P
>&#13;                Optional: If Bugzilla does not actually reside in the webspace
                directory, but instead has been symbolically linked there, you
                will need to add the following to the
                <SAMP
CLASS="computeroutput"
>Options</SAMP
> line of the Bugzilla 
                <SAMP
CLASS="computeroutput"
>&#60;Directory&#62;</SAMP
> directive
                (the same one as in the step above):
                </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;    +FollowSymLinks
                </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;                Without this directive, Apache will not follow symbolic links
                to places outside its own directory structure, and you will be
                unable to run Bugzilla.
                </P
></LI
></OL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="http-apache-mod_perl"
>2.2.4.1.2. Apache <SPAN
CLASS="productname"
>httpd</SPAN
> with mod_perl</A
></H5
><P
>Some configuration is required to make Bugzilla work with Apache
            and mod_perl</P
><DIV
CLASS="procedure"
><OL
TYPE="1"
><LI
CLASS="step"
><P
>&#13;                Load <TT
CLASS="filename"
>httpd.conf</TT
> in your editor.
                In Fedora and Red Hat Linux, this file is found in
                <TT
CLASS="filename"
>/etc/httpd/conf</TT
>.
                </P
></LI
><LI
CLASS="step"
><P
>Add the following information to your httpd.conf file, substituting
                where appropriate with your own local paths.</P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>This should be used instead of the &#60;Directory&#62; block
                shown above. This should also be above any other <TT
CLASS="literal"
>mod_perl</TT
>
                directives within the <TT
CLASS="filename"
>httpd.conf</TT
> and must be specified
                in the order as below.</P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>You should also ensure that you have disabled <TT
CLASS="literal"
>KeepAlive</TT
>
                support in your Apache install when utilizing Bugzilla under mod_perl</P
></TD
></TR
></TABLE
></DIV
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;    PerlSwitches -w -T
    PerlConfigRequire /var/www/html/bugzilla/mod_perl.pl
                </PRE
></FONT
></TD
></TR
></TABLE
></LI
><LI
CLASS="step"
><P
>&#13;					<TT
CLASS="filename"
>checksetup.pl</TT
> can set tighter permissions
					on Bugzilla's files and directories if it knows what group the
					web server runs as. Find the <SAMP
CLASS="computeroutput"
>Group</SAMP
>
					line in <TT
CLASS="filename"
>httpd.conf</TT
>, place the value found
					there in the <TT
CLASS="replaceable"
><I
>$webservergroup</I
></TT
> variable
					in <TT
CLASS="filename"
>localconfig</TT
>, then rerun
					<TT
CLASS="filename"
>checksetup.pl</TT
>.
				</P
></LI
></OL
></DIV
><P
>On restarting Apache, Bugzilla should now be running within the
            mod_perl environment. Please ensure you have run checksetup.pl to set
		    permissions before you restart Apache.</P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Please bear the following points in mind when looking at using 
                Bugzilla under mod_perl: 
            <P
></P
><UL
><LI
><P
>&#13;                    mod_perl support in Bugzilla can take up a HUGE amount of RAM. You could be
                    looking at 30MB per httpd child, easily. Basically, you just need a lot of RAM.
                    The more RAM you can get, the better. mod_perl is basically trading RAM for
                    speed. At least 2GB total system RAM is recommended for running Bugzilla under
                    mod_perl.
                </P
></LI
><LI
><P
>&#13;                    Under mod_perl, you have to restart Apache if you make any manual change to
                    any Bugzilla file. You can't just reload--you have to actually 
					<EM
>restart</EM
> the server (as in make sure it stops and starts 
					again). You <EM
>can</EM
> change localconfig and the params file 
					manually, if you want, because those are re-read every time you load a page.
                </P
></LI
><LI
><P
>&#13;                    You must run in Apache's Prefork MPM (this is the default). The Worker MPM
                    may not work--we haven't tested Bugzilla's mod_perl support under threads.
					(And, in fact, we're fairly sure it <EM
>won't</EM
> work.)
                </P
></LI
><LI
><P
>&#13;                    Bugzilla generally expects to be the only mod_perl application running on
                    your entire server. It may or may not work if there are other applications also
                    running under mod_perl. It does try its best to play nice with other mod_perl
                    applications, but it still may have conflicts.
                </P
></LI
><LI
><P
>&#13;                    It is recommended that you have one Bugzilla instance running under mod_perl
                    on your server. Bugzilla has not been tested with more than one instance running.
                </P
></LI
></UL
>
            </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="http-iis"
>2.2.4.2. Microsoft <SPAN
CLASS="productname"
>Internet Information Services</SPAN
></A
></H4
><P
>&#13;          If you are running Bugzilla on Windows and choose to use
          Microsoft's <SPAN
CLASS="productname"
>Internet Information Services</SPAN
>
          or <SPAN
CLASS="productname"
>Personal Web Server</SPAN
> you will need
          to perform a number of other configuration steps as explained below.
          You may also want to refer to the following Microsoft Knowledge
          Base articles: 
          <A
HREF="http://support.microsoft.com/default.aspx?scid=kb;en-us;245225"
TARGET="_top"
>245225</A
> 
          <SPAN
CLASS="QUOTE"
>"HOW TO: Configure and Test a PERL Script with IIS 4.0,
          5.0, and 5.1"</SPAN
> (for <SPAN
CLASS="productname"
>Internet Information
          Services</SPAN
>) and 
          <A
HREF="http://support.microsoft.com/default.aspx?scid=kb;en-us;231998"
TARGET="_top"
>231998</A
>          
          <SPAN
CLASS="QUOTE"
>"HOW TO: FP2000: How to Use Perl with Microsoft Personal Web
          Server on Windows 95/98"</SPAN
> (for <SPAN
CLASS="productname"
>Personal Web
          Server</SPAN
>).
        </P
><P
>&#13;          You will need to create a virtual directory for the Bugzilla
          install.  Put the Bugzilla files in a directory that is named
          something <EM
>other</EM
> than what you want your
          end-users accessing.  That is, if you want your users to access
          your Bugzilla installation through 
          <SPAN
CLASS="QUOTE"
>"http://&#60;yourdomainname&#62;/Bugzilla"</SPAN
>, then do
          <EM
>not</EM
> put your Bugzilla files in a directory
          named <SPAN
CLASS="QUOTE"
>"Bugzilla"</SPAN
>.  Instead, place them in a different
          location, and then use the IIS Administration tool to create a
          Virtual Directory named "Bugzilla" that acts as an alias for the
          actual location of the files.  When creating that virtual directory,
          make sure you add the <SPAN
CLASS="QUOTE"
>"Execute (such as ISAPI applications or
          CGI)"</SPAN
> access permission.
        </P
><P
>&#13;          You will also need to tell IIS how to handle Bugzilla's
          .cgi files. Using the IIS Administration tool again, open up
          the properties for the new virtual directory and select the
          Configuration option to access the Script Mappings. Create an
          entry mapping .cgi to:
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;&#60;full path to perl.exe &#62;\perl.exe -x&#60;full path to Bugzilla&#62; -wT "%s" %s
        </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;          For example:
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;c:\perl\bin\perl.exe -xc:\bugzilla -wT "%s" %s
        </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            The ActiveState install may have already created an entry for
            .pl files that is limited to <SPAN
CLASS="QUOTE"
>"GET,HEAD,POST"</SPAN
>. If
            so, this mapping should be <EM
>removed</EM
> as
            Bugzilla's .pl files are not designed to be run via a web server.
          </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;          IIS will also need to know that the index.cgi should be treated
          as a default document.  On the Documents tab page of the virtual
          directory properties, you need to add index.cgi as a default
          document type.  If you  wish, you may remove the other default
          document types for this particular virtual directory, since Bugzilla 
          doesn't use any of them.
        </P
><P
>&#13;          Also, and this can't be stressed enough, make sure that files
          such as <TT
CLASS="filename"
>localconfig</TT
> and your
          <TT
CLASS="filename"
>data</TT
> directory are
          secured as described in <A
HREF="#security-webserver-access"
>Section 4.2.1</A
>.
        </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="install-config-bugzilla"
>2.2.5. Bugzilla</A
></H3
><P
>&#13;        Your Bugzilla should now be working. Access 
        <TT
CLASS="filename"
>http://&#60;your-bugzilla-server&#62;/</TT
> - 
        you should see the Bugzilla
        front page. If not, consult the Troubleshooting section,
        <A
HREF="#troubleshooting"
>Appendix A</A
>.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          The URL above may be incorrect if you installed Bugzilla into a 
          subdirectory or used a symbolic link from your web site root to 
          the Bugzilla directory.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        Log in with the administrator account you defined in the last 
        <TT
CLASS="filename"
>checksetup.pl</TT
> run. You should go through 
        the Parameters page and see if there are any you wish to change.
        They key parameters are documented in <A
HREF="#parameters"
>Section 3.1</A
>;
        you should certainly alter 
        <B
CLASS="command"
>maintainer</B
> and <B
CLASS="command"
>urlbase</B
>; 
        you may also want to alter 
        <B
CLASS="command"
>cookiepath</B
> or <B
CLASS="command"
>requirelogin</B
>.
      </P
><P
>&#13;        Bugzilla has several optional features which require extra 
        configuration. You can read about those in
        <A
HREF="#extraconfig"
>Section 2.3</A
>.
      </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="extraconfig"
>2.3. Optional Additional Configuration</A
></H2
><P
>&#13;      Bugzilla has a number of optional features. This section describes how
      to configure or enable them.
    </P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="AEN688"
>2.3.1. Bug Graphs</A
></H3
><P
>If you have installed the necessary Perl modules you
      can start collecting statistics for the nifty Bugzilla 
      graphs.</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
><SAMP
CLASS="prompt"
>bash#</SAMP
> <B
CLASS="command"
>crontab -e</B
></PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;        This should bring up the crontab file in your editor. 
        Add a cron entry like this to run 
        <TT
CLASS="filename"
>collectstats.pl</TT
> 
        daily at 5 after midnight:
      </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>5 0 * * * cd &#60;your-bugzilla-directory&#62; ; ./collectstats.pl</PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;        After two days have passed you'll be able to view bug graphs from
        the Reports page.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          Windows does not have 'cron', but it does have the Task
          Scheduler, which performs the same duties. There are also
          third-party tools that can be used to implement cron, such as
          <A
HREF="http://www.nncron.ru/"
TARGET="_top"
>nncron</A
>.
        </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="installation-whining-cron"
>2.3.2. The Whining Cron</A
></H3
><P
>What good are
      bugs if they're not annoying? To help make them more so you
      can set up Bugzilla's automatic whining system to complain at engineers
      which leave their bugs in the CONFIRMED state without triaging them.
      </P
><P
>&#13;        This can be done by adding the following command as a daily
        crontab entry, in the same manner as explained above for bug
        graphs. This example runs it at 12.55am. 
      </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>55 0 * * * cd &#60;your-bugzilla-directory&#62; ; ./whineatnews.pl</PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          Windows does not have 'cron', but it does have the Task
          Scheduler, which performs the same duties. There are also
          third-party tools that can be used to implement cron, such as
          <A
HREF="http://www.nncron.ru/"
TARGET="_top"
>nncron</A
>.
        </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="installation-whining"
>2.3.3. Whining</A
></H3
><P
>&#13;        As of Bugzilla 2.20, users can configure Bugzilla to regularly annoy 
        them at regular intervals, by having Bugzilla execute saved searches
        at certain times and emailing the results to the user.  This is known
        as "Whining".  The process of configuring Whining is described 
        in <A
HREF="#whining"
>Section 5.13</A
>, but for it to work a Perl script must be
        executed at regular intervals.
      </P
><P
>&#13;        This can be done by adding the following command as a daily
        crontab entry, in the same manner as explained above for bug
        graphs. This example runs it every 15 minutes. 
      </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>*/15 * * * * cd &#60;your-bugzilla-directory&#62; ; ./whine.pl</PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          Whines can be executed as often as every 15 minutes, so if you specify
          longer intervals between executions of whine.pl, some users may not 
          be whined at as often as they would expect.  Depending on the person,
          this can either be a very Good Thing or a very Bad Thing.
        </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          Windows does not have 'cron', but it does have the Task
          Scheduler, which performs the same duties. There are also
          third-party tools that can be used to implement cron, such as
          <A
HREF="http://www.nncron.ru/"
TARGET="_top"
>nncron</A
>.
        </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="apache-addtype"
>2.3.4. Serving Alternate Formats with the right MIME type</A
></H3
><P
>&#13;        Some Bugzilla pages have alternate formats, other than just plain
        <ACRONYM
CLASS="acronym"
>HTML</ACRONYM
>. In particular, a few Bugzilla pages can 
        output their contents as either <ACRONYM
CLASS="acronym"
>XUL</ACRONYM
> (a special 
        Mozilla format, that looks like a program <ACRONYM
CLASS="acronym"
>GUI</ACRONYM
>) 
        or <ACRONYM
CLASS="acronym"
>RDF</ACRONYM
> (a type of structured <ACRONYM
CLASS="acronym"
>XML</ACRONYM
> 
        that can be read by various programs).
      </P
><P
>&#13;        In order for your users to see these pages correctly, Apache must 
        send them with the right <ACRONYM
CLASS="acronym"
>MIME</ACRONYM
> type. To do this, 
        add the following lines to your Apache configuration, either in the 
        <SAMP
CLASS="computeroutput"
>&#60;VirtualHost&#62;</SAMP
> section for your
        Bugzilla, or in the <SAMP
CLASS="computeroutput"
>&#60;Directory&#62;</SAMP
>
        section for your Bugzilla:
      </P
><P
>&#13;        <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>AddType application/vnd.mozilla.xul+xml .xul
AddType application/rdf+xml .rdf</PRE
></FONT
></TD
></TR
></TABLE
>
      </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="multiple-bz-dbs"
>2.4. Multiple Bugzilla databases with a single installation</A
></H2
><P
>The previous instructions referred to a standard installation, with
      one unique Bugzilla database. However, you may want to host several
      distinct installations, without having several copies of the code. This is
      possible by using the PROJECT environment variable. When accessed,
      Bugzilla checks for the existence of this variable, and if present, uses
      its value to check for an alternative configuration file named
      <TT
CLASS="filename"
>localconfig.&#60;PROJECT&#62;</TT
> in the same location as
      the default one (<TT
CLASS="filename"
>localconfig</TT
>). It also checks for
      customized templates in a directory named
      <TT
CLASS="filename"
>&#60;PROJECT&#62;</TT
> in the same location as the
      default one (<TT
CLASS="filename"
>template/&#60;langcode&#62;</TT
>). By default
      this is <TT
CLASS="filename"
>template/en/default</TT
> so PROJECT's templates
      would be located at <TT
CLASS="filename"
>template/en/PROJECT</TT
>.</P
><P
>To set up an alternate installation, just export PROJECT=foo before
      running <B
CLASS="command"
>checksetup.pl</B
> for the first time. It will
      result in a file called <TT
CLASS="filename"
>localconfig.foo</TT
> instead of
      <TT
CLASS="filename"
>localconfig</TT
>. Edit this file as described above, with
      reference to a new database, and re-run <B
CLASS="command"
>checksetup.pl</B
>
      to populate it. That's all.</P
><P
>Now you have to configure the web server to pass this environment
      variable when accessed via an alternate URL, such as virtual host for
      instance. The following is an example of how you could do it in Apache,
      other Webservers may differ.
<TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;&#60;VirtualHost 212.85.153.228:80&#62;
    ServerName foo.bar.baz
    SetEnv PROJECT foo
    Alias /bugzilla /var/www/bugzilla
&#60;/VirtualHost&#62;
</PRE
></FONT
></TD
></TR
></TABLE
>
    </P
><P
>Don't forget to also export this variable before accessing Bugzilla
       by other means, such as cron tasks for instance.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="os-specific"
>2.5. OS-Specific Installation Notes</A
></H2
><P
>Many aspects of the Bugzilla installation can be affected by the
    operating system you choose to install it on. Sometimes it can be made
    easier and others more difficult. This section will attempt to help you
    understand both the difficulties of running on specific operating systems
    and the utilities available to make it easier.
    </P
><P
>If you have anything to add or notes for an operating system not
    covered, please file a bug in <A
HREF="https://bugzilla.mozilla.org/enter_bug.cgi?product=Bugzilla&#38;component=Documentation"
TARGET="_top"
>Bugzilla Documentation</A
>. 
    </P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="os-win32"
>2.5.1. Microsoft Windows</A
></H3
><P
>&#13;        Making Bugzilla work on Windows is more difficult than making it
        work on Unix.  For that reason, we still recommend doing so on a Unix 
        based system such as GNU/Linux.  That said, if you do want to get
        Bugzilla running on Windows, you will need to make the following
        adjustments. A detailed step-by-step
        <A
HREF="https://wiki.mozilla.org/Bugzilla:Win32Install"
TARGET="_top"
>&#13;        installation guide for Windows</A
> is also available
        if you need more help with your installation.
      </P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="win32-perl"
>2.5.1.1. Win32 Perl</A
></H4
><P
>&#13;          Perl for Windows can be obtained from 
          <A
HREF="http://www.activestate.com/"
TARGET="_top"
>ActiveState</A
>.
           You should be able to find a compiled binary at <A
HREF="http://aspn.activestate.com/ASPN/Downloads/ActivePerl/"
TARGET="_top"
>http://aspn.activestate.com/ASPN/Downloads/ActivePerl/</A
>.
           The following instructions assume that you are using version
           5.8.1 of ActiveState.
          </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;             These instructions are for 32-bit versions of Windows. If you are
             using a 64-bit version of Windows, you will need to install 32-bit
             Perl in order to install the 32-bit modules as described below.
            </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="win32-perl-modules"
>2.5.1.2. Perl Modules on Win32</A
></H4
><P
>&#13;          Bugzilla on Windows requires the same perl modules found in
          <A
HREF="#install-perlmodules"
>Section 2.1.5</A
>. The main difference is that
          windows uses <A
HREF="#gloss-ppm"
><I
CLASS="glossterm"
>PPM</I
></A
> instead
          of CPAN. ActiveState provides a GUI to manage Perl modules. We highly
          recommend that you use it. If you prefer to use ppm from the
          command-line, type:
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;C:\perl&#62; <B
CLASS="command"
>ppm install &#60;module name&#62;</B
>
        </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;          The best source for the Windows PPM modules needed for Bugzilla
          is probably the theory58S website, which you can add to your list
          of repositories as follows (for Perl 5.8.x):
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;<B
CLASS="command"
>ppm repo add theory58S http://theoryx5.uwinnipeg.ca/ppms/</B
>
        </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;          If you are using Perl 5.10.x, you cannot use the same PPM modules as Perl
          5.8.x as they are incompatible. In this case, you should add the following
          repository:
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;<B
CLASS="command"
>ppm repo add theory58S http://cpan.uwinnipeg.ca/PPMPackages/10xx/</B
>
        </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            In versions prior to 5.8.8 build 819 of PPM the command is 
            <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;<B
CLASS="command"
>ppm repository add theory58S http://theoryx5.uwinnipeg.ca/ppms/</B
>
            </PRE
></FONT
></TD
></TR
></TABLE
>
          </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            The PPM repository stores modules in 'packages' that may have
            a slightly different name than the module.  If retrieving these
            modules from there, you will need to pay attention to the information
            provided when you run <B
CLASS="command"
>checksetup.pl</B
> as it will
            tell you what package you'll need to install.
          </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="tip"
><P
></P
><TABLE
CLASS="tip"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/tip.gif"
HSPACE="5"
ALT="Tip"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            If you are behind a corporate firewall, you will need to let the
            ActiveState PPM utility know how to get through it to access
            the repositories by setting the HTTP_proxy system environmental
            variable. For more information on setting that variable, see
            the ActiveState documentation.
          </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="win32-http"
>2.5.1.3. Serving the web pages</A
></H4
><P
>&#13;          As is the case on Unix based systems, any web server should
          be able to handle Bugzilla; however, the Bugzilla Team still
          recommends Apache whenever asked. No matter what web server
          you choose, be sure to pay attention to the security notes
          in <A
HREF="#security-webserver-access"
>Section 4.2.1</A
>. More
          information on configuring specific web servers can be found
          in <A
HREF="#http"
>Section 2.2.4</A
>.
        </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            The web server looks at <TT
CLASS="filename"
>/usr/bin/perl</TT
> to
            call Perl. If you are using Apache on windows, you can set the
            <A
HREF="http://httpd.apache.org/docs-2.0/mod/core.html#scriptinterpretersource"
TARGET="_top"
>ScriptInterpreterSource</A
>
            directive in your Apache config file to make it look at the
            right place: insert the line
            <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>ScriptInterpreterSource Registry-Strict</PRE
></FONT
></TD
></TR
></TABLE
>
            into your <TT
CLASS="filename"
>httpd.conf</TT
> file, and create the key
            <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>HKEY_CLASSES_ROOT\.cgi\Shell\ExecCGI\Command</PRE
></FONT
></TD
></TR
></TABLE
>
            with <CODE
CLASS="option"
>C:\Perl\bin\perl.exe -T</CODE
> as value (adapt to your
            path if needed) in the registry. When this is done, restart Apache.
          </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="win32-email"
>2.5.1.4. Sending Email</A
></H4
><P
>&#13;          To enable Bugzilla to send email on Windows, the server running the
          Bugzilla code must be able to connect to, or act as, an SMTP server.
        </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="os-macosx"
>2.5.2. <SPAN
CLASS="productname"
>Mac OS X</SPAN
></A
></H3
><P
>Making Bugzilla work on Mac OS X requires the following 
      adjustments.</P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="macosx-sendmail"
>2.5.2.1. Sendmail</A
></H4
><P
>In Mac OS X 10.3 and later, 
        <A
HREF="http://www.postfix.org/"
TARGET="_top"
>Postfix</A
> 
        is used as the built-in email server.  Postfix provides an executable
        that mimics sendmail enough to fool Bugzilla, as long as Bugzilla can 
        find it. Bugzilla is able to find the fake sendmail executable without
        any assistance.</P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="macosx-libraries"
>2.5.2.2. Libraries &#38; Perl Modules on Mac OS X</A
></H4
><P
>Apple does not include the GD library with Mac OS X. Bugzilla
        needs this for bug graphs.</P
><P
>You can use DarwinPorts (<A
HREF="http://darwinports.com/"
TARGET="_top"
>http://darwinports.com/</A
>)
        or Fink (<A
HREF="http://sourceforge.net/projects/fink/"
TARGET="_top"
>http://sourceforge.net/projects/fink/</A
>), both
        of which are similar in nature to the CPAN installer, but install
        common unix programs.</P
><P
>Follow the instructions for setting up DarwinPorts or Fink.
        Once you have one installed, you'll want to use it to install the
        <TT
CLASS="filename"
>gd2</TT
> package.
        </P
><P
>Fink will prompt you for a number of dependencies, type 'y' and hit
        enter to install all of the dependencies and then watch it work. You will
        then be able to use <A
HREF="#gloss-cpan"
><I
CLASS="glossterm"
>CPAN</I
></A
> to
        install the GD Perl module.
        </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>To prevent creating conflicts with the software that Apple
          installs by default, Fink creates its own directory tree at 
          <TT
CLASS="filename"
>/sw</TT
> where it installs most of
          the software that it installs. This means your libraries and headers
          will be at <TT
CLASS="filename"
>/sw/lib</TT
> and
          <TT
CLASS="filename"
>/sw/include</TT
> instead of
          <TT
CLASS="filename"
>/usr/lib</TT
> and
          <TT
CLASS="filename"
>/usr/include</TT
>. When the
          Perl module config script asks where your <TT
CLASS="filename"
>libgd</TT
>
          is, be sure to tell it
          <TT
CLASS="filename"
>/sw/lib</TT
>.
          </P
></TD
></TR
></TABLE
></DIV
><P
>Also available via DarwinPorts and Fink is
        <TT
CLASS="filename"
>expat</TT
>. After installing the expat package, you
        will be able to install XML::Parser using CPAN. If you use fink, there
        is one caveat. Unlike recent versions of
        the GD module, XML::Parser doesn't prompt for the location of the
        required libraries. When using CPAN, you will need to use the following
        command sequence:
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>&#13;# perl -MCPAN -e'look XML::Parser'        <A
NAME="macosx-look"
><IMG
SRC="../images/callouts/1.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(1)"></A
>
# perl Makefile.PL EXPATLIBPATH=/sw/lib EXPATINCPATH=/sw/include
# make; make test; make install           <A
NAME="macosx-make"
><IMG
SRC="../images/callouts/2.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(2)"></A
>
# exit                                    <A
NAME="macosx-exit"
><IMG
SRC="../images/callouts/3.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(3)"></A
>
        </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="calloutlist"
><DL
COMPACT="COMPACT"
><DT
><A
HREF="#macosx-look"
><IMG
SRC="../images/callouts/1.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(1)"></A
><A
HREF="#macosx-exit"
><IMG
SRC="../images/callouts/3.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(3)"></A
></DT
><DD
>The look command will download the module and spawn a
            new shell with the extracted files as the current working directory.
            The exit command will return you to your original shell.
            </DD
><DT
><A
HREF="#macosx-make"
><IMG
SRC="../images/callouts/2.gif"
HSPACE="0"
VSPACE="0"
BORDER="0"
ALT="(2)"></A
></DT
><DD
>You should watch the output from these make commands,
            especially <SPAN
CLASS="QUOTE"
>"make test"</SPAN
> as errors may prevent 
            XML::Parser from functioning correctly with Bugzilla.
            </DD
></DL
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="os-linux"
>2.5.3. Linux Distributions</A
></H3
><P
>Many Linux distributions include Bugzilla and its 
            dependencies in their native package management systems. 
            Installing Bugzilla with root access on any Linux system 
            should be as simple as finding the Bugzilla package in the 
            package management application and installing it using the 
            normal command syntax. Several distributions also perform 
            the proper web server configuration automatically on installation.
            </P
><P
>Please consult the documentation of your Linux 
            distribution for instructions on how to install packages, 
            or for specific instructions on installing Bugzilla with 
            native package management tools. There is also a 
            <A
HREF="http://wiki.mozilla.org/Bugzilla:Linux_Distro_Installation"
TARGET="_top"
>&#13;            Bugzilla Wiki Page</A
> for distro-specific installation
            notes.
            </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="nonroot"
>2.6. UNIX (non-root) Installation Notes</A
></H2
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="AEN851"
>2.6.1. Introduction</A
></H3
><P
>If you are running a *NIX OS as non-root, either due
      to lack of access (web hosts, for example) or for security
      reasons, this will detail how to install Bugzilla on such
      a setup. It is recommended that you read through the
      <A
HREF="#installation"
>Section 2.1</A
>
      first to get an idea on the installation steps required.
      (These notes will reference to steps in that guide.)</P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="AEN855"
>2.6.2. MySQL</A
></H3
><P
>You may have MySQL installed as root. If you're
      setting up an account with a web host, a MySQL account
      needs to be set up for you. From there, you can create
      the bugs account, or use the account given to you.</P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>You may have problems trying to set up
        <B
CLASS="command"
>GRANT</B
> permissions to the database.
        If you're using a web host, chances are that you have a
        separate database which is already locked down (or one big
        database with limited/no access to the other areas), but you
        may want to ask your system administrator what the security
        settings are set to, and/or run the <B
CLASS="command"
>GRANT</B
>
        command for you.</P
><P
>Also, you will probably not be able to change the MySQL
        root user password (for obvious reasons), so skip that
        step.</P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="AEN863"
>2.6.2.1. Running MySQL as Non-Root</A
></H4
><DIV
CLASS="section"
><H5
CLASS="section"
><A
NAME="AEN865"
>2.6.2.1.1. The Custom Configuration Method</A
></H5
><P
>Create a file .my.cnf in your 
              home directory (using /home/foo in this example)
              as follows....</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;[mysqld]
datadir=/home/foo/mymysql
socket=/home/foo/mymysql/thesock
port=8081

