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# Copyright 1999-2005 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
inherit eutils games subversion flag-o-matic
ESVN_REPO_URI="svn://svn.gna.org/svn/freeciv/trunk"
DESCRIPTION="multiplayer strategy game (Civilization Clone)"
HOMEPAGE="http://www.freeciv.org/"
SRC_URI="!dedicated? (
alsa? (
http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz )
esd? (
http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz )
sdl? (
http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz ) )"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="-*"
IUSE="alsa dedicated esd gtk nls readline sdl Xaw3d"
RDEPEND="sys-libs/zlib
readline? ( sys-libs/readline )
!dedicated? (
gtk? (
>=dev-util/pkgconfig-0.9
>=x11-libs/gtk+-2.0.0
>=dev-libs/glib-2.0.0
>=dev-libs/atk-1.0.3
>=x11-libs/pango-1.0.5
)
!gtk? (
Xaw3d? (
x11-libs/Xaw3d )
!Xaw3d? (
|| (
x11-libs/libXaw
virtual/x11 ) )
|| ( (
x11-libs/libX11
x11-libs/libICE
x11-libs/libSM
x11-libs/libXt
x11-libs/libXext
x11-libs/libXmu
x11-libs/libXpm )
virtual/x11 ) )
alsa? (
>=media-libs/alsa-lib-1.0
>=media-libs/audiofile-0.2
)
esd? ( >=media-sound/esound-0.2 )
sdl? (
>=media-libs/sdl-mixer-1.2
>=media-libs/libsdl-1.2
)
)"
DEPEND="${RDEPEND}
nls? ( sys-devel/gettext )
|| ( ( x11-proto/xextproto )
virtual/x11 )"
pkg_setup() {
games_pkg_setup
if ! use dedicated ; then
if use gtk ; then
einfo "The Freeciv Client will be built with the GTK+-2 toolkit"
elif use Xaw3d ; then
einfo "The Freeciv Client will be built with the Xaw3d toolkit"
else
einfo "The Freeciv Client will be built with the Xaw toolkit"
fi
if ! use esd && ! use alsa && ! use sdl ; then
ewarn
ewarn "To enable sound support in civclient, you must enable"
ewarn "at least one of this USE flags: alsa, esd, sdl"
ewarn
fi
fi
}
src_unpack() {
unpack ${A}
subversion_src_unpack
cd "${S}"
# dont configure
sed -i -e 's:running configure ... ":\0\nexit 0:' autogen.sh
./autogen.sh
# install locales in /usr/share/locale
sed -i \
-e 's:^\(localedir = \).*:\1/usr/share/locale:' \
intl/Makefile.in po/Makefile.in.in \
|| die "sed failed"
sed -i \
-e 's:\(FC_EXPAND_DIR(LOCALEDIR,\).*:\1 "/usr/share/locale"):' \
configure.ac \
|| die "sed failed"
# change .desktop icon to the freeciv icon rather than the gnome globe
sed -i \
-e 's:^\(Icon=\).*:\1freeciv.png:' \
bootstrap/freeciv.desktop.in \
|| die "sed failed"
# change .desktop category so it is not gnome specific
sed -i \
-e 's:^\(Categories=GNOME;Application;Game;Strategy;\):Categories=Application;Game;StrategyGame;:' \
bootstrap/freeciv.desktop.in \
|| die "sed failed"
# install the .desktop in /usr/share/applications
sed -i \
-e 's:^\(desktopfiledir = \).*:\1/usr/share/applications:' \
client/Makefile.am \
|| die "sed failed"
# remove civclient manpage if dedicated server
if use dedicated ; then
sed -i \
-e '/man_MANS = /s:civclient.6::' \
doc/man/Makefile.am \
|| die "sed failed"
fi
}
src_compile() {
#filter-flags -ftree-vectorize
local mysoundconf
local myclient
if use dedicated ; then
mysoundconf="--disable-alsa --disable-esd --disable-sdl-mixer"
myclient="no"
else
myclient="xaw"
use Xaw3d && myclient="xaw3d"
if use gtk ; then
myclient="gtk-2.0"
fi
#FIXME --enable-{alsa,esd,sdl-mixer} actually disable them...
#FIXME ==> use --disable-* only, and autodetect to enable.
use alsa || mysoundconf="${mysoundconf} --disable-alsa"
use esd || mysoundconf="${mysoundconf} --disable-esd"
use sdl || mysoundconf="${mysoundconf} --disable-sdl-mixer"
fi
egamesconf \
--disable-dependency-tracking \
--with-zlib \
$(use_enable nls) \
$(use_with readline) \
--enable-client=${myclient} \
${mysoundconf} \
|| die "egamesconf failed"
emake || die "emake failed"
}
src_install() {
make DESTDIR="${D}" install || die "make install failed"
if ! use dedicated ; then
# Install the app-defaults if Xaw/Xaw3d toolkit
if ! use gtk ; then
insinto /etc/X11/app-defaults
doins data/Freeciv || die "doins failed"
fi
# Install sounds if at least one sound plugin was built
if use alsa || use esd || use sdl ; then
cp -R ../data/stdsounds* "${D}${GAMES_DATADIR}/${PN}" \
|| die "failed to install sounds"
fi
# Create and install the html manual. It can't be done for dedicated
# servers, because the 'civmanual' tool is then not built. Also
# delete civmanual from the GAMES_BINDIR, because it's then useless.
# Note: to have it localized, it should be ran from _postinst, or
# something like that, but then it's a PITA to avoid orphan files...
./manual/civmanual || die "civmanual failed"
dohtml manual*.html || die "dohtml failed"
rm -f "${D}/${GAMES_BINDIR}/civmanual"
fi
dodoc ChangeLog NEWS \
doc/{BUGS,CodingStyle,HACKING,HOWTOPLAY,PEOPLE,README*,TODO}
doicon "${FILESDIR}/${PN}.png"
prepgamesdirs
}
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