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Fixing compilation with gcc-4.5
http://bugs.gentoo.org/show_bug.cgi?id=317751
Patch written by Kacper Kowalik <xarthisius.kk@gmail.com>
--- toycars_vehicle_editor/src/VehicleEditorUI.cxx
+++ toycars_vehicle_editor/src/VehicleEditorUI.cxx
@@ -228,7 +228,7 @@
sprintf(str, "%d", n);
convexChoice->add(str);
convexChoice->value(n);
-vehicleObj.getGeometry()->push_back(std::list<Vec2D>::list());
+vehicleObj.getGeometry()->push_back(std::list<Vec2D>());
spriteView->setConvexChoice(n);
spriteView->redraw();
}
--- toycars_vehicle_editor/src/VehicleObject.cpp
+++ toycars_vehicle_editor/src/VehicleObject.cpp
@@ -152,7 +152,7 @@
short count;
geometry.clear();
for (xConvex = xGeometry->FirstChild(); xConvex != NULL; xConvex = xConvex->NextSibling("convex")) {
- geometry.push_back(std::list<Vec2D>::list());
+ geometry.push_back(std::list<Vec2D>());
std::list<Vec2D> &convex = geometry.back();
readPointsFromString(xConvex->FirstChild()->ToText()->Value(), convex, count);
}
@@ -411,7 +411,7 @@
short count;
geometry.clear();
for (xConvex = xGeometry->FirstChild(); xConvex != NULL; xConvex = xConvex->NextSibling("convex")) {
- geometry.push_back(std::list<Vec2D>::list());
+ geometry.push_back(std::list<Vec2D>());
std::list<Vec2D> &convex = geometry.back();
readPointsFromString(xConvex->FirstChild()->ToText()->Value(), convex, count);
}
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