[mysql]
socket=/home/foo/mymysql/thesock
port=8081

[mysql.server]
user=mysql
basedir=/var/lib

[safe_mysqld]
err-log=/home/foo/mymysql/the.log
pid-file=/home/foo/mymysql/the.pid
              </PRE
></FONT
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="AEN869"
>2.6.2.1.2. The Custom Built Method</A
></H5
><P
>You can install MySQL as a not-root, if you really need to.
            Build it with PREFIX set to <TT
CLASS="filename"
>/home/foo/mysql</TT
>,
            or use pre-installed executables, specifying that you want
            to put all of the data files in <TT
CLASS="filename"
>/home/foo/mysql/data</TT
>.
            If there is another MySQL server running on the system that you
            do not own, use the -P option to specify a TCP port that is not
            in use.</P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="AEN874"
>2.6.2.1.3. Starting the Server</A
></H5
><P
>After your mysqld program is built and any .my.cnf file is 
            in place, you must initialize the databases (ONCE).</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>&#13;              <SAMP
CLASS="prompt"
>bash$</SAMP
>
              <B
CLASS="command"
>mysql_install_db</B
>
            </PRE
></FONT
></TD
></TR
></TABLE
><P
>Then start the daemon with</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>&#13;              <SAMP
CLASS="prompt"
>bash$</SAMP
>
              <B
CLASS="command"
>safe_mysql &#38;</B
>
            </PRE
></FONT
></TD
></TR
></TABLE
><P
>After you start mysqld the first time, you then connect to
            it as "root" and <B
CLASS="command"
>GRANT</B
> permissions to other
            users. (Again, the MySQL root account has nothing to do with
            the *NIX root account.)</P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>You will need to start the daemons yourself. You can either
              ask your system administrator to add them to system startup files, or
              add a crontab entry that runs a script to check on these daemons
              and restart them if needed.</P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Do NOT run daemons or other services on a server without first
              consulting your system administrator! Daemons use up system resources
              and running one may be in violation of your terms of service for any
              machine on which you are a user!</P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="AEN890"
>2.6.3. Perl</A
></H3
><P
>&#13;      On the extremely rare chance that you don't have Perl on
      the machine, you will have to build the sources
      yourself. The following commands should get your system
      installed with your own personal version of Perl:
      </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
>&#13;        <SAMP
CLASS="prompt"
>bash$</SAMP
>
        <B
CLASS="command"
>wget http://perl.org/CPAN/src/stable.tar.gz</B
>
        <SAMP
CLASS="prompt"
>bash$</SAMP
>
        <B
CLASS="command"
>tar zvxf stable.tar.gz</B
>
        <SAMP
CLASS="prompt"
>bash$</SAMP
>
        <B
CLASS="command"
>cd perl-5.8.1</B
> (or whatever the version of Perl is called)
        <SAMP
CLASS="prompt"
>bash$</SAMP
>
        <B
CLASS="command"
>sh Configure -de -Dprefix=/home/foo/perl</B
>
        <SAMP
CLASS="prompt"
>bash$</SAMP
>
        <B
CLASS="command"
>make &#38;&#38; make test &#38;&#38; make install</B
>
      </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;      Once you have Perl installed into a directory (probably
      in <TT
CLASS="filename"
>~/perl/bin</TT
>), you will need to
      install the Perl Modules, described below.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="install-perlmodules-nonroot"
>2.6.4. Perl Modules</A
></H3
><P
>&#13;      Installing the Perl modules as a non-root user is accomplished by
      running the <TT
CLASS="filename"
>install-module.pl</TT
>
      script. For more details on this script, see 
      <A
HREF="api/install-module.html"
TARGET="_top"
><TT
CLASS="filename"
>install-module.pl</TT
>
      documentation</A
>
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="AEN912"
>2.6.5. HTTP Server</A
></H3
><P
>Ideally, this also needs to be installed as root and
      run under a special web server account. As long as
      the web server will allow the running of *.cgi files outside of a
      cgi-bin, and a way of denying web access to certain files (such as a
      .htaccess file), you should be good in this department.</P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="AEN915"
>2.6.5.1. Running Apache as Non-Root</A
></H4
><P
>You can run Apache as a non-root user, but the port will need
        to be set to one above 1024. If you type <B
CLASS="command"
>httpd -V</B
>,
        you will get a list of the variables that your system copy of httpd
        uses. One of those, namely HTTPD_ROOT, tells you where that
        installation looks for its config information.</P
><P
>From there, you can copy the config files to your own home
        directory to start editing. When you edit those and then use the -d
        option to override the HTTPD_ROOT compiled into the web server, you
        get control of your own customized web server.</P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>You will need to start the daemons yourself. You can either
          ask your system administrator to add them to system startup files, or
          add a crontab entry that runs a script to check on these daemons
          and restart them if needed.</P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Do NOT run daemons or other services on a server without first
          consulting your system administrator! Daemons use up system resources
          and running one may be in violation of your terms of service for any
          machine on which you are a user!</P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="AEN924"
>2.6.6. Bugzilla</A
></H3
><P
>&#13;      When you run <B
CLASS="command"
>./checksetup.pl</B
> to create
      the <TT
CLASS="filename"
>localconfig</TT
> file, it will list the Perl
      modules it finds. If one is missing, go back and double-check the
      module installation from <A
HREF="#install-perlmodules-nonroot"
>Section 2.6.4</A
>, 
      then delete the <TT
CLASS="filename"
>localconfig</TT
> file and try again.
      </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>One option in <TT
CLASS="filename"
>localconfig</TT
> you
        might have problems with is the web server group. If you can't
        successfully browse to the <TT
CLASS="filename"
>index.cgi</TT
> (like
        a Forbidden error), you may have to relax your permissions,
        and blank out the web server group. Of course, this may pose
        as a security risk. Having a properly jailed shell and/or
        limited access to shell accounts may lessen the security risk,
        but use at your own risk.</P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="suexec"
>2.6.6.1. suexec or shared hosting</A
></H4
><P
>If you are running on a system that uses suexec (most shared
        hosting environments do this), you will need to set the
        <EM
>webservergroup</EM
> value in <TT
CLASS="filename"
>localconfig</TT
>
        to match <EM
>your</EM
> primary group, rather than the one
        the web server runs under.  You will need to run the following
        shell commands after running <B
CLASS="command"
>./checksetup.pl</B
>,
        every time you run it (or modify <TT
CLASS="filename"
>checksetup.pl</TT
>
        to do them for you via the system() command).
        <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>        for i in docs graphs images js skins; do find $i -type d -exec chmod o+rx {} \; ; done
        for i in jpg gif css js png html rdf xul; do find . -name \*.$i -exec chmod o+r {} \; ; done
        find . -name .htaccess -exec chmod o+r {} \;
        chmod o+x . data data/webdot</PRE
></FONT
></TD
></TR
></TABLE
>
        Pay particular attention to the number of semicolons and dots.
        They are all important.  A future version of Bugzilla will
        hopefully be able to do this for you out of the box.</P
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="upgrade"
>2.7. Upgrading to New Releases</A
></H2
><P
>Upgrading to new Bugzilla releases is very simple. There is
      a script included with Bugzilla that will automatically
      do all of the database migration for you.</P
><P
>The following sections explain how to upgrade from one
      version of Bugzilla to another. Whether you are upgrading
      from one bug-fix version to another (such as 3.0.1 to 3.0.2)
      or from one major version to another (such as from 3.0 to 3.2),
      the instructions are always the same.</P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        Any examples in the following sections are written as though the
        user were updating to version 2.22.1, but the procedures are the
        same no matter what version you're updating to. Also, in the
        examples, the user's Bugzilla installation is found at
        <TT
CLASS="filename"
>/var/www/html/bugzilla</TT
>. If that is not the
        same as the location of your Bugzilla installation, simply
        substitute the proper paths where appropriate.
      </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="upgrade-before"
>2.7.1. Before You Upgrade</A
></H3
><P
>Before you start your upgrade, there are a few important
        steps to take:</P
><P
></P
><OL
TYPE="1"
><LI
><P
>&#13;            Read the <A
HREF="http://www.bugzilla.org/releases/"
TARGET="_top"
>Release
            Notes</A
> of the version you're upgrading to,
            particularly the "Notes for Upgraders" section.
          </P
></LI
><LI
><P
>&#13;            View the Sanity Check (<A
HREF="#sanitycheck"
>Section 3.16</A
>) page
            on your installation before upgrading. Attempt to fix all warnings
            that the page produces before you go any further, or you may
            experience problems  during your upgrade.
          </P
></LI
><LI
><P
>&#13;            Shut down your Bugzilla installation by putting some HTML or
            text in the shutdownhtml parameter
            (see <A
HREF="#parameters"
>Section 3.1</A
>).
          </P
></LI
><LI
><P
>&#13;            Make a backup of the Bugzilla database.
            <EM
>THIS IS VERY IMPORTANT</EM
>. If
            anything goes wrong during the upgrade, your installation
            can be corrupted beyond recovery. Having a backup keeps you safe.
          </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;              Upgrading is a one-way process. You cannot "downgrade" an
              upgraded Bugzilla. If you wish to revert to the old Bugzilla
              version for any reason, you will have to restore your database
              from this backup.
            </P
></TD
></TR
></TABLE
></DIV
><P
>Here are some sample commands you could use to backup
            your database, depending on what database system you're
            using. You may have to modify these commands for your
            particular setup.</P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>MySQL:</DT
><DD
><P
>&#13;                  <B
CLASS="command"
>mysqldump --opt -u bugs -p bugs &#62; bugs.sql</B
>
                </P
></DD
><DT
>PostgreSQL:</DT
><DD
><P
>&#13;                  <B
CLASS="command"
>pg_dump --no-privileges --no-owner -h localhost -U bugs
                    &#62; bugs.sql</B
>
                </P
></DD
></DL
></DIV
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="upgrade-files"
>2.7.2. Getting The New Bugzilla</A
></H3
><P
>There are three ways to get the new version of Bugzilla.
        We'll list them here briefly and then explain them
        more later.</P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>CVS (<A
HREF="#upgrade-cvs"
>Section 2.7.2.2</A
>)</DT
><DD
><P
>&#13;              If have <B
CLASS="command"
>cvs</B
> installed on your machine
              and you have Internet access, this is the easiest way to
              upgrade, particularly if you have made modifications
              to the code or templates of Bugzilla.
            </P
></DD
><DT
>Download the tarball (<A
HREF="#upgrade-tarball"
>Section 2.7.2.3</A
>)</DT
><DD
><P
>&#13;              This is a very simple way to upgrade, and good if you
              haven't made many (or any) modifications to the code or
              templates of your Bugzilla.
            </P
></DD
><DT
>Patches (<A
HREF="#upgrade-patches"
>Section 2.7.2.4</A
>)</DT
><DD
><P
>&#13;              If you have made modifications to your Bugzilla, and
              you don't have Internet access or you don't want to use
              cvs, then this is the best way to upgrade.
            </P
><P
>&#13;              You can only do minor upgrades (such as 3.0 to 3.0.1 or
              3.0.1 to 3.0.2) with patches.
            </P
></DD
></DL
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="upgrade-modified"
>2.7.2.1. If you have modified your Bugzilla</A
></H4
><P
>&#13;          If you have modified the code or templates of your Bugzilla,
          then upgrading requires a bit more thought and effort.
          A discussion of the various methods of updating compared with
          degree and methods of local customization can be found in
          <A
HREF="#template-method"
>Section 6.3.2</A
>.
        </P
><P
>&#13;          The larger the jump you are trying to make, the more difficult it
          is going to be to upgrade if you have made local customizations.
          Upgrading from 3.0 to 3.0.1 should be fairly painless even if
          you are heavily customized, but going from 2.18 to 3.0 is going
          to mean a fair bit of work re-writing your local changes to use
          the new files, logic, templates, etc. If you have done no local
          changes at all, however, then upgrading should be approximately
          the same amount of work regardless of how long it has been since
          your version was released.
        </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="upgrade-cvs"
>2.7.2.2. Upgrading using CVS</A
></H4
><P
>&#13;          This requires that you have cvs installed (most Unix machines do),
          and requires that you are able to access cvs-mirror.mozilla.org
          on port 2401, which may not be an option if you are behind a
          highly restrictive firewall or don't have Internet access.
        </P
><P
>&#13;          The following shows the sequence of commands needed to update a
          Bugzilla installation via CVS, and a typical series of results.
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;bash$ <B
CLASS="command"
>cd /var/www/html/bugzilla</B
>
bash$ <B
CLASS="command"
>cvs login</B
>
Logging in to :pserver:anonymous@cvs-mirror.mozilla.org:2401/cvsroot
CVS password: <EM
>('anonymous', or just leave it blank)</EM
>
bash$ <B
CLASS="command"
>cvs -q update -r BUGZILLA-2_22_1 -dP</B
>
P checksetup.pl
P collectstats.pl
P docs/rel_notes.txt
P template/en/default/list/quips.html.tmpl
<EM
>(etc.)</EM
>
        </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="caution"
><P
></P
><TABLE
CLASS="caution"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/caution.gif"
HSPACE="5"
ALT="Caution"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            If a line in the output from <B
CLASS="command"
>cvs update</B
> begins
            with a <SAMP
CLASS="computeroutput"
>C</SAMP
>, then that represents a
            file with local changes that CVS was unable to properly merge. You
            need to resolve these conflicts manually before Bugzilla (or at
            least the portion using that file) will be usable.
          </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="upgrade-tarball"
>2.7.2.3. Upgrading using the tarball</A
></H4
><P
>&#13;          If you are unable (or unwilling) to use CVS, another option that's
          always available is to obtain the latest tarball from the <A
HREF="http://www.bugzilla.org/download/"
TARGET="_top"
>Download Page</A
> and 
          create a new Bugzilla installation from that.
        </P
><P
>&#13;          This sequence of commands shows how to get the tarball from the
          command-line; it is also possible to download it from the site
          directly in a web browser. If you go that route, save the file
          to the <TT
CLASS="filename"
>/var/www/html</TT
>
          directory (or its equivalent, if you use something else) and 
          omit the first three lines of the example.
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;bash$ <B
CLASS="command"
>cd /var/www/html</B
>
bash$ <B
CLASS="command"
>wget http://ftp.mozilla.org/pub/mozilla.org/webtools/bugzilla-2.22.1.tar.gz</B
>
<EM
>(Output omitted)</EM
>
bash$ <B
CLASS="command"
>tar xzvf bugzilla-2.22.1.tar.gz</B
>
bugzilla-2.22.1/
bugzilla-2.22.1/.cvsignore
<EM
>(Output truncated)</EM
>
bash$ <B
CLASS="command"
>cd bugzilla-2.22.1</B
>
bash$ <B
CLASS="command"
>cp ../bugzilla/localconfig* .</B
>
bash$ <B
CLASS="command"
>cp -r ../bugzilla/data .</B
>
bash$ <B
CLASS="command"
>cd ..</B
>
bash$ <B
CLASS="command"
>mv bugzilla bugzilla.old</B
>
bash$ <B
CLASS="command"
>mv bugzilla-2.22.1 bugzilla</B
>
        </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            The <B
CLASS="command"
>cp</B
> commands both end with periods which
            is a very important detail--it means that the destination
            directory is the current working directory.
          </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;          This upgrade method will give you a clean install of Bugzilla.
          That's fine if you don't have any local customizations that you
          want to maintain. If you do have customizations, then you will 
          need to reapply them by hand to the appropriate files.
        </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="upgrade-patches"
>2.7.2.4. Upgrading using patches</A
></H4
><P
>&#13;          A patch is a collection of all the bug fixes that have been made
          since the last bug-fix release.
        </P
><P
>&#13;          If you are doing a bug-fix upgrade&#8212;that is, one where only the 
          last number of the revision changes, such as from 2.22 to
          2.22.1&#8212;then you have the option of obtaining and applying a
          patch file from the <A
HREF="http://www.bugzilla.org/download/"
TARGET="_top"
>Download Page</A
>.
        </P
><P
>&#13;          As above, this example starts with obtaining the file via the 
          command line. If you have already downloaded it, you can omit the
          first two commands.
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;bash$ <B
CLASS="command"
>cd /var/www/html/bugzilla</B
>
bash$ <B
CLASS="command"
>wget http://ftp.mozilla.org/pub/mozilla.org/webtools/bugzilla-2.22-to-2.22.1.diff.gz</B
>
<EM
>(Output omitted)</EM
>
bash$ <B
CLASS="command"
>gunzip bugzilla-2.22-to-2.22.1.diff.gz</B
>
bash$ <B
CLASS="command"
>patch -p1 &#60; bugzilla-2.22-to-2.22.1.diff</B
>
patching file checksetup.pl
patching file collectstats.pl
<EM
>(etc.)</EM
>
        </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            Be aware that upgrading from a patch file does not change the
            entries in your <TT
CLASS="filename"
>CVS</TT
> directory.
            This could make it more difficult to upgrade using CVS
            (<A
HREF="#upgrade-cvs"
>Section 2.7.2.2</A
>) in the future.
          </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="upgrade-completion"
>2.7.3. Completing Your Upgrade</A
></H3
><P
>&#13;        Now that you have the new Bugzilla code, there are a few final
        steps to complete your upgrade.
      </P
><P
></P
><OL
TYPE="1"
><LI
><P
>&#13;            If your new Bugzilla installation is in a different
            directory or on a different machine than your old Bugzilla
            installation, make sure that you have copied the
            <TT
CLASS="filename"
>data</TT
> directory and the
            <TT
CLASS="filename"
>localconfig</TT
> file from your old Bugzilla
            installation. (If you followed the tarball instructions
            above, this has already happened.)
          </P
></LI
><LI
><P
>&#13;            If this is a major update, check that the configuration
            (<A
HREF="#configuration"
>Section 2.2</A
>) for your new Bugzilla is
            up-to-date. Sometimes the configuration requirements change
            between major versions.
          </P
></LI
><LI
><P
>&#13;            If you didn't do it as part of the above configuration step,
            now you need to run <B
CLASS="command"
>checksetup.pl</B
>, which
            will do everything required to convert your existing database
            and settings for the new version:
          </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;bash$ <B
CLASS="command"
>cd /var/www/html/bugzilla</B
>
bash$ <B
CLASS="command"
>./checksetup.pl</B
>
          </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;              The period at the beginning of the command
              <B
CLASS="command"
>./checksetup.pl</B
> is important and can not
              be omitted.
            </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="caution"
><P
></P
><TABLE
CLASS="caution"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/caution.gif"
HSPACE="5"
ALT="Caution"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;              If this is a major upgrade (say, 2.22 to 3.0 or similar),
              running <B
CLASS="command"
>checksetup.pl</B
> on a large
              installation (75,000 or more bugs) can take a long time,
              possibly several hours.
            </P
></TD
></TR
></TABLE
></DIV
></LI
><LI
><P
>&#13;            Clear any HTML or text that you put into the shutdownhtml
            parameter, to re-activate Bugzilla.
          </P
></LI
><LI
><P
>&#13;            View the Sanity Check (<A
HREF="#sanitycheck"
>Section 3.16</A
>) page in your
            upgraded Bugzilla.
          </P
><P
>&#13;            It is recommended that, if possible, you fix any problems
            you see, immediately. Failure to do this may mean that Bugzilla
            will not work correctly. Be aware that if the sanity check page
            contains more errors after an upgrade, it doesn't necessarily
            mean there are more errors in your database than there were
            before, as additional tests are added to the sanity check over
            time, and it is possible that those errors weren't being
            checked for in the old version.
          </P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="upgrade-notifications"
>2.7.4. Automatic Notifications of New Releases</A
></H3
><P
>&#13;        Bugzilla 3.0 introduced the ability to automatically notify
        administrators when new releases are available, based on the
        <TT
CLASS="literal"
>upgrade_notification</TT
> parameter, see
        <A
HREF="#parameters"
>Section 3.1</A
>. Administrators will see these
        notifications when they access the <TT
CLASS="filename"
>index.cgi</TT
>
        page, i.e. generally when logging in. Bugzilla will check once per
        day for new releases, unless the parameter is set to
        <SPAN
CLASS="QUOTE"
>"disabled"</SPAN
>. If you are behind a proxy, you may have to set
        the <TT
CLASS="literal"
>proxy_url</TT
> parameter accordingly. If the proxy
        requires authentication, use the
        <TT
CLASS="literal"
>http://user:pass@proxy_url/</TT
> syntax.
      </P
></DIV
></DIV
></DIV
><DIV
CLASS="chapter"
><HR><H1
><A
NAME="administration"
></A
>Chapter 3. Administering Bugzilla</H1
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="parameters"
>3.1. Bugzilla Configuration</A
></H2
><P
>&#13;      Bugzilla is configured by changing various parameters, accessed
      from the "Parameters" link in the Administration page (the 
      Administration page can be found by clicking the "Administration"
      link in the footer). The parameters are divided into several categories,
      accessed via the menu on the left. Following is a description of the 
      different categories and important parameters within those categories. 
    </P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-requiredsettings"
>3.1.1. Required Settings</A
></H3
><P
>&#13;          The core required parameters for any Bugzilla installation are set
          here. These parameters must be set before a new Bugzilla installation
          can be used. Administrators should review this list before 
          deploying a new Bugzilla installation.
        </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>maintainer</DT
><DD
><P
> 
              Email address of the person 
              responsible for maintaining this Bugzilla installation.
              The address need not be that of a valid Bugzilla account.
            </P
></DD
><DT
>urlbase</DT
><DD
><P
>&#13;                Defines the fully qualified domain name and web 
                server path to this Bugzilla installation.
              </P
><P
>&#13;                For example, if the Bugzilla query page is
                <TT
CLASS="filename"
>http://www.foo.com/bugzilla/query.cgi</TT
>, 
                the <SPAN
CLASS="QUOTE"
>"urlbase"</SPAN
> should be set
                to <TT
CLASS="filename"
>http://www.foo.com/bugzilla/</TT
>.
              </P
></DD
><DT
>docs_urlbase</DT
><DD
><P
>&#13;                Defines path to the Bugzilla documentation. This can be a fully
                qualified domain name, or a path relative to "urlbase".
              </P
><P
>&#13;                For example, if the "Bugzilla Configuration" page 
                of the documentation is
                <TT
CLASS="filename"
>http://www.foo.com/bugzilla/docs/html/parameters.html</TT
>, 
                set the <SPAN
CLASS="QUOTE"
>"docs_urlbase"</SPAN
>
                to <TT
CLASS="filename"
>http://www.foo.com/bugzilla/docs/html/</TT
>.
              </P
></DD
><DT
>sslbase</DT
><DD
><P
>&#13;                Defines the fully qualified domain name and web 
                server path for HTTPS (SSL) connections to this Bugzilla installation.
              </P
><P
>&#13;                For example, if the Bugzilla main page is
                <TT
CLASS="filename"
>https://www.foo.com/bugzilla/index.cgi</TT
>, 
                the <SPAN
CLASS="QUOTE"
>"sslbase"</SPAN
> should be set
                to <TT
CLASS="filename"
>https://www.foo.com/bugzilla/</TT
>.
              </P
></DD
><DT
>ssl_redirect</DT
><DD
><P
>&#13;                If enabled, Bugzilla will force HTTPS (SSL) connections, by
                automatically redirecting any users who try to use a non-SSL
                connection.
              </P
></DD
><DT
>cookiedomain</DT
><DD
><P
>&#13;               Defines the domain for Bugzilla cookies. This is typically left blank.
               If there are multiple hostnames that point to the same webserver, which
               require the same cookie, then this parameter can be utilized. For
               example, If your website is at 
               <TT
CLASS="filename"
>https://www.foo.com/</TT
>, setting this to 
               <TT
CLASS="filename"
>.foo.com/</TT
> will also allow 
               <TT
CLASS="filename"
>bar.foo.com/</TT
> to access Bugzilla cookies.
              </P
></DD
><DT
>cookiepath</DT
><DD
><P
>&#13;                Defines a path, relative to the web server root, that Bugzilla
                cookies will be restricted to. For example, if the 
                <B
CLASS="command"
>urlbase</B
> is set to
                <TT
CLASS="filename"
>http://www.foo.com/bugzilla/</TT
>, the 
                <B
CLASS="command"
>cookiepath</B
> should be set to 
                <TT
CLASS="filename"
>/bugzilla/</TT
>. Setting it to "/" will allow all sites 
                served by this web server or virtual host to read Bugzilla cookies.
              </P
></DD
><DT
>utf8</DT
><DD
><P
>&#13;               Determines whether to use UTF-8 (Unicode) encoding for all text in 
               Bugzilla. New installations should set this to true to avoid character 
               encoding problems. Existing databases should set this to true only 
               after the data has been converted from existing legacy character 
               encoding to UTF-8, using the 
               <TT
CLASS="filename"
>contrib/recode.pl</TT
> script.
              </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;                  If you turn this parameter from "off" to "on", you must re-run 
                  <TT
CLASS="filename"
>checksetup.pl</TT
> immediately afterward.
                </P
></TD
></TR
></TABLE
></DIV
></DD
><DT
>shutdownhtml</DT
><DD
><P
>&#13;                If there is any text in this field, this Bugzilla installation will
                be completely disabled and this text will appear instead of all
                Bugzilla pages for all users, including Admins. Used in the event 
                of site maintenance or outage situations. 
              </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;                  Although regular log-in capability is disabled while 
                  <B
CLASS="command"
>shutdownhtml</B
>
                  is enabled, safeguards are in place to protect the unfortunate 
                  admin who loses connection to Bugzilla. Should this happen to you,
                  go directly to the <TT
CLASS="filename"
>editparams.cgi</TT
> (by typing
                  the URL in manually, if necessary). Doing this will prompt you to
                  log in, and your name/password will be accepted here (but nowhere
                  else). 
                </P
></TD
></TR
></TABLE
></DIV
></DD
><DT
>announcehtml</DT
><DD
><P
>&#13;                Any text in this field will be displayed at the top of every HTML
                page in this Bugzilla installation. The text is not wrapped in any
                tags. For best results, wrap the text in a <SPAN
CLASS="QUOTE"
>"&#60;div&#62;"</SPAN
>
                tag. Any style attributes from the CSS can be applied. For example,
                to make the text green inside of a red box, add <SPAN
CLASS="QUOTE"
>"id=message"</SPAN
>
                to the <SPAN
CLASS="QUOTE"
>"&#60;div&#62;"</SPAN
> tag.
              </P
></DD
><DT
>proxy_url</DT
><DD
><P
>&#13;                If this Bugzilla installation is behind a proxy, enter the proxy 
                information here to enable Bugzilla to access the Internet. Bugzilla
                requires Internet access to utilize the 
                <B
CLASS="command"
>upgrade_notification</B
> parameter (below). If the 
                proxy requires authentication, use the syntax:
                <TT
CLASS="filename"
>http://user:pass@proxy_url/</TT
>.
              </P
></DD
><DT
>upgrade_notification</DT
><DD
><P
>&#13;                Enable or disable a notification on the homepage of this Bugzilla
                installation when a newer version of Bugzilla is available. This
                notification is only visible to administrators. Choose "disabled",
                to turn off the notification. Otherwise, choose which version of
                Bugzilla you want to be notified about: "development_snapshot" is the
                latest release on the trunk; "latest_stable_release" is the most 
                recent release available on the most recent stable branch; 
                "stable_branch_release" the most recent release on the branch 
                this installation is based on.
              </P
></DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-admin-policies"
>3.1.2. Administrative Policies</A
></H3
><P
>&#13;            This page contains parameters for basic administrative functions.
            Options include whether to allow the deletion of bugs and users,
            and whether to allow users to change their email address.
          </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-user-authentication"
>3.1.3. User Authentication</A
></H3
><P
>&#13;            This page contains the settings that control how this Bugzilla
            installation will do its authentication. Choose what authentication
            mechanism to use (the Bugzilla database, or an external source such
            as LDAP), and set basic behavioral parameters. For example, choose
            whether to require users to login to browse bugs, the management
            of authentication cookies, and the regular expression used to
            validate email addresses. Some parameters are highlighted below.
          </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>emailregexp</DT
><DD
><P
>&#13;                Defines the regular expression used to validate email addresses
                used for login names. The default attempts to match fully
                qualified email addresses (i.e. 'user@example.com'). Some
                Bugzilla installations allow only local user names (i.e 'user' 
                instead of 'user@example.com'). In that case, the 
                <B
CLASS="command"
>emailsuffix</B
> parameter should be used to define
                the email domain.    
              </P
></DD
><DT
>emailsuffix</DT
><DD
><P
>&#13;                This string is appended to login names when actually sending 
                email to a user. For example,
                If <B
CLASS="command"
>emailregexp</B
> has been set to allow
                local usernames,
                then this parameter would contain the email domain for all users
                (i.e. '@example.com').   
              </P
></DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-attachments"
>3.1.4. Attachments</A
></H3
><P
>&#13;            This page allows for setting restrictions and other parameters
            regarding attachments to bugs. For example, control size limitations
            and whether to allow pointing to external files via a URI.
          </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-bug-change-policies"
>3.1.5. Bug Change Policies</A
></H3
><P
>&#13;            Set policy on default behavior for bug change events. For example,
            choose which status to set a bug to when it is marked as a duplicate,
            and choose whether to allow bug reporters to set the priority or
            target milestone. Also allows for configuration of what changes
            should require the user to make a comment, described below.    
          </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>commenton*</DT
><DD
><P
>&#13;                All these fields allow you to dictate what changes can pass
                without comment, and which must have a comment from the
                person who changed them.  Often, administrators will allow
                users to add themselves to the CC list, accept bugs, or
                change the Status Whiteboard without adding a comment as to
                their reasons for the change, yet require that most other
                changes come with an explanation.
              </P
><P
>&#13;                Set the "commenton" options according to your site policy. It
                is a wise idea to require comments when users resolve, reassign, or
                reopen bugs at the very least. 
              </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;                  It is generally far better to require a developer comment
                  when resolving bugs than not. Few things are more annoying to bug
                  database users than having a developer mark a bug "fixed" without
                  any comment as to what the fix was (or even that it was truly
                  fixed!)
                </P
></TD
></TR
></TABLE
></DIV
></DD
><DT
>noresolveonopenblockers</DT
><DD
><P
>&#13;                This option will prevent users from resolving bugs as FIXED if
                they have unresolved dependencies. Only the FIXED resolution
                is affected. Users will be still able to resolve bugs to
                resolutions other than FIXED if they have unresolved dependent
                bugs.
              </P
></DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-bugfields"
>3.1.6. Bug Fields</A
></H3
><P
>&#13;            The parameters in this section determine the default settings of
            several Bugzilla fields for new bugs, and also control whether
            certain fields are used. For example, choose whether to use the
            "target milestone" field or the "status whiteboard" field.
          </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>useqacontact</DT
><DD
><P
>&#13;                This allows you to define an email address for each component, 
                in addition to that of the default assignee, who will be sent
                carbon copies of incoming bugs.
              </P
></DD
><DT
>usestatuswhiteboard</DT
><DD
><P
>&#13;                This defines whether you wish to have a free-form, overwritable field
                associated with each bug. The advantage of the Status Whiteboard is
                that it can be deleted or modified with ease, and provides an
                easily-searchable field for indexing some bugs that have some trait
                in common.         
              </P
></DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-bugmoving"
>3.1.7. Bug Moving</A
></H3
><P
>&#13;            This page controls whether this Bugzilla installation allows certain
            users to move bugs to an external database. If bug moving is enabled,
            there are a number of parameters that control bug moving behaviors. 
            For example, choose which users are allowed to move bugs, the location
            of the external database, and the default product and component that
            bugs moved <EM
>from</EM
> other bug databases to this 
            Bugzilla installation are assigned to. 
          </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-dependency-graphs"
>3.1.8. Dependency Graphs</A
></H3
><P
>&#13;            This page has one parameter that sets the location of a Web Dot
            server, or of the Web Dot binary on the local system, that is used
            to generate dependency graphs. Web Dot is a CGI program that creates
            images from <TT
CLASS="filename"
>.dot</TT
> graphic description files. If
            no Web Dot server or binary is specified, then dependency graphs will
            be disabled.
          </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-group-security"
>3.1.9. Group Security</A
></H3
><P
>&#13;              Bugzilla allows for the creation of different groups, with the
              ability to restrict the visibility of bugs in a group to a set of 
              specific users. Specific products can also be associated with
              groups, and users restricted to only see products in their groups.
              Several parameters are described in more detail below. Most of the
              configuration of groups and their relationship to products is done
              on the "Groups" and "Product" pages of the "Administration" area.
              The options on this page control global default behavior. 
              For more information on Groups and Group Security, see
              <A
HREF="#groups"
>Section 3.15</A
> 
            </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>makeproductgroups</DT
><DD
><P
>&#13;                Determines whether or not to automatically create groups
                when new products are created. If this is on, the groups will be
                used for querying bugs.
              </P
></DD
><DT
>usevisibilitygroups</DT
><DD
><P
>&#13;                If selected, user visibility will be restricted to members of
                groups, as selected in the group configuration settings. 
                Each user-defined group can be allowed to see members of selected
                other groups. 
                For details on configuring groups (including the visibility 
                restrictions) see <A
HREF="#edit-groups"
>Section 3.15.2</A
>. 
              </P
></DD
><DT
>querysharegroup</DT
><DD
><P
>&#13;                The name of the group of users who are allowed to share saved
                searches with one another. For more information on using 
                saved searches, see <A
HREF="#savedsearches"
>Saved Searches</A
>.
              </P
></DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="bzldap"
>3.1.10. LDAP Authentication</A
></H3
><P
>LDAP authentication is a module for Bugzilla's plugin 
          authentication architecture. This page contains all the parameters
          necessary to configure Bugzilla for use with LDAP authentication.
          </P
><P
>&#13;          The existing authentication
          scheme for Bugzilla uses email addresses as the primary user ID, and a
          password to authenticate that user. All places within Bugzilla that
          require a user ID (e.g assigning a bug) use the email
          address. The LDAP authentication builds on top of this scheme, rather
          than replacing it. The initial log-in is done with a username and
          password for the LDAP directory. Bugzilla tries to bind to LDAP using
          those credentials and, if successful, tries to map this account to a
          Bugzilla account. If an LDAP mail attribute is defined, the value of this
          attribute is used, otherwise the "emailsuffix" parameter is appended to LDAP
          username to form a full email address. If an account for this address
          already exists in the Bugzilla installation, it will log in to that account.
          If no account for that email address exists, one is created at the time
          of login. (In this case, Bugzilla will attempt to use the "displayName"
          or "cn" attribute to determine the user's full name.) After
          authentication, all other user-related tasks are still handled by email
          address, not LDAP username. For example, bugs are still assigned by
          email address and users are still queried by email address.
          </P
><DIV
CLASS="caution"
><P
></P
><TABLE
CLASS="caution"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/caution.gif"
HSPACE="5"
ALT="Caution"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Because the Bugzilla account is not created until the first time
            a user logs in, a user who has not yet logged is unknown to Bugzilla.
            This means they cannot be used as an assignee or QA contact (default or
            otherwise), added to any CC list, or any other such operation. One
            possible workaround is the <TT
CLASS="filename"
>bugzilla_ldapsync.rb</TT
>
            script in the
            <A
HREF="#gloss-contrib"
><I
CLASS="glossterm"
>&#13;            <TT
CLASS="filename"
>contrib</TT
></I
></A
> 
            directory. Another possible solution is fixing
            <A
HREF="https://bugzilla.mozilla.org/show_bug.cgi?id=201069"
TARGET="_top"
>bug
            201069</A
>.
            </P
></TD
></TR
></TABLE
></DIV
><P
>Parameters required to use LDAP Authentication:</P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
><A
NAME="param-user_verify_class_for_ldap"
></A
>user_verify_class</DT
><DD
><P
>If you want to list <SPAN
CLASS="QUOTE"
>"LDAP"</SPAN
> here,
                make sure to have set up the other parameters listed below.
                Unless you have other (working) authentication methods listed as
                well, you may otherwise not be able to log back in to Bugzilla once
                you log out.
                If this happens to you, you will need to manually edit
                <TT
CLASS="filename"
>data/params</TT
> and set user_verify_class to
                <SPAN
CLASS="QUOTE"
>"DB"</SPAN
>.
                </P
></DD
><DT
><A
NAME="param-LDAPserver"
></A
>LDAPserver</DT
><DD
><P
>This parameter should be set to the name (and optionally the
                port) of your LDAP server. If no port is specified, it assumes
                the default LDAP port of 389.
                </P
><P
>For example: <SPAN
CLASS="QUOTE"
>"ldap.company.com"</SPAN
>
                 or <SPAN
CLASS="QUOTE"
>"ldap.company.com:3268"</SPAN
>
                </P
><P
>You can also specify a LDAP URI, so as to use other
                protocols, such as LDAPS or LDAPI. If port was not specified in
                the URI, the default is either 389 or 636 for 'LDAP' and 'LDAPS'
                schemes respectively.
                </P
><DIV
CLASS="tip"
><P
></P
><TABLE
CLASS="tip"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/tip.gif"
HSPACE="5"
ALT="Tip"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;                    In order to use SSL with LDAP, specify a URI with "ldaps://".
                    This will force the use of SSL over port 636.
                  </P
></TD
></TR
></TABLE
></DIV
><P
>For example, normal LDAP: 
                <SPAN
CLASS="QUOTE"
>"ldap://ldap.company.com"</SPAN
>, LDAP over SSL:
                <SPAN
CLASS="QUOTE"
>"ldaps://ldap.company.com"</SPAN
> or LDAP over a UNIX 
                domain socket <SPAN
CLASS="QUOTE"
>"ldapi://%2fvar%2flib%2fldap_sock"</SPAN
>.
                </P
></DD
><DT
><A
NAME="param-LDAPbinddn"
></A
>LDAPbinddn [Optional]</DT
><DD
><P
>Some LDAP servers will not allow an anonymous bind to search
                 the directory. If this is the case with your configuration you
                 should set the LDAPbinddn parameter to the user account Bugzilla
                 should use instead of the anonymous bind.
                 </P
><P
>Ex. <SPAN
CLASS="QUOTE"
>"cn=default,cn=user:password"</SPAN
></P
></DD
><DT
><A
NAME="param-LDAPBaseDN"
></A
>LDAPBaseDN</DT
><DD
><P
>The LDAPBaseDN parameter should be set to the location in
                 your LDAP tree that you would like to search for email addresses.
                 Your uids should be unique under the DN specified here.
                 </P
><P
>Ex. <SPAN
CLASS="QUOTE"
>"ou=People,o=Company"</SPAN
></P
></DD
><DT
><A
NAME="param-LDAPuidattribute"
></A
>LDAPuidattribute</DT
><DD
><P
>The LDAPuidattribute parameter should be set to the attribute
                 which contains the unique UID of your users. The value retrieved
                 from this attribute will be used when attempting to bind as the
                 user to confirm their password.
                 </P
><P
>Ex. <SPAN
CLASS="QUOTE"
>"uid"</SPAN
></P
></DD
><DT
><A
NAME="param-LDAPmailattribute"
></A
>LDAPmailattribute</DT
><DD
><P
>The LDAPmailattribute parameter should be the name of the
                 attribute which contains the email address your users will enter
                 into the Bugzilla login boxes.
                 </P
><P
>Ex. <SPAN
CLASS="QUOTE"
>"mail"</SPAN
></P
></DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="bzradius"
>3.1.11. RADIUS Authentication</A
></H3
><P
>&#13;          RADIUS authentication is a module for Bugzilla's plugin 
          authentication architecture. This page contains all the parameters
          necessary for configuring Bugzilla to use RADIUS authentication.
          </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;              Most caveats that apply to LDAP authentication apply to RADIUS
              authentication as well. See <A
HREF="#bzldap"
>Section 3.1.10</A
> for details.
            </P
></TD
></TR
></TABLE
></DIV
><P
>Parameters required to use RADIUS Authentication:</P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
><A
NAME="param-user_verify_class_for_radius"
></A
>user_verify_class</DT
><DD
><P
>If you want to list <SPAN
CLASS="QUOTE"
>"RADIUS"</SPAN
> here,
                make sure to have set up the other parameters listed below.
                Unless you have other (working) authentication methods listed as
                well, you may otherwise not be able to log back in to Bugzilla once
                you log out.
                If this happens to you, you will need to manually edit
                <TT
CLASS="filename"
>data/params</TT
> and set user_verify_class to
                <SPAN
CLASS="QUOTE"
>"DB"</SPAN
>.
                </P
></DD
><DT
><A
NAME="param-RADIUS_server"
></A
>RADIUS_server</DT
><DD
><P
>This parameter should be set to the name (and optionally the
                port) of your RADIUS server.
                </P
></DD
><DT
><A
NAME="param-RADIUS_secret"
></A
>RADIUS_secret</DT
><DD
><P
>This parameter should be set to the RADIUS server's secret.
                </P
></DD
><DT
><A
NAME="param-RADIUS_email_suffix"
></A
>RADIUS_email_suffix</DT
><DD
><P
>Bugzilla needs an e-mail address for each user account.
                Therefore, it needs to determine the e-mail address corresponding
                to a RADIUS user.
                Bugzilla offers only a simple way to do this: it can concatenate
                a suffix to the RADIUS user name to convert it into an e-mail
                address.
                You can specify this suffix in the RADIUS_email_suffix parameter.
                </P
><P
>If this simple solution does not work for you, you'll
                probably need to modify
                <TT
CLASS="filename"
>Bugzilla/Auth/Verify/RADIUS.pm</TT
> to match your
                requirements.
                </P
></DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-email"
>3.1.12. Email</A
></H3
><P
>&#13;            This page contains all of the parameters for configuring how
            Bugzilla deals with the email notifications it sends. See below
            for a summary of important options. 
          </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>mail_delivery_method</DT
><DD
><P
>&#13;                This is used to specify how email is sent, or if it is sent at 
                all.  There are several options included for different MTAs, 
                along with two additional options that disable email sending.  
                "Test" does not send mail, but instead saves it in 
                <TT
CLASS="filename"
>data/mailer.testfile</TT
> for later review.  
                "None" disables email sending entirely.
              </P
></DD
><DT
>mailfrom</DT
><DD
><P
>&#13;                This is the email address that will appear in the "From" field
                of all emails sent by this Bugzilla installation. Some email
                servers require mail to be from a valid email address, therefore
                it is recommended to choose a valid email address here.
              </P
></DD
><DT
>whinedays</DT
><DD
><P
>&#13;                Set this to the number of days you want to let bugs go
                in the CONFIRMED state before notifying people they have
                untouched new bugs. If you do not plan to use this feature, simply 
                do not set up the whining cron job described in the installation
                instructions, or set this value to "0" (never whine).
              </P
></DD
><DT
>globalwatcher</DT
><DD
><P
>&#13;                This allows you to define specific users who will
                receive notification each time a new bug in entered, or when
                an existing bug changes, according to the normal groupset
                permissions. It may be useful for sending notifications to a
                mailing-list, for instance.
              </P
></DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-patchviewer"
>3.1.13. Patch Viewer</A
></H3
><P
>&#13;            This page contains configuration parameters for the CVS server, 
            Bonsai server and LXR server that Bugzilla will use to enable the
            features of the Patch Viewer. Bonsai is a tool that enables queries 
            to a CVS tree. LXR is a tool that can cross reference and index source
            code.
          </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-querydefaults"
>3.1.14. Query Defaults</A
></H3
><P
>&#13;            This page controls the default behavior of Bugzilla in regards to 
            several aspects of querying bugs. Options include what the default
            query options are, what the "My Bugs" page returns, whether users
            can freely add bugs to the quip list, and how many duplicate bugs are 
            needed to add a bug to the "most frequently reported" list.
          </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="param-shadowdatabase"
>3.1.15. Shadow Database</A
></H3
><P
>&#13;            This page controls whether a shadow database is used, and all the
            parameters associated with the shadow database. Versions of Bugzilla
            prior to 3.2 used the MyISAM table type, which supports
            only table-level write locking. With MyISAM, any time someone is making a change to 
            a bug, the entire table is locked until the write operation is complete.
            Locking for write also blocks reads until the write is complete.
          </P
><P
>&#13;            The <SPAN
CLASS="QUOTE"
>"shadowdb"</SPAN
> parameter was designed to get around
            this limitation. While only a single user is allowed to write to
            a table at a time, reads can continue unimpeded on a read-only
            shadow copy of the database.
          </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;              As of version 3.2, Bugzilla no longer uses the MyISAM table type.
              Instead, InnoDB is used, which can do transaction-based locking.
              Therefore, the limitations the Shadow Database feature was designed
              to workaround no longer exist.
            </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="admin-usermatching"
>3.1.16. User Matching</A
></H3
><P
>&#13;            The settings on this page control how users are selected and queried
            when adding a user to a bug. For example, users need to be selected
            when choosing who the bug is assigned to, adding to the CC list or 
            selecting a QA contact. With the "usemenuforusers" parameter, it is 
            possible to configure Bugzilla to 
            display a list of users in the fields instead of an empty text field.
            This should only be used in Bugzilla installations with a small number
            of users. If users are selected via a text box, this page also
            contains parameters for how user names can be queried and matched
            when entered.
          </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="useradmin"
>3.2. User Administration</A
></H2
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="defaultuser"
>3.2.1. Creating the Default User</A
></H3
><P
>When you first run checksetup.pl after installing Bugzilla, it
      will prompt you for the administrative username (email address) and
      password for this "super user". If for some reason you delete
      the "super user" account, re-running checksetup.pl will again prompt
      you for this username and password.</P
><DIV
CLASS="tip"
><P
></P
><TABLE
CLASS="tip"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/tip.gif"
HSPACE="5"
ALT="Tip"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>If you wish to add more administrative users, add them to 
        the "admin" group and, optionally, edit the tweakparams, editusers,
        creategroups, editcomponents, and editkeywords groups to add the
        entire admin group to those groups (which is the case by default).
        </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="manageusers"
>3.2.2. Managing Other Users</A
></H3
><DIV
CLASS="section"
><H4
CLASS="section"
><A
NAME="user-account-search"
>3.2.2.1. Searching for existing users</A
></H4
><P
>&#13;          If you have <SPAN
CLASS="QUOTE"
>"editusers"</SPAN
> privileges or if you are allowed
          to grant privileges for some groups, the <SPAN
CLASS="QUOTE"
>"Users"</SPAN
> link
          will appear in the Administration page.
        </P
><P
>&#13;          The first screen is a search form to search for existing user
          accounts. You can run searches based either on the user ID, real
          name or login name (i.e. the email address, or just the first part
          of the email address if the "emailsuffix" parameter is set).
          The search can be conducted
          in different ways using the listbox to the right of the text entry
          box. You can match by case-insensitive substring (the default),
          regular expression, a <EM
>reverse</EM
> regular expression
          match (which finds every user name which does NOT match the regular
          expression), or the exact string if you know exactly who you are
          looking for. The search can be restricted to users who are in a
          specific group. By default, the restriction is turned off.
        </P
><P
>&#13;          The search returns a list of
          users matching your criteria. User properties can be edited by clicking
          the login name. The Account History of a user can be viewed by clicking
          the "View" link in the Account History column. The Account History
          displays changes that have been made to the user account, the time of
          the change and the user who made the change. For example, the Account
          History page will display details of when a user was added or removed
          from a group.
        </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="createnewusers"
>3.2.2.2. Creating new users</A
></H4
><DIV
CLASS="section"
><H5
CLASS="section"
><A
NAME="self-registration"
>3.2.2.2.1. Self-registration</A
></H5
><P
>&#13;            By default, users can create their own user accounts by clicking the
            <SPAN
CLASS="QUOTE"
>"New Account"</SPAN
> link at the bottom of each page (assuming
            they aren't logged in as someone else already). If you want to disable
            this self-registration, or if you want to restrict who can create his
            own user account, you have to edit the <SPAN
CLASS="QUOTE"
>"createemailregexp"</SPAN
>
            parameter in the <SPAN
CLASS="QUOTE"
>"Configuration"</SPAN
> page, see
            <A
HREF="#parameters"
>Section 3.1</A
>.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="user-account-creation"
>3.2.2.2.2. Accounts created by an administrator</A
></H5
><P
>&#13;            Users with <SPAN
CLASS="QUOTE"
>"editusers"</SPAN
> privileges, such as administrators,
            can create user accounts for other users:
          </P
><P
></P
><OL
TYPE="1"
><LI
><P
>After logging in, click the "Users" link at the footer of
              the query page, and then click "Add a new user".</P
></LI
><LI
><P
>Fill out the form presented. This page is self-explanatory.
              When done, click "Submit".</P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Adding a user this way will <EM
>not</EM
>
                send an email informing them of their username and password.
                While useful for creating dummy accounts (watchers which
                shuttle mail to another system, for instance, or email
                addresses which are a mailing list), in general it is
                preferable to log out and use the <SPAN
CLASS="QUOTE"
>"New Account"</SPAN
>
                button to create users, as it will pre-populate all the
                required fields and also notify the user of her account name
                and password.</P
></TD
></TR
></TABLE
></DIV
></LI
></OL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="modifyusers"
>3.2.2.3. Modifying Users</A
></H4
><P
>Once you have found your user, you can change the following
        fields:</P
><P
></P
><UL
><LI
><P
>&#13;            <EM
>Login Name</EM
>: 
            This is generally the user's full email address. However, if you
            have are using the <SPAN
CLASS="QUOTE"
>"emailsuffix"</SPAN
> parameter, this may
            just be the user's login name. Note that users can now change their
            login names themselves (to any valid email address).
            </P
></LI
><LI
><P
>&#13;            <EM
>Real Name</EM
>: The user's real name. Note that
            Bugzilla does not require this to create an account.</P
></LI
><LI
><P
>&#13;            <EM
>Password</EM
>: 
            You can change the user's password here. Users can automatically
            request a new password, so you shouldn't need to do this often.
            If you want to disable an account, see Disable Text below.
            </P
></LI
><LI
><P
>&#13;              <EM
>Bugmail Disabled</EM
>:
              Mark this checkbox to disable bugmail and whinemail completely
              for this account. This checkbox replaces the data/nomail file
              which existed in older versions of Bugzilla.
            </P
></LI
><LI
><P
>&#13;              <EM
>Disable Text</EM
>: 
              If you type anything in this box, including just a space, the
              user is prevented from logging in, or making any changes to 
              bugs via the web interface. 
              The HTML you type in this box is presented to the user when
              they attempt to perform these actions, and should explain
              why the account was disabled.
            </P
><P
>&#13;              Users with disabled accounts will continue to receive
              mail from Bugzilla; furthermore, they will not be able
              to log in themselves to change their own preferences and
              stop it. If you want an account (disabled or active) to
              stop receiving mail, simply check the
              <SPAN
CLASS="QUOTE"
>"Bugmail Disabled"</SPAN
> checkbox above.
            </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;                Even users whose accounts have been disabled can still
                submit bugs via the e-mail gateway, if one exists.
                The e-mail gateway should <EM
>not</EM
> be
                enabled for secure installations of Bugzilla.
              </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;                Don't disable all the administrator accounts!
              </P
></TD
></TR
></TABLE
></DIV
></LI
><LI
><P
>&#13;            <EM
>&#60;groupname&#62;</EM
>: 
            If you have created some groups, e.g. "securitysensitive", then
            checkboxes will appear here to allow you to add users to, or
            remove them from, these groups. The first checkbox gives the
            user the ability to add and remove other users as members of
            this group. The second checkbox adds the user himself as a member
            of the group.
            </P
></LI
><LI
><P
>&#13;            <EM
>canconfirm</EM
>: 
            This field is only used if you have enabled the "unconfirmed"
            status. If you enable this for a user,
            that user can then move bugs from "Unconfirmed" to a "Confirmed"
            status (e.g.: "New" status).</P
></LI
><LI
><P
>&#13;            <EM
>creategroups</EM
>: 
            This option will allow a user to create and destroy groups in
            Bugzilla.</P
></LI
><LI
><P
>&#13;            <EM
>editbugs</EM
>: 
            Unless a user has this bit set, they can only edit those bugs
            for which they are the assignee or the reporter. Even if this
            option is unchecked, users can still add comments to bugs.
            </P
></LI
><LI
><P
>&#13;            <EM
>editcomponents</EM
>: 
            This flag allows a user to create new products and components,
            as well as modify and destroy those that have no bugs associated
            with them. If a product or component has bugs associated with it,
            those bugs must be moved to a different product or component
            before Bugzilla will allow them to be destroyed.
            </P
></LI
><LI
><P
>&#13;            <EM
>editkeywords</EM
>: 
            If you use Bugzilla's keyword functionality, enabling this
            feature allows a user to create and destroy keywords. As always,
            the keywords for existing bugs containing the keyword the user
            wishes to destroy must be changed before Bugzilla will allow it
            to die.</P
></LI
><LI
><P
>&#13;            <EM
>editusers</EM
>: 
            This flag allows a user to do what you're doing right now: edit
            other users. This will allow those with the right to do so to
            remove administrator privileges from other users or grant them to
            themselves. Enable with care.</P
></LI
><LI
><P
>&#13;            <EM
>tweakparams</EM
>: 
            This flag allows a user to change Bugzilla's Params 
            (using <TT
CLASS="filename"
>editparams.cgi</TT
>.)</P
></LI
><LI
><P
> 
            <EM
>&#60;productname&#62;</EM
>:
            This allows an administrator to specify the products 
            in which a user can see bugs. If you turn on the 
            <SPAN
CLASS="QUOTE"
>"makeproductgroups"</SPAN
> parameter in
            the Group Security Panel in the Parameters page, 
            then Bugzilla creates one group per product (at the time you create 
            the product), and this group has exactly the same name as the 
            product itself. Note that for products that already exist when
            the parameter is turned on, the corresponding group will not be
            created. The user must still have the <SPAN
CLASS="QUOTE"
>"editbugs"</SPAN
> 
            privilege to edit bugs in these products.</P
></LI
></UL
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="user-account-deletion"
>3.2.2.4. Deleting Users</A
></H4
><P
>&#13;          If the <SPAN
CLASS="QUOTE"
>"allowuserdeletion"</SPAN
> parameter is turned on, see
          <A
HREF="#parameters"
>Section 3.1</A
>, then you can also delete user accounts.
          Note that this is most of the time not the best thing to do. If only
          a warning in a yellow box is displayed, then the deletion is safe.
          If a warning is also displayed in a red box, then you should NOT try
          to delete the user account, else you will get referential integrity
          problems in your database, which can lead to unexpected behavior,
          such as bugs not appearing in bug lists anymore, or data displaying
          incorrectly. You have been warned!
        </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="impersonatingusers"
>3.2.2.5. Impersonating Users</A
></H4
><P
>&#13;        There may be times when an administrator would like to do something as
        another user.  The <B
CLASS="command"
>sudo</B
> feature may be used to do 
        this.
        </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          To use the sudo feature, you must be in the
          <EM
>bz_sudoers</EM
> group.  By default, all
          administrators are in this group.</P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        If you have access to this feature, you may start a session by
        going to the Edit Users page, Searching for a user and clicking on 
        their login.  You should see a link below their login name titled 
        "Impersonate this user".  Click on the link.  This will take you 
        to a page where you will see a description of the feature and 
        instructions for using it.  After reading the text, simply 
        enter the login of the user you would like to impersonate, provide 
        a short message explaining why you are doing this, and press the 
        button.</P
><P
>&#13;        As long as you are using this feature, everything you do will be done 
        as if you were logged in as the user you are impersonating.</P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          The user you are impersonating will not be told about what you are 
          doing.  If you do anything that results in mail being sent, that 
          mail will appear to be from the user you are impersonating.  You 
          should be extremely careful while using this feature.</P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="classifications"
>3.3. Classifications</A
></H2
><P
>Classifications tend to be used in order to group several related
    products into one distinct entity.</P
><P
>The classifications layer is disabled by default; it can be turned
    on or off using the useclassification parameter,
    in the <EM
>Bug Fields</EM
> section of the edit parameters screen.</P
><P
>Access to the administration of classifications is controlled using
    the <EM
>editclassifications</EM
> system group, which defines
    a privilege for creating, destroying, and editing classifications.</P
><P
>When activated, classifications will introduce an additional
    step when filling bugs (dedicated to classification selection), and they
    will also appear in the advanced search form.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="products"
>3.4. Products</A
></H2
><P
>&#13;    <A
HREF="#gloss-product"
><I
CLASS="glossterm"
>&#13;    Products</I
></A
> typically represent real-world
    shipping products. Products can be given 
    <A
HREF="#classifications"
>Classifications</A
>. 
    For example, if a company makes computer games, 
    they could have a classification of "Games", and a separate
    product for each game. This company might also have a 
    <SPAN
CLASS="QUOTE"
>"Common"</SPAN
> product for units of technology used 
    in multiple games, and perhaps a few special products that
    represent items that are not actually shipping products 
    (for example, "Website", or "Administration").
    </P
><P
>&#13;    Many of Bugzilla's settings are configurable on a per-product
    basis. The number of <SPAN
CLASS="QUOTE"
>"votes"</SPAN
> available to 
    users is set per-product, as is the number of votes
    required to move a bug automatically from the UNCONFIRMED 
    status to the CONFIRMED status.
    </P
><P
>&#13;    When creating or editing products the following options are
    available: 
    </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>Product</DT
><DD
><P
> 
            The name of the product
          </P
></DD
><DT
>Description</DT
><DD
><P
> 
            A brief description of the product
          </P
></DD
><DT
>Default milestone</DT
><DD
><P
> 
            Select the default milestone for this product.
          </P
></DD
><DT
>Closed for bug entry</DT
><DD
><P
> 
            Select this box to prevent new bugs from being
            entered against this product.
          </P
></DD
><DT
>Maximum votes per person</DT
><DD
><P
> 
            Maximum votes a user is allowed to give for this 
            product
          </P
></DD
><DT
>Maximum votes a person can put on a single bug</DT
><DD
><P
> 
            Maximum votes a user is allowed to give for this 
            product in a single bug
          </P
></DD
><DT
>Confirmation threshold</DT
><DD
><P
> 
            Number of votes needed to automatically remove any
            bug against this product from the UNCONFIRMED state
          </P
></DD
><DT
>Version</DT
><DD
><P
> 
            Specify which version of the product bugs will be
            entered against.
          </P
></DD
><DT
>Create chart datasets for this product</DT
><DD
><P
> 
            Select to make chart datasets available for this product.
          </P
></DD
></DL
></DIV
><P
>&#13;    When editing a product there is also a link to edit Group Access Controls,
    see <A
HREF="#product-group-controls"
>Section 3.4.4</A
>.
    </P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="create-product"
>3.4.1. Creating New Products</A
></H3
><P
>&#13;    To create a new product:
    </P
><P
></P
><OL
TYPE="1"
><LI
><P
> 
        Select <SPAN
CLASS="QUOTE"
>"Administration"</SPAN
> from the footer and then
        choose <SPAN
CLASS="QUOTE"
>"Products"</SPAN
> from the main administration page.
        </P
></LI
><LI
><P
>&#13;        Select the <SPAN
CLASS="QUOTE"
>"Add"</SPAN
> link in the bottom right.
        </P
></LI
><LI
><P
>&#13;        Enter the name of the product and a description. The
        Description field may contain HTML.
        </P
></LI
><LI
><P
>&#13;        When the product is created, Bugzilla will give a message
        stating that a component must be created before any bugs can
        be entered against the new product. Follow the link to create
        a new component. See <A
HREF="#components"
>Components</A
> for more
        information.
        </P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="edit-products"
>3.4.2. Editing Products</A
></H3
><P
>&#13;      To edit an existing product, click the "Products" link from the 
      "Administration" page. If the 'useclassification' parameter is
      turned on, a table of existing classifications is displayed,
      including an "Unclassified" category. The table indicates how many products
      are in each classification. Click on the classification name to see its
      products. If the 'useclassification' parameter is not in use, the table 
      lists all products directly. The product table summarizes the information 
      about the product defined
      when the product was created. Click on the product name to edit these
      properties, and to access links to other product attributes such as the
      product's components, versions, milestones, and group access controls.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="comps-vers-miles-products"
>3.4.3. Adding or Editing Components, Versions and Target Milestones</A
></H3
><P
>&#13;          To edit existing, or add new, Components, Versions or Target Milestones 
          to a Product, select the "Edit Components", "Edit Versions" or "Edit
          Milestones" links from the "Edit Product" page. A table of existing 
          Components, Versions or Milestones is displayed. Click on a item name 
          to edit the properties of that item. Below the table is a link to add 
          a new Component, Version or Milestone. 
        </P
><P
>&#13;          For more information on components, see <A
HREF="#components"
>Components</A
>.
        </P
><P
>&#13;          For more information on versions, see <A
HREF="#versions"
>Section 3.6</A
>.
        </P
><P
>&#13;          For more information on milestones, see <A
HREF="#milestones"
>Section 3.7</A
>.
        </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="product-group-controls"
>3.4.4. Assigning Group Controls to Products</A
></H3
><P
> 
        On the <SPAN
CLASS="QUOTE"
>"Edit Product"</SPAN
> page, there is a link called 
        <SPAN
CLASS="QUOTE"
>"Edit Group Access Controls"</SPAN
>. The settings on this page 
        control the relationship of the groups to the product being edited.
        </P
><P
>&#13;        Group Access Controls are an important aspect of using groups for 
        isolating products and restricting access to bugs filed against those
        products. For more information on groups, including how to create, edit
        add users to, and alter permission of, see <A
HREF="#groups"
>Section 3.15</A
>.
        </P
><P
>&#13;        After selecting the "Edit Group Access Controls" link from the "Edit
        Product" page, a table containing all user-defined groups for this 
        Bugzilla installation is displayed. The system groups that are created
        when Bugzilla is installed are not applicable to Group Access Controls.
        Below is description of what each of these fields means.
        </P
><P
>&#13;        Groups may be applicable (e.g bugs in this product can be associated
        with this group) , default (e.g. bugs in this product are in this group
        by default), and mandatory (e.g. bugs in this product must be associated
        with this group) for each product. Groups can also control access 
        to bugs for a given product, or be used to make bugs for a product 
        totally read-only unless the group restrictions are met. The best way to
        understand these relationships is by example. See 
        <A
HREF="#group-control-examples"
>Section 3.4.4.1</A
> for examples of 
        product and group relationships.
        </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            Products and Groups are not limited to a one-to-one relationship. 
            Multiple groups can be associated with the same product, and groups
            can be associated with more than one product. 
          </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        If any group has <EM
>Entry</EM
> selected, then the 
        product will restrict bug entry to only those users 
        who are members of <EM
>all</EM
> the groups with 
        <EM
>Entry</EM
> selected.
        </P
><P
>&#13;        If any group has <EM
>Canedit</EM
> selected, 
        then the product will be read-only for any users 
        who are not members of <EM
>all</EM
> of the groups with
        <EM
>Canedit</EM
> selected. <EM
>Only</EM
> users who 
        are members of all the <EM
>Canedit</EM
> groups 
        will be able to edit bugs for this product. This is an additional 
        restriction that enables finer-grained control over products rather 
        than just all-or-nothing access levels.
        </P
><P
>&#13;        The following settings let you 
        choose privileges on a <EM
>per-product basis</EM
>.
        This is a convenient way to give privileges to 
        some users for some products only, without having 
        to give them global privileges which would affect 
        all products.
        </P
><P
>&#13;        Any group having <EM
>editcomponents</EM
> 
        selected  allows users who are in this group to edit all 
        aspects of this product, including components, milestones 
        and versions.
        </P
><P
>&#13;        Any group having <EM
>canconfirm</EM
> selected 
        allows users who are in this group to confirm bugs 
        in this product.
        </P
><P
>&#13;        Any group having <EM
>editbugs</EM
> selected allows 
        users who are in this group to edit all fields of 
        bugs in this product.
        </P
><P
>&#13;        The <EM
>MemberControl</EM
> and 
        <EM
>OtherControl</EM
> are used in tandem to determine which 
        bugs will be placed in this group. The only allowable combinations of
        these two parameters are listed in a table on the "Edit Group Access Controls"
        page. Consult this table for details on how these fields can be used.
        Examples of different uses are described below.
        </P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="group-control-examples"
>3.4.4.1. Common Applications of Group Controls</A
></H4
><P
>&#13;        The use of groups is best explained by providing examples that illustrate
        configurations for common use cases. The examples follow a common syntax:
        <EM
>Group: Entry, MemberControl, OtherControl, CanEdit,
        EditComponents, CanConfirm, EditBugs</EM
>. Where "Group" is the name
        of the group being edited for this product. The other fields all
        correspond to the table on the "Edit Group Access Controls" page. If any
        of these options are not listed, it means they are not checked.      
      </P
><P
>&#13;            Basic Product/Group Restriction
          </P
><P
>&#13;          Suppose there is a product called "Bar". The 
          "Bar" product can only have bugs entered against it by users in the
          group "Foo". Additionally, bugs filed against product "Bar" must stay
          restricted to users to "Foo" at all times. Furthermore, only members
          of group "Foo" can edit bugs filed against product "Bar", even if other
          users could see the bug. This arrangement would achieved by the
          following:
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;Product Bar: 
foo: ENTRY, MANDATORY/MANDATORY, CANEDIT
        </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;          Perhaps such strict restrictions are not needed for product "Bar". A 
          more lenient way to configure product "Bar" and group "Foo" would be:
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;Product Bar: 
foo: ENTRY, SHOWN/SHOWN, EDITCOMPONENTS, CANCONFIRM, EDITBUGS
        </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;          The above indicates that for product "Bar", members of group "Foo" can
          enter bugs. Any one with permission to edit a bug against product "Bar"
          can put the bug
          in group "Foo", even if they themselves are not in "Foo". Anyone in group
          "Foo" can edit all aspects of the components of product "Bar", can confirm
          bugs against product "Bar", and can edit all fields of any bug against
          product "Bar".
        </P
><P
>&#13;            General User Access With Security Group
          </P
><P
>&#13;               To permit any user to file bugs against "Product A",
               and to permit any user to submit those bugs into a
               group called "Security":  
            </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
> 
Product A:
security: SHOWN/SHOWN
      </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;            General User Access With A Security Product
          </P
><P
>&#13;            To permit any user to file bugs against product called "Security"
            while keeping those bugs from becoming visible to anyone
            outside the group "SecurityWorkers" (unless a member of the
            "SecurityWorkers" group removes that restriction):
          </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
> 
Product Security:
securityworkers: DEFAULT/MANDATORY
          </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;            Product Isolation With a Common Group
          </P
><P
>&#13;            To permit users of "Product A" to access the bugs for
            "Product A", users of "Product B" to access the bugs for 
            "Product B", and support staff, who are members of the "Support 
            Group" to access both, three groups are needed:
          </P
><P
></P
><OL
TYPE="1"
><LI
><P
>Support Group: Contains members of the support staff.</P
></LI
><LI
><P
>AccessA Group: Contains users of product A and the Support group.</P
></LI
><LI
><P
>AccessB Group: Contains users of product B and the Support group.</P
></LI
></OL
><P
>&#13;            Once these three groups are defined, the product group controls
            can be set to:
          </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;Product A:
AccessA: ENTRY, MANDATORY/MANDATORY
Product B:
AccessB: ENTRY, MANDATORY/MANDATORY
        </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;         Perhaps the "Support Group" wants more control. For example, 
         the "Support Group"  could be permitted to make bugs inaccessible to 
         users of both groups "AccessA" and "AccessB". 
         Then, the "Support Group" could be permitted to publish
         bugs relevant to all users in a third product (let's call it 
         "Product Common") that is read-only
         to anyone outside the "Support Group". In this way the "Support Group" 
         could control bugs that should be seen by both groups. 
         That configuration would be:
        </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;Product A:
AccessA: ENTRY, MANDATORY/MANDATORY
Support: SHOWN/NA
Product B:
AccessB: ENTRY, MANDATORY/MANDATORY
Support: SHOWN/NA
Product Common:
Support: ENTRY, DEFAULT/MANDATORY, CANEDIT
      </PRE
></FONT
></TD
></TR
></TABLE
><P
>&#13;            Make a Product Read Only
          </P
><P
>&#13;            Sometimes a product is retired and should no longer have
            new bugs filed against it (for example, an older version of a software
            product that is no longer supported). A product can be made read-only
            by creating a group called "readonly" and adding products to the
            group as needed:
          </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;Product A:
ReadOnly: ENTRY, NA/NA, CANEDIT
         </PRE
></FONT
></TD
></TR
></TABLE
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            For more information on Groups outside of how they relate to products
            see <A
HREF="#groups"
>Section 3.15</A
>.
          </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="components"
>3.5. Components</A
></H2
><P
>Components are subsections of a Product. E.g. the computer game 
    you are designing may have a "UI"
    component, an "API" component, a "Sound System" component, and a
    "Plugins" component, each overseen by a different programmer. It
    often makes sense to divide Components in Bugzilla according to the
    natural divisions of responsibility within your Product or
    company.</P
><P
>&#13;    Each component has a default assignee and (if you turned it on in the parameters),
    a QA Contact. The default assignee should be the primary person who fixes bugs in
    that component. The QA Contact should be the person who will ensure
    these bugs are completely fixed. The Assignee, QA Contact, and Reporter
    will get email when new bugs are created in this Component and when
    these bugs change. Default Assignee and Default QA Contact fields only
    dictate the 
    <EM
>default assignments</EM
>; 
    these can be changed on bug submission, or at any later point in
    a bug's life.</P
><P
>To create a new Component:</P
><P
></P
><OL
TYPE="1"
><LI
><P
>Select the <SPAN
CLASS="QUOTE"
>"Edit components"</SPAN
> link 
        from the <SPAN
CLASS="QUOTE"
>"Edit product"</SPAN
> page</P
></LI
><LI
><P
>Select the <SPAN
CLASS="QUOTE"
>"Add"</SPAN
> link in the bottom right.</P
></LI
><LI
><P
>Fill out the <SPAN
CLASS="QUOTE"
>"Component"</SPAN
> field, a 
        short <SPAN
CLASS="QUOTE"
>"Description"</SPAN
>, the 
        <SPAN
CLASS="QUOTE"
>"Default Assignee"</SPAN
>, <SPAN
CLASS="QUOTE"
>"Default CC List"</SPAN
> 
        and <SPAN
CLASS="QUOTE"
>"Default QA Contact"</SPAN
> (if enabled). 
        The <SPAN
CLASS="QUOTE"
>"Component Description"</SPAN
> field may contain a 
        limited subset of HTML tags. The <SPAN
CLASS="QUOTE"
>"Default Assignee"</SPAN
> 
        field must be a login name already existing in the Bugzilla database. 
        </P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="versions"
>3.6. Versions</A
></H2
><P
>Versions are the revisions of the product, such as "Flinders
    3.1", "Flinders 95", and "Flinders 2000". Version is not a multi-select
    field; the usual practice is to select the earliest version known to have
    the bug.
    </P
><P
>To create and edit Versions:</P
><P
></P
><OL
TYPE="1"
><LI
><P
>From the "Edit product" screen, select "Edit Versions"</P
></LI
><LI
><P
>You will notice that the product already has the default
        version "undefined". Click the "Add" link in the bottom right.</P
></LI
><LI
><P
>Enter the name of the Version. This field takes text only. 
        Then click the "Add" button.</P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="milestones"
>3.7. Milestones</A
></H2
><P
>Milestones are "targets" that you plan to get a bug fixed by. For
    example, you have a bug that you plan to fix for your 3.0 release, it
    would be assigned the milestone of 3.0.</P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Milestone options will only appear for a Product if you turned
      on the "usetargetmilestone" parameter in the "Bug Fields" tab of the
      "Parameters" page.
      </P
></TD
></TR
></TABLE
></DIV
><P
>To create new Milestones, and set Default Milestones:</P
><P
></P
><OL
TYPE="1"
><LI
><P
>Select "Edit milestones" from the "Edit product" page.</P
></LI
><LI
><P
>Select "Add" in the bottom right corner.</P
></LI
><LI
><P
>Enter the name of the Milestone in the "Milestone" field. You
        can optionally set the "sortkey", which is a positive or negative
        number (-32768 to 32767) that defines where in the list this particular
        milestone appears. This is because milestones often do not 
        occur in alphanumeric order For example, "Future" might be
        after "Release 1.2". Select "Add".</P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="flags-overview"
>3.8. Flags</A
></H2
><P
>&#13;     Flags are a way to attach a specific status to a bug or attachment, 
     either <SPAN
CLASS="QUOTE"
>"+"</SPAN
> or <SPAN
CLASS="QUOTE"
>"-"</SPAN
>. The meaning of these symbols depends on the text
     the flag itself, but contextually they could mean pass/fail, 
     accept/reject, approved/denied, or even a simple yes/no. If your site
     allows requestable flags, then users may set a flag to <SPAN
CLASS="QUOTE"
>"?"</SPAN
> as a 
     request to another user that they look at the bug/attachment, and set
     the flag to its correct status.
   </P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="flags-simpleexample"
>3.8.1. A Simple Example</A
></H3
><P
>&#13;       A developer might want to ask their manager, 
       <SPAN
CLASS="QUOTE"
>"Should we fix this bug before we release version 2.0?"</SPAN
> 
       They might want to do this for a <EM
>lot</EM
> of bugs,
       so it would be nice to streamline the process...
     </P
><P
>&#13;       In Bugzilla, it would work this way:
       <P
></P
><OL
TYPE="1"
><LI
><P
>&#13;             The Bugzilla administrator creates a flag type called 
             <SPAN
CLASS="QUOTE"
>"blocking2.0"</SPAN
> that shows up on all bugs in 
             your product.
           </P
><P
>&#13;             It shows up on the <SPAN
CLASS="QUOTE"
>"Show Bug"</SPAN
> screen
             as the text <SPAN
CLASS="QUOTE"
>"blocking2.0"</SPAN
> with a drop-down box next
             to it. The drop-down box contains four values: an empty space,
             <SPAN
CLASS="QUOTE"
>"?"</SPAN
>, <SPAN
CLASS="QUOTE"
>"-"</SPAN
>, and <SPAN
CLASS="QUOTE"
>"+"</SPAN
>.
           </P
></LI
><LI
><P
>The developer sets the flag to <SPAN
CLASS="QUOTE"
>"?"</SPAN
>.</P
></LI
><LI
><P
>&#13;             The manager sees the <SAMP
CLASS="computeroutput"
>blocking2.0</SAMP
>
             flag with a <SPAN
CLASS="QUOTE"
>"?"</SPAN
> value.
           </P
></LI
><LI
><P
>&#13;             If the manager thinks the feature should go into the product
             before version 2.0 can be released, he sets the flag to 
             <SPAN
CLASS="QUOTE"
>"+"</SPAN
>. Otherwise, he sets it to <SPAN
CLASS="QUOTE"
>"-"</SPAN
>.
           </P
></LI
><LI
><P
>&#13;             Now, every Bugzilla user who looks at the bug knows whether or 
             not the bug needs to be fixed before release of version 2.0.
           </P
></LI
></OL
>
     </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="flags-about"
>3.8.2. About Flags</A
></H3
><DIV
CLASS="section"
><H4
CLASS="section"
><A
NAME="flag-values"
>3.8.2.1. Values</A
></H4
><P
>&#13;         Flags can have three values:
         <P
></P
><DIV
CLASS="variablelist"
><DL
><DT
><SAMP
CLASS="computeroutput"
>?</SAMP
></DT
><DD
><P
>&#13;               A user is requesting that a status be set. (Think of it as 'A question is being asked'.)
             </P
></DD
><DT
><SAMP
CLASS="computeroutput"
>-</SAMP
></DT
><DD
><P
>&#13;               The status has been set negatively. (The question has been answered <SPAN
CLASS="QUOTE"
>"no"</SPAN
>.)
             </P
></DD
><DT
><SAMP
CLASS="computeroutput"
>+</SAMP
></DT
><DD
><P
>&#13;               The status has been set positively.
               (The question has been answered <SPAN
CLASS="QUOTE"
>"yes"</SPAN
>.)
             </P
></DD
></DL
></DIV
>
       </P
><P
>&#13;         Actually, there's a fourth value a flag can have -- 
         <SPAN
CLASS="QUOTE"
>"unset"</SPAN
> -- which shows up as a blank space. This 
         just means that nobody has expressed an opinion (or asked
         someone else to express an opinion) about this bug or attachment.
       </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="flag-askto"
>3.8.3. Using flag requests</A
></H3
><P
>&#13;       If a flag has been defined as 'requestable', and a user has enough privileges
       to request it (see below), the user can set the flag's status to <SPAN
CLASS="QUOTE"
>"?"</SPAN
>.
       This status indicates that someone (a.k.a. <SPAN
CLASS="QUOTE"
>"the requester"</SPAN
>) is asking
       someone else to set the flag to either <SPAN
CLASS="QUOTE"
>"+"</SPAN
> or <SPAN
CLASS="QUOTE"
>"-"</SPAN
>.
     </P
><P
>&#13;       If a flag has been defined as 'specifically requestable', 
       a text box will appear next to the flag into which the requester may
       enter a Bugzilla username. That named person (a.k.a. <SPAN
CLASS="QUOTE"
>"the requestee"</SPAN
>)
       will receive an email notifying them of the request, and pointing them
       to the bug/attachment in question.
     </P
><P
>&#13;       If a flag has <EM
>not</EM
> been defined as 'specifically requestable',
       then no such text-box will appear. A request to set this flag cannot be made of
       any specific individual, but must be asked <SPAN
CLASS="QUOTE"
>"to the wind"</SPAN
>.
       A requester may <SPAN
CLASS="QUOTE"
>"ask the wind"</SPAN
> on any flag simply by leaving the text-box blank.
     </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="flag-types"
>3.8.4. Two Types of Flags</A
></H3
><P
>&#13;       Flags can go in two places: on an attachment, or on a bug.
     </P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="flag-type-attachment"
>3.8.4.1. Attachment Flags</A
></H4
><P
>&#13;         Attachment flags are used to ask a question about a specific 
         attachment on a bug.
       </P
><P
>&#13;         Many Bugzilla installations use this to 
         request that one developer <SPAN
CLASS="QUOTE"
>"review"</SPAN
> another 
         developer's code before they check it in. They attach the code to
         a bug report, and then set a flag on that attachment called
         <SPAN
CLASS="QUOTE"
>"review"</SPAN
> to 
         <SAMP
CLASS="computeroutput"
>review?boss@domain.com</SAMP
>.
         boss@domain.com is then notified by email that
         he has to check out that attachment and approve it or deny it.
       </P
><P
>&#13;         For a Bugzilla user, attachment flags show up in three places:
         <P
></P
><OL
TYPE="1"
><LI
><P
>&#13;               On the list of attachments in the <SPAN
CLASS="QUOTE"
>"Show Bug"</SPAN
>
               screen, you can see the current state of any flags that
               have been set to ?, +, or -. You can see who asked about 
               the flag (the requester), and who is being asked (the 
               requestee).
             </P
></LI
><LI
><P
>&#13;              When you <SPAN
CLASS="QUOTE"
>"Edit"</SPAN
> an attachment, you can 
              see any settable flag, along with any flags that have 
              already been set. This <SPAN
CLASS="QUOTE"
>"Edit Attachment"</SPAN
> 
              screen is where you set flags to ?, -, +, or unset them.
             </P
></LI
><LI
><P
>&#13;               Requests are listed in the <SPAN
CLASS="QUOTE"
>"Request Queue"</SPAN
>, which
               is accessible from the <SPAN
CLASS="QUOTE"
>"My Requests"</SPAN
> link (if you are
               logged in) or <SPAN
CLASS="QUOTE"
>"Requests"</SPAN
> link (if you are logged out)
               visible in the footer of all pages.
             </P
></LI
></OL
>
       </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="flag-type-bug"
>3.8.4.2. Bug Flags</A
></H4
><P
>&#13;         Bug flags are used to set a status on the bug itself. You can 
         see Bug Flags in the <SPAN
CLASS="QUOTE"
>"Show Bug"</SPAN
> and <SPAN
CLASS="QUOTE"
>"Requests"</SPAN
>
         screens, as described above.
       </P
><P
>&#13;         Only users with enough privileges (see below) may set flags on bugs.
         This doesn't necessarily include the assignee, reporter, or users with the
         <SAMP
CLASS="computeroutput"
>editbugs</SAMP
> permission.
       </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="flags-admin"
>3.8.5. Administering Flags</A
></H3
><P
>&#13;       If you have the <SPAN
CLASS="QUOTE"
>"editcomponents"</SPAN
> permission, you can
       edit Flag Types from the main administration page. Clicking the
       <SPAN
CLASS="QUOTE"
>"Flags"</SPAN
> link will bring you to the <SPAN
CLASS="QUOTE"
>"Administer
       Flag Types"</SPAN
> page. Here, you can select whether you want 
       to create (or edit) a Bug flag, or an Attachment flag.
     </P
><P
>&#13;       No matter which you choose, the interface is the same, so we'll 
       just go over it once.
     </P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="flags-edit"
>3.8.5.1. Editing a Flag</A
></H4
><P
>&#13;         To edit a flag's properties, just click the flag's name.
         That will take you to the same
         form as described below (<A
HREF="#flags-create"
>Section 3.8.5.2</A
>).
       </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="flags-create"
>3.8.5.2. Creating a Flag</A
></H4
><P
>&#13;          When you click on the <SPAN
CLASS="QUOTE"
>"Create a Flag Type for..."</SPAN
>
          link, you will be presented with a form. Here is what the fields in 
          the form mean:
        </P
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-field-name"
>3.8.5.2.1. Name</A
></H5
><P
>&#13;            This is the name of the flag. This will be displayed 
            to Bugzilla users who are looking at or setting the flag. 
            The name may contain any valid Unicode characters except commas
            and spaces.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-field-description"
>3.8.5.2.2. Description</A
></H5
><P
>&#13;            The description describes the flag in more detail. It is visible
            in a tooltip when hovering over a flag either in the <SPAN
CLASS="QUOTE"
>"Show Bug"</SPAN
>
            or <SPAN
CLASS="QUOTE"
>"Edit Attachment"</SPAN
> pages. This field can be as
            long as you like, and can contain any character you want.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-field-category"
>3.8.5.2.3. Category</A
></H5
><P
>&#13;            Default behaviour for a newly-created flag is to appear on
            products and all components, which is why <SPAN
CLASS="QUOTE"
>"__Any__:__Any__"</SPAN
>
            is already entered in the <SPAN
CLASS="QUOTE"
>"Inclusions"</SPAN
> box.
            If this is not your desired behaviour, you must either set some
            exclusions (for products on which you don't want the flag to appear),
            or you must remove <SPAN
CLASS="QUOTE"
>"__Any__:__Any__"</SPAN
> from the Inclusions box
            and define products/components specifically for this flag.
          </P
><P
>&#13;            To create an Inclusion, select a Product from the top drop-down box.
            You may also select a specific component from the bottom drop-down box.
            (Setting <SPAN
CLASS="QUOTE"
>"__Any__"</SPAN
> for Product translates to, 
            <SPAN
CLASS="QUOTE"
>"all the products in this Bugzilla"</SPAN
>.
            Selecting  <SPAN
CLASS="QUOTE"
>"__Any__"</SPAN
> in the Component field means
            <SPAN
CLASS="QUOTE"
>"all components in the selected product."</SPAN
>) 
            Selections made, press <SPAN
CLASS="QUOTE"
>"Include"</SPAN
>, and your
            Product/Component pairing will show up in the <SPAN
CLASS="QUOTE"
>"Inclusions"</SPAN
> box on the right.
          </P
><P
>&#13;            To create an Exclusion, the process is the same; select a Product from the
            top drop-down box, select a specific component if you want one, and press
            <SPAN
CLASS="QUOTE"
>"Exclude"</SPAN
>. The Product/Component pairing will show up in the 
            <SPAN
CLASS="QUOTE"
>"Exclusions"</SPAN
> box on the right.
          </P
><P
>&#13;            This flag <EM
>will</EM
> and <EM
>can</EM
> be set for any
            products/components that appearing in the <SPAN
CLASS="QUOTE"
>"Inclusions"</SPAN
> box 
            (or which fall under the appropriate <SPAN
CLASS="QUOTE"
>"__Any__"</SPAN
>). 
            This flag <EM
>will not</EM
> appear (and therefore cannot be set) on
            any products appearing in the <SPAN
CLASS="QUOTE"
>"Exclusions"</SPAN
> box.
            <EM
> IMPORTANT: Exclusions override inclusions.</EM
>
          </P
><P
>&#13;            You may select a Product without selecting a specific Component,
            but you can't select a Component without a Product, or to select a
            Component that does not belong to the named Product. If you do so,
            Bugzilla will display an error message, even if all your products
            have a component by that name.
          </P
><P
><EM
>Example:</EM
> Let's say you have a product called 
            <SPAN
CLASS="QUOTE"
>"Jet Plane"</SPAN
> that has thousands of components. You want
            to be able to ask if a problem should be fixed in the next model of 
            plane you release. We'll call the flag <SPAN
CLASS="QUOTE"
>"fixInNext"</SPAN
>.
            But, there's one component in <SPAN
CLASS="QUOTE"
>"Jet Plane,"</SPAN
> 
            called <SPAN
CLASS="QUOTE"
>"Pilot."</SPAN
> It doesn't make sense to release a 
            new pilot, so you don't want to have the flag show up in that component.
            So, you include <SPAN
CLASS="QUOTE"
>"Jet Plane:__Any__"</SPAN
> and you exclude 
            <SPAN
CLASS="QUOTE"
>"Jet Plane:Pilot"</SPAN
>.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-field-sortkey"
>3.8.5.2.4. Sort Key</A
></H5
><P
>&#13;            Flags normally show up in alphabetical order. If you want them to 
            show up in a different order, you can use this key set the order on each flag. 
            Flags with a lower sort key will appear before flags with a higher
            sort key. Flags that have the same sort key will be sorted alphabetically,
            but they will still be after flags with a lower sort key, and before flags
            with a higher sort key.
          </P
><P
>&#13;            <EM
>Example:</EM
> I have AFlag (Sort Key 100), BFlag (Sort Key 10), 
            CFlag (Sort Key 10), and DFlag (Sort Key 1). These show up in
            the order: DFlag, BFlag, CFlag, AFlag.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-field-active"
>3.8.5.2.5. Active</A
></H5
><P
>&#13;            Sometimes, you might want to keep old flag information in the 
            Bugzilla database, but stop users from setting any new flags of this type.
            To do this, uncheck <SPAN
CLASS="QUOTE"
>"active"</SPAN
>. Deactivated
            flags will still show up in the UI if they are ?, +, or -, but they
            may only be cleared (unset), and cannot be changed to a new value.
            Once a deactivated flag is cleared, it will completely disappear from a 
            bug/attachment, and cannot be set again.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-field-requestable"
>3.8.5.2.6. Requestable</A
></H5
><P
>&#13;            New flags are, by default, <SPAN
CLASS="QUOTE"
>"requestable"</SPAN
>, meaning that they
            offer users the <SPAN
CLASS="QUOTE"
>"?"</SPAN
> option, as well as <SPAN
CLASS="QUOTE"
>"+"</SPAN
>
            and <SPAN
CLASS="QUOTE"
>"-"</SPAN
>.
            To remove the ? option, uncheck <SPAN
CLASS="QUOTE"
>"requestable"</SPAN
>.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-field-specific"
>3.8.5.2.7. Specifically Requestable</A
></H5
><P
>&#13;            By default this box is checked for new flags, meaning that users may make
            flag requests of specific individuals. Unchecking this box will remove the
            text box next to a flag; if it is still requestable, then requests may
            only be made <SPAN
CLASS="QUOTE"
>"to the wind."</SPAN
> Removing this after specific
            requests have been made will not remove those requests; that data will
            stay in the database (though it will no longer appear to the user).
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-field-multiplicable"
>3.8.5.2.8. Multiplicable</A
></H5
><P
>&#13;            Any flag with <SPAN
CLASS="QUOTE"
>"Multiplicable"</SPAN
> set (default for new flags is 'on')
            may be set more than once. After being set once, an unset flag
            of the same type will appear below it with <SPAN
CLASS="QUOTE"
>"addl."</SPAN
> (short for 
            <SPAN
CLASS="QUOTE"
>"additional"</SPAN
>) before the name. There is no limit to the number of
            times a Multiplicable flags may be set on the same bug/attachment.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-field-cclist"
>3.8.5.2.9. CC List</A
></H5
><P
>&#13;            If you want certain users to be notified every time this flag is 
            set to ?, -, +, or unset, add them here. This is a comma-separated 
            list of email addresses that need not be restricted to Bugzilla usernames.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-grant-group"
>3.8.5.2.10. Grant Group</A
></H5
><P
>&#13;            When this field is set to some given group, only users in the group
            can set the flag to <SPAN
CLASS="QUOTE"
>"+"</SPAN
> and <SPAN
CLASS="QUOTE"
>"-"</SPAN
>. This
            field does not affect who can request or cancel the flag. For that,
            see the <SPAN
CLASS="QUOTE"
>"Request Group"</SPAN
> field below. If this field
            is left blank, all users can set or delete this flag. This field is
            useful for restricting which users can approve or reject requests.
          </P
></DIV
><DIV
CLASS="section"
><HR><H5
CLASS="section"
><A
NAME="flags-create-request-group"
>3.8.5.2.11. Request Group</A
></H5
><P
>&#13;            When this field is set to some given group, only users in the group
            can request or cancel this flag. Note that this field has no effect
            if the <SPAN
CLASS="QUOTE"
>"grant group"</SPAN
> field is empty. You can set the
            value of this field to a different group, but both fields have to be
            set to a group for this field to have an effect.
          </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="flags-delete"
>3.8.5.3. Deleting a Flag</A
></H4
><P
>&#13;          When you are at the <SPAN
CLASS="QUOTE"
>"Administer Flag Types"</SPAN
> screen,
          you will be presented with a list of Bug flags and a list of Attachment
          Flags.
        </P
><P
>&#13;          To delete a flag, click on the <SPAN
CLASS="QUOTE"
>"Delete"</SPAN
> link next to
          the flag description.
        </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            Once you delete a flag, it is <EM
>gone</EM
> from
            your Bugzilla. All the data for that flag will be deleted.
            Everywhere that flag was set, it will disappear,
            and you cannot get that data back. If you want to keep flag data,
            but don't want anybody to set any new flags or change current flags,
            unset <SPAN
CLASS="QUOTE"
>"active"</SPAN
> in the flag Edit form.
          </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="keywords"
>3.9. Keywords</A
></H2
><P
>&#13;    The administrator can define keywords which can be used to tag and
    categorise bugs. For example, the keyword "regression" is commonly used.
    A company might have a policy stating all regressions
    must be fixed by the next release - this keyword can make tracking those
    bugs much easier.
    </P
><P
>&#13;    Keywords are global, rather than per-product. If the administrator changes
    a keyword currently applied to any bugs, the keyword cache must be rebuilt
    using the <A
HREF="#sanitycheck"
>Section 3.16</A
> script. Currently keywords can not
    be marked obsolete to prevent future usage.
    </P
><P
>&#13;    Keywords can be created, edited or deleted by clicking the "Keywords"
    link in the admin page. There are two fields for each keyword - the keyword
    itself and a brief description. Once created, keywords can be selected
    and applied to individual bugs in that bug's "Details" section.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="custom-fields"
>3.10. Custom Fields</A
></H2
><P
>&#13;      The release of Bugzilla 3.0 added the ability to create Custom Fields. 
      Custom Fields are treated like any other field - they can be set in bugs
      and used for search queries. Administrators should keep in mind that
      adding too many fields can make the user interface more complicated and
      harder to use. Custom Fields should be added only when necessary and with 
      careful consideration.
    </P
><DIV
CLASS="tip"
><P
></P
><TABLE
CLASS="tip"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/tip.gif"
HSPACE="5"
ALT="Tip"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        Before adding a Custom Field, make sure that Bugzilla can not already
        do the desired behavior. Many Bugzilla options are not enabled by 
        default, and many times Administrators find that simply enabling
        certain options that already exist is sufficient. 
      </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;      Administrators can manage Custom Fields using the
      <SPAN
CLASS="QUOTE"
>"Custom Fields"</SPAN
> link on the Administration page. The Custom
      Fields administration page displays a list of Custom Fields, if any exist,
      and a link to "Add a new custom field". 
    </P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="add-custom-fields"
>3.10.1. Adding Custom Fields</A
></H3
><P
>&#13;        To add a new Custom Field, click the "Add a new custom field" link. This
        page displays several options for the new field, described below.
      </P
><P
>&#13;        The following attributes must be set for each new custom field:
        <P
></P
><UL
><LI
><P
>&#13;              <EM
>Name:</EM
>
              The name of the field in the database, used internally. This name 
              MUST begin with <SPAN
CLASS="QUOTE"
>"cf_"</SPAN
> to prevent confusion with 
              standard fields. If this string is omitted, it will
              be automatically added to the name entered. 
            </P
></LI
><LI
><P
>&#13;              <EM
>Description:</EM
>
              A brief string which is used as the label for this Custom Field.
              That is the string that users will see, and should be
              short and explicit.
            </P
></LI
><LI
><P
>&#13;              <EM
>Type:</EM
>
              The type of field to create. There are
              several types available:
               <P
></P
><TABLE
BORDER="0"
><TBODY
><TR
><TD
>&#13;                   Large Text Box: A multiple line box for entering free text.
                 </TD
></TR
><TR
><TD
>&#13;                   Free Text: A single line box for entering free text.
                 </TD
></TR
><TR
><TD
>&#13;                   Multiple-Selection Box: A list box where multiple options 
                   can be selected. After creating this field, it must be edited
                   to add the selection options. See 
                   <A
HREF="#edit-values-list"
>Section 3.11.1</A
> for information about 
                   editing legal values.
                 </TD
></TR
><TR
><TD
>&#13;                   Drop Down: A list box where only one option can be selected.
                   After creating this field, it must be edited to add the
                   selection options. See 
                   <A
HREF="#edit-values-list"
>Section 3.11.1</A
> for information about 
                   editing legal values.
                 </TD
></TR
><TR
><TD
>&#13;                   Date/Time: A date field. This field appears with a 
                   calendar widget for choosing the date.
                 </TD
></TR
></TBODY
></TABLE
><P
></P
>
            </P
></LI
><LI
><P
>&#13;              <EM
>Sortkey:</EM
>
              Integer that determines in which order Custom Fields are
              displayed in the User Interface, especially when viewing a bug. 
              Fields with lower values are displayed first.
            </P
></LI
><LI
><P
>&#13;              <EM
>Can be set on bug creation:</EM
>
              Boolean that determines whether this field can be set on
              bug creation. If not selected, then a bug must be created 
              before this field can be set. See <A
HREF="#bugreports"
>Section 5.6</A
> 
              for information about filing bugs.
            </P
></LI
><LI
><P
>&#13;              <EM
>Displayed in bugmail for new bugs:</EM
>
              Boolean that determines whether the value set on this field
              should appear in bugmail when the bug is filed. This attribute
              has no effect if the field cannot be set on bug creation.
            </P
></LI
><LI
><P
>&#13;              <EM
>Is obsolete:</EM
>
              Boolean that determines whether this field should
              be displayed at all. Obsolete Custom Fields are hidden.
            </P
></LI
></UL
>
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="edit-custom-fields"
>3.10.2. Editing Custom Fields</A
></H3
><P
>&#13;        As soon as a Custom Field is created, its name and type cannot be
        changed. If this field is a drop down menu, its legal values can
        be set as described in <A
HREF="#edit-values-list"
>Section 3.11.1</A
>. All
        other attributes can be edited as described above.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="delete-custom-fields"
>3.10.3. Deleting Custom Fields</A
></H3
><P
>&#13;        Only custom fields which are marked as obsolete, and which never
        have been used, can be deleted completely (else the integrity
        of the bug history would be compromised). For custom fields marked
        as obsolete, a "Delete" link will appear in the <SPAN
CLASS="QUOTE"
>"Action"</SPAN
>
        column. If the custom field has been used in the past, the deletion
        will be rejected. But marking the field as obsolete is sufficient
        to hide it from the user interface entirely.
      </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="edit-values"
>3.11. Legal Values</A
></H2
><P
>&#13;      Since Bugzilla 2.20 RC1, legal values for Operating Systems, platforms,
      bug priorities and severities can be edited from the User Interface
      directly. This means that it is no longer required to manually edit
      <TT
CLASS="filename"
>localconfig</TT
>. Starting with Bugzilla 2.23.3, 
      the list of valid resolutions can be customized from the same interface.
      Since Bugzilla 3.1.1 the list of valid bug statuses can be customized
      as well.
    </P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="edit-values-list"
>3.11.1. Viewing/Editing legal values</A
></H3
><P
>&#13;        Editing legal values requires <SPAN
CLASS="QUOTE"
>"admin"</SPAN
> privileges.
        Select "Legal Values" from the Administration page. A list of all
        fields, both system fields and Custom Fields, for which legal values
        can be edited appears. Click a field name to edit its legal values.
      </P
><P
>&#13;        There is no limit to how many values a field can have, but each value 
        must be unique to that field. The sortkey is important to display these
        values in the desired order.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="edit-values-delete"
>3.11.2. Deleting legal values</A
></H3
><P
>&#13;        Legal values from Custom Fields can be deleted, but only if the 
        following two conditions are respected:
      </P
><P
></P
><OL
TYPE="1"
><LI
><P
>The value is not used by default for the field.</P
></LI
><LI
><P
>No bug is currently using this value.</P
></LI
></OL
><P
>&#13;        If any of these conditions is not respected, the value cannot be deleted.
	The only way to delete these values is to reassign bugs to another value
	and to set another value as default for the field.
      </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="bug_status_workflow"
>3.12. Bug Status Workflow</A
></H2
><P
>&#13;      The bug status workflow is no longer hardcoded but can be freely customized
      from the web interface. Only one bug status cannot be renamed nor deleted,
      UNCONFIRMED, but the workflow involving it is free. The configuration
      page displays all existing bug statuses twice, first on the left for bug
      statuses we come from and on the top for bug statuses we move to.
      If the checkbox is checked, then the transition between the two bug statuses
      is legal, else it's forbidden independently of your privileges. The bug status
      used for the "duplicate_or_move_bug_status" parameter must be part of the
      workflow as that is the bug status which will be used when duplicating or
      moving a bug, so it must be available from each bug status.
    </P
><P
>&#13;      When the workflow is set, the "View Current Triggers" link below the table
      lets you set which transitions require a comment from the user.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="voting"
>3.13. Voting</A
></H2
><P
>Voting allows users to be given a pot of votes which they can allocate
    to bugs, to indicate that they'd like them fixed. 
    This allows developers to gauge
    user need for a particular enhancement or bugfix. By allowing bugs with
    a certain number of votes to automatically move from "UNCONFIRMED" to
    "CONFIRMED", users of the bug system can help high-priority bugs garner
    attention so they don't sit for a long time awaiting triage.</P
><P
>To modify Voting settings:</P
><P
></P
><OL
TYPE="1"
><LI
><P
>Navigate to the "Edit product" screen for the Product you
        wish to modify</P
></LI
><LI
><P
><EM
>Maximum Votes per person</EM
>:
        Setting this field to "0" disables voting.</P
></LI
><LI
><P
><EM
>Maximum Votes a person can put on a single
         bug</EM
>: 
         It should probably be some number lower than the
        "Maximum votes per person". Don't set this field to "0" if
        "Maximum votes per person" is non-zero; that doesn't make
        any sense.</P
></LI
><LI
><P
><EM
>Number of votes a bug in this product needs to
        automatically get out of the UNCONFIRMED state</EM
>: 
        Setting this field to "0" disables the automatic move of
        bugs from UNCONFIRMED to CONFIRMED. 
        </P
></LI
><LI
><P
>Once you have adjusted the values to your preference, click
        "Update".</P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="quips"
>3.14. Quips</A
></H2
><P
>&#13;      Quips are small text messages that can be configured to appear
      next to search results. A Bugzilla installation can have its own specific
      quips. Whenever a quip needs to be displayed, a random selection
      is made from the pool of already existing quips.
    </P
><P
>&#13;      Quips are controlled by the <EM
>enablequips</EM
> parameter.
      It has several possible values: on, approved, frozen or off.
      In order to enable quips approval you need to set this parameter
      to "approved". In this way, users are free to submit quips for
      addition but an administrator must explicitly approve them before
      they are actually used.
    </P
><P
>&#13;      In order to see the user interface for the quips, it is enough to click
      on a quip when it is displayed together with the search results. Or
      it can be seen directly in the browser by visiting the quips.cgi URL
      (prefixed with the usual web location of the Bugzilla installation).
      Once the quip interface is displayed, it is enough to click the
      "view and edit the whole quip list" in order to see the administration
      page. A page with all the quips available in the database will
      be displayed.
    </P
><P
>&#13;      Next to each tip there is a checkbox, under the
      "Approved" column. Quips who have this checkbox checked are
      already approved and will appear next to the search results.
      The ones that have it unchecked are still preserved in the
      database but they will not appear on search results pages.
      User submitted quips have initially the checkbox unchecked.
    </P
><P
>&#13;      Also, there is a delete link next to each quip,
      which can be used in order to permanently delete a quip.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="groups"
>3.15. Groups and Group Security</A
></H2
><P
>&#13;    Groups allow for separating bugs into logical divisions.
    Groups are typically used
    to isolate bugs that should only be seen by certain people. For
    example, a company might create a different group for each one of its customers
    or partners. Group permissions could be set so that each partner or customer would
    only have access to their own bugs. Or, groups might be used to create
    variable access controls for different departments within an organization.
    Another common use of groups is to associate groups with products,
    creating isolation and access control on a per-product basis.
    </P
><P
>&#13;    Groups and group behaviors are controlled in several places:
    </P
><P
></P
><OL
TYPE="1"
><LI
><P
>&#13;             The group configuration page. To view or edit existing groups, or to
             create new groups, access the "Groups" link from the "Administration"
             page. This section of the manual deals primarily with the aspect of
             group controls accessed on this page.  
           </P
></LI
><LI
><P
>&#13;            Global configuration parameters. Bugzilla has several parameters 
            that control the overall default group behavior and restriction
            levels. For more information on the parameters that control 
            group behavior globally, see <A
HREF="#param-group-security"
>Section 3.1.9</A
>.
          </P
></LI
><LI
><P
>&#13;            Product association with groups. Most of the functionality of groups
            and group security is controlled at the product level. Some aspects
            of group access controls for products are discussed in this section,
            but for more detail see <A
HREF="#product-group-controls"
>Section 3.4.4</A
>.
          </P
></LI
><LI
><P
>&#13;            Group access for users. See <A
HREF="#users-and-groups"
>Section 3.15.3</A
> for
            details on how users are assigned group access.
          </P
></LI
></OL
><P
>&#13;      Group permissions are such that if a bug belongs to a group, only members
      of that group can see the bug. If a bug is in more than one group, only
      members of <EM
>all</EM
> the groups that the bug is in can see
      the bug. For information on granting read-only access to certain people and
      full edit access to others, see <A
HREF="#product-group-controls"
>Section 3.4.4</A
>.
     </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        By default, bugs can also be seen by the Assignee, the Reporter, and 
        by everyone on the CC List, regardless of whether or not the bug would 
        typically be viewable by them. Visibility to the Reporter and CC List can 
        be overridden (on a per-bug basis) by bringing up the bug, finding the 
        section that starts with <SPAN
CLASS="QUOTE"
>"Users in the roles selected below..."</SPAN
>
        and un-checking the box next to either 'Reporter' or 'CC List' (or both).
      </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="create-groups"
>3.15.1. Creating Groups</A
></H3
><P
>&#13;        To create a new group, follow the steps below:
      </P
><P
></P
><OL
TYPE="1"
><LI
><P
>&#13;            Select the <SPAN
CLASS="QUOTE"
>"Administration"</SPAN
> link in the page footer, 
            and then select the <SPAN
CLASS="QUOTE"
>"Groups"</SPAN
> link from the 
            Administration page.
          </P
></LI
><LI
><P
>&#13;            A table of all the existing groups is displayed. Below the table is a
            description of all the fields. To create a new group, select the 
            <SPAN
CLASS="QUOTE"
>"Add Group"</SPAN
> link under the table of existing groups.
          </P
></LI
><LI
><P
>&#13;            There are five fields to fill out. These fields are documented below
            the form. Choose a name and description for the group. Decide whether
            this group should be used for bugs (in all likelihood this should be
            selected). Optionally, choose a regular expression that will
            automatically add any matching users to the group, and choose an
            icon that will help identify user comments for the group. The regular
            expression can be useful, for example, to automatically put all users
            from the same company into one group (if the group is for a specific
            customer or partner). 
          </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;               If <SPAN
CLASS="QUOTE"
>"User RegExp"</SPAN
> is filled out, users whose email 
               addresses match the regular expression will automatically be 
               members of the group as long as their email addresses continue 
               to match the regular expression. If their email address changes
               and no longer matches the regular expression, they will be removed
               from the group. Versions 2.16 and older of Bugzilla did not automatically
               remove users who's email addresses no longer matched the RegExp.
             </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;               If specifying a domain in the regular expression, end
               the regexp with a "$". Otherwise, when granting access to 
               "@mycompany\.com", access will also be granted to 
               'badperson@mycompany.com.cracker.net'. Use the syntax,
               '@mycompany\.com$' for the regular expression.
             </P
></TD
></TR
></TABLE
></DIV
></LI
><LI
><P
>&#13;          After the new group is created, it can be edited for additional options. 
          The "Edit Group" page allows for specifying other groups that should be included
          in this group and which groups should be permitted to add and delete
          users from this group. For more details, see <A
HREF="#edit-groups"
>Section 3.15.2</A
>.
          </P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="edit-groups"
>3.15.2. Editing Groups and Assigning Group Permissions</A
></H3
><P
>&#13;        To access the "Edit Groups" page, select the 
        <SPAN
CLASS="QUOTE"
>"Administration"</SPAN
> link in the page footer, 
        and then select the <SPAN
CLASS="QUOTE"
>"Groups"</SPAN
> link from the Administration page.
        A table of all the existing groups is displayed. Click on a group name
        you wish to edit or control permissions for.
      </P
><P
>&#13;       The "Edit Groups" page contains the same five fields present when 
       creating a new group. Below that are two additional sections, "Group
       Permissions," and "Mass Remove". The "Mass Remove" option simply removes
       all users from the group who match the regular expression entered. The
       "Group Permissions" section requires further explanation.
      </P
><P
>&#13;       The "Group Permissions" section on the "Edit Groups" page contains four sets
       of permissions that control the relationship of this group to other
       groups. If the 'usevisibilitygroups' parameter is in use (see
       <A
HREF="#parameters"
>Section 3.1</A
>) two additional sets of permissions are displayed. 
       Each set consists of two select boxes. On the left, a select box
       with a list of all existing groups. On the right, a select box listing
       all groups currently selected for this permission setting (this box will
       be empty for new groups). The way these controls allow groups to relate
       to one another is called <EM
>inheritance</EM
>. 
       Each of the six permissions is described below.
      </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
><EM
>Groups That Are a Member of This Group</EM
></DT
><DD
><P
> 
              Members of any groups selected here will automatically have 
              membership in this group. In other words, members of any selected 
              group will inherit membership in this group. 
            </P
></DD
><DT
><EM
>Groups That This Group Is a Member Of</EM
></DT
><DD
><P
>&#13;              Members of this group will inherit membership to any group 
              selected here. For example, suppose the group being edited is
              an Admin group. If there are two products  (Product1 and Product2) 
              and each product has its
              own group (Group1 and Group2), and the Admin group 
              should have access to both products, 
              simply select both Group1 and Group2 here. 
           </P
></DD
><DT
><EM
>Groups That Can Grant Membership in This Group</EM
></DT
><DD
><P
>&#13;             The members of any group selected here will be able add users
             to this group, even if they themselves are not in this group.
           </P
></DD
><DT
><EM
>Groups That This Group Can Grant Membership In</EM
></DT
><DD
><P
>&#13;             Members of this group can add users to any group selected here,
             even if they themselves are not in the selected groups.  
           </P
></DD
><DT
><EM
>Groups That Can See This Group</EM
></DT
><DD
><P
>&#13;             Members of any selected group can see the users in this group.
             This setting is only visible if the 'usevisibilitygroups' parameter
             is enabled on the Bugzilla Configuration page. See
             <A
HREF="#parameters"
>Section 3.1</A
> for information on configuring Bugzilla.
           </P
></DD
><DT
><EM
>Groups That This Group Can See</EM
></DT
><DD
><P
>&#13;             Members of this group can see members in any of the selected groups.
             This setting is only visible if the 'usevisibilitygroups' parameter
             is enabled on the the Bugzilla Configuration page. See
             <A
HREF="#parameters"
>Section 3.1</A
> for information on configuring Bugzilla.               
           </P
></DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="users-and-groups"
>3.15.3. Assigning Users to Groups</A
></H3
><P
>&#13;        A User can become a member of a group in several ways:
      </P
><P
></P
><OL
TYPE="1"
><LI
><P
>&#13;            The user can be explicitly placed in the group by editing
            the user's profile. This can be done by accessing the "Users" page
            from the "Administration" page. Use the search form to find the user
            you want to edit group membership for, and click on their email
            address in the search results to edit their profile. The profile
            page lists all the groups, and indicates if the user is a member of
            the group either directly or indirectly. More information on indirect
            group membership is below. For more details on User administration,
            see <A
HREF="#useradmin"
>Section 3.2</A
>.
          </P
></LI
><LI
><P
>&#13;           The group can include another group of which the user is
           a member. This is indicated by square brackets around the checkbox  
           next to the group name in the user's profile. 
           See <A
HREF="#edit-groups"
>Section 3.15.2</A
> for details on group inheritance.
          </P
></LI
><LI
><P
>&#13;            The user's email address can match the regular expression
            that has been specified to automatically grant membership to
            the group. This is indicated by "*" around the check box by the
            group name in the user's profile.
            See <A
HREF="#create-groups"
>Section 3.15.1</A
> for details on 
            the regular expression option when creating groups.
           </P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="AEN2110"
>3.15.4. Assigning Group Controls to Products</A
></H3
><P
>&#13;     The primary functionality of groups is derived from the relationship of 
     groups to products. The concepts around segregating access to bugs with
     product group controls can be confusing. For details and examples on this
     topic, see <A
HREF="#product-group-controls"
>Section 3.4.4</A
>.
     </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="sanitycheck"
>3.16. Checking and Maintaining Database Integrity</A
></H2
><P
>&#13;    Over time it is possible for the Bugzilla database to become corrupt
    or to have anomalies.
    This could happen through normal usage of Bugzilla, manual database
    administration outside of the Bugzilla user interface, or from some
    other unexpected event. Bugzilla includes a "Sanity Check" script that
    can perform several basic database checks, and repair certain problems or
    inconsistencies. 
    </P
><P
>&#13;    To run the "Sanity Check" script, log in as an Administrator and click the
    "Sanity Check" link in the admin page. Any problems that are found will be
    displayed in red letters. If the script is capable of fixing a problem,
    it will present a link to initiate the fix. If the script can not
    fix the problem it will require manual database administration or recovery.
    </P
><P
>&#13;    The "Sanity Check" script can also be run from the command line via the perl
    script <TT
CLASS="filename"
>sanitycheck.pl</TT
>. The script can also be run as
    a <B
CLASS="command"
>cron</B
> job. Results will be delivered by email.
    </P
><P
>&#13;    The "Sanity Check" script should be run on a regular basis as a matter of
    best practice.
    </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;      The "Sanity Check" script is no substitute for a competent database
      administrator. It is only designed to check and repair basic database
      problems.
      </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
><DIV
CLASS="chapter"
><HR><H1
><A
NAME="security"
></A
>Chapter 4. Bugzilla Security</H1
><P
>While some of the items in this chapter are related to the operating
  system Bugzilla is running on or some of the support software required to
  run Bugzilla, it is all related to protecting your data. This is not
  intended to be a comprehensive guide to securing Linux, Apache, MySQL, or
  any other piece of software mentioned. There is no substitute for active
  administration and monitoring of a machine. The key to good security is
  actually right in the middle of the word: <EM
>U R It</EM
>.
  </P
><P
>While programmers in general always strive to write secure code,
  accidents can and do happen. The best approach to security is to always
  assume that the program you are working with isn't 100% secure and restrict
  its access to other parts of your machine as much as possible.
  </P
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="security-os"
>4.1. Operating System</A
></H2
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="security-os-ports"
>4.1.1. TCP/IP Ports</A
></H3
><P
>The TCP/IP standard defines more than 65,000 ports for sending
      and receiving traffic. Of those, Bugzilla needs exactly one to operate
      (different configurations and options may require up to 3). You should
      audit your server and make sure that you aren't listening on any ports
      you don't need to be. It's also highly recommended that the server
      Bugzilla resides on, along with any other machines you administer, be
      placed behind some kind of firewall.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="security-os-accounts"
>4.1.2. System User Accounts</A
></H3
><P
>Many <A
HREF="#gloss-daemon"
><I
CLASS="glossterm"
>daemons</I
></A
>, such
      as Apache's <TT
CLASS="filename"
>httpd</TT
> or MySQL's
      <TT
CLASS="filename"
>mysqld</TT
>, run as either <SPAN
CLASS="QUOTE"
>"root"</SPAN
> or
      <SPAN
CLASS="QUOTE"
>"nobody"</SPAN
>. This is even worse on Windows machines where the
      majority of <A
HREF="#gloss-service"
><I
CLASS="glossterm"
>services</I
></A
>
      run as <SPAN
CLASS="QUOTE"
>"SYSTEM"</SPAN
>. While running as <SPAN
CLASS="QUOTE"
>"root"</SPAN
> or
      <SPAN
CLASS="QUOTE"
>"SYSTEM"</SPAN
> introduces obvious security concerns, the
      problems introduced by running everything as <SPAN
CLASS="QUOTE"
>"nobody"</SPAN
> may
      not be so obvious. Basically, if you run every daemon as
      <SPAN
CLASS="QUOTE"
>"nobody"</SPAN
> and one of them gets compromised it can
      compromise every other daemon running as <SPAN
CLASS="QUOTE"
>"nobody"</SPAN
> on your
      machine. For this reason, it is recommended that you create a user
      account for each daemon.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>You will need to set the <CODE
CLASS="option"
>webservergroup</CODE
> option
        in <TT
CLASS="filename"
>localconfig</TT
> to the group your web server runs
        as. This will allow <TT
CLASS="filename"
>./checksetup.pl</TT
> to set file
        permissions on Unix systems so that nothing is world-writable.
        </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="security-os-chroot"
>4.1.3. The <TT
CLASS="filename"
>chroot</TT
> Jail</A
></H3
><P
>&#13;        If your system supports it, you may wish to consider running
        Bugzilla inside of a <TT
CLASS="filename"
>chroot</TT
> jail. This option
        provides unprecedented security by restricting anything running
        inside the jail from accessing any information outside of it. If you
        wish to use this option, please consult the documentation that came
        with your system.
      </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="security-webserver"
>4.2. Web server</A
></H2
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="security-webserver-access"
>4.2.1. Disabling Remote Access to Bugzilla Configuration Files</A
></H3
><P
>&#13;        There are many files that are placed in the Bugzilla directory
        area that should not be accessible from the web server. Because of the way
        Bugzilla is currently layed out, the list of what should and should not
        be accessible is rather complicated. A quick way is to run
        <TT
CLASS="filename"
>testserver.pl</TT
> to check if your web server serves
        Bugzilla files as expected. If not, you may want to follow the few
        steps below.
      </P
><DIV
CLASS="tip"
><P
></P
><TABLE
CLASS="tip"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/tip.gif"
HSPACE="5"
ALT="Tip"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Bugzilla ships with the ability to create
        <A
HREF="#gloss-htaccess"
><I
CLASS="glossterm"
><TT
CLASS="filename"
>.htaccess</TT
></I
></A
>
        files that enforce these rules. Instructions for enabling these
        directives in Apache can be found in <A
HREF="#http-apache"
>Section 2.2.4.1</A
>
        </P
></TD
></TR
></TABLE
></DIV
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>In the main Bugzilla directory, you should:</P
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>Block:
              <TT
CLASS="filename"
>*.pl</TT
>, <TT
CLASS="filename"
>*localconfig*</TT
>
              </P
></LI
></UL
></LI
><LI
><P
>In <TT
CLASS="filename"
>data</TT
>:</P
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>Block everything</P
></LI
></UL
></LI
><LI
><P
>In <TT
CLASS="filename"
>data/webdot</TT
>:</P
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>If you use a remote webdot server:</P
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>Block everything</P
></LI
><LI
><P
>But allow
                  <TT
CLASS="filename"
>*.dot</TT
>
                  only for the remote webdot server</P
></LI
></UL
></LI
><LI
><P
>Otherwise, if you use a local GraphViz:</P
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>Block everything</P
></LI
><LI
><P
>But allow:
                  <TT
CLASS="filename"
>*.png</TT
>, <TT
CLASS="filename"
>*.gif</TT
>, <TT
CLASS="filename"
>*.jpg</TT
>, <TT
CLASS="filename"
>*.map</TT
>
                  </P
></LI
></UL
></LI
><LI
><P
>And if you don't use any dot:</P
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>Block everything</P
></LI
></UL
></LI
></UL
></LI
><LI
><P
>In <TT
CLASS="filename"
>Bugzilla</TT
>:</P
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>Block everything</P
></LI
></UL
></LI
><LI
><P
>In <TT
CLASS="filename"
>template</TT
>:</P
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>Block everything</P
></LI
></UL
></LI
></UL
><P
>Be sure to test that data that should not be accessed remotely is
      properly blocked. Of particular interest is the localconfig file which
      contains your database password. Also, be aware that many editors
      create temporary and backup files in the working directory and that
      those should also not be accessible. For more information, see
      <A
HREF="http://bugzilla.mozilla.org/show_bug.cgi?id=186383"
TARGET="_top"
>bug 186383</A
>
      or
      <A
HREF="http://online.securityfocus.com/bid/6501"
TARGET="_top"
>Bugtraq ID 6501</A
>.
      To test, simply run <TT
CLASS="filename"
>testserver.pl</TT
>, as said above.
      </P
><DIV
CLASS="tip"
><P
></P
><TABLE
CLASS="tip"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/tip.gif"
HSPACE="5"
ALT="Tip"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Be sure to check <A
HREF="#http"
>Section 2.2.4</A
> for instructions
        specific to the web server you use.
        </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="security-bugzilla"
>4.3. Bugzilla</A
></H2
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="security-bugzilla-charset"
>4.3.1. Prevent users injecting malicious Javascript</A
></H3
><P
>If you installed Bugzilla version 2.22 or later from scratch,
      then the <EM
>utf8</EM
> parameter is switched on by default.
      This makes Bugzilla explicitly set the character encoding, following
      <A
HREF="http://www.cert.org/tech_tips/malicious_code_mitigation.html#3"
TARGET="_top"
>a
      CERT advisory</A
> recommending exactly this.
      The following therefore does not apply to you; just keep
      <EM
>utf8</EM
> turned on.
      </P
><P
>If you've upgraded from an older version, then it may be possible
      for a Bugzilla user to take advantage of character set encoding
      ambiguities to inject HTML into Bugzilla comments.
      This could include malicious scripts. 
      This is because due to internationalization concerns, we are unable to
      turn the <EM
>utf8</EM
> parameter on by default for upgraded
      installations.
      Turning it on manually will prevent this problem.
      </P
></DIV
></DIV
></DIV
><DIV
CLASS="chapter"
><HR><H1
><A
NAME="using"
></A
>Chapter 5. Using Bugzilla</H1
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="using-intro"
>5.1. Introduction</A
></H2
><P
>This section contains information for end-users of Bugzilla.  There
    is a Bugzilla test installation, called
    <A
HREF="http://landfill.bugzilla.org/"
TARGET="_top"
>Landfill</A
>, which you are
    welcome to play with (if it's up). However, not all of the Bugzilla
    installations there will necessarily have all Bugzilla features enabled,
    and different installations run different versions, so some things may not
    quite work as this document describes.</P
><P
>&#13;      Frequently Asked Questions (FAQ) are available and answered on
      <A
HREF="http://wiki.mozilla.org/Bugzilla:FAQ"
TARGET="_top"
>wiki.mozilla.org</A
>.
      They may cover some questions you have which are left unanswered.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="myaccount"
>5.2. Create a Bugzilla Account</A
></H2
><P
>If you want to use Bugzilla, first you need to create an account.
    Consult with the administrator responsible for your installation of
    Bugzilla for the URL you should use to access it. If you're
    test-driving Bugzilla, use this URL: 
    <A
HREF="http://landfill.bugzilla.org/bugzilla-4.0-branch/"
TARGET="_top"
>http://landfill.bugzilla.org/bugzilla-4.0-branch/</A
>.
    </P
><P
></P
><OL
TYPE="1"
><LI
><P
>&#13;          On the home page <TT
CLASS="filename"
>index.cgi</TT
>, click the
          <SPAN
CLASS="QUOTE"
>"Open a new Bugzilla account"</SPAN
> link, or the
          <SPAN
CLASS="QUOTE"
>"New Account"</SPAN
> link available in the footer of pages.
          Now enter your email address, then click the <SPAN
CLASS="QUOTE"
>"Send"</SPAN
>
          button.
        </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            If none of these links is available, this means that the
            administrator of the installation has disabled self-registration.
            This means that only an administrator can create accounts
            for other users. One reason could be that this installation is
            private.
          </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;            Also, if only some users are allowed to create an account on
            the installation, you may see these links but your registration
            may fail if your email address doesn't match the ones accepted
            by the installation. This is another way to restrict who can
            access and edit bugs in this installation.
          </P
></TD
></TR
></TABLE
></DIV
></LI
><LI
><P
>&#13;          Within moments, and if your registration is accepted, you should
          receive an email to the address you provided, which contains your
          login name (generally the same as the email address), and two URLs
          with a token (a random string generated by the installation) to
          confirm, respectively cancel, your registration. This is a way to
          prevent users from abusing the generation of user accounts, for
          instance by entering inexistent email addresses, or email addresses
          which do not belong to them.
        </P
></LI
><LI
><P
>&#13;          By default, you have 3 days to confirm your registration. Past this
          timeframe, the token is invalidated and the registration is
          automatically canceled. You can also cancel this registration sooner
          by using the appropriate URL in the email you got.
        </P
></LI
><LI
><P
>&#13;          If you confirm your registration, Bugzilla will ask you your real name
          (optional, but recommended) and your password, which must be between
          3 and 16 characters long.
        </P
></LI
><LI
><P
>&#13;          Now all you need to do is to click the <SPAN
CLASS="QUOTE"
>"Log In"</SPAN
>
          link in the footer at the bottom of the page in your browser,
          enter your email address and password you just chose into the
          login form, and click the <SPAN
CLASS="QUOTE"
>"Log in"</SPAN
> button.
        </P
></LI
></OL
><P
>&#13;      You are now logged in. Bugzilla uses cookies to remember you are
      logged in so, unless you have cookies disabled or your IP address changes,
      you should not have to log in again during your session.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="bug_page"
>5.3. Anatomy of a Bug</A
></H2
><P
>The core of Bugzilla is the screen which displays a particular
    bug. It's a good place to explain some Bugzilla concepts. 
    <A
HREF="http://landfill.bugzilla.org/bugzilla-4.0-branch/show_bug.cgi?id=1"
TARGET="_top"
>&#13;    Bug 1 on Landfill</A
>

    is a good example. Note that the labels for most fields are hyperlinks;
    clicking them will take you to context-sensitive help on that
    particular field. Fields marked * may not be present on every
    installation of Bugzilla.</P
><P
></P
><OL
TYPE="1"
><LI
><P
>&#13;        <EM
>Product and Component</EM
>: 
        Bugs are divided up by Product and Component, with a Product
        having one or more Components in it. For example,
        bugzilla.mozilla.org's "Bugzilla" Product is composed of several
        Components: 
        <P
></P
><TABLE
BORDER="0"
><TBODY
><TR
><TD
>&#13;        <EM
>Administration:</EM
>
        Administration of a Bugzilla installation.</TD
></TR
><TR
><TD
>&#13;        <EM
>Bugzilla-General:</EM
>
        Anything that doesn't fit in the other components, or spans
        multiple components.</TD
></TR
><TR
><TD
>&#13;        <EM
>Creating/Changing Bugs:</EM
>
        Creating, changing, and viewing bugs.</TD
></TR
><TR
><TD
>&#13;        <EM
>Documentation:</EM
>
        The Bugzilla documentation, including The Bugzilla Guide.</TD
></TR
><TR
><TD
>&#13;        <EM
>Email:</EM
>
        Anything to do with email sent by Bugzilla.</TD
></TR
><TR
><TD
>&#13;        <EM
>Installation:</EM
>
        The installation process of Bugzilla.</TD
></TR
><TR
><TD
>&#13;        <EM
>Query/Buglist:</EM
>
        Anything to do with searching for bugs and viewing the
        buglists.</TD
></TR
><TR
><TD
>&#13;        <EM
>Reporting/Charting:</EM
>
        Getting reports from Bugzilla.</TD
></TR
><TR
><TD
>&#13;        <EM
>User Accounts:</EM
>
        Anything about managing a user account from the user's perspective.
        Saved queries, creating accounts, changing passwords, logging in,
        etc.</TD
></TR
><TR
><TD
>&#13;        <EM
>User Interface:</EM
>
        General issues having to do with the user interface cosmetics (not
        functionality) including cosmetic issues, HTML templates,
        etc.</TD
></TR
></TBODY
></TABLE
><P
></P
>
        </P
></LI
><LI
><P
>&#13;        <EM
>Status and Resolution:</EM
>

        These define exactly what state the bug is in - from not even
        being confirmed as a bug, through to being fixed and the fix
        confirmed by Quality Assurance. The different possible values for
        Status and Resolution on your installation should be documented in the
        context-sensitive help for those items.</P
></LI
><LI
><P
>&#13;        <EM
>Assigned To:</EM
>
        The person responsible for fixing the bug.</P
></LI
><LI
><P
>&#13;        <EM
>*QA Contact:</EM
>
        The person responsible for quality assurance on this bug.</P
></LI
><LI
><P
>&#13;        <EM
>*URL:</EM
>
        A URL associated with the bug, if any.</P
></LI
><LI
><P
>&#13;        <EM
>Summary:</EM
>
        A one-sentence summary of the problem.</P
></LI
><LI
><P
>&#13;        <EM
>*Status Whiteboard:</EM
>
        (a.k.a. Whiteboard) A free-form text area for adding short notes
        and tags to a bug.</P
></LI
><LI
><P
>&#13;        <EM
>*Keywords:</EM
>
        The administrator can define keywords which you can use to tag and
        categorise bugs - e.g. The Mozilla Project has keywords like crash
        and regression.</P
></LI
><LI
><P
>&#13;        <EM
>Platform and OS:</EM
>
        These indicate the computing environment where the bug was
        found.</P
></LI
><LI
><P
>&#13;        <EM
>Version:</EM
>
        The "Version" field is usually used for versions of a product which
        have been released, and is set to indicate which versions of a
        Component have the particular problem the bug report is
        about.</P
></LI
><LI
><P
>&#13;        <EM
>Priority:</EM
>
        The bug assignee uses this field to prioritize his or her bugs.
        It's a good idea not to change this on other people's bugs.</P
></LI
><LI
><P
>&#13;        <EM
>Severity:</EM
>
        This indicates how severe the problem is - from blocker
        ("application unusable") to trivial ("minor cosmetic issue"). You
        can also use this field to indicate whether a bug is an enhancement
        request.</P
></LI
><LI
><P
>&#13;        <EM
>*Target:</EM
>
        (a.k.a. Target Milestone) A future version by which the bug is to
        be fixed. e.g. The Bugzilla Project's milestones for future
        Bugzilla versions are 2.18, 2.20, 3.0, etc. Milestones are not
        restricted to numbers, thought - you can use any text strings, such
        as dates.</P
></LI
><LI
><P
>&#13;        <EM
>Reporter:</EM
>
        The person who filed the bug.</P
></LI
><LI
><P
>&#13;        <EM
>CC list:</EM
>
        A list of people who get mail when the bug changes.</P
></LI
><LI
><P
>&#13;        <EM
>*Time Tracking:</EM
>
        This form can be used for time tracking.
        To use this feature, you have to be blessed group membership
        specified by the <SPAN
CLASS="QUOTE"
>"timetrackinggroup"</SPAN
> parameter.
        <P
></P
><TABLE
BORDER="0"
><TBODY
><TR
><TD
>&#13;        <EM
>Orig. Est.:</EM
>
        This field shows the original estimated time.</TD
></TR
><TR
><TD
>&#13;        <EM
>Current Est.:</EM
>
        This field shows the current estimated time.
        This number is calculated from <SPAN
CLASS="QUOTE"
>"Hours Worked"</SPAN
>
        and <SPAN
CLASS="QUOTE"
>"Hours Left"</SPAN
>.</TD
></TR
><TR
><TD
>&#13;        <EM
>Hours Worked:</EM
>
        This field shows the number of hours worked.</TD
></TR
><TR
><TD
>&#13;        <EM
>Hours Left:</EM
>
        This field shows the <SPAN
CLASS="QUOTE"
>"Current Est."</SPAN
> -
        <SPAN
CLASS="QUOTE"
>"Hours Worked"</SPAN
>.
        This value + <SPAN
CLASS="QUOTE"
>"Hours Worked"</SPAN
> will become the
        new Current Est.</TD
></TR
><TR
><TD
>&#13;        <EM
>%Complete:</EM
>
        This field shows what percentage of the task is complete.</TD
></TR
><TR
><TD
>&#13;        <EM
>Gain:</EM
>
        This field shows the number of hours that the bug is ahead of the
        <SPAN
CLASS="QUOTE"
>"Orig. Est."</SPAN
>.</TD
></TR
><TR
><TD
>&#13;        <EM
>Deadline:</EM
>
        This field shows the deadline for this bug.</TD
></TR
></TBODY
></TABLE
><P
></P
>
        </P
></LI
><LI
><P
>&#13;        <EM
>Attachments:</EM
>
          You can attach files (e.g. testcases or patches) to bugs. If there
          are any attachments, they are listed in this section.  Attachments are
          normally stored in the Bugzilla database, unless they are marked as
          Big Files, which are stored directly on disk.
        </P
></LI
><LI
><P
>&#13;        <EM
>*Dependencies:</EM
>
        If this bug cannot be fixed unless other bugs are fixed (depends
        on), or this bug stops other bugs being fixed (blocks), their
        numbers are recorded here.</P
></LI
><LI
><P
>&#13;        <EM
>*Votes:</EM
>
        Whether this bug has any votes.</P
></LI
><LI
><P
>&#13;        <EM
>Additional Comments:</EM
>
        You can add your two cents to the bug discussion here, if you have
        something worthwhile to say.</P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="lifecycle"
>5.4. Life Cycle of a Bug</A
></H2
><P
>&#13;      The life cycle of a bug, also known as workflow, is customizable to match
      the needs of your organization, see <A
HREF="#bug_status_workflow"
>Section 3.12</A
>.
      <A
HREF="#lifecycle-image"
>Figure 5-1</A
> contains a graphical representation of
      the default workflow using the default bug statuses. If you wish to
      customize this image for your site, the
      <A
HREF="../images/bzLifecycle.xml"
TARGET="_top"
>diagram file</A
>
      is available in <A
HREF="http://www.gnome.org/projects/dia"
TARGET="_top"
>Dia's</A
>
      native XML format.
    </P
><DIV
CLASS="figure"
><A
NAME="lifecycle-image"
></A
><P
><B
>Figure 5-1. Lifecycle of a Bugzilla Bug</B
></P
><DIV
CLASS="mediaobject"
><P
><IMG
SRC="../images/bzLifecycle.png"></P
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="query"
>5.5. Searching for Bugs</A
></H2
><P
>The Bugzilla Search page is the interface where you can find
    any bug report, comment, or patch currently in the Bugzilla system. You
    can play with it here: 
    <A
HREF="http://landfill.bugzilla.org/bugzilla-4.0-branch/query.cgi"
TARGET="_top"
>http://landfill.bugzilla.org/bugzilla-4.0-branch/query.cgi</A
>.</P
><P
>The Search page has controls for selecting different possible
    values for all of the fields in a bug, as described above. For some
    fields, multiple values can be selected. In those cases, Bugzilla
    returns bugs where the content of the field matches any one of the selected
    values. If none is selected, then the field can take any value.</P
><P
>&#13;      After a search is run, you can save it as a Saved Search, which
      will appear in the page footer. If you are in the group defined 
      by the "querysharegroup" parameter, you may share your queries 
      with other users, see <A
HREF="#savedsearches"
>Saved Searches</A
> for more details.
    </P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="boolean"
>5.5.1. Boolean Charts</A
></H3
><P
>&#13;        Highly advanced querying is done using Boolean Charts.
      </P
><P
>&#13;        The boolean charts further restrict the set of results
        returned by a query. It is possible to search for bugs
        based on elaborate combinations of criteria.
      </P
><P
>&#13;        The simplest boolean searches have only one term. These searches
        permit the selected left <EM
>field</EM
>
        to be compared using a
        selectable <EM
>operator</EM
> to a
        specified <EM
>value.</EM
>
        Using the "And," "Or," and "Add Another Boolean Chart" buttons, 
        additional terms can be included in the query, further
        altering the list of bugs returned by the query.
      </P
><P
>&#13;        There are three fields in each row of a boolean search. 
      </P
><P
></P
><UL
><LI
><P
>&#13;            <EM
>Field:</EM
>
            the items being searched 
          </P
></LI
><LI
><P
>&#13;            <EM
>Operator:</EM
>
            the comparison operator 
          </P
></LI
><LI
><P
>&#13;            <EM
>Value:</EM
>
            the value to which the field is being compared
          </P
></LI
></UL
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="pronouns"
>5.5.1.1. Pronoun Substitution</A
></H4
><P
>&#13;          Sometimes, a query needs to compare a user-related field
          (such as ReportedBy) with a role-specific user (such as the
          user running the query or the user to whom each bug is assigned).
          When the operator is either "equals" or "notequals", the value
          can be "%reporter%", "%assignee%", "%qacontact%", or "%user%".
          The user pronoun
          refers to the user who is executing the query or, in the case
          of whining reports, the user who will be the recipient
          of the report. The reporter, assignee, and qacontact
          pronouns refer to the corresponding fields in the bug.
        </P
><P
>&#13;          Boolean charts also let you type a group name in any user-related
          field if the operator is either "equals", "notequals" or "anyexact".
          This will let you query for any member belonging (or not) to the
          specified group. The group name must be entered following the
          "%group.foo%" syntax, where "foo" is the group name.
          So if you are looking for bugs reported by any user being in the
          "editbugs" group, then you can type "%group.editbugs%".
        </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="negation"
>5.5.1.2. Negation</A
></H4
><P
>&#13;          At first glance, negation seems redundant. Rather than
          searching for
          <A
NAME="AEN2438"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>&#13;              NOT("summary" "contains the string" "foo"),
            </P
></BLOCKQUOTE
>
          one could search for 
          <A
NAME="AEN2440"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>&#13;              ("summary" "does not contain the string" "foo").
            </P
></BLOCKQUOTE
>
          However, the search 
          <A
NAME="AEN2442"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>&#13;              ("CC" "does not contain the string" "@mozilla.org")
            </P
></BLOCKQUOTE
>
          would find every bug where anyone on the CC list did not contain 
          "@mozilla.org" while
          <A
NAME="AEN2444"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>&#13;              NOT("CC" "contains the string" "@mozilla.org")
            </P
></BLOCKQUOTE
>
          would find every bug where there was nobody on the CC list who
          did contain the string. Similarly, the use of negation also permits
          complex expressions to be built using terms OR'd together and then
          negated. Negation permits queries such as
          <A
NAME="AEN2446"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>&#13;              NOT(("product" "equals" "update") OR 
            ("component" "equals" "Documentation"))
            </P
></BLOCKQUOTE
>
          to find bugs that are neither 
          in the update product or in the documentation component or
          <A
NAME="AEN2448"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>&#13;              NOT(("commenter" "equals" "%assignee%") OR 
              ("component" "equals" "Documentation"))
            </P
></BLOCKQUOTE
>
          to find non-documentation
          bugs on which the assignee has never commented.
        </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="multiplecharts"
>5.5.1.3. Multiple Charts</A
></H4
><P
>&#13;          The terms within a single row of a boolean chart are all
          constraints on a single piece of data. If you are looking for
          a bug that has two different people cc'd on it, then you need 
          to use two boolean charts. A search for
          <A
NAME="AEN2453"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>&#13;              ("cc" "contains the string" "foo@") AND
              ("cc" "contains the string" "@mozilla.org")
            </P
></BLOCKQUOTE
>
          would return only bugs with "foo@mozilla.org" on the cc list.
          If you wanted bugs where there is someone on the cc list
          containing "foo@" and someone else containing "@mozilla.org",
          then you would need two boolean charts.
          <A
NAME="AEN2455"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>&#13;              First chart: ("cc" "contains the string" "foo@")
            </P
><P
>&#13;              Second chart: ("cc" "contains the string" "@mozilla.org")
            </P
></BLOCKQUOTE
>
          The bugs listed will be only the bugs where ALL the charts are true.
        </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="quicksearch"
>5.5.2. Quicksearch</A
></H3
><P
>&#13;        Quicksearch is a single-text-box query tool which uses
        metacharacters to indicate what is to be searched. For example, typing
        "<TT
CLASS="literal"
>foo|bar</TT
>"
        into Quicksearch would search for "foo" or "bar" in the
        summary and status whiteboard of a bug; adding
        "<TT
CLASS="literal"
>:BazProduct</TT
>" would
        search only in that product.
        You can use it to find a bug by its number or its alias, too.
      </P
><P
>&#13;        You'll find the Quicksearch box in Bugzilla's footer area.
        On Bugzilla's front page, there is an additional
        <A
HREF="../../page.cgi?id=quicksearch.html"
TARGET="_top"
>Help</A
>
        link which details how to use it.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="casesensitivity"
>5.5.3. Case Sensitivity in Searches</A
></H3
><P
>&#13;      Bugzilla queries are case-insensitive and accent-insensitive, when
      used with either MySQL or Oracle databases. When using Bugzilla with
      PostgreSQL, however, some queries are case-sensitive. This is due to
      the way PostgreSQL handles case and accent sensitivity. 
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="list"
>5.5.4. Bug Lists</A
></H3
><P
>If you run a search, a list of matching bugs will be returned.
      </P
><P
>The format of the list is configurable. For example, it can be
      sorted by clicking the column headings. Other useful features can be
      accessed using the links at the bottom of the list:
      <P
></P
><TABLE
BORDER="0"
><TBODY
><TR
><TD
>&#13;        <EM
>Long Format:</EM
>

        this gives you a large page with a non-editable summary of the fields
        of each bug.</TD
></TR
><TR
><TD
>&#13;        <EM
>XML:</EM
>

        get the buglist in the XML format.</TD
></TR
><TR
><TD
>&#13;        <EM
>CSV:</EM
>

        get the buglist as comma-separated values, for import into e.g.
        a spreadsheet.</TD
></TR
><TR
><TD
>&#13;        <EM
>Feed:</EM
>

        get the buglist as an Atom feed.  Copy this link into your
        favorite feed reader.  If you are using Firefox, you can also
        save the list as a live bookmark by clicking the live bookmark
        icon in the status bar.  To limit the number of bugs in the feed,
        add a limit=n parameter to the URL.</TD
></TR
><TR
><TD
>&#13;        <EM
>iCalendar:</EM
>

        Get the buglist as an iCalendar file. Each bug is represented as a
        to-do item in the imported calendar.</TD
></TR
><TR
><TD
>&#13;        <EM
>Change Columns:</EM
>

        change the bug attributes which appear in the list.</TD
></TR
><TR
><TD
>&#13;        <EM
>Change several bugs at once:</EM
>

        If your account is sufficiently empowered, and more than one bug
        appear in the bug list, this link is displayed which lets you make
        the same change to all the bugs in the list - for example, changing
        their assignee.</TD
></TR
><TR
><TD
>&#13;        <EM
>Send mail to bug assignees:</EM
>

        If more than one bug appear in the bug list and there are at least
        two distinct bug assignees, this links is displayed which lets you
        easily send a mail to the assignees of all bugs on the list.</TD
></TR
><TR
><TD
>&#13;        <EM
>Edit Search:</EM
>

        If you didn't get exactly the results you were looking for, you can
        return to the Query page through this link and make small revisions
        to the query you just made so you get more accurate results.</TD
></TR
><TR
><TD
>&#13;        <EM
>Remember Search As:</EM
>

        You can give a search a name and remember it; a link will appear
        in your page footer giving you quick access to run it again later.
        </TD
></TR
></TBODY
></TABLE
><P
></P
>
      </P
><P
>&#13;        If you would like to access the bug list from another program
        it is often useful to have the list returned in something other
        than HTML. By adding the ctype=type parameter into the bug list URL
        you can specify several alternate formats. Besides the types described
        above, the following formats are also supported: ECMAScript, also known
        as JavaScript (ctype=js), and Resource Description Framework RDF/XML
        (ctype=rdf).
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="individual-buglists"
>5.5.5. Adding/removing tags to/from bugs</A
></H3
><P
>&#13;        You can add and remove tags from individual bugs, which let you find and
        manage them more easily. Creating a new tag automatically generates a saved
        search - whose name is the name of the tag - which lists bugs with this tag.
        This saved search will be displayed in the footer of pages by default, as
        all other saved searches. The main difference between tags and normal saved
        searches is that saved searches, as described in the previous section, are
        stored in the form of a list of matching criteria, while the saved search
        generated by tags is a list of bug numbers. Consequently, you can easily
        edit this list by either adding or removing tags from bugs. To enable this
        feature, you have to turn on the <SPAN
CLASS="QUOTE"
>"Enable tags for bugs"</SPAN
> user
        preference, see <A
HREF="#userpreferences"
>Section 5.10</A
>. This feature is disabled
        by default.
      </P
><P
>&#13;        This feature is useful when you want to keep track of several bugs, but
        for different reasons. Instead of adding yourself to the CC list of all
        these bugs and mixing all these reasons, you can now store these bugs in
        separate lists, e.g. <SPAN
CLASS="QUOTE"
>"Keep in mind"</SPAN
>, <SPAN
CLASS="QUOTE"
>"Interesting bugs"</SPAN
>,
        or <SPAN
CLASS="QUOTE"
>"Triage"</SPAN
>. One big advantage of this way to manage bugs
        is that you can easily add or remove bugs one by one, which is not
        possible to do with saved searches without having to edit the search
        criteria again.
      </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="bugreports"
>5.6. Filing Bugs</A
></H2
><DIV
CLASS="section"
><H3
CLASS="section"
><A
NAME="fillingbugs"
>5.6.1. Reporting a New Bug</A
></H3
><P
>Years of bug writing experience has been distilled for your
      reading pleasure into the 
      <A
HREF="http://landfill.bugzilla.org/bugzilla-4.0-branch/page.cgi?id=bug-writing.html"
TARGET="_top"
>&#13;      Bug Writing Guidelines</A
>. 
      While some of the advice is Mozilla-specific, the basic principles of
      reporting Reproducible, Specific bugs, isolating the Product you are
      using, the Version of the Product, the Component which failed, the
      Hardware Platform, and Operating System you were using at the time of
      the failure go a long way toward ensuring accurate, responsible fixes
      for the bug that bit you.</P
><P
>The procedure for filing a bug is as follows:</P
><P
></P
><OL
TYPE="1"
><LI
><P
>&#13;            Click the <SPAN
CLASS="QUOTE"
>"New"</SPAN
> link available in the footer
            of pages, or the <SPAN
CLASS="QUOTE"
>"Enter a new bug report"</SPAN
> link
            displayed on the home page of the Bugzilla installation.
          </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;              If you want to file a test bug to see how Bugzilla works,
              you can do it on one of our test installations on
              <A
HREF="http://landfill.bugzilla.org/bugzilla-4.0-branch/"
TARGET="_top"
>Landfill</A
>.
            </P
></TD
></TR
></TABLE
></DIV
></LI
><LI
><P
>&#13;            You first have to select the product in which you found a bug.
          </P
></LI
><LI
><P
>&#13;            You now see a form where you can specify the component (part of
            the product which is affected by the bug you discovered; if you have
            no idea, just select <SPAN
CLASS="QUOTE"
>"General"</SPAN
> if such a component exists),
            the version of the program you were using, the Operating System and
            platform your program is running on and the severity of the bug (if the
            bug you found crashes the program, it's probably a major or a critical
            bug; if it's a typo somewhere, that's something pretty minor; if it's
            something you would like to see implemented, then that's an enhancement).
          </P
></LI
><LI
><P
>&#13;            You now have to give a short but descriptive summary of the bug you found.
            <SPAN
CLASS="QUOTE"
>"My program is crashing all the time"</SPAN
> is a very poor summary
            and doesn't help developers at all. Try something more meaningful or
            your bug will probably be ignored due to a lack of precision.
            The next step is to give a very detailed list of steps to reproduce
            the problem you encountered. Try to limit these steps to a minimum set
            required to reproduce the problem. This will make the life of
            developers easier, and the probability that they consider your bug in
            a reasonable timeframe will be much higher.
          </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;              Try to make sure that everything in the summary is also in the first
              comment. Summaries are often updated and this will ensure your original
              information is easily accessible.
            </P
></TD
></TR
></TABLE
></DIV
></LI
><LI
><P
>&#13;            As you file the bug, you can also attach a document (testcase, patch,
            or screenshot of the problem).
          </P
></LI
><LI
><P
>&#13;            Depending on the Bugzilla installation you are using and the product in
            which you are filing the bug, you can also request developers to consider
            your bug in different ways (such as requesting review for the patch you
            just attached, requesting your bug to block the next release of the
            product, and many other product specific requests).
          </P
></LI
><LI
><P
>&#13;            Now is a good time to read your bug report again. Remove all misspellings,
            otherwise your bug may not be found by developers running queries for some
            specific words, and so your bug would not get any attention.
            Also make sure you didn't forget any important information developers
            should know in order to reproduce the problem, and make sure your
            description of the problem is explicit and clear enough.
            When you think your bug report is ready to go, the last step is to
            click the <SPAN
CLASS="QUOTE"
>"Commit"</SPAN
> button to add your report into the database.
          </P
></LI
></OL
><P
>&#13;      You do not need to put "any" or similar strings in the URL field.
      If there is no specific URL associated with the bug, leave this 
      field blank.
      </P
><P
>If you feel a bug you filed was incorrectly marked as a
      DUPLICATE of another, please question it in your bug, not      
      the bug it was duped to. Feel free to CC the person who duped it 
      if they are not already CCed.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="cloningbugs"
>5.6.2. Clone an Existing Bug</A
></H3
><P
>&#13;        Starting with version 2.20, Bugzilla has a feature that allows you
        to clone an existing bug. The newly created bug will inherit
        most settings from the old bug. This allows you to track more
        easily similar concerns in a new bug. To use this, go to the bug
        that you want to clone, then click the <SPAN
CLASS="QUOTE"
>"Clone This Bug"</SPAN
>
        link on the bug page. This will take you to the <SPAN
CLASS="QUOTE"
>"Enter Bug"</SPAN
>
        page that is filled with the values that the old bug has.
        You can change those values and/or texts if needed.
      </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="attachments"
>5.7. Attachments</A
></H2
><P
>&#13;      You should use attachments, rather than comments, for large chunks of ASCII
      data, such as trace, debugging output files, or log files. That way, it
      doesn't bloat the bug for everyone who wants to read it, and cause people to
      receive fat, useless mails.
    </P
><P
>You should make sure to trim screenshots. There's no need to show the
      whole screen if you are pointing out a single-pixel problem.
    </P
><P
>Bugzilla stores and uses a Content-Type for each attachment
      (e.g. text/html). To download an attachment as a different
      Content-Type (e.g. application/xhtml+xml), you can override this
      using a 'content_type' parameter on the URL, e.g.
      <TT
CLASS="filename"
>&#38;content_type=text/plain</TT
>.
    </P
><P
>&#13;      If you have a really large attachment, something that does not need to
      be recorded forever (as most attachments are), or something that is too
      big for your database, you can mark your attachment as a
      <SPAN
CLASS="QUOTE"
>"Big File"</SPAN
>, assuming the administrator of the installation
      has enabled this feature.  Big Files are stored directly on disk instead
      of in the database.  The maximum size of a <SPAN
CLASS="QUOTE"
>"Big File"</SPAN
> is
      normally larger than the maximum size of a regular attachment. Independently
      of the storage system used, an administrator can delete these attachments
      at any time. Nevertheless, if these files are stored in the database, the
      <SPAN
CLASS="QUOTE"
>"allow_attachment_deletion"</SPAN
> parameter (which is turned off
      by default) must be enabled in order to delete them.
    </P
><P
>&#13;      Also, if the administrator turned on the <SPAN
CLASS="QUOTE"
>"allow_attach_url"</SPAN
>
      parameter, you can enter the URL pointing to the attachment instead of
      uploading the attachment itself. For example, this is useful if you want to
      point to an external application, a website or a very large file. Note that
      there is no guarantee that the source file will always be available, nor
      that its content will remain unchanged.
    </P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="patchviewer"
>5.7.1. Patch Viewer</A
></H3
><P
>Viewing and reviewing patches in Bugzilla is often difficult due to
      lack of context, improper format and the inherent readability issues that
      raw patches present.  Patch Viewer is an enhancement to Bugzilla designed
      to fix that by offering increased context, linking to sections, and
      integrating with Bonsai, LXR and CVS.</P
><P
>Patch viewer allows you to:</P
><P
></P
><TABLE
BORDER="0"
><TBODY
><TR
><TD
>View patches in color, with side-by-side view rather than trying
        to interpret the contents of the patch.</TD
></TR
><TR
><TD
>See the difference between two patches.</TD
></TR
><TR
><TD
>Get more context in a patch.</TD
></TR
><TR
><TD
>Collapse and expand sections of a patch for easy
        reading.</TD
></TR
><TR
><TD
>Link to a particular section of a patch for discussion or
        review</TD
></TR
><TR
><TD
>Go to Bonsai or LXR to see more context, blame, and
        cross-references for the part of the patch you are looking at</TD
></TR
><TR
><TD
>Create a rawtext unified format diff out of any patch, no
        matter what format it came from</TD
></TR
></TBODY
></TABLE
><P
></P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="patchviewer_view"
>5.7.1.1. Viewing Patches in Patch Viewer</A
></H4
><P
>The main way to view a patch in patch viewer is to click on the
        "Diff" link next to a patch in the Attachments list on a bug. You may
        also do this within the edit window by clicking the "View Attachment As
        Diff" button in the Edit Attachment screen.</P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="patchviewer_diff"
>5.7.1.2. Seeing the Difference Between Two Patches</A
></H4
><P
>To see the difference between two patches, you must first view the
        newer patch in Patch Viewer.  Then select the older patch from the
        dropdown at the top of the page ("Differences between [dropdown] and
        this patch") and click the "Diff" button. This will show you what
        is new or changed in the newer patch.</P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="patchviewer_context"
>5.7.1.3. Getting More Context in a Patch</A
></H4
><P
>To get more context in a patch, you put a number in the textbox at
        the top of Patch Viewer ("Patch / File / [textbox]") and hit enter.
        This will give you that many lines of context before and after each
        change. Alternatively, you can click on the "File" link there and it
        will show each change in the full context of the file. This feature only
        works against files that were diffed using "cvs diff".</P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="patchviewer_collapse"
>5.7.1.4. Collapsing and Expanding Sections of a Patch</A
></H4
><P
>To view only a certain set of files in a patch (for example, if a
        patch is absolutely huge and you want to only review part of it at a
        time), you can click the "(+)" and "(-)" links next to each file (to
        expand it or collapse it). If you want to collapse all files or expand
        all files, you can click the "Collapse All" and "Expand All" links at the
        top of the page.</P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="patchviewer_link"
>5.7.1.5. Linking to a Section of a Patch</A
></H4
><P
>To link to a section of a patch (for example, if you want to be
        able to give someone a URL to show them which part you are talking
        about) you simply click the "Link Here" link on the section header. The
        resulting URL can be copied and used in discussion.</P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="patchviewer_bonsai_lxr"
>5.7.1.6. Going to Bonsai and LXR</A
></H4
><P
>To go to Bonsai to get blame for the lines you are interested in,
        you can click the "Lines XX-YY" link on the section header you are
        interested in. This works even if the patch is against an old
        version of the file, since Bonsai stores all versions of the file.</P
><P
>To go to LXR, you click on the filename on the file header
        (unfortunately, since LXR only does the most recent version, line
        numbers are likely to rot).</P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="patchviewer_unified_diff"
>5.7.1.7. Creating a Unified Diff</A
></H4
><P
>If the patch is not in a format that you like, you can turn it
        into a unified diff format by clicking the "Raw Unified" link at the top
        of the page.</P
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="hintsandtips"
>5.8. Hints and Tips</A
></H2
><P
>This section distills some Bugzilla tips and best practices
    that have been developed.</P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="AEN2591"
>5.8.1. Autolinkification</A
></H3
><P
>Bugzilla comments are plain text - so typing &#60;U&#62; will
      produce less-than, U, greater-than rather than underlined text.
      However, Bugzilla will automatically make hyperlinks out of certain
      sorts of text in comments. For example, the text 
      "http://www.bugzilla.org" will be turned into a link:
      <A
HREF="http://www.bugzilla.org"
TARGET="_top"
>http://www.bugzilla.org</A
>.
      Other strings which get linkified in the obvious manner are:
      <P
></P
><TABLE
BORDER="0"
><TBODY
><TR
><TD
>bug 12345</TD
></TR
><TR
><TD
>comment 7</TD
></TR
><TR
><TD
>bug 23456, comment 53</TD
></TR
><TR
><TD
>attachment 4321</TD
></TR
><TR
><TD
>mailto:george@example.com</TD
></TR
><TR
><TD
>george@example.com</TD
></TR
><TR
><TD
>ftp://ftp.mozilla.org</TD
></TR
><TR
><TD
>Most other sorts of URL</TD
></TR
></TBODY
></TABLE
><P
></P
>
      </P
><P
>A corollary here is that if you type a bug number in a comment,
      you should put the word "bug" before it, so it gets autolinkified
      for the convenience of others.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="commenting"
>5.8.2. Comments</A
></H3
><P
>If you are changing the fields on a bug, only comment if
      either you have something pertinent to say, or Bugzilla requires it.
      Otherwise, you may spam people unnecessarily with bug mail.
      To take an example: a user can set up their account to filter out messages
      where someone just adds themselves to the CC field of a bug
      (which happens a lot.) If you come along, add yourself to the CC field,
      and add a comment saying "Adding self to CC", then that person
      gets a pointless piece of mail they would otherwise have avoided.
      </P
><P
>&#13;      Don't use sigs in comments. Signing your name ("Bill") is acceptable,
      if you do it out of habit, but full mail/news-style
      four line ASCII art creations are not.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="comment-wrapping"
>5.8.3. Server-Side Comment Wrapping</A
></H3
><P
>&#13;      Bugzilla stores comments unwrapped and wraps them at display time. This
      ensures proper wrapping in all browsers. Lines beginning with the "&#62;" 
      character are assumed to be quotes, and are not wrapped.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="dependencytree"
>5.8.4. Dependency Tree</A
></H3
><P
>&#13;        On the <SPAN
CLASS="QUOTE"
>"Dependency tree"</SPAN
> page linked from each bug
        page, you can see the dependency relationship from the bug as a
        tree structure.
      </P
><P
>&#13;        You can change how much depth to show, and you can hide resolved bugs
        from this page. You can also collaps/expand dependencies for
        each bug on the tree view, using the [-]/[+] buttons that appear
        before its summary. This option is not available for terminal
        bugs in the tree (that don't have further dependencies).
      </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="timetracking"
>5.9. Time Tracking Information</A
></H2
><P
>&#13;      Users who belong to the group specified by the <SPAN
CLASS="QUOTE"
>"timetrackinggroup"</SPAN
>
      parameter have access to time-related fields. Developers can see
      deadlines and estimated times to fix bugs, and can provide time spent
      on these bugs.
    </P
><P
>&#13;      At any time, a summary of the time spent by developers on bugs is
      accessible either from bug lists when clicking the <SPAN
CLASS="QUOTE"
>"Time Summary"</SPAN
>
      button or from individual bugs when clicking the <SPAN
CLASS="QUOTE"
>"Summarize time"</SPAN
>
      link in the time tracking table. The <TT
CLASS="filename"
>summarize_time.cgi</TT
>
      page lets you view this information either per developer or per bug,
      and can be split on a month basis to have greater details on how time
      is spent by developers.
    </P
><P
>&#13;      As soon as a bug is marked as RESOLVED, the remaining time expected
      to fix the bug is set to zero. This lets QA people set it again for
      their own usage, and it will be set to zero again when the bug will
      be marked as CLOSED.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="userpreferences"
>5.10. User Preferences</A
></H2
><P
>&#13;    Once logged in, you can customize various aspects of
    Bugzilla via the "Preferences" link in the page footer.
    The preferences are split into five tabs:</P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="generalpreferences"
>5.10.1. General Preferences</A
></H3
><P
>&#13;        This tab allows you to change several default settings of Bugzilla.
      </P
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>&#13;            Bugzilla's general appearance (skin) - select which skin to use.
            Bugzilla supports adding custom skins.
          </P
></LI
><LI
><P
>&#13;            Quote the associated comment when you click on its reply link - sets
            the behavior of the comment "Reply" link. Options include quoting the
            full comment, just reference the comment number, or turn the link off.
          </P
></LI
><LI
><P
>&#13;            Language used in email - select which language email will be sent in,
            from the list of available languages.
          </P
></LI
><LI
><P
>&#13;            After changing a bug - This controls what page is displayed after
            changes to a bug are submitted. The options include to show the bug
            just modified, to show the next bug in your list, or to do nothing.
          </P
></LI
><LI
><P
>&#13;            Enable tags for bugs - turn bug tagging on or off.
          </P
></LI
><LI
><P
>&#13;            Zoom textareas large when in use (requires JavaScript) - enable or
            disable the automatic expanding of text areas when  text is being
            entered into them. 
          </P
></LI
><LI
><P
>&#13;            Field separator character for CSV files -
            Select between a comma and semi-colon for exported CSV bug lists.
          </P
></LI
><LI
><P
>&#13;            Automatically add me to the CC list of bugs I change - set default
            behavior of CC list. Options include "Always", "Never", and "Only
            if I have no role on them". 
          </P
></LI
><LI
><P
>&#13;            When viewing a bug, show comments in this order -
            controls the order of comments. Options include "Oldest
            to Newest", "Newest to Oldest" and "Newest to Oldest, but keep the
            bug description at the top".
          </P
></LI
><LI
><P
>&#13;            Show a quip at the top of each bug list - controls
            whether a quip will be shown on the Bug list page.
          </P
></LI
></UL
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="emailpreferences"
>5.10.2. Email Preferences</A
></H3
><P
>&#13;        This tab allows you to enable or disable email notification on
        specific events.
      </P
><P
>&#13;        In general, users have almost complete control over how much (or
        how little) email Bugzilla sends them. If you want to receive the
        maximum amount of email possible, click the <SPAN
CLASS="QUOTE"
>"Enable All 
        Mail"</SPAN
> button. If you don't want to receive any email from
        Bugzilla at all, click the <SPAN
CLASS="QUOTE"
>"Disable All Mail"</SPAN
> button.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          A Bugzilla administrator can stop a user from receiving
          bugmail by clicking the <SPAN
CLASS="QUOTE"
>"Bugmail Disabled"</SPAN
> checkbox
          when editing the user account. This is a drastic step
          best taken only for disabled accounts, as it overrides 
          the user's individual mail preferences.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        There are two global options -- <SPAN
CLASS="QUOTE"
>"Email me when someone
        asks me to set a flag"</SPAN
> and <SPAN
CLASS="QUOTE"
>"Email me when someone
        sets a flag I asked for"</SPAN
>. These define how you want to
        receive bugmail with regards to flags. Their use is quite
        straightforward; enable the checkboxes if you want Bugzilla to
        send you mail under either of the above conditions.
      </P
><P
>&#13;        If you'd like to set your bugmail to something besides
        'Completely ON' and 'Completely OFF', the
        <SPAN
CLASS="QUOTE"
>"Field/recipient specific options"</SPAN
> table
        allows you to do just that. The rows of the table
        define events that can happen to a bug -- things like
        attachments being added, new comments being made, the
        priority changing, etc. The columns in the table define
        your relationship with the bug:
      </P
><P
></P
><UL
COMPACT="COMPACT"
><LI
><P
>&#13;            Reporter - Where you are the person who initially
            reported the bug. Your name/account appears in the
            <SPAN
CLASS="QUOTE"
>"Reporter:"</SPAN
> field.
          </P
></LI
><LI
><P
>&#13;            Assignee - Where you are the person who has been
            designated as the one responsible for the bug. Your
            name/account appears in the <SPAN
CLASS="QUOTE"
>"Assigned To:"</SPAN
>
            field of the bug.
          </P
></LI
><LI
><P
>&#13;            QA Contact - You are one of the designated
            QA Contacts for the bug. Your account appears in the 
            <SPAN
CLASS="QUOTE"
>"QA Contact:"</SPAN
> text-box of the bug.
          </P
></LI
><LI
><P
>&#13;            CC - You are on the list CC List for the bug.
            Your account appears in the <SPAN
CLASS="QUOTE"
>"CC:"</SPAN
> text box
            of the bug.
          </P
></LI
><LI
><P
>&#13;            Voter - You have placed one or more votes for the bug.
            Your account appears only if someone clicks on the 
            <SPAN
CLASS="QUOTE"
>"Show votes for this bug"</SPAN
> link on the bug.
          </P
></LI
></UL
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          Some columns may not be visible for your installation, depending
          on your site's configuration.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        To fine-tune your bugmail, decide the events for which you want
        to receive bugmail; then decide if you want to receive it all
        the time (enable the checkbox for every column), or only when
        you have a certain relationship with a bug (enable the checkbox
        only for those columns). For example: if you didn't want to
        receive mail when someone added themselves to the CC list, you
        could uncheck all the boxes in the <SPAN
CLASS="QUOTE"
>"CC Field Changes"</SPAN
>
        line. As another example, if you never wanted to receive email
        on bugs you reported unless the bug was resolved, you would
        un-check all boxes in the <SPAN
CLASS="QUOTE"
>"Reporter"</SPAN
> column
        except for the one on the <SPAN
CLASS="QUOTE"
>"The bug is resolved or
        verified"</SPAN
> row.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          Bugzilla adds the <SPAN
CLASS="QUOTE"
>"X-Bugzilla-Reason"</SPAN
> header to
          all bugmail it sends, describing the recipient's relationship
          (AssignedTo, Reporter, QAContact, CC, or Voter) to the bug.
          This header can be used to do further client-side filtering.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        Bugzilla has a feature called <SPAN
CLASS="QUOTE"
>"Users Watching"</SPAN
>.
        When you enter one or more comma-delineated user accounts (usually email
        addresses) into the text entry box, you will receive a copy of all the
        bugmail those users are sent (security settings permitting).
        This powerful functionality enables seamless transitions as developers
        change projects or users go on holiday.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          The ability to watch other users may not be available in all
          Bugzilla installations. If you don't see this feature, and feel
          that you need it, speak to your administrator.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        Each user listed in the <SPAN
CLASS="QUOTE"
>"Users watching you"</SPAN
> field
        has you listed in their <SPAN
CLASS="QUOTE"
>"Users to watch"</SPAN
> list
        and can get bugmail according to your relationship to the bug and
        their <SPAN
CLASS="QUOTE"
>"Field/recipient specific options"</SPAN
> setting.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="savedsearches"
>5.10.3. Saved Searches</A
></H3
><P
>&#13;      On this tab you can view and run any Saved Searches that you have
      created, and also any Saved Searches that other members of the group
      defined in the "querysharegroup" parameter have shared. 
      Saved Searches can be added to the page footer from this screen. 
      If somebody is sharing a Search with a group she or he is allowed to
      <A
HREF="#groups"
>assign users to</A
>, the sharer may opt to have
      the Search show up in the footer of the group's direct members by default.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="accountpreferences"
>5.10.4. Name and Password</A
></H3
><P
>On this tab, you can change your basic account information,
      including your password, email address and real name. For security
      reasons, in order to change anything on this page you must type your
      <EM
>current</EM
> password into the <SPAN
CLASS="QUOTE"
>"Password"</SPAN
>
      field at the top of the page.
      If you attempt to change your email address, a confirmation
      email is sent to both the old and new addresses, with a link to use to
      confirm the change. This helps to prevent account hijacking.</P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="permissionsettings"
>5.10.5. Permissions</A
></H3
><P
>&#13;      This is a purely informative page which outlines your current
      permissions on this installation of Bugzilla.
      </P
><P
>&#13;      A complete list of permissions is below. Only users with 
      <EM
>editusers</EM
> privileges can change the permissions 
      of other users.
      </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
>admin</DT
><DD
><P
> 
             Indicates user is an Administrator.
            </P
></DD
><DT
>bz_canusewhineatothers</DT
><DD
><P
> 
             Indicates user can configure whine reports for other users.
            </P
></DD
><DT
>bz_canusewhines</DT
><DD
><P
> 
             Indicates user can configure whine reports for self.
            </P
></DD
><DT
>bz_sudoers</DT
><DD
><P
> 
             Indicates user can perform actions as other users.
            </P
></DD
><DT
>bz_sudo_protect</DT
><DD
><P
> 
             Indicates user can not be impersonated by other users.
            </P
></DD
><DT
>canconfirm</DT
><DD
><P
> 
             Indicates user can confirm a bug or mark it a duplicate.
            </P
></DD
><DT
>creategroups</DT
><DD
><P
> 
             Indicates user can create and destroy groups.
            </P
></DD
><DT
>editbugs</DT
><DD
><P
> 
             Indicates user can edit all bug fields.
            </P
></DD
><DT
>editclassifications</DT
><DD
><P
> 
             Indicates user can create, destroy, and edit classifications.
            </P
></DD
><DT
>editcomponents</DT
><DD
><P
> 
             Indicates user can create, destroy, and edit components.
            </P
></DD
><DT
>editkeywords</DT
><DD
><P
> 
             Indicates user can create, destroy, and edit keywords.
            </P
></DD
><DT
>editusers</DT
><DD
><P
> 
             Indicates user can edit or disable users.
            </P
></DD
><DT
>tweakparams</DT
><DD
><P
> 
             Indicates user can change Parameters.
            </P
></DD
></DL
></DIV
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        For more information on how permissions work in Bugzilla (i.e. who can
        change what), see  <A
HREF="#cust-change-permissions"
>Section 6.4</A
>. 
        </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="reporting"
>5.11. Reports and Charts</A
></H2
><P
>As well as the standard buglist, Bugzilla has two more ways of
    viewing sets of bugs. These are the reports (which give different
    views of the current state of the database) and charts (which plot
    the changes in particular sets of bugs over time.)</P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="reports"
>5.11.1. Reports</A
></H3
><P
>&#13;        A report is a view of the current state of the bug database.
      </P
><P
>&#13;        You can run either an HTML-table-based report, or a graphical
        line/pie/bar-chart-based one. The two have different pages to
        define them, but are close cousins - once you've defined and
        viewed a report, you can switch between any of the different
        views of the data at will.
      </P
><P
>&#13;        Both report types are based on the idea of defining a set of bugs
        using the standard search interface, and then choosing some
        aspect of that set to plot on the horizontal and/or vertical axes.
        You can also get a form of 3-dimensional report by choosing to have
        multiple images or tables.
      </P
><P
>&#13;        So, for example, you could use the search form to choose "all
        bugs in the WorldControl product", and then plot their severity
        against their component to see which component had had the largest
        number of bad bugs reported against it. 
      </P
><P
>&#13;        Once you've defined your parameters and hit "Generate Report",
        you can switch between HTML, CSV, Bar, Line and Pie. (Note: Pie
        is only available if you didn't define a vertical axis, as pie
        charts don't have one.) The other controls are fairly self-explanatory;
        you can change the size of the image if you find text is overwriting
        other text, or the bars are too thin to see.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="charts"
>5.11.2. Charts</A
></H3
><P
>&#13;        A chart is a view of the state of the bug database over time.
      </P
><P
>&#13;        Bugzilla currently has two charting systems - Old Charts and New 
        Charts. Old Charts have been part of Bugzilla for a long time; they
        chart each status and resolution for each product, and that's all.
        They are deprecated, and going away soon - we won't say any more 
        about them.
        New Charts are the future - they allow you to chart anything you
        can define as a search.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          Both charting forms require the administrator to set up the
          data-gathering script. If you can't see any charts, ask them whether
          they have done so.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        An individual line on a chart is called a data set.
        All data sets are organised into categories and subcategories. The 
        data sets that Bugzilla defines automatically use the Product name 
        as a Category and Component names as Subcategories, but there is no 
        need for you to follow that naming scheme with your own charts if 
        you don't want to.
      </P
><P
>&#13;        Data sets may be public or private. Everyone sees public data sets in
        the list, but only their creator sees private data sets. Only 
        administrators can make data sets public.
        No two data sets, even two private ones, can have the same set of 
        category, subcategory and name. So if you are creating private data 
        sets, one idea is to have the Category be your username.
      </P
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="AEN2788"
>5.11.2.1. Creating Charts</A
></H4
><P
>&#13;          You create a chart by selecting a number of data sets from the
          list, and pressing Add To List for each. In the List Of Data Sets
          To Plot, you can define the label that data set will have in the
          chart's legend, and also ask Bugzilla to Sum a number of data sets 
          (e.g. you could Sum data sets representing RESOLVED, VERIFIED and 
          CLOSED in a particular product to get a data set representing all 
          the resolved bugs in that product.)
        </P
><P
>&#13;          If you've erroneously added a data set to the list, select it
          using the checkbox and click Remove. Once you add more than one 
          data set, a "Grand Total" line
          automatically appears at the bottom of the list. If you don't want
          this, simply remove it as you would remove any other line.
        </P
><P
>&#13;          You may also choose to plot only over a certain date range, and
          to cumulate the results - that is, to plot each one using the 
          previous one as a baseline, so the top line gives a sum of all 
          the data sets. It's easier to try than to explain :-)
        </P
><P
>&#13;          Once a data set is in the list, one can also perform certain 
          actions on it. For example, one can edit the
          data set's parameters (name, frequency etc.) if it's one you
          created or if you are an administrator.
        </P
><P
>&#13;           Once you are happy, click Chart This List to see the chart.
        </P
></DIV
><DIV
CLASS="section"
><HR><H4
CLASS="section"
><A
NAME="charts-new-series"
>5.11.2.2. Creating New Data Sets</A
></H4
><P
>&#13;          You may also create new data sets of your own. To do this,
          click the "create a new data set" link on the Create Chart page.
          This takes you to a search-like interface where you can define
          the search that Bugzilla will plot. At the bottom of the page,
          you choose the category, sub-category and name of your new
          data set. 
        </P
><P
>&#13;          If you have sufficient permissions, you can make the data set public,
          and reduce the frequency of data collection to less than the default
          seven days.
        </P
></DIV
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="flags"
>5.12. Flags</A
></H2
><P
>&#13;      A flag is a kind of status that can be set on bugs or attachments
      to indicate that the bugs/attachments are in a certain state.
      Each installation can define its own set of flags that can be set
      on bugs or attachments.
    </P
><P
>&#13;      If your installation has defined a flag, you can set or unset that flag,
      and if your administrator has enabled requesting of flags, you can submit
      a request for another user to set the flag.
    </P
><P
>&#13;      To set a flag, select either "+" or "-" from the drop-down menu next to
      the name of the flag in the "Flags" list.  The meaning of these values are
      flag-specific and thus cannot be described in this documentation,
      but by way of example, setting a flag named "review" to "+" may indicate
      that the bug/attachment has passed review, while setting it to "-"
      may indicate that the bug/attachment has failed review.
    </P
><P
>&#13;      To unset a flag, click its drop-down menu and select the blank value.
      Note that marking an attachment as obsolete automatically cancels all
      pending requests for the attachment.
    </P
><P
>&#13;      If your administrator has enabled requests for a flag, request a flag
      by selecting "?" from the drop-down menu and then entering the username
      of the user you want to set the flag in the text field next to the menu.
    </P
><P
>&#13;      A set flag appears in bug reports and on "edit attachment" pages with the
      abbreviated username of the user who set the flag prepended to the
      flag name. For example, if Jack sets a "review" flag to "+", it appears
      as Jack: review [ + ]
    </P
><P
>&#13;      A requested flag appears with the user who requested the flag prepended
      to the flag name and the user who has been requested to set the flag
      appended to the flag name within parentheses.  For example, if Jack
      asks Jill for review, it appears as Jack: review [ ? ] (Jill).
    </P
><P
>&#13;      You can browse through open requests made of you and by you by selecting
      'My Requests' from the footer. You can also look at open requests limited
      by other requesters, requestees, products, components, and flag names from
      this page. Note that you can use '-' for requestee to specify flags with
      'no requestee' set.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="whining"
>5.13. Whining</A
></H2
><P
>&#13;      Whining is a feature in Bugzilla that can regularly annoy users at 
      specified times.  Using this feature, users can execute saved searches 
      at specific times (i.e. the 15th of the month at midnight) or at 
      regular intervals (i.e. every 15 minutes on Sundays).  The results of the
      searches are sent to the user, either as a single email or as one email 
      per bug, along with some descriptive text.
    </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        Throughout this section it will be assumed that all users are members 
        of the bz_canusewhines group, membership in which is required in order 
        to use the Whining system.  You can easily make all users members of 
        the bz_canusewhines group by setting the User RegExp to ".*" (without 
        the quotes).
      </P
><P
>&#13;        Also worth noting is the bz_canusewhineatothers group.  Members of this
        group can create whines for any user or group in Bugzilla using a 
        extended form of the whining interface.  Features only available to 
        members of the bz_canusewhineatothers group will be noted in the 
        appropriate places.
      </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        For whining to work, a special Perl script must be executed at regular
        intervals.  More information on this is available in 
        <A
HREF="#installation-whining"
>Section 2.3.3</A
>.
      </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        This section does not cover the whineatnews.pl script.  See
        <A
HREF="#installation-whining-cron"
>Section 2.3.2</A
> for more information on 
        The Whining Cron.
      </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="whining-overview"
>5.13.1. The Event</A
></H3
><P
>&#13;        The whining system defines an "Event" as one or more queries being 
        executed at regular intervals, with the results of said queries (if
        there are any) being emailed to the user.  Events are created by 
        clicking on the "Add new event" button.
      </P
><P
>&#13;        Once a new event is created, the first thing to set is the "Email 
        subject line".  The contents of this field will be used in the subject
        line of every email generated by this event.  In addition to setting a 
        subject, space is provided to enter some descriptive text that will be 
        included at the top of each message (to help you in understanding why 
        you received the email in the first place).
      </P
><P
>&#13;        The next step is to specify when the Event is to be run (the Schedule) 
        and what searches are to be performed (the Searches).
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="whining-schedule"
>5.13.2. Whining Schedule</A
></H3
><P
>&#13;         Each whining event is associated with zero or more schedules.  A 
         schedule is used to specify when the query (specified below) is to be
         run.  A new event starts out with no schedules (which means it will 
         never run, as it is not scheduled to run).  To add a schedule, press
         the "Add a new schedule" button.
      </P
><P
>&#13;         Each schedule includes an interval, which you use to tell Bugzilla 
         when the event should be run.  An event can be run on certain days of
         the week, certain days of the month, during weekdays (defined as 
         Monday through Friday), or every day.
      </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          Be careful if you set your event to run on the 29th, 30th, or 31st of
          the month, as your event may not run exactly when expected.  If you 
          want your event to run on the last day of the month, select "Last day
          of the month" as the interval.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        Once you have specified the day(s) on which the event is to be run, you
        should now specify the time at which the event is to be run.  You can 
        have the event run at a certain hour on the specified day(s), or 
        every hour, half-hour, or quarter-hour on the specified day(s).
      </P
><P
>&#13;        If a single schedule does not execute an event as many times as you 
        would want, you can create another schedule for the same event.  For 
        example, if you want to run an event on days whose numbers are
        divisible by seven, you would need to add four schedules to the event,
        setting the schedules to run on the 7th, 14th, 21st, and 28th (one day 
        per schedule) at whatever time (or times) you choose.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          If you are a member of the bz_canusewhineatothers group, then you
          will be presented with another option: "Mail to".  Using this you 
          can control who will receive the emails generated by this event.  You
          can choose to send the emails to a single user (identified by email 
          address) or a single group (identified by group name).  To send to 
          multiple users or groups, create a new schedule for each additional 
          user/group.
        </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="whining-query"
>5.13.3. Whining Searches</A
></H3
><P
>&#13;        Each whining event is associated with zero or more searches.  A search
        is any saved search to be run as part of the specified schedule (see
        above).  You start out without any searches associated with the event
        (which means that the event will not run, as there will never be any
        results to return).  To add a search, press the "Include search" button.
      </P
><P
>&#13;        The first field to examine in your newly added search is the Sort field.
        Searches are run, and results included, in the order specified by the
        Sort field.  Searches with smaller Sort values will run before searches
        with bigger Sort values.
      </P
><P
>&#13;        The next field to examine is the Search field.  This is where you 
        choose the actual search that is to be run.  Instead of defining search
        parameters here, you are asked to choose from the list of saved 
        searches (the same list that appears at the bottom of every Bugzilla 
        page).  You are only allowed to choose from searches that you have 
        saved yourself (the default saved search, "My Bugs", is not a valid 
        choice).  If you do not have any saved searches, you can take this 
        opportunity to create one (see <A
HREF="#list"
>Section 5.5.4</A
>).
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          When running queries, the whining system acts as if you are the user
          executing the query.  This means that the whining system will ignore
          bugs that match your query, but that you can not access.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        Once you have chosen the saved search to be executed, give the query a 
        descriptive title.  This title will appear in the email, above the 
        results of the query.  If you choose "One message per bug", the query 
        title will appear at the top of each email that contains a bug matching
        your query.
      </P
><P
>&#13;        Finally, decide if the results of the query should be sent in a single
        email, or if each bug should appear in its own email.
      </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          Think carefully before checking the "One message per bug" box.  If
          you create a query that matches thousands of bugs, you will receive 
          thousands of emails!
        </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="AEN2848"
>5.13.4. Saving Your Changes</A
></H3
><P
>&#13;        Once you have defined at least one schedule, and created at least one 
        query, go ahead and "Update/Commit".  This will save your Event and make
        it available for immediate execution.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          If you ever feel like deleting your event, you may do so using the 
          "Remove Event" button in the upper-right corner of each Event.  You 
          can also modify an existing event, so long as you "Update/Commit" 
          after completing your modifications.
        </P
></TD
></TR
></TABLE
></DIV
></DIV
></DIV
></DIV
><DIV
CLASS="chapter"
><HR><H1
><A
NAME="customization"
></A
>Chapter 6. Customizing Bugzilla</H1
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="extensions"
>6.1. Bugzilla Extensions</A
></H2
><P
>&#13;      One of the best ways to customize Bugzilla is by writing a Bugzilla
      Extension. Bugzilla Extensions let you modify both the code and
      UI of Bugzilla in a way that can be distributed to other Bugzilla
      users and ported forward to future versions of Bugzilla with minimal
      effort.
    </P
><P
>&#13;      See the <A
HREF="api/Bugzilla/Extension.html"
TARGET="_top"
>Bugzilla Extension
      documentation</A
> for information on how to write an Extension.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="cust-skins"
>6.2. Custom Skins</A
></H2
><P
>&#13;      Bugzilla allows you to have multiple skins. These are custom CSS and possibly
      also custom images for Bugzilla. To create a new custom skin, you have two
      choices:
      <P
></P
><UL
><LI
><P
>&#13;            Make a single CSS file, and put it in the 
            <TT
CLASS="filename"
>skins/contrib</TT
> directory.
          </P
></LI
><LI
><P
>&#13;            Make a directory that contains all the same CSS file
            names as <TT
CLASS="filename"
>skins/standard/</TT
>, and put
            your directory in <TT
CLASS="filename"
>skins/contrib/</TT
>.
          </P
></LI
></UL
>
    </P
><P
>&#13;      After you put the file or the directory there, make sure to run checksetup.pl
      so that it can reset the file permissions correctly.
    </P
><P
>&#13;      After you have installed the new skin, it will show up as an option in the
      user's General Preferences. If you would like to force a particular skin on all
      users, just select it in the Default Preferences and then uncheck "Enabled" on
      the preference.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="cust-templates"
>6.3. Template Customization</A
></H2
><P
>&#13;      Administrators can configure the look and feel of Bugzilla without
      having to edit Perl files or face the nightmare of massive merge
      conflicts when they upgrade to a newer version in the future.
    </P
><P
>&#13;      Templatization also makes localized versions of Bugzilla possible, 
      for the first time. It's possible to have Bugzilla's UI language 
      determined by the user's browser. More information is available in
      <A
HREF="#template-http-accept"
>Section 6.3.6</A
>.
    </P
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="template-directory"
>6.3.1. Template Directory Structure</A
></H3
><P
>&#13;        The template directory structure starts with top level directory 
        named <TT
CLASS="filename"
>template</TT
>, which contains a directory
        for each installed localization. The next level defines the
        language used in the templates. Bugzilla comes with English
        templates, so the directory name is <TT
CLASS="filename"
>en</TT
>,
        and we will discuss <TT
CLASS="filename"
>template/en</TT
> throughout
        the documentation. Below <TT
CLASS="filename"
>template/en</TT
> is the
        <TT
CLASS="filename"
>default</TT
> directory, which contains all the
        standard templates shipped with Bugzilla.
      </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          A directory <TT
CLASS="filename"
>data/templates</TT
> also exists;
          this is where Template Toolkit puts the compiled versions of
          the templates from either the default or custom directories.
          <EM
>Do not</EM
> directly edit the files in this
          directory, or all your changes will be lost the next time
          Template Toolkit recompiles the templates.
        </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="template-method"
>6.3.2. Choosing a Customization Method</A
></H3
><P
>&#13;        If you want to edit Bugzilla's templates, the first decision
        you must make is how you want to go about doing so. There are two
        choices, and which you use depends mainly on the scope of your 
        modifications, and the method you plan to use to upgrade Bugzilla.
      </P
><P
>&#13;        The first method of making customizations is to directly edit the
        templates found in <TT
CLASS="filename"
>template/en/default</TT
>.
        This is probably the best way to go about it if you are going to
        be upgrading Bugzilla through CVS, because if you then execute
        a <B
CLASS="command"
>cvs update</B
>, any changes you have made will
        be merged automagically with the updated versions.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          If you use this method, and CVS conflicts occur during an
          update, the conflicted templates (and possibly other parts
          of your installation) will not work until they are resolved.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        The second method is to copy the templates to be modified
        into a mirrored directory structure under 
        <TT
CLASS="filename"
>template/en/custom</TT
>. Templates in this
        directory structure automatically override any identically-named
        and identically-located templates in the 
        <TT
CLASS="filename"
>default</TT
> directory. 
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          The <TT
CLASS="filename"
>custom</TT
> directory does not exist
          at first and must be created if you want to use it.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        The second method of customization should be used if you 
        use the overwriting method of upgrade, because otherwise 
        your changes will be lost.  This method may also be better if
        you are using the CVS method of upgrading and are going to make major
        changes, because it is guaranteed that the contents of this directory
        will not be touched during an upgrade, and you can then decide whether
        to continue using your own templates, or make the effort to merge your
        changes into the new versions by hand.
      </P
><P
>&#13;        Using this method, your installation may break if incompatible
        changes are made to the template interface.  Such changes should
        be documented in the release notes, provided you are using a
        stable release of Bugzilla.  If you use using unstable code, you will
        need to deal with this one yourself, although if possible the changes
        will be mentioned before they occur in the deprecations section of the
        previous stable release's release notes.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          Regardless of which method you choose, it is recommended that
          you run <B
CLASS="command"
>./checksetup.pl</B
> after 
          editing any templates in the <TT
CLASS="filename"
>template/en/default</TT
>
          directory, and after creating or editing any templates in the 
          <TT
CLASS="filename"
>custom</TT
> directory.
        </P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          It is <EM
>required</EM
> that you run 
          <B
CLASS="command"
>./checksetup.pl</B
> after creating a new
          template in the <TT
CLASS="filename"
>custom</TT
> directory. Failure
          to do so will raise an incomprehensible error message.
        </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="template-edit"
>6.3.3. How To Edit Templates</A
></H3
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          If you are making template changes that you intend on submitting back
          for inclusion in standard Bugzilla, you should read the relevant
          sections of the 
          <A
HREF="http://www.bugzilla.org/docs/developer.html"
TARGET="_top"
>Developers'
          Guide</A
>.
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        The syntax of the Template Toolkit language is beyond the scope of
        this guide. It's reasonably easy to pick up by looking at the current 
        templates; or, you can read the manual, available on the
        <A
HREF="http://www.template-toolkit.org"
TARGET="_top"
>Template Toolkit home
        page</A
>.
      </P
><P
>&#13;        One thing you should take particular care about is the need
        to properly HTML filter data that has been passed into the template.
        This means that if the data can possibly contain special HTML characters
        such as &#60;, and the data was not intended to be HTML, they need to be
        converted to entity form, i.e. &#38;lt;.  You use the 'html' filter in the
        Template Toolkit to do this.  If you forget, you may open up
        your installation to cross-site scripting attacks.
      </P
><P
>&#13;        Also note that Bugzilla adds a few filters of its own, that are not
        in standard Template Toolkit.  In particular, the 'url_quote' filter
        can convert characters that are illegal or have special meaning in URLs,
        such as &#38;, to the encoded form, i.e. %26.  This actually encodes most
        characters (but not the common ones such as letters and numbers and so
        on), including the HTML-special characters, so there's never a need to
        HTML filter afterwards.
      </P
><P
>&#13;        Editing templates is a good way of doing a <SPAN
CLASS="QUOTE"
>"poor man's custom
        fields"</SPAN
>.
        For example, if you don't use the Status Whiteboard, but want to have
        a free-form text entry box for <SPAN
CLASS="QUOTE"
>"Build Identifier"</SPAN
>,
        then you can just
        edit the templates to change the field labels. It's still be called
        status_whiteboard internally, but your users don't need to know that.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="template-formats"
>6.3.4. Template Formats and Types</A
></H3
><P
>&#13;        Some CGI's have the ability to use more than one template. For example,
        <TT
CLASS="filename"
>buglist.cgi</TT
> can output itself as RDF, or as two 
        formats of HTML (complex and simple). The mechanism that provides this 
        feature is extensible.
      </P
><P
>&#13;        Bugzilla can support different types of output, which again can have 
        multiple formats. In order to request a certain type, you can append 
        the &#38;ctype=&#60;contenttype&#62; (such as rdf or html) to the 
        <TT
CLASS="filename"
>&#60;cginame&#62;.cgi</TT
> URL. If you would like to 
        retrieve a certain format, you can use the &#38;format=&#60;format&#62; 
        (such as simple or complex) in the URL.
      </P
><P
>&#13;        To see if a CGI supports multiple output formats and types, grep the
        CGI for <SPAN
CLASS="QUOTE"
>"get_format"</SPAN
>. If it's not present, adding
        multiple format/type support isn't too hard - see how it's done in
        other CGIs, e.g. config.cgi.
      </P
><P
>&#13;        To make a new format template for a CGI which supports this, 
        open a current template for
        that CGI and take note of the INTERFACE comment (if present.) This 
        comment defines what variables are passed into this template. If 
        there isn't one, I'm afraid you'll have to read the template and
        the code to find out what information you get. 
      </P
><P
>&#13;        Write your template in whatever markup or text style is appropriate.
      </P
><P
>&#13;        You now need to decide what content type you want your template
        served as. The content types are defined in the
        <TT
CLASS="filename"
>Bugzilla/Constants.pm</TT
> file in the 
        <TT
CLASS="filename"
>contenttypes</TT
>
        constant. If your content type is not there, add it. Remember
        the three- or four-letter tag assigned to your content type. 
        This tag will be part of the template filename.
      </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;          After adding or changing a content type, it's suitable to edit
          <TT
CLASS="filename"
>Bugzilla/Constants.pm</TT
> in order to reflect
          the changes. Also, the file should be kept up to date after an
          upgrade if content types have been customized in the past. 
        </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;        Save the template as <TT
CLASS="filename"
>&#60;stubname&#62;-&#60;formatname&#62;.&#60;contenttypetag&#62;.tmpl</TT
>. 
        Try out the template by calling the CGI as 
        <TT
CLASS="filename"
>&#60;cginame&#62;.cgi?format=&#60;formatname&#62;&#38;ctype=&#60;type&#62;</TT
> .
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="template-specific"
>6.3.5. Particular Templates</A
></H3
><P
>&#13;        There are a few templates you may be particularly interested in
        customizing for your installation.
      </P
><P
>&#13;        <B
CLASS="command"
>index.html.tmpl</B
>:
        This is the Bugzilla front page.
      </P
><P
>&#13;        <B
CLASS="command"
>global/header.html.tmpl</B
>:
        This defines the header that goes on all Bugzilla pages.
        The header includes the banner, which is what appears to users
        and is probably what you want to edit instead.  However the
        header also includes the HTML HEAD section, so you could for
        example add a stylesheet or META tag by editing the header.
      </P
><P
>&#13;        <B
CLASS="command"
>global/banner.html.tmpl</B
>:
        This contains the <SPAN
CLASS="QUOTE"
>"banner"</SPAN
>, the part of the header
        that appears
        at the top of all Bugzilla pages.  The default banner is reasonably
        barren, so you'll probably want to customize this to give your
        installation a distinctive look and feel.  It is recommended you
        preserve the Bugzilla version number in some form so the version 
        you are running can be determined, and users know what docs to read.
      </P
><P
>&#13;        <B
CLASS="command"
>global/footer.html.tmpl</B
>:
        This defines the footer that goes on all Bugzilla pages.  Editing
        this is another way to quickly get a distinctive look and feel for
        your Bugzilla installation.
      </P
><P
>&#13;        <B
CLASS="command"
>global/variables.none.tmpl</B
>:
        This defines a list of terms that may be changed in order to
        <SPAN
CLASS="QUOTE"
>"brand"</SPAN
> the Bugzilla instance In this way, terms
        like <SPAN
CLASS="QUOTE"
>"bugs"</SPAN
> can be replaced with <SPAN
CLASS="QUOTE"
>"issues"</SPAN
>
        across the whole Bugzilla installation. The name
        <SPAN
CLASS="QUOTE"
>"Bugzilla"</SPAN
> and other words can be customized as well.
      </P
><P
>&#13;        <B
CLASS="command"
>list/table.html.tmpl</B
>:
        This template controls the appearance of the bug lists created
        by Bugzilla. Editing this template allows per-column control of 
        the width and title of a column, the maximum display length of
        each entry, and the wrap behaviour of long entries.
        For long bug lists, Bugzilla inserts a 'break' every 100 bugs by
        default; this behaviour is also controlled by this template, and
        that value can be modified here.
       </P
><P
>&#13;        <B
CLASS="command"
>bug/create/user-message.html.tmpl</B
>:
        This is a message that appears near the top of the bug reporting page.
        By modifying this, you can tell your users how they should report
        bugs.
      </P
><P
>&#13;        <B
CLASS="command"
>bug/process/midair.html.tmpl</B
>:
        This is the page used if two people submit simultaneous changes to the
        same bug.  The second person to submit their changes will get this page
        to tell them what the first person did, and ask if they wish to
        overwrite those changes or go back and revisit the bug.  The default
        title and header on this page read "Mid-air collision detected!"  If
        you work in the aviation industry, or other environment where this
        might be found offensive (yes, we have true stories of this happening)
        you'll want to change this to something more appropriate for your
        environment.
      </P
><P
>&#13;        <B
CLASS="command"
>bug/create/create.html.tmpl</B
> and
        <B
CLASS="command"
>bug/create/comment.txt.tmpl</B
>:
        You may not wish to go to the effort of creating custom fields in
        Bugzilla, yet you want to make sure that each bug report contains
        a number of pieces of important information for which there is not
        a special field. The bug entry system has been designed in an
        extensible fashion to enable you to add arbitrary HTML widgets,
        such as drop-down lists or textboxes, to the bug entry page
        and have their values appear formatted in the initial comment.
        A hidden field that indicates the format should be added inside
        the form in order to make the template functional. Its value should
        be the suffix of the template filename. For example, if the file
        is called <TT
CLASS="filename"
>create-cust.html.tmpl</TT
>, then
        <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#60;input type="hidden" name="format" value="cust"&#62;</PRE
></FONT
></TD
></TR
></TABLE
>
        should be used inside the form.
      </P
><P
>  
        An example of this is the mozilla.org 
        <A
HREF="http://landfill.bugzilla.org/bugzilla-tip/enter_bug.cgi?product=WorldControl&#38;format=guided"
TARGET="_top"
>guided 
        bug submission form</A
>. The code for this comes with the Bugzilla
        distribution as an example for you to copy. It can be found in the
        files 
        <TT
CLASS="filename"
>create-guided.html.tmpl</TT
> and
        <TT
CLASS="filename"
>comment-guided.html.tmpl</TT
>.
      </P
><P
>&#13;        So to use this feature, create a custom template for 
        <TT
CLASS="filename"
>enter_bug.cgi</TT
>. The default template, on which you
        could base it, is 
        <TT
CLASS="filename"
>custom/bug/create/create.html.tmpl</TT
>.
        Call it <TT
CLASS="filename"
>create-&#60;formatname&#62;.html.tmpl</TT
>, and
        in it, add widgets for each piece of information you'd like
        collected - such as a build number, or set of steps to reproduce.
      </P
><P
>&#13;        Then, create a template like 
        <TT
CLASS="filename"
>custom/bug/create/comment.txt.tmpl</TT
>, and call it 
        <TT
CLASS="filename"
>comment-&#60;formatname&#62;.txt.tmpl</TT
>. This 
        template should reference the form fields you have created using
        the syntax <TT
CLASS="filename"
>[% form.&#60;fieldname&#62; %]</TT
>. When a 
        bug report is
        submitted, the initial comment attached to the bug report will be
        formatted according to the layout of this template.
      </P
><P
>&#13;        For example, if your custom enter_bug template had a field
        <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#60;input type="text" name="buildid" size="30"&#62;</PRE
></FONT
></TD
></TR
></TABLE
>
        and then your comment.txt.tmpl had
        <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>BuildID: [% form.buildid %]</PRE
></FONT
></TD
></TR
></TABLE
>
        then something like
        <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>BuildID: 20020303</PRE
></FONT
></TD
></TR
></TABLE
>
        would appear in the initial comment.
      </P
></DIV
><DIV
CLASS="section"
><HR><H3
CLASS="section"
><A
NAME="template-http-accept"
>6.3.6. Configuring Bugzilla to Detect the User's Language</A
></H3
><P
>Bugzilla honours the user's Accept: HTTP header. You can install
      templates in other languages, and Bugzilla will pick the most appropriate
      according to a priority order defined by you. Many
      language templates can be obtained from <A
HREF="http://www.bugzilla.org/download.html#localizations"
TARGET="_top"
>http://www.bugzilla.org/download.html#localizations</A
>. Instructions
      for submitting new languages are also available from that location.
      </P
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="cust-change-permissions"
>6.4. Customizing Who Can Change What</A
></H2
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        This feature should be considered experimental; the Bugzilla code you
        will be changing is not stable, and could change or move between 
        versions. Be aware that if you make modifications as outlined here, 
        you may have
        to re-make them or port them if Bugzilla changes internally between
        versions, and you upgrade.
      </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;      Companies often have rules about which employees, or classes of employees,
      are allowed to change certain things in the bug system. For example, 
      only the bug's designated QA Contact may be allowed to VERIFY the bug.
      Bugzilla has been
      designed to make it easy for you to write your own custom rules to define
      who is allowed to make what sorts of value transition.
    </P
><P
>&#13;     By default, assignees, QA owners and users
     with <EM
>editbugs</EM
> privileges can edit all fields of bugs, 
     except group restrictions (unless they are members of the groups they 
     are trying to change). Bug reporters also have the ability to edit some 
     fields, but in a more restrictive manner. Other users, without 
     <EM
>editbugs</EM
> privileges, can not edit 
     bugs, except to comment and add themselves to the CC list.
    </P
><P
>&#13;      For maximum flexibility, customizing this means editing Bugzilla's Perl 
      code. This gives the administrator complete control over exactly who is
      allowed to do what. The relevant method is called
      <TT
CLASS="filename"
>check_can_change_field()</TT
>,
      and is found in <TT
CLASS="filename"
>Bug.pm</TT
> in your
      Bugzilla/ directory. If you open that file and search for
      <SPAN
CLASS="QUOTE"
>"sub check_can_change_field"</SPAN
>, you'll find it.
    </P
><P
>&#13;      This function has been carefully commented to allow you to see exactly
      how it works, and give you an idea of how to make changes to it.
      Certain marked sections should not be changed - these are
      the <SPAN
CLASS="QUOTE"
>"plumbing"</SPAN
> which makes the rest of the function work.
      In between those sections, you'll find snippets of code like:
      <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>    # Allow the assignee to change anything.
    if ($ownerid eq $whoid) {
        return 1;
    }</PRE
></FONT
></TD
></TR
></TABLE
>
      It's fairly obvious what this piece of code does.
    </P
><P
>&#13;      So, how does one go about changing this function? Well, simple changes
      can be made just by removing pieces - for example, if you wanted to 
      prevent any user adding a comment to a bug, just remove the lines marked
      <SPAN
CLASS="QUOTE"
>"Allow anyone to change comments."</SPAN
> If you don't want the
      Reporter to have any special rights on bugs they have filed, just
      remove the entire section that deals with the Reporter.
    </P
><P
>&#13;      More complex customizations are not much harder. Basically, you add
      a check in the right place in the function, i.e. after all the variables
      you are using have been set up. So, don't look at $ownerid before 
      $ownerid has been obtained from the database. You can either add a
      positive check, which returns 1 (allow) if certain conditions are true,
      or a negative check, which returns 0 (deny.) E.g.:
      <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>    if ($field eq "qacontact") {
        if (Bugzilla-&#62;user-&#62;in_group("quality_assurance")) {
            return 1;
        } 
        else {
            return 0;
        }
    }</PRE
></FONT
></TD
></TR
></TABLE
>
      This says that only users in the group "quality_assurance" can change
      the QA Contact field of a bug.
    </P
><P
>&#13;      Getting more weird:
      <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>    if (($field eq "priority") &#38;&#38;
        (Bugzilla-&#62;user-&#62;email =~ /.*\@example\.com$/))
    {
        if ($oldvalue eq "P1") {
            return 1;
        } 
        else {
            return 0;
        }
    }</PRE
></FONT
></TD
></TR
></TABLE
>
      This says that if the user is trying to change the priority field,
      and their email address is @example.com, they can only do so if the
      old value of the field was "P1". Not very useful, but illustrative.
    </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        If you are modifying <TT
CLASS="filename"
>process_bug.cgi</TT
> in any
        way, do not change the code that is bounded by DO_NOT_CHANGE blocks.
        Doing so could compromise security, or cause your installation to
        stop working entirely.
      </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;      For a list of possible field names, look at the bugs table in the 
      database. If you need help writing custom rules for your organization,
      ask in the newsgroup.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="integration"
>6.5. Integrating Bugzilla with Third-Party Tools</A
></H2
><P
>&#13;      Many utilities and applications can integrate with Bugzilla,
      either on the client- or server-side. None of them are maintained
      by the Bugzilla community, nor are they tested during our
      QA tests, so use them at your own risk. They are listed at
      <A
HREF="https://wiki.mozilla.org/Bugzilla:Addons"
TARGET="_top"
>https://wiki.mozilla.org/Bugzilla:Addons</A
>.
    </P
></DIV
></DIV
><DIV
CLASS="appendix"
><HR><H1
><A
NAME="troubleshooting"
></A
>Appendix A. Troubleshooting</H1
><P
>This section gives solutions to common Bugzilla installation
  problems. If none of the section headings seems to match your
  problem, read the general advice.
  </P
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="general-advice"
>A.1. General Advice</A
></H2
><P
>If you can't get <TT
CLASS="filename"
>checksetup.pl</TT
> to run to 
    completion, it normally explains what's wrong and how to fix it.
    If you can't work it out, or if it's being uncommunicative, post 
    the errors in the 
    <A
HREF="news://news.mozilla.org/mozilla.support.bugzilla"
TARGET="_top"
>mozilla.support.bugzilla</A
>
    newsgroup.
    </P
><P
>If you have made it all the way through
    <A
HREF="#installation"
>Section 2.1</A
> (Installation) and
    <A
HREF="#configuration"
>Section 2.2</A
> (Configuration) but accessing the Bugzilla
    URL doesn't work, the first thing to do is to check your web server error
    log. For Apache, this is often located at
    <TT
CLASS="filename"
>/etc/logs/httpd/error_log</TT
>. The error messages
    you see may be self-explanatory enough to enable you to diagnose and
    fix the problem. If not, see below for some commonly-encountered 
    errors. If that doesn't help, post the errors to the newsgroup.
    </P
><P
>&#13;      Bugzilla can also log all user-based errors (and many code-based errors)
      that occur, without polluting the web server's error log.  To enable
      Bugzilla error logging, create a file that Bugzilla can write to, named
      <TT
CLASS="filename"
>errorlog</TT
>, in the Bugzilla <TT
CLASS="filename"
>data</TT
>
      directory.  Errors will be logged as they occur, and will include the type
      of the error, the IP address and username (if available) of the user who
      triggered the error, and the values of all environment variables; if a
      form was being submitted, the data in the form will also be included.
      To disable error logging, delete or rename the
      <TT
CLASS="filename"
>errorlog</TT
> file.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="trbl-testserver"
>A.2. The Apache web server is not serving Bugzilla pages</A
></H2
><P
>After you have run <B
CLASS="command"
>checksetup.pl</B
> twice,
    run <B
CLASS="command"
>testserver.pl http://yoursite.yourdomain/yoururl</B
>
    to confirm that your web server is configured properly for
    Bugzilla.
    </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>&#13;<SAMP
CLASS="prompt"
>bash$</SAMP
> ./testserver.pl http://landfill.bugzilla.org/bugzilla-tip
TEST-OK Webserver is running under group id in $webservergroup.
TEST-OK Got ant picture.
TEST-OK Webserver is executing CGIs.
TEST-OK Webserver is preventing fetch of http://landfill.bugzilla.org/bugzilla-tip/localconfig.
</PRE
></FONT
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="trbl-perlmodule"
>A.3. I installed a Perl module, but 
      <TT
CLASS="filename"
>checksetup.pl</TT
> claims it's not installed!</A
></H2
><P
>This could be caused by one of two things:</P
><P
></P
><OL
TYPE="1"
><LI
><P
>You have two versions of Perl on your machine. You are installing
        modules into one, and Bugzilla is using the other. Rerun the CPAN
        commands (or manual compile) using the full path to Perl from the 
        top of <TT
CLASS="filename"
>checksetup.pl</TT
>. This will make sure you 
        are installing the modules in the right place.
        </P
></LI
><LI
><P
>The permissions on your library directories are set incorrectly.
        They must, at the very least, be readable by the web server user or
        group. It is recommended that they be world readable.
        </P
></LI
></OL
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="trbl-dbdSponge"
>A.4. DBD::Sponge::db prepare failed</A
></H2
><P
>The following error message may appear due to a bug in DBD::mysql
    (over which the Bugzilla team have no control):
    </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
> DBD::Sponge::db prepare failed: Cannot determine NUM_OF_FIELDS at D:/Perl/site/lib/DBD/mysql.pm line 248.
  SV = NULL(0x0) at 0x20fc444
  REFCNT = 1
  FLAGS = (PADBUSY,PADMY)
</PRE
></FONT
></TD
></TR
></TABLE
><P
>To fix this, go to 
    <TT
CLASS="filename"
>&#60;path-to-perl&#62;/lib/DBD/sponge.pm</TT
> 
    in your Perl installation and replace
    </P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
> my $numFields;
 if ($attribs-&#62;{'NUM_OF_FIELDS'}) {
     $numFields = $attribs-&#62;{'NUM_OF_FIELDS'};
 } elsif ($attribs-&#62;{'NAME'}) {
     $numFields = @{$attribs-&#62;{NAME}};
</PRE
></FONT
></TD
></TR
></TABLE
><P
>with</P
><TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
> my $numFields;
 if ($attribs-&#62;{'NUM_OF_FIELDS'}) {
     $numFields = $attribs-&#62;{'NUM_OF_FIELDS'};
 } elsif ($attribs-&#62;{'NAMES'}) {
     $numFields = @{$attribs-&#62;{NAMES}};
</PRE
></FONT
></TD
></TR
></TABLE
><P
>(note the S added to NAME.)</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="paranoid-security"
>A.5. cannot chdir(/var/spool/mqueue)</A
></H2
><P
>If you are installing Bugzilla on SuSE Linux, or some other
    distributions with <SPAN
CLASS="QUOTE"
>"paranoid"</SPAN
> security options, it is
    possible that the checksetup.pl script may fail with the error: 
<TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="programlisting"
>cannot chdir(/var/spool/mqueue): Permission denied
</PRE
></FONT
></TD
></TR
></TABLE
>
    </P
><P
>This is because your <TT
CLASS="filename"
>/var/spool/mqueue</TT
>
    directory has a mode of <SAMP
CLASS="computeroutput"
>drwx------</SAMP
>.
    Type <B
CLASS="command"
>chmod 755 <TT
CLASS="filename"
>/var/spool/mqueue</TT
></B
>
    as root to fix this problem. This will allow any process running on your
    machine the ability to <EM
>read</EM
> the
    <TT
CLASS="filename"
>/var/spool/mqueue</TT
> directory.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="trbl-relogin-everyone"
>A.6. Everybody is constantly being forced to relogin</A
></H2
><P
>The most-likely cause is that the <SPAN
CLASS="QUOTE"
>"cookiepath"</SPAN
> parameter
  is not set correctly in the Bugzilla configuration.  You can change this (if
  you're a Bugzilla administrator) from the editparams.cgi page via the web interface.
  </P
><P
>The value of the cookiepath parameter should be the actual directory
  containing your Bugzilla installation, <EM
>as seen by the end-user's
  web browser</EM
>. Leading and trailing slashes are mandatory. You can
  also set the cookiepath to any directory which is a parent of the Bugzilla
  directory (such as '/', the root directory). But you can't put something
  that isn't at least a partial match or it won't work. What you're actually
  doing is restricting the end-user's browser to sending the cookies back only
  to that directory.
  </P
><P
>How do you know if you want your specific Bugzilla directory or the
  whole site?
  </P
><P
>If you have only one Bugzilla running on the server, and you don't
  mind having other applications on the same server with it being able to see
  the cookies (you might be doing this on purpose if you have other things on
  your site that share authentication with Bugzilla), then you'll want to have
  the cookiepath set to "/", or to a sufficiently-high enough directory that
  all of the involved apps can see the cookies.
  </P
><DIV
CLASS="example"
><A
NAME="trbl-relogin-everyone-share"
></A
><P
><B
>Example A-1. Examples of urlbase/cookiepath pairs for sharing login cookies</B
></P
><A
NAME="AEN3090"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;urlbase&nbsp;is&nbsp;<A
HREF="http://bugzilla.mozilla.org/"
TARGET="_top"
>http://bugzilla.mozilla.org/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;cookiepath&nbsp;is&nbsp;/<br>
<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;urlbase&nbsp;is&nbsp;<A
HREF="http://tools.mysite.tld/bugzilla/"
TARGET="_top"
>http://tools.mysite.tld/bugzilla/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;but&nbsp;you&nbsp;have&nbsp;http://tools.mysite.tld/someotherapp/&nbsp;which&nbsp;shares<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;authentication&nbsp;with&nbsp;your&nbsp;Bugzilla<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;cookiepath&nbsp;is&nbsp;/<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
></BLOCKQUOTE
></DIV
><P
>On the other hand, if you have more than one Bugzilla running on the
   server (some people do - we do on landfill) then you need to have the
   cookiepath restricted enough so that the different Bugzillas don't
   confuse their cookies with one another.
   </P
><DIV
CLASS="example"
><A
NAME="trbl-relogin-everyone-restrict"
></A
><P
><B
>Example A-2. Examples of urlbase/cookiepath pairs to restrict the login cookie</B
></P
><A
NAME="AEN3097"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;urlbase&nbsp;is&nbsp;<A
HREF="http://landfill.bugzilla.org/bugzilla-tip/"
TARGET="_top"
>http://landfill.bugzilla.org/bugzilla-tip/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;cookiepath&nbsp;is&nbsp;/bugzilla-tip/<br>
<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;urlbase&nbsp;is&nbsp;<A
HREF="http://landfill.bugzilla.org/bugzilla-2.16-branch/"
TARGET="_top"
>http://landfill.bugzilla.org/bugzilla-2.16-branch/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;cookiepath&nbsp;is&nbsp;/bugzilla-2.16-branch/<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
></BLOCKQUOTE
></DIV
><P
>If you had cookiepath set to <SPAN
CLASS="QUOTE"
>"/"</SPAN
> at any point in the
    past and need to set it to something more restrictive
    (i.e. <SPAN
CLASS="QUOTE"
>"/bugzilla/"</SPAN
>), you can safely do this without
    requiring users to delete their Bugzilla-related cookies in their
    browser (this is true starting with Bugzilla 2.18 and Bugzilla 2.16.5).
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="trbl-index"
>A.7. <TT
CLASS="filename"
>index.cgi</TT
> doesn't show up unless specified in the URL</A
></H2
><P
>&#13;      You probably need to set up your web server in such a way that it
      will serve the index.cgi page as an index page.
    </P
><P
>&#13;      If you are using Apache, you can do this by adding 
      <TT
CLASS="filename"
>index.cgi</TT
> to the end of the 
      <SAMP
CLASS="computeroutput"
>DirectoryIndex</SAMP
> line
      as mentioned in <A
HREF="#http-apache"
>Section 2.2.4.1</A
>.
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="trbl-passwd-encryption"
>A.8. checksetup.pl reports "Client does not support authentication protocol
      requested by server..."</A
></H2
><P
>&#13;      This error is occurring because you are using the new password
      encryption that comes with MySQL 4.1, while your
      <TT
CLASS="filename"
>DBD::mysql</TT
> module was compiled against an
      older version of MySQL. If you recompile <TT
CLASS="filename"
>DBD::mysql</TT
>
      against the current MySQL libraries (or just obtain a newer version
      of this module) then the error may go away.
    </P
><P
>&#13;      If that does not fix the problem, or if you cannot recompile the
      existing module (e.g. you're running Windows) and/or don't want to
      replace it (e.g. you want to keep using a packaged version), then a
      workaround is available from the MySQL docs:
      <A
HREF="http://dev.mysql.com/doc/mysql/en/Old_client.html"
TARGET="_top"
>http://dev.mysql.com/doc/mysql/en/Old_client.html</A
>
    </P
></DIV
></DIV
><DIV
CLASS="appendix"
><HR><H1
><A
NAME="patches"
></A
>Appendix B. Contrib</H1
><P
>&#13;    There are a number of unofficial Bugzilla add-ons in the 
    <TT
CLASS="filename"
>$BUGZILLA_ROOT/contrib/</TT
>
    directory. This section documents them.
  </P
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="cmdline"
>B.1. Command-line Search Interface</A
></H2
><P
>&#13;      There are a suite of Unix utilities for searching Bugzilla from the 
      command line. They live in the 
      <TT
CLASS="filename"
>contrib/cmdline</TT
> directory.
      There are three files - <TT
CLASS="filename"
>query.conf</TT
>,
      <TT
CLASS="filename"
>buglist</TT
> and <TT
CLASS="filename"
>bugs</TT
>.
    </P
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/warning.gif"
HSPACE="5"
ALT="Warning"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        These files pre-date the templatization work done as part of the
        2.16 release, and have not been updated.
      </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;      <TT
CLASS="filename"
>query.conf</TT
> contains the mapping from
      options to field names and comparison types. Quoted option names
      are <SPAN
CLASS="QUOTE"
>"grepped"</SPAN
> for, so it should be easy to edit this
      file. Comments (#) have no effect; you must make sure these lines
      do not contain any quoted <SPAN
CLASS="QUOTE"
>"option"</SPAN
>.
    </P
><P
>&#13;      <TT
CLASS="filename"
>buglist</TT
> is a shell script that submits a
      Bugzilla query and writes the resulting HTML page to stdout.
      It supports both short options, (such as <SPAN
CLASS="QUOTE"
>"-Afoo"</SPAN
>
      or <SPAN
CLASS="QUOTE"
>"-Rbar"</SPAN
>) and long options (such
      as <SPAN
CLASS="QUOTE"
>"--assignedto=foo"</SPAN
> or <SPAN
CLASS="QUOTE"
>"--reporter=bar"</SPAN
>).
      If the first character of an option is not <SPAN
CLASS="QUOTE"
>"-"</SPAN
>, it is
      treated as if it were prefixed with <SPAN
CLASS="QUOTE"
>"--default="</SPAN
>.
    </P
><P
>&#13;      The column list is taken from the COLUMNLIST environment variable.
      This is equivalent to the <SPAN
CLASS="QUOTE"
>"Change Columns"</SPAN
> option
      that is available when you list bugs in buglist.cgi. If you have
      already used Bugzilla, grep for COLUMNLIST in your cookies file
      to see your current COLUMNLIST setting.
    </P
><P
>&#13;      <TT
CLASS="filename"
>bugs</TT
> is a simple shell script which calls
      <TT
CLASS="filename"
>buglist</TT
> and extracts the
      bug numbers from the output. Adding the prefix
      <SPAN
CLASS="QUOTE"
>"http://bugzilla.mozilla.org/buglist.cgi?bug_id="</SPAN
>
      turns the bug list into a working link if any bugs are found.
      Counting bugs is easy. Pipe the results through 
      <B
CLASS="command"
>sed -e 's/,/ /g' | wc | awk '{printf $2 "\n"}'</B
>
    </P
><P
>&#13;      Akkana Peck says she has good results piping 
      <TT
CLASS="filename"
>buglist</TT
> output through 
      <B
CLASS="command"
>w3m -T text/html -dump</B
>
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="cmdline-bugmail"
>B.2. Command-line 'Send Unsent Bug-mail' tool</A
></H2
><P
>&#13;      Within the <TT
CLASS="filename"
>contrib</TT
> directory
      exists a utility with the descriptive (if compact) name
      of <TT
CLASS="filename"
>sendunsentbugmail.pl</TT
>. The purpose of this
      script is, simply, to send out any bug-related mail that should
      have been sent by now, but for one reason or another has not.
    </P
><P
>&#13;      To accomplish this task, <TT
CLASS="filename"
>sendunsentbugmail.pl</TT
> uses
      the same mechanism as the <TT
CLASS="filename"
>sanitycheck.cgi</TT
> script;
      it scans through the entire database looking for bugs with changes that
      were made more than 30 minutes ago, but where there is no record of
      anyone related to that bug having been sent mail. Having compiled a list,
      it then uses the standard rules to determine who gets mail, and sends it
      out.
    </P
><P
>&#13;      As the script runs, it indicates the bug for which it is currently
      sending mail; when it has finished, it gives a numerical count of how
      many mails were sent and how many people were excluded. (Individual
      user names are not recorded or displayed.) If the script produces
      no output, that means no unsent mail was detected.
    </P
><P
>&#13;      <EM
>Usage</EM
>: move the sendunsentbugmail.pl script
      up into the main directory, ensure it has execute permission, and run it
      from the command line (or from a cron job) with no parameters.
    </P
></DIV
></DIV
><DIV
CLASS="appendix"
><HR><H1
><A
NAME="install-perlmodules-manual"
></A
>Appendix C. Manual Installation of Perl Modules</H1
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="modules-manual-instructions"
>C.1. Instructions</A
></H2
><P
>&#13;      If you need to install Perl modules manually, here's how it's done.
      Download the module using the link given in the next section, and then
      apply this magic incantation, as root:
    </P
><P
>  
      <TABLE
BORDER="0"
BGCOLOR="#E0E0E0"
WIDTH="100%"
><TR
><TD
><FONT
COLOR="#000000"
><PRE
CLASS="screen"
><SAMP
CLASS="prompt"
>bash#</SAMP
> tar -xzvf &#60;module&#62;.tar.gz
<SAMP
CLASS="prompt"
>bash#</SAMP
> cd &#60;module&#62;
<SAMP
CLASS="prompt"
>bash#</SAMP
> perl Makefile.PL
<SAMP
CLASS="prompt"
>bash#</SAMP
> make
<SAMP
CLASS="prompt"
>bash#</SAMP
> make test
<SAMP
CLASS="prompt"
>bash#</SAMP
> make install</PRE
></FONT
></TD
></TR
></TABLE
>
    </P
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        In order to compile source code under Windows you will need to obtain
        a 'make' utility.  The <B
CLASS="command"
>nmake</B
> utility provided with
        Microsoft Visual C++ may be used.  As an alternative, there is a
        utility called <B
CLASS="command"
>dmake</B
> available from CPAN which is
        written entirely in Perl.
      </P
><P
>&#13;        As described in <A
HREF="#modules-manual-download"
>Section C.2</A
>, however, most
        packages already exist and are available from ActiveState or theory58S.
        We highly recommend that you install them using the ppm GUI available with
        ActiveState and to add the theory58S repository to your list of repositories.
      </P
></TD
></TR
></TABLE
></DIV
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="modules-manual-download"
>C.2. Download Locations</A
></H2
><DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>&#13;        Running Bugzilla on Windows requires the use of ActiveState
        Perl 5.8.1 or higher. Many modules already exist in the core
        distribution of ActiveState Perl. Additional modules can be downloaded
        from <A
HREF="http://theoryx5.uwinnipeg.ca/ppms/"
TARGET="_top"
>http://theoryx5.uwinnipeg.ca/ppms/</A
> if you use
        Perl 5.8.x or from <A
HREF="http://cpan.uwinnipeg.ca/PPMPackages/10xx/"
TARGET="_top"
>http://cpan.uwinnipeg.ca/PPMPackages/10xx/</A
>
        if you use Perl 5.10.x.
      </P
></TD
></TR
></TABLE
></DIV
><P
>&#13;      CGI:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/CGI.pm/"
TARGET="_top"
>http://search.cpan.org/dist/CGI.pm/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://perldoc.perl.org/CGI.html"
TARGET="_top"
>http://perldoc.perl.org/CGI.html</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      Data-Dumper:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/Data-Dumper/"
TARGET="_top"
>http://search.cpan.org/dist/Data-Dumper/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://search.cpan.org/dist/Data-Dumper/Dumper.pm"
TARGET="_top"
>http://search.cpan.org/dist/Data-Dumper/Dumper.pm</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      Date::Format (part of TimeDate):
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/TimeDate/"
TARGET="_top"
>http://search.cpan.org/dist/TimeDate/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://search.cpan.org/dist/TimeDate/lib/Date/Format.pm"
TARGET="_top"
>http://search.cpan.org/dist/TimeDate/lib/Date/Format.pm</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      DBI:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/DBI/"
TARGET="_top"
>http://search.cpan.org/dist/DBI/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://dbi.perl.org/docs/"
TARGET="_top"
>http://dbi.perl.org/docs/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      DBD::mysql:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/DBD-mysql/"
TARGET="_top"
>http://search.cpan.org/dist/DBD-mysql/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://search.cpan.org/dist/DBD-mysql/lib/DBD/mysql.pm"
TARGET="_top"
>http://search.cpan.org/dist/DBD-mysql/lib/DBD/mysql.pm</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      DBD::Pg:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/DBD-Pg/"
TARGET="_top"
>http://search.cpan.org/dist/DBD-Pg/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://search.cpan.org/dist/DBD-Pg/Pg.pm"
TARGET="_top"
>http://search.cpan.org/dist/DBD-Pg/Pg.pm</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      Template-Toolkit:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/Template-Toolkit/"
TARGET="_top"
>http://search.cpan.org/dist/Template-Toolkit/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://www.template-toolkit.org/docs.html"
TARGET="_top"
>http://www.template-toolkit.org/docs.html</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      GD:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/GD/"
TARGET="_top"
>http://search.cpan.org/dist/GD/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://search.cpan.org/dist/GD/GD.pm"
TARGET="_top"
>http://search.cpan.org/dist/GD/GD.pm</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      Template::Plugin::GD:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/Template-GD/"
TARGET="_top"
>http://search.cpan.org/dist/Template-GD/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://www.template-toolkit.org/docs/aqua/Modules/index.html"
TARGET="_top"
>http://www.template-toolkit.org/docs/aqua/Modules/index.html</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      MIME::Parser (part of MIME-tools):
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/MIME-tools/"
TARGET="_top"
>http://search.cpan.org/dist/MIME-tools/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://search.cpan.org/dist/MIME-tools/lib/MIME/Parser.pm"
TARGET="_top"
>http://search.cpan.org/dist/MIME-tools/lib/MIME/Parser.pm</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="modules-manual-optional"
>C.3. Optional Modules</A
></H2
><P
>&#13;      Chart::Lines:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/Chart/"
TARGET="_top"
>http://search.cpan.org/dist/Chart/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://search.cpan.org/dist/Chart/Chart.pod"
TARGET="_top"
>http://search.cpan.org/dist/Chart/Chart.pod</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      GD::Graph:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/GDGraph/"
TARGET="_top"
>http://search.cpan.org/dist/GDGraph/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://search.cpan.org/dist/GDGraph/Graph.pm"
TARGET="_top"
>http://search.cpan.org/dist/GDGraph/Graph.pm</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      GD::Text::Align (part of GD::Text::Util):
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/GDTextUtil/"
TARGET="_top"
>http://search.cpan.org/dist/GDTextUtil/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://search.cpan.org/dist/GDTextUtil/Text/Align.pm"
TARGET="_top"
>http://search.cpan.org/dist/GDTextUtil/Text/Align.pm</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      XML::Twig:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/dist/XML-Twig/"
TARGET="_top"
>http://search.cpan.org/dist/XML-Twig/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://standards.ieee.org/resources/spasystem/twig/twig_stable.html"
TARGET="_top"
>http://standards.ieee.org/resources/spasystem/twig/twig_stable.html</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
><P
>&#13;      PatchReader:
      <P
CLASS="literallayout"
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;CPAN&nbsp;Download&nbsp;Page:&nbsp;<A
HREF="http://search.cpan.org/author/JKEISER/PatchReader/"
TARGET="_top"
>http://search.cpan.org/author/JKEISER/PatchReader/</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Documentation:&nbsp;<A
HREF="http://www.johnkeiser.com/mozilla/Patch_Viewer.html"
TARGET="_top"
>http://www.johnkeiser.com/mozilla/Patch_Viewer.html</A
><br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</P
>
    </P
></DIV
></DIV
><DIV
CLASS="appendix"
><HR><H1
><A
NAME="gfdl"
></A
>Appendix D. GNU Free Documentation License</H1
><P
>Version 1.1, March 2000</P
><A
NAME="AEN3255"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>Copyright (C) 2000 Free Software Foundation, Inc. 59 Temple Place,
    Suite 330, Boston, MA 02111-1307 USA Everyone is permitted to copy and
    distribute verbatim copies of this license document, but changing it is
    not allowed.</P
></BLOCKQUOTE
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-0"
>0. Preamble</A
></H2
><P
>The purpose of this License is to make a manual, textbook, or other
    written document "free" in the sense of freedom: to assure everyone the
    effective freedom to copy and redistribute it, with or without modifying
    it, either commercially or noncommercially. Secondarily, this License
    preserves for the author and publisher a way to get credit for their
    work, while not being considered responsible for modifications made by
    others.</P
><P
>This License is a kind of "copyleft", which means that derivative
    works of the document must themselves be free in the same sense. It
    complements the GNU General Public License, which is a copyleft license
    designed for free software.</P
><P
>We have designed this License in order to use it for manuals for
    free software, because free software needs free documentation: a free
    program should come with manuals providing the same freedoms that the
    software does. But this License is not limited to software manuals; it
    can be used for any textual work, regardless of subject matter or whether
    it is published as a printed book. We recommend this License principally
    for works whose purpose is instruction or reference.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-1"
>1. Applicability and Definition</A
></H2
><P
>This License applies to any manual or other work that contains a
    notice placed by the copyright holder saying it can be distributed under
    the terms of this License. The "Document", below, refers to any such
    manual or work. Any member of the public is a licensee, and is addressed
    as "you".</P
><P
>A "Modified Version" of the Document means any work containing the
    Document or a portion of it, either copied verbatim, or with
    modifications and/or translated into another language.</P
><P
>A "Secondary Section" is a named appendix or a front-matter section
    of the Document that deals exclusively with the relationship of the
    publishers or authors of the Document to the Document's overall subject
    (or to related matters) and contains nothing that could fall directly
    within that overall subject. (For example, if the Document is in part a
    textbook of mathematics, a Secondary Section may not explain any
    mathematics.) The relationship could be a matter of historical connection
    with the subject or with related matters, or of legal, commercial,
    philosophical, ethical or political position regarding them.</P
><P
>The "Invariant Sections" are certain Secondary Sections whose
    titles are designated, as being those of Invariant Sections, in the
    notice that says that the Document is released under this License.</P
><P
>The "Cover Texts" are certain short passages of text that are
    listed, as Front-Cover Texts or Back-Cover Texts, in the notice that says
    that the Document is released under this License.</P
><P
>A "Transparent" copy of the Document means a machine-readable copy,
    represented in a format whose specification is available to the general
    public, whose contents can be viewed and edited directly and
    straightforwardly with generic text editors or (for images composed of
    pixels) generic paint programs or (for drawings) some widely available
    drawing editor, and that is suitable for input to text formatters or for
    automatic translation to a variety of formats suitable for input to text
    formatters. A copy made in an otherwise Transparent file format whose
    markup has been designed to thwart or discourage subsequent modification
    by readers is not Transparent. A copy that is not "Transparent" is called
    "Opaque".</P
><P
>Examples of suitable formats for Transparent copies include plain
    ASCII without markup, Texinfo input format, LaTeX input format, SGML or
    XML using a publicly available DTD, and standard-conforming simple HTML
    designed for human modification. Opaque formats include PostScript, PDF,
    proprietary formats that can be read and edited only by proprietary word
    processors, SGML or XML for which the DTD and/or processing tools are not
    generally available, and the machine-generated HTML produced by some word
    processors for output purposes only.</P
><P
>The "Title Page" means, for a printed book, the title page itself,
    plus such following pages as are needed to hold, legibly, the material
    this License requires to appear in the title page. For works in formats
    which do not have any title page as such, "Title Page" means the text
    near the most prominent appearance of the work's title, preceding the
    beginning of the body of the text.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-2"
>2. Verbatim Copying</A
></H2
><P
>You may copy and distribute the Document in any medium, either
    commercially or noncommercially, provided that this License, the
    copyright notices, and the license notice saying this License applies to
    the Document are reproduced in all copies, and that you add no other
    conditions whatsoever to those of this License. You may not use technical
    measures to obstruct or control the reading or further copying of the
    copies you make or distribute. However, you may accept compensation in
    exchange for copies. If you distribute a large enough number of copies
    you must also follow the conditions in section 3.</P
><P
>You may also lend copies, under the same conditions stated above,
    and you may publicly display copies.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-3"
>3. Copying in Quantity</A
></H2
><P
>If you publish printed copies of the Document numbering more than
    100, and the Document's license notice requires Cover Texts, you must
    enclose the copies in covers that carry, clearly and legibly, all these
    Cover Texts: Front-Cover Texts on the front cover, and Back-Cover Texts
    on the back cover. Both covers must also clearly and legibly identify you
    as the publisher of these copies. The front cover must present the full
    title with all words of the title equally prominent and visible. You may
    add other material on the covers in addition. Copying with changes
    limited to the covers, as long as they preserve the title of the Document
    and satisfy these conditions, can be treated as verbatim copying in other
    respects.</P
><P
>If the required texts for either cover are too voluminous to fit
    legibly, you should put the first ones listed (as many as fit reasonably)
    on the actual cover, and continue the rest onto adjacent pages.</P
><P
>If you publish or distribute Opaque copies of the Document
    numbering more than 100, you must either include a machine-readable
    Transparent copy along with each Opaque copy, or state in or with each
    Opaque copy a publicly-accessible computer-network location containing a
    complete Transparent copy of the Document, free of added material, which
    the general network-using public has access to download anonymously at no
    charge using public-standard network protocols. If you use the latter
    option, you must take reasonably prudent steps, when you begin
    distribution of Opaque copies in quantity, to ensure that this
    Transparent copy will remain thus accessible at the stated location until
    at least one year after the last time you distribute an Opaque copy
    (directly or through your agents or retailers) of that edition to the
    public.</P
><P
>It is requested, but not required, that you contact the authors of
    the Document well before redistributing any large number of copies, to
    give them a chance to provide you with an updated version of the
    Document.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-4"
>4. Modifications</A
></H2
><P
>You may copy and distribute a Modified Version of the Document
    under the conditions of sections 2 and 3 above, provided that you release
    the Modified Version under precisely this License, with the Modified
    Version filling the role of the Document, thus licensing distribution and
    modification of the Modified Version to whoever possesses a copy of it.
    In addition, you must do these things in the Modified Version:</P
><P
></P
><OL
TYPE="A"
><LI
><P
>Use in the Title Page (and on the covers, if any) a title
        distinct from that of the Document, and from those of previous
        versions (which should, if there were any, be listed in the History
        section of the Document). You may use the same title as a previous
        version if the original publisher of that version gives
        permission.</P
></LI
><LI
><P
>List on the Title Page, as authors, one or more persons or
        entities responsible for authorship of the modifications in the
        Modified Version, together with at least five of the principal
        authors of the Document (all of its principal authors, if it has less
        than five).</P
></LI
><LI
><P
>State on the Title page the name of the publisher of the
        Modified Version, as the publisher.</P
></LI
><LI
><P
>Preserve all the copyright notices of the Document.</P
></LI
><LI
><P
>Add an appropriate copyright notice for your modifications
        adjacent to the other copyright notices.</P
></LI
><LI
><P
>Include, immediately after the copyright notices, a license
        notice giving the public permission to use the Modified Version under
        the terms of this License, in the form shown in the Addendum
        below.</P
></LI
><LI
><P
>Preserve in that license notice the full lists of Invariant
        Sections and required Cover Texts given in the Document's license
        notice.</P
></LI
><LI
><P
>Include an unaltered copy of this License.</P
></LI
><LI
><P
>Preserve the section entitled "History", and its title, and add
        to it an item stating at least the title, year, new authors, and
        publisher of the Modified Version as given on the Title Page. If
        there is no section entitled "History" in the Document, create one
        stating the title, year, authors, and publisher of the Document as
        given on its Title Page, then add an item describing the Modified
        Version as stated in the previous sentence.</P
></LI
><LI
><P
>Preserve the network location, if any, given in the Document
        for public access to a Transparent copy of the Document, and likewise
        the network locations given in the Document for previous versions it
        was based on. These may be placed in the "History" section. You may
        omit a network location for a work that was published at least four
        years before the Document itself, or if the original publisher of the
        version it refers to gives permission.</P
></LI
><LI
><P
>In any section entitled "Acknowledgements" or "Dedications",
        preserve the section's title, and preserve in the section all the
        substance and tone of each of the contributor acknowledgements and/or
        dedications given therein.</P
></LI
><LI
><P
>Preserve all the Invariant Sections of the Document, unaltered
        in their text and in their titles. Section numbers or the equivalent
        are not considered part of the section titles.</P
></LI
><LI
><P
>Delete any section entitled "Endorsements". Such a section may
        not be included in the Modified Version.</P
></LI
><LI
><P
>Do not retitle any existing section as "Endorsements" or to
        conflict in title with any Invariant Section.</P
></LI
></OL
><P
>If the Modified Version includes new front-matter sections or
    appendices that qualify as Secondary Sections and contain no material
    copied from the Document, you may at your option designate some or all of
    these sections as invariant. To do this, add their titles to the list of
    Invariant Sections in the Modified Version's license notice. These titles
    must be distinct from any other section titles.</P
><P
>You may add a section entitled "Endorsements", provided it contains
    nothing but endorsements of your Modified Version by various parties--for
    example, statements of peer review or that the text has been approved by
    an organization as the authoritative definition of a standard.</P
><P
>You may add a passage of up to five words as a Front-Cover Text,
    and a passage of up to 25 words as a Back-Cover Text, to the end of the
    list of Cover Texts in the Modified Version. Only one passage of
    Front-Cover Text and one of Back-Cover Text may be added by (or through
    arrangements made by) any one entity. If the Document already includes a
    cover text for the same cover, previously added by you or by arrangement
    made by the same entity you are acting on behalf of, you may not add
    another; but you may replace the old one, on explicit permission from the
    previous publisher that added the old one.</P
><P
>The author(s) and publisher(s) of the Document do not by this
    License give permission to use their names for publicity for or to assert
    or imply endorsement of any Modified Version.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-5"
>5. Combining Documents</A
></H2
><P
>You may combine the Document with other documents released under
    this License, under the terms defined in section 4 above for modified
    versions, provided that you include in the combination all of the
    Invariant Sections of all of the original documents, unmodified, and list
    them all as Invariant Sections of your combined work in its license
    notice.</P
><P
>The combined work need only contain one copy of this License, and
    multiple identical Invariant Sections may be replaced with a single copy.
    If there are multiple Invariant Sections with the same name but different
    contents, make the title of each such section unique by adding at the end
    of it, in parentheses, the name of the original author or publisher of
    that section if known, or else a unique number. Make the same adjustment
    to the section titles in the list of Invariant Sections in the license
    notice of the combined work.</P
><P
>In the combination, you must combine any sections entitled
    "History" in the various original documents, forming one section entitled
    "History"; likewise combine any sections entitled "Acknowledgements", and
    any sections entitled "Dedications". You must delete all sections
    entitled "Endorsements."</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-6"
>6. Collections of Documents</A
></H2
><P
>You may make a collection consisting of the Document and other
    documents released under this License, and replace the individual copies
    of this License in the various documents with a single copy that is
    included in the collection, provided that you follow the rules of this
    License for verbatim copying of each of the documents in all other
    respects.</P
><P
>You may extract a single document from such a collection, and
    distribute it individually under this License, provided you insert a copy
    of this License into the extracted document, and follow this License in
    all other respects regarding verbatim copying of that document.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-7"
>7. Aggregation with Independent Works</A
></H2
><P
>A compilation of the Document or its derivatives with other
    separate and independent documents or works, in or on a volume of a
    storage or distribution medium, does not as a whole count as a Modified
    Version of the Document, provided no compilation copyright is claimed for
    the compilation. Such a compilation is called an "aggregate", and this
    License does not apply to the other self-contained works thus compiled
    with the Document, on account of their being thus compiled, if they are
    not themselves derivative works of the Document.</P
><P
>If the Cover Text requirement of section 3 is applicable to these
    copies of the Document, then if the Document is less than one quarter of
    the entire aggregate, the Document's Cover Texts may be placed on covers
    that surround only the Document within the aggregate. Otherwise they must
    appear on covers around the whole aggregate.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-8"
>8. Translation</A
></H2
><P
>Translation is considered a kind of modification, so you may
    distribute translations of the Document under the terms of section 4.
    Replacing Invariant Sections with translations requires special
    permission from their copyright holders, but you may include translations
    of some or all Invariant Sections in addition to the original versions of
    these Invariant Sections. You may include a translation of this License
    provided that you also include the original English version of this
    License. In case of a disagreement between the translation and the
    original English version of this License, the original English version
    will prevail.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-9"
>9. Termination</A
></H2
><P
>You may not copy, modify, sublicense, or distribute the Document
    except as expressly provided for under this License. Any other attempt to
    copy, modify, sublicense or distribute the Document is void, and will
    automatically terminate your rights under this License. However, parties
    who have received copies, or rights, from you under this License will not
    have their licenses terminated so long as such parties remain in full
    compliance.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-10"
>10. Future Revisions of this License</A
></H2
><P
>The Free Software Foundation may publish new, revised versions of
    the GNU Free Documentation License from time to time. Such new versions
    will be similar in spirit to the present version, but may differ in
    detail to address new problems or concerns. See 
    <A
HREF="http://www.gnu.org/copyleft/"
TARGET="_top"
>http://www.gnu.org/copyleft/</A
>.</P
><P
>Each version of the License is given a distinguishing version
    number. If the Document specifies that a particular numbered version of
    this License "or any later version" applies to it, you have the option of
    following the terms and conditions either of that specified version or of
    any later version that has been published (not as a draft) by the Free
    Software Foundation. If the Document does not specify a version number of
    this License, you may choose any version ever published (not as a draft)
    by the Free Software Foundation.</P
></DIV
><DIV
CLASS="section"
><HR><H2
CLASS="section"
><A
NAME="gfdl-howto"
>How to use this License for your documents</A
></H2
><P
>To use this License in a document you have written, include a copy
    of the License in the document and put the following copyright and
    license notices just after the title page:</P
><A
NAME="AEN3345"
></A
><BLOCKQUOTE
CLASS="BLOCKQUOTE"
><P
>Copyright (c) YEAR YOUR NAME. Permission is granted to copy,
      distribute and/or modify this document under the terms of the GNU Free
      Documentation License, Version 1.1 or any later version published by
      the Free Software Foundation; with the Invariant Sections being LIST
      THEIR TITLES, with the Front-Cover Texts being LIST, and with the
      Back-Cover Texts being LIST. A copy of the license is included in the
      section entitled "GNU Free Documentation License".</P
></BLOCKQUOTE
><P
>If you have no Invariant Sections, write "with no Invariant
    Sections" instead of saying which ones are invariant. If you have no
    Front-Cover Texts, write "no Front-Cover Texts" instead of "Front-Cover
    Texts being LIST"; likewise for Back-Cover Texts.</P
><P
>If your document contains nontrivial examples of program code, we
    recommend releasing these examples in parallel under your choice of free
    software license, such as the GNU General Public License, to permit their
    use in free software.</P
></DIV
></DIV
><DIV
CLASS="GLOSSARY"
><H1
><A
NAME="glossary"
></A
>Glossary</H1
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="AEN3350"
>0-9, high ascii</A
></H1
><DL
><DT
><A
NAME="gloss-htaccess"
></A
><B
>.htaccess</B
></DT
><DD
><P
>Apache web server, and other NCSA-compliant web servers,
        observe the convention of using files in directories called 
        <TT
CLASS="filename"
>.htaccess</TT
>

        to restrict access to certain files. In Bugzilla, they are used
        to keep secret files which would otherwise
        compromise your installation - e.g. the 
        <TT
CLASS="filename"
>localconfig</TT
>
        file contains the password to your database.
        curious.</P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-a"
>A</A
></H1
><DL
><DT
><A
NAME="gloss-apache"
></A
><B
>Apache</B
></DT
><DD
><P
>In this context, Apache is the web server most commonly used
        for serving up Bugzilla 
        pages. Contrary to popular belief, the apache web server has nothing
        to do with the ancient and noble Native American tribe, but instead
        derived its name from the fact that it was 
        <SPAN
CLASS="QUOTE"
>"a patchy"</SPAN
>
        version of the original 
        <ACRONYM
CLASS="acronym"
>NCSA</ACRONYM
>
        world-wide-web server.</P
><P
></P
><DIV
CLASS="variablelist"
><P
><B
>Useful Directives when configuring Bugzilla</B
></P
><DL
><DT
><SAMP
CLASS="computeroutput"
><A
HREF="http://httpd.apache.org/docs-2.0/mod/core.html#addhandler"
TARGET="_top"
>AddHandler</A
></SAMP
></DT
><DD
><P
>Tell Apache that it's OK to run CGI scripts.</P
></DD
><DT
><SAMP
CLASS="computeroutput"
><A
HREF="http://httpd.apache.org/docs-2.0/mod/core.html#allowoverride"
TARGET="_top"
>AllowOverride</A
></SAMP
>, <SAMP
CLASS="computeroutput"
><A
HREF="http://httpd.apache.org/docs-2.0/mod/core.html#options"
TARGET="_top"
>Options</A
></SAMP
></DT
><DD
><P
>These directives are used to tell Apache many things about
              the directory they apply to. For Bugzilla's purposes, we need
              them to allow script execution and <TT
CLASS="filename"
>.htaccess</TT
>
              overrides.
              </P
></DD
><DT
><SAMP
CLASS="computeroutput"
><A
HREF="http://httpd.apache.org/docs-2.0/mod/mod_dir.html#directoryindex"
TARGET="_top"
>DirectoryIndex</A
></SAMP
></DT
><DD
><P
>Used to tell Apache what files are indexes. If you can
              not add <TT
CLASS="filename"
>index.cgi</TT
> to the list of valid files,
              you'll need to set <SAMP
CLASS="computeroutput"
>$index_html</SAMP
> to
              1 in <TT
CLASS="filename"
>localconfig</TT
> so
              <B
CLASS="command"
>./checksetup.pl</B
> will create an
              <TT
CLASS="filename"
>index.html</TT
> that redirects to
              <TT
CLASS="filename"
>index.cgi</TT
>.
              </P
></DD
><DT
><SAMP
CLASS="computeroutput"
><A
HREF="http://httpd.apache.org/docs-2.0/mod/core.html#scriptinterpretersource"
TARGET="_top"
>ScriptInterpreterSource</A
></SAMP
></DT
><DD
><P
>Used when running Apache on windows so the shebang line
              doesn't have to be changed in every Bugzilla script.
              </P
></DD
></DL
></DIV
><P
>For more information about how to configure Apache for Bugzilla,
        see <A
HREF="#http-apache"
>Section 2.2.4.1</A
>.
        </P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-b"
>B</A
></H1
><DL
><DT
><B
>Bug</B
></DT
><DD
><P
>A 
        <SPAN
CLASS="QUOTE"
>"bug"</SPAN
>

