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authorJulian Ospald <hasufell@gentoo.org>2012-05-04 00:23:42 +0000
committerJulian Ospald <hasufell@gentoo.org>2012-05-04 00:23:42 +0000
commitb437ab331b6de652386f1e1d05588e5457f9e2bf (patch)
treebadf45c3d70de7d09f94bcc4ff3ce3621c0eefc0 /games-strategy/openra
parentinitial commit wrt #372029 with help from diamond (diff)
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missed files dir
(Portage version: 2.2.0_alpha101/cvs/Linux x86_64)
Diffstat (limited to 'games-strategy/openra')
-rw-r--r--games-strategy/openra/ChangeLog6
-rw-r--r--games-strategy/openra/files/README.gentoo111
-rw-r--r--games-strategy/openra/files/openra-20120504-makefile.patch23
3 files changed, 139 insertions, 1 deletions
diff --git a/games-strategy/openra/ChangeLog b/games-strategy/openra/ChangeLog
index 88f2ac94e5da..21eff694b2e6 100644
--- a/games-strategy/openra/ChangeLog
+++ b/games-strategy/openra/ChangeLog
@@ -1,6 +1,10 @@
# ChangeLog for games-strategy/openra
# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/openra/ChangeLog,v 1.1 2012/05/04 00:20:14 hasufell Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/openra/ChangeLog,v 1.2 2012/05/04 00:23:42 hasufell Exp $
+
+ 04 May 2012; Julian Ospald <hasufell@gentoo.org> +files/README.gentoo,
+ +files/openra-20120504-makefile.patch:
+ missed files dir
*openra-20120504 (04 May 2012)
diff --git a/games-strategy/openra/files/README.gentoo b/games-strategy/openra/files/README.gentoo
new file mode 100644
index 000000000000..33502af0f9d2
--- /dev/null
+++ b/games-strategy/openra/files/README.gentoo
@@ -0,0 +1,111 @@
+OpenRA is a Libre/Free Real Time Strategy game engine supporting early
+Westwood games like Command & Conquer and Command & Conquer: Red Alert.
+
+Distributed mods include a reimagining and updating of both the Red
+Alert and Command & Conquer multiplayer games.
+
+You may run the game from desktop games menu or just manually
+run the game with `mono OpenRA.Game.exe Game.Mods=ra` for Red Alert
+or `mono OpenRA.Game.exe Game.Mods=cnc` for Command & Conquer.
+
+If you have problems starting the game consider switching to
+alternative Cg Renderer. You may run the game with alternative
+Cg Graphics Renderer from desktop games menu or by adding
+`Graphics.Renderer=Cg` parameter explicitly to above console commands
+ (convenient for some integrated graphics cards).
+To run explicitly with a default one use `Graphics.Renderer=Gl`
+parameter. The default Graphics Renderer is a better one, so
+don't forget to upgrade your graphics hardware drivers to the
+latest version. For Cg renderer also try to upgrade nvidia-cg-toolkit
+too.
+
+The RA packages will need to be extracted to ~/.openra/Content/ra/
+before the RA mod will actually work. The C&C packages will need
+to be extracted to ~/.openra/Contet/cnc/ for C&C mod. You may
+execute OpenRA and it will suggest to download content from original
+CD or a minimal one from OpenRA site automatically. You may also try
+to download minimal content pack from OpenRA site manually by using
+OpenRA Utility:
+
+cd /usr/share/games/openra
+mono OpenRA.Utility.exe --download-url=http://open-ra.org/get-dependency.php?file=ra-packages,/tmp/ra-packages.zip
+mono OpenRA.Utility.exe --extract-zip=/tmp/ra-packages.zip,~/.openra/Content/ra/
+
+The same commands for C&C mod:
+mono OpenRA.Utility.exe --download-url=http://open-ra.org/get-dependency.php?file=cnc-packages,/tmp/cnc-packages.zip
+mono OpenRA.Utility.exe --extract-zip=/tmp/cnc-packages.zip,~/.openra/Content/cnc/
+
+But the better choice is to download a full pack from original game CD
+(or iso). However, full CD pack usage result in slower game start from
+OpenRA Lobby. It happens due to a lot of unnecessary things like video
+clips were pre-packaged in it. If you want optimal game start and all
+music themes (made by Frank Klepacki) from classic CD you should
+download them from OpenRA Forum:
+http://www.sleipnirstuff.com/forum/viewtopic.php?f=83&t=15063
+
+The minimal required files for the Red Alert mod are:
+EITHER:
+ * conquer.mix
+ * temperat.mix
+ * interior.mix
+ * snow.mix
+ * sounds.mix
+ * allies.mix
+ * russian.mix
+OR: (Usually pretty long game start)
+ * main.mix
+AND:
+ * redalert.mix
+
+The minimal required files for the Command and Conquer mod are:
+ * cclocal.mix
+ * speech.mix
+ * conquer.mix
+ * sounds.mix
+ * tempicnh.mix
+ * temperat.mix
+ * winter.mix
+ * desert.mix
+
+If you have a case-sensitive filesystem you must change the filenames to
+lower case.
