diff options
Diffstat (limited to 'games-strategy/freeciv/freeciv-9999.ebuild.old')
-rw-r--r-- | games-strategy/freeciv/freeciv-9999.ebuild.old | 178 |
1 files changed, 0 insertions, 178 deletions
diff --git a/games-strategy/freeciv/freeciv-9999.ebuild.old b/games-strategy/freeciv/freeciv-9999.ebuild.old deleted file mode 100644 index d435044..0000000 --- a/games-strategy/freeciv/freeciv-9999.ebuild.old +++ /dev/null @@ -1,178 +0,0 @@ -# Copyright 1999-2005 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: $ - -inherit games subversion - -ESVN_REPO_URI="svn://svn.gna.org/svn/freeciv/trunk" - -DESCRIPTION="multiplayer strategy game (Civilization Clone)" -HOMEPAGE="http://www.freeciv.org/" -SRC_URI="!dedicated? ( - alsa? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz ) - esd? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz ) - sdl? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz ) - )" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~alpha ~amd64 ~ppc ~sparc ~x86" -IUSE="alsa dedicated esd gtk gtk2 nls readline sdl Xaw3d" - -RDEPEND="sys-libs/zlib - readline? ( sys-libs/readline ) - !dedicated? ( - virtual/x11 - gtk? ( - gtk2? ( - >=x11-libs/gtk+-2.0.0 - >=dev-libs/glib-2.0.0 - >=dev-libs/atk-1.0.3 - >=x11-libs/pango-1.0.5 - ) - !gtk2? ( - =x11-libs/gtk+-1* - >=dev-libs/glib-1.2.5 - >=media-libs/imlib-1.9.2 - ) - ) - !gtk? ( Xaw3d? ( x11-libs/Xaw3d ) ) - alsa? ( - >=media-libs/alsa-lib-1.0 - >=media-libs/audiofile-0.2 - ) - esd? ( >=media-sound/esound-0.2 ) - sdl? ( - >=media-libs/sdl-mixer-1.2 - >=media-libs/libsdl-1.2 - ) - )" -DEPEND="${RDEPEND} - nls? ( sys-devel/gettext )" - -S=${WORKDIR}/${MY_P} - -pkg_setup() { - games_pkg_setup - if ! use dedicated ; then - if use gtk ; then - if use gtk2 ; then - einfo "The Freeciv Client will be built with the GTK+-2 toolkit" - else - einfo "The Freeciv Client will be built with the GTK+-1.2 toolkit" - fi - elif use Xaw3d ; then - einfo "The Freeciv Client will be built with the Xaw3d toolkit" - else - einfo "The Freeciv Client will be built with the Xaw toolkit" - fi - if ! use esd && ! use alsa && ! use sdl ; then - ewarn - ewarn "To enable sound support in civclient, you must enable" - ewarn "at least one of this USE flags: alsa, esd, sdl" - ewarn - fi - fi -} - -src_unpack() { - unpack ${A} - cvs_src_unpack - cd "${S}" - - # install locales in /usr/share/locale - sed -i \ - -e 's:^\(localedir = \).*:\1/usr/share/locale:' \ - intl/Makefile.in po/Makefile.in.in \ - || die "sed failed" - sed -i \ - -e "s:LOCALEDIR, '\./share/locale':LOCALEDIR, '/usr/share/locale':" \ - configure.ac \ - || die "sed failed" -} - -src_compile() { - local mysoundconf - local myclient - - if use dedicated ; then - mysoundconf="--disable-alsa --disable-esd --disable-sdl-mixer" - myclient="no" - else - myclient="xaw" - use Xaw3d && myclient="xaw3d" - if use gtk ; then - use gtk2 \ - && myclient="gtk-2.0" \ - || myclient="gtk" - fi - #FIXME --enable-{alsa,esd,sdl-mixer} actually disable them... - #FIXME ==> use --disable-* only, and autodetect to enable. - use alsa || mysoundconf="${mysoundconf} --disable-alsa" - use esd || mysoundconf="${mysoundconf} --disable-esd" - use sdl || mysoundconf="${mysoundconf} --disable-sdl-mixer" - fi - - ./autogen.sh \ - --prefix="${GAMES_PREFIX}" \ - --build=${CBUILD:-${CHOST}} \ - --host=${CHOST} \ - --mandir=/usr/share/man \ - --infodir=/usr/share/info \ - --datadir="${GAMES_DATADIR}" \ - --sysconfdir="${GAMES_SYSCONFDIR}" \ - --localstatedir="${GAMES_STATEDIR}" \ - --disable-dependency-tracking \ - --with-zlib \ - $(use_enable nls) \ - $(use_with readline) \ - --enable-client=${myclient} \ - ${mysoundconf} \ - || die "egamesconf failed" - - emake || die "emake failed" - - # install the .desktop in /usr/share/applications - sed -i \ - -e 's:^\(desktopfiledir = \).*:\1/usr/share/applications:' \ - client/Makefile.in \ - || die "sed failed" - - # remove civclient manpage if dedicated server - if use dedicated ; then - sed -i \ - -e '/man_MANS = /s:civclient.6::' \ - doc/man/Makefile.in \ - || die "sed failed" - fi -} - -src_install() { - make DESTDIR="${D}" install || die "make install failed" - - if ! use dedicated ; then - # Install the app-defaults if Xaw/Xaw3d toolkit - if ! use gtk ; then - insinto /etc/X11/app-defaults - doins data/Freeciv || die "doins failed" - fi - # Install sounds if at least one sound plugin was built - if use alsa || use esd || use sdl ; then - cp -R ../data/stdsounds* "${D}${GAMES_DATADIR}/${PN}" \ - || die "failed to install sounds" - fi - # Create and install the html manual. It can't be done for dedicated - # servers, because the 'civmanual' tool is then not built. Also - # delete civmanual from the GAMES_BINDIR, because it's then useless. - # Note: to have it localized, it should be ran from _postinst, or - # something like that, but then it's a PITA to avoid orphan files... - #./manual/civmanual || die "civmanual failed" - #dohtml manual*.html || die "dohtml failed" - rm -f "${D}/${GAMES_BINDIR}/civmanual" - fi - - dodoc ChangeLog NEWS \ - doc/{BUGS,CodingStyle,HACKING,HOWTOPLAY,PEOPLE,README*,TODO} - - prepgamesdirs -} |