        in Bugzilla refers to an issue entered into the database which has an
        associated number, assignments, comments, etc. Some also refer to a 
        <SPAN
CLASS="QUOTE"
>"tickets"</SPAN
>
        or 
        <SPAN
CLASS="QUOTE"
>"issues"</SPAN
>; 
        in the context of Bugzilla, they are synonymous.</P
></DD
><DT
><B
>Bug Number</B
></DT
><DD
><P
>Each Bugzilla bug is assigned a number that uniquely identifies
        that bug. The bug associated with a bug number can be pulled up via a
        query, or easily from the very front page by typing the number in the
        "Find" box.</P
></DD
><DT
><A
NAME="gloss-bugzilla"
></A
><B
>Bugzilla</B
></DT
><DD
><P
>Bugzilla is the world-leading free software bug tracking system.
        </P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-c"
>C</A
></H1
><DL
><DT
><A
NAME="gloss-cgi"
></A
><B
>Common Gateway Interface</B
></DT
> (CGI)<DD
><P
><ACRONYM
CLASS="acronym"
>CGI</ACRONYM
> is an acronym for Common Gateway Interface. This is
        a standard for interfacing an external application with a web server. Bugzilla
        is an example of a <ACRONYM
CLASS="acronym"
>CGI</ACRONYM
> application.
        </P
></DD
><DT
><A
NAME="gloss-component"
></A
><B
>Component</B
></DT
><DD
><P
>A Component is a subsection of a Product. It should be a narrow
        category, tailored to your organization. All Products must contain at
        least one Component (and, as a matter of fact, creating a Product
        with no Components will create an error in Bugzilla).</P
></DD
><DT
><A
NAME="gloss-cpan"
></A
><B
>Comprehensive Perl Archive Network</B
></DT
> (CPAN)<DD
><P
>&#13;        <ACRONYM
CLASS="acronym"
>CPAN</ACRONYM
>

        stands for the 
        <SPAN
CLASS="QUOTE"
>"Comprehensive Perl Archive Network"</SPAN
>. 
        CPAN maintains a large number of extremely useful 
        <I
CLASS="glossterm"
>Perl</I
>
        modules - encapsulated chunks of code for performing a
        particular task.</P
></DD
><DT
><A
NAME="gloss-contrib"
></A
><B
><TT
CLASS="filename"
>contrib</TT
></B
></DT
><DD
><P
>The <TT
CLASS="filename"
>contrib</TT
> directory is
        a location to put scripts that have been contributed to Bugzilla but
        are not a part of the official distribution. These scripts are written
        by third parties and may be in languages other than perl. For those
        that are in perl, there may be additional modules or other requirements
        than those of the official distribution.
        <DIV
CLASS="note"
><P
></P
><TABLE
CLASS="note"
WIDTH="100%"
BORDER="0"
><TR
><TD
WIDTH="25"
ALIGN="CENTER"
VALIGN="TOP"
><IMG
SRC="../images/note.gif"
HSPACE="5"
ALT="Note"></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><P
>Scripts in the <TT
CLASS="filename"
>contrib</TT
>
          directory are not officially supported by the Bugzilla team and may
          break in between versions.
          </P
></TD
></TR
></TABLE
></DIV
>
        </P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-d"
>D</A
></H1
><DL
><DT
><A
NAME="gloss-daemon"
></A
><B
>daemon</B
></DT
><DD
><P
>A daemon is a computer program which runs in the background. In
        general, most daemons are started at boot time via System V init
        scripts, or through RC scripts on BSD-based systems. 
        <I
CLASS="glossterm"
>mysqld</I
>, 
        the MySQL server, and 
        <I
CLASS="glossterm"
>apache</I
>, 
        a web server, are generally run as daemons.</P
></DD
><DT
><A
NAME="gloss-dos"
></A
><B
>DOS Attack</B
></DT
><DD
><P
>A DOS, or Denial of Service attack, is when a user attempts to
        deny access to a web server by repeatedly accessing a page or sending
        malformed requests to a webserver. A D-DOS, or
        Distributed Denial of Service attack, is when these requests come
        from multiple sources at the same time. Unfortunately, these are much
        more difficult to defend against.
        </P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-g"
>G</A
></H1
><DL
><DT
><A
NAME="gloss-groups"
></A
><B
>Groups</B
></DT
><DD
><P
>The word 
        <SPAN
CLASS="QUOTE"
>"Groups"</SPAN
>

        has a very special meaning to Bugzilla. Bugzilla's main security
        mechanism comes by placing users in groups, and assigning those
        groups certain privileges to view bugs in particular
        <I
CLASS="glossterm"
>Products</I
>
        in the 
        <I
CLASS="glossterm"
>Bugzilla</I
>
        database.</P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-j"
>J</A
></H1
><DL
><DT
><A
NAME="gloss-javascript"
></A
><B
>JavaScript</B
></DT
><DD
><P
>JavaScript is cool, we should talk about it.
        </P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-m"
>M</A
></H1
><DL
><DT
><A
NAME="gloss-mta"
></A
><B
>Message Transport Agent</B
></DT
> (MTA)<DD
><P
>A Message Transport Agent is used to control the flow of email on a system.
        The <A
HREF="http://search.cpan.org/dist/Email-Send/lib/Email/Send.pm"
TARGET="_top"
>Email::Send</A
>
        Perl module, which Bugzilla uses to send email, can be configured to
        use many different underlying implementations for actually sending the
        mail using the <CODE
CLASS="option"
>mail_delivery_method</CODE
> parameter.
        </P
></DD
><DT
><A
NAME="gloss-mysql"
></A
><B
>MySQL</B
></DT
><DD
><P
>MySQL is currently the required
        <A
HREF="#gloss-rdbms"
><I
CLASS="glossterm"
>RDBMS</I
></A
> for Bugzilla. MySQL
        can be downloaded from <A
HREF="http://www.mysql.com"
TARGET="_top"
>http://www.mysql.com</A
>. While you
        should familiarize yourself with all of the documentation, some high
        points are:
        </P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
><A
HREF="http://www.mysql.com/doc/en/Backup.html"
TARGET="_top"
>Backup</A
></DT
><DD
><P
>Methods for backing up your Bugzilla database.
              </P
></DD
><DT
><A
HREF="http://www.mysql.com/doc/en/Option_files.html"
TARGET="_top"
>Option Files</A
></DT
><DD
><P
>Information about how to configure MySQL using
              <TT
CLASS="filename"
>my.cnf</TT
>.
              </P
></DD
><DT
><A
HREF="http://www.mysql.com/doc/en/Privilege_system.html"
TARGET="_top"
>Privilege System</A
></DT
><DD
><P
>Information about how to protect your MySQL server.
              </P
></DD
></DL
></DIV
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-p"
>P</A
></H1
><DL
><DT
><A
NAME="gloss-ppm"
></A
><B
>Perl Package Manager</B
></DT
> (PPM)<DD
><P
><A
HREF="http://aspn.activestate.com/ASPN/Downloads/ActivePerl/PPM/"
TARGET="_top"
>http://aspn.activestate.com/ASPN/Downloads/ActivePerl/PPM/</A
>
        </P
></DD
><DT
><B
>Product</B
></DT
><DD
><P
>A Product is a broad category of types of bugs, normally
        representing a single piece of software or entity. In general,
        there are several Components to a Product. A Product may define a
        group (used for security) for all bugs entered into
        its Components.</P
></DD
><DT
><B
>Perl</B
></DT
><DD
><P
>First written by Larry Wall, Perl is a remarkable program
        language. It has the benefits of the flexibility of an interpreted
        scripting language (such as shell script), combined with the speed
        and power of a compiled language, such as C. 
        <I
CLASS="glossterm"
>Bugzilla</I
>

        is maintained in Perl.</P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-q"
>Q</A
></H1
><DL
><DT
><B
>QA</B
></DT
><DD
><P
>&#13;        <SPAN
CLASS="QUOTE"
>"QA"</SPAN
>, 
        <SPAN
CLASS="QUOTE"
>"Q/A"</SPAN
>, and 
        <SPAN
CLASS="QUOTE"
>"Q.A."</SPAN
>
        are short for 
        <SPAN
CLASS="QUOTE"
>"Quality Assurance"</SPAN
>. 
        In most large software development organizations, there is a team
        devoted to ensuring the product meets minimum standards before
        shipping. This team will also generally want to track the progress of
        bugs over their life cycle, thus the need for the 
        <SPAN
CLASS="QUOTE"
>"QA Contact"</SPAN
>

        field in a bug.</P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-r"
>R</A
></H1
><DL
><DT
><A
NAME="gloss-rdbms"
></A
><B
>Relational DataBase Management System</B
></DT
> (RDBMS)<DD
><P
>A relational database management system is a database system
        that stores information in tables that are related to each other.
        </P
></DD
><DT
><A
NAME="gloss-regexp"
></A
><B
>Regular Expression</B
></DT
> (regexp)<DD
><P
>A regular expression is an expression used for pattern matching.
              <A
HREF="http://perldoc.com/perl5.6/pod/perlre.html#Regular-Expressions"
TARGET="_top"
>Documentation</A
>
        </P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-s"
>S</A
></H1
><DL
><DT
><A
NAME="gloss-service"
></A
><B
>Service</B
></DT
><DD
><P
>In Windows NT environment, a boot-time background application
        is referred to as a service. These are generally managed through the
        control panel while logged in as an account with
        <SPAN
CLASS="QUOTE"
>"Administrator"</SPAN
> level capabilities. For more
        information, consult your Windows manual or the MSKB.
        </P
></DD
><DT
><B
>&#13;        <ACRONYM
CLASS="acronym"
>SGML</ACRONYM
>
      </B
></DT
><DD
><P
>&#13;        <ACRONYM
CLASS="acronym"
>SGML</ACRONYM
>

        stands for 
        <SPAN
CLASS="QUOTE"
>"Standard Generalized Markup Language"</SPAN
>. 
        Created in the 1980's to provide an extensible means to maintain
        documentation based upon content instead of presentation, 
        <ACRONYM
CLASS="acronym"
>SGML</ACRONYM
>

        has withstood the test of time as a robust, powerful language. 
        <I
CLASS="glossterm"
>&#13;          <ACRONYM
CLASS="acronym"
>XML</ACRONYM
>
        </I
>

        is the 
        <SPAN
CLASS="QUOTE"
>"baby brother"</SPAN
>

        of SGML; any valid 
        <ACRONYM
CLASS="acronym"
>XML</ACRONYM
>

        document it, by definition, a valid 
        <ACRONYM
CLASS="acronym"
>SGML</ACRONYM
>

        document. The document you are reading is written and maintained in 
        <ACRONYM
CLASS="acronym"
>SGML</ACRONYM
>, 
        and is also valid 
        <ACRONYM
CLASS="acronym"
>XML</ACRONYM
>

        if you modify the Document Type Definition.</P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-t"
>T</A
></H1
><DL
><DT
><A
NAME="gloss-target-milestone"
></A
><B
>Target Milestone</B
></DT
><DD
><P
>Target Milestones are Product goals. They are configurable on a
        per-Product basis. Most software development houses have a concept of
        
        <SPAN
CLASS="QUOTE"
>"milestones"</SPAN
>

        where the people funding a project expect certain functionality on
        certain dates. Bugzilla facilitates meeting these milestones by
        giving you the ability to declare by which milestone a bug will be
        fixed, or an enhancement will be implemented.</P
></DD
><DT
><A
NAME="gloss-tcl"
></A
><B
>Tool Command Language</B
></DT
> (TCL)<DD
><P
>TCL is an open source scripting language available for Windows,
        Macintosh, and Unix based systems. Bugzilla 1.0 was written in TCL but
        never released. The first release of Bugzilla was 2.0, which was when
        it was ported to perl.
        </P
></DD
></DL
></DIV
><DIV
CLASS="glossdiv"
><H1
CLASS="glossdiv"
><A
NAME="gloss-z"
>Z</A
></H1
><DL
><DT
><A
NAME="gloss-zarro"
></A
><B
>Zarro Boogs Found</B
></DT
><DD
><P
>This is just a goofy way of saying that there were no bugs
        found matching your query. When asked to explain this message,
        Terry had the following to say:
        </P
><A
NAME="AEN3591"
></A
><TABLE
BORDER="0"
WIDTH="100%"
CELLSPACING="0"
CELLPADDING="0"
CLASS="BLOCKQUOTE"
><TR
><TD
WIDTH="10%"
VALIGN="TOP"
>&nbsp;</TD
><TD
VALIGN="TOP"
><P
>I've been asked to explain this ... way back when, when
          Netscape released version 4.0 of its browser, we had a release
          party.  Naturally, there had been a big push to try and fix every
          known bug before the release. Naturally, that hadn't actually
          happened.  (This is not unique to Netscape or to 4.0; the same thing
          has happened with every software project I've ever seen.)  Anyway,
          at the release party, T-shirts were handed out that said something
          like "Netscape 4.0: Zarro Boogs". Just like the software, the
          T-shirt had no known bugs.  Uh-huh.
          </P
><P
>So, when you query for a list of bugs, and it gets no results,
          you can think of this as a friendly reminder.  Of *course* there are
          bugs matching your query, they just aren't in the bugsystem yet...
          </P
></TD
><TD
WIDTH="10%"
VALIGN="TOP"
>&nbsp;</TD
></TR
><TR
><TD
COLSPAN="2"
ALIGN="RIGHT"
VALIGN="TOP"
>--<SPAN
CLASS="attribution"
>Terry Weissman</SPAN
></TD
><TD
WIDTH="10%"
>&nbsp;</TD
></TR
></TABLE
></DD
></DL
></DIV
></DIV
></DIV
></BODY
></HTML
>