diff options
Diffstat (limited to 'games-fps/urbanterror/urbanterror-4.2.002.ebuild')
-rw-r--r-- | games-fps/urbanterror/urbanterror-4.2.002.ebuild | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/games-fps/urbanterror/urbanterror-4.2.002.ebuild b/games-fps/urbanterror/urbanterror-4.2.002.ebuild new file mode 100644 index 000000000000..c89f9446091d --- /dev/null +++ b/games-fps/urbanterror/urbanterror-4.2.002.ebuild @@ -0,0 +1,120 @@ +# Copyright 1999-2012 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/urbanterror/urbanterror-4.2.002.ebuild,v 1.1 2012/10/12 14:48:20 hasufell Exp $ + +EAPI=4 + +inherit check-reqs eutils gnome2-utils games + +DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine" +HOMEPAGE="http://www.urbanterror.info/home/" +SRC_URI="http://178.63.102.135/svens_stuff/UrbanTerror42.tar.xz + http://dev.gentoo.org/~hasufell/distfiles/ioq3-for-UrbanTerror-${PV}.tar.xz + http://upload.wikimedia.org/wikipedia/en/5/56/Urbanterror.svg -> ${PN}.svg" + +LICENSE="GPL-2 Q3AEULA" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="+curl debug dedicated openal +sdl server smp vorbis" + +RDEPEND=" + !dedicated? ( + virtual/opengl + curl? ( net-misc/curl ) + openal? ( media-libs/openal ) + sdl? ( media-libs/libsdl[X,audio,joystick,opengl,video] ) + !sdl? ( x11-libs/libX11 + x11-libs/libXext + x11-libs/libXxf86dga + x11-libs/libXxf86vm ) + vorbis? ( media-libs/libogg + media-libs/libvorbis ) + )" +DEPEND="${RDEPEND} + dedicated? ( curl? ( net-misc/curl ) )" + +S=${WORKDIR}/ioq3-for-UrbanTerror-${PV} +S_DATA=${WORKDIR}/UrbanTerror42 + +CHECKREQS_DISK_BUILD="2700M" +CHECKREQS_DISK_USR="1300M" + +pkg_pretend() { + check-reqs_pkg_pretend + + if ! use dedicated ; then + if ! use sdl && ! use openal ; then + ewarn + ewarn "Sound support disabled. Enable 'sdl' or 'openal' useflag." + ewarn + fi + fi +} + +src_prepare() { + epatch "${FILESDIR}"/${P}-build.patch +} + +src_compile() { + buildit() { use $1 && echo 1 || echo 0 ; } + nobuildit() { use $1 && echo 0 || echo 1 ; } + + emake \ + ARCH=$(usex amd64 "x86_64" "i386") \ + DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \ + BUILD_CLIENT=$(nobuildit dedicated) \ + BUILD_CLIENT_SMP=$(usex smp "$(nobuildit dedicated)" "0") \ + BUILD_SERVER=$(usex dedicated "1" "$(buildit server)") \ + USE_SDL=$(buildit sdl) \ + USE_OPENAL=$(buildit openal) \ + USE_CURL=$(buildit curl) \ + USE_CODEC_VORBIS=$(buildit vorbis) \ + USE_LOCAL_HEADERS=0 \ + Q="" \ + $(usex debug "debug" "release") +} + +src_install() { + local my_arch=$(usex amd64 "x86_64" "i386") + + doicon -s scalable "${DISTDIR}"/${PN}.svg + dodoc ChangeLog README md4-readme.txt "${S_DATA}"/q3ut4/readme42.txt + insinto "${GAMES_DATADIR}"/${PN}/q3ut4 + doins -r "${S_DATA}"/q3ut4/*.pk3 + + + if use !dedicated ; then + newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT$(usex smp "-smp" "").${my_arch} ${PN} + make_desktop_entry ${PN} "UrbanTerror" + fi + + if use dedicated || use server ; then + newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT-Ded.${my_arch} ${PN}-dedicated + docinto examples + dodoc "${S_DATA}"/q3ut4/{server.cfg,mapcycle.txt} + fi + + prepgamesdirs +} + +pkg_preinst() { + games_pkg_preinst + gnome2_icon_savelist +} + +pkg_postinst() { + games_pkg_postinst + gnome2_icon_cache_update + + if use openal && ! use dedicated ; then + einfo + elog "You might need to set:" + elog " seta s_useopenal \"1\"" + elog "in your ~/.q3a/q3ut4/q3config.cfg for openal to work." + einfo + fi +} + +pkg_postrm() { + gnome2_icon_cache_update +} |