1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
|
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
inherit eutils games
MY_P="${PN}-lnxpatch${PV}-2.tar.bz2"
DESCRIPTION="Editor's Choice Edition plus Mega Pack for the critically-acclaimed first-person shooter"
HOMEPAGE="http://www.unrealtournament2004.com/"
SRC_URI="mirror://3dgamers/unrealtourn2k4/${MY_P}
http://speculum.twistedgamer.com/pub/0day.icculus.org/${PN}/${MY_P}
http://treefort.icculus.org/${PN}/${MY_P}
http://sonic-lux.net/data/mirror/ut2004/${MY_P}"
LICENSE="ut2003"
SLOT="0"
KEYWORDS="amd64 x86"
IUSE="dedicated opengl"
RESTRICT="mirror strip"
RDEPEND=">=games-fps/ut2004-data-3186-r2
>=games-fps/ut2004-bonuspack-ece-1-r1
>=games-fps/ut2004-bonuspack-mega-1-r1
opengl? ( virtual/opengl )
=virtual/libstdc++-3.3
x11-libs/libXext
x11-libs/libX11
x11-libs/libXau
x11-libs/libXdmcp"
S=${WORKDIR}/UT2004-Patch
dir=${GAMES_PREFIX_OPT}/${PN}
QA_EXECSTACK="${dir:1}/System/ut2004-bin
${dir:1}/System/ucc-bin"
GAMES_CHECK_LICENSE="yes"
src_unpack() {
unpack ${A}
cd "${S}"
# Newbie check
if [[ ! -e "${FILESDIR}/${PN}.xml" ]] ; then
die "Missing: ${FILESDIR}/${PN}.xml"
fi
if use x86 ; then
rm -f System/{ucc,ut2004}-bin-linux-amd64
else
mv -f System/ucc-bin-linux-amd64 System/ucc-bin || die
mv -f System/ut2004-bin-linux-amd64 System/ut2004-bin || die
fi
}
src_install() {
# These files are owned by ut2004-bonuspack-mega
rm -f System/{Manifest.in{i,t},Packages.md5}
# Installing patch files
local d
for d in Animations Help Speech System Textures Web ; do
insinto "${dir}"
doins -r "${d}" || die "doins ${p} from patch"
done
rm -f "${D}/${dir}/System"/{ucc,ut2004}-bin
exeinto "${dir}/System"
doexe System/{ucc,ut2004}-bin || die "doexe failed"
# Creating .manifest files
sed -e "s:GAMES_PREFIX_OPT:${GAMES_PREFIX_OPT}:" "${FILESDIR}"/${PN}.xml > \
"${T}"/${PN}.xml || die "sed ${PN}.xml failed"
insinto "${dir}"/.manifest
doins "${T}"/${PN}.xml
# Creating .loki/installed links
mkdir -p "${D}"/root/.loki/installed
dosym "${dir}"/.manifest/${PN}.xml /root/.loki/installed/${PN}.xml
# Replaces the /opt/ut2004/ut2004 script, which is not provided on
# the Anthology DVD.
# games-mods.eclass requires the /opt/ut2004/ut2004 script, for mods.
games_make_wrapper ut2004 ./ut2004 "${dir}"
echo -e "#!/bin/sh\ncd System\nif [[ \"\${LD_LIBRARY_PATH+set}\" = \"set\" ]] ; then\n\texport LD_LIBRARY_PATH=\"..:.\"\nelse\n\texport LD_LIBRARY_PATH=\"\${LD_LIBRARY_PATH}:..:.\"\nfi\nexec ./ut2004-bin \"\$@\"" \
> ut2004 || die
exeinto "${dir}"
doexe ut2004 || die
make_desktop_entry ut2004 "Unreal Tournament 2004" ut2004.xpm
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
# Here is where we check for the existence of a CD key...
# If we don't find one, we ask the user for it.
if [[ -f "${dir}/System/cdkey" ]] ; then
einfo "A CD key file is already present in ${dir}/System"
else
ewarn "You MUST run this before playing the game:"
ewarn "emerge --config =${CATEGORY}/${PF}"
ewarn "That way you can [re]enter your CD key."
fi
echo
elog "Starting with 3369, the game supports render-to-texture. To enable"
elog "it, you will need the Nvidia drivers of at least version 7676 and"
elog "you should edit the following:"
elog
elog 'Set "UseRenderTargets=True" in the "[OpenGLDrv.OpenGLRenderDevice]"'
elog 'section of your UT2004.ini/Default.ini and set "bPlayerShadows=True"'
elog 'and "bBlobShadow=False" in the "[UnrealGame.UnrealPawn]" section of'
elog 'your User.ini/DefUser.ini'
if use x86 ; then
elog
elog "The 32-bit version of UT2004 uses Pixomatic, which means it"
elog "really does need an executable stack. It is safe to ignore any"
elog "warnings from Portage about this. See:"
elog "http://bugs.gentoo.org/show_bug.cgi?id=114733"
elog "for more information."
fi
elog
elog "To play the game, run:"
elog " ut2004"
echo
}
pkg_postrm() {
ewarn "This package leaves a CD key file that you"
ewarn "need to remove, to completely get rid of this game's files:"
ewarn "${dir}/System/cdkey"
}
pkg_config() {
local cdkey1 cdkey2
ewarn "Your CD key is NOT checked for validity here."
ewarn "Make sure you type it in correctly."
eerror "If you CTRL+C out of this, the game will not run!"
echo
einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX"
while true ; do
einfo "Please enter your CD key:"
read cdkey1
if [[ "${cdkey1}" == "" ]] ; then
echo "You entered a blank CD key. Try again."
continue
fi
einfo "Please re-enter your CD key:"
read cdkey2
if [[ "${cdkey2}" == "" ]] ; then
echo "You entered a blank CD key. Try again."
continue
fi
if [[ "${cdkey1}" == "${cdkey2}" ]] ; then
echo "${cdkey1}" | tr a-z A-Z > "${dir}"/System/cdkey
einfo "Thanks, created ${dir}/System/cdkey"
break
else
eerror "Your CD key entries do not match. Try again."
fi
done
}
|