+
+Red Alert and C&C have been released by EA Games as freeware. They could be
+downloaded from http://www.commandandconquer.com/classic
+Unfortunately the installer is 16-bit and so won’t run on 64-bit operating
+systems. This can be worked around by using the Red Alert Setup Manager
+ (http://ra.afraid.org/html/downloads/utilities-3.html).
+Make sure you apply the no-CD protection fix so all the files needed
+are installed to the hard drive.
+
+If your notebook doesn't show long battery life under OpenRA load you can
+do several things:
+1. Turn off "Show Shellmap" item under General tab of Settings menu.
+2. Edit ~/.openra/settings.yaml in the "Graphics:" section to add
+framelimiter. Add "CapFramerate: True" string there to enable framelimiter.
+The default setting is 60 frames per second. You can change it's value by
+adding "MaxFramerate: 70", for example, string in that section. Be careful
+with special tab symbols at the beginning of the strings. Don't forget to
+backup your settings file.
+
+Please note: OpenRA has 2 types of released versions:
+1. Release Versions or just Versions.
+2. Unstable Playtests Versions or just Playtests.
+Release Versions are considered as more stable ones. Playtests are also
+pretty stable in most cases but they have usually more features wich are
+needed to be tested before inclusion into release. So, if you have any
+problems, please report them to the IRC channel #openra on irc.freenode.net
+(Use http://webchat.freenode.net/ if you don't have IRC client)
+or to the bug-tracker (http://bugs.open-ra.org).
+
+You may also see servers list with
+http://master.open-ra.org/list.php
+or by using orabot on IRC channel:
+]games (or !games)
+to see the games wich are waiting to start or
+]games --all
+to see all games.
+
+Please read HACKING for an overview of the engine and read OpenRA Wiki
+page for more info about the game and it's development:
+https://github.com/OpenRA/OpenRA/wiki
diff --git a/games-strategy/openra/files/openra-20120504-makefile.patch b/games-strategy/openra/files/openra-20120504-makefile.patch
new file mode 100644
index 000000000000..f0c7bf85978c
--- /dev/null
+++ b/games-strategy/openra/files/openra-20120504-makefile.patch
@@ -0,0 +1,23 @@
+From: hasufell <julian.ospald@googlemail.com>
+Date: Sat Mar 31 21:32:07 CEST 2012
+
+workaround for locale/volume bug
+https://github.com/OpenRA/OpenRA/issues/2005
+
+--- Makefile
++++ Makefile
+@@ -223,10 +223,14 @@
+ @$(INSTALL_PROGRAM) thirdparty/ICSharpCode.SharpZipLib.dll $(INSTALL_DIR)
+
+ @echo "#!/bin/sh" > openra
++ @echo "LC_ALL=C" >> openra
++ @echo "export LC_ALL" >> openra
+ @echo "cd "$(datadir)"/openra" >> openra
+ @echo "exec mono "$(datadir)"/openra/OpenRA.Game.exe \"$$""@\"" >> openra
+
+ @echo "#!/bin/sh" > openra-editor
++ @echo "LC_ALL=C" >> openra-editor
++ @echo "export LC_ALL" >> openra-editor
+ @echo "cd "$(datadir)"/openra" >> openra-editor
+ @echo "exec mono "$(datadir)"/openra/OpenRA.Editor.exe \"$$""@\"" >> openra-editor
+