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author | Michael Sterrett <mr_bones_@gentoo.org> | 2008-01-28 01:22:18 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2008-01-28 01:22:18 +0000 |
commit | 612999855a554c884145bff9a5243784e8c5724e (patch) | |
tree | 1586659098d8b86512f46edf22a45f2519e0369d /games-fps | |
parent | Don't specify compression in documentation filename (bug #207776), fix unquot... (diff) | |
download | gentoo-2-612999855a554c884145bff9a5243784e8c5724e.tar.gz gentoo-2-612999855a554c884145bff9a5243784e8c5724e.tar.bz2 gentoo-2-612999855a554c884145bff9a5243784e8c5724e.zip |
make the doc message more generic (bug #207773)
(Portage version: 2.1.3.19)
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/quake2-icculus/ChangeLog | 8 | ||||
-rw-r--r-- | games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild | 23 |
2 files changed, 18 insertions, 13 deletions
diff --git a/games-fps/quake2-icculus/ChangeLog b/games-fps/quake2-icculus/ChangeLog index 3309928cf42f..cc9b381d15ea 100644 --- a/games-fps/quake2-icculus/ChangeLog +++ b/games-fps/quake2-icculus/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-fps/quake2-icculus -# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.27 2007/03/13 01:30:25 wolf31o2 Exp $ +# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.28 2008/01/28 01:22:18 mr_bones_ Exp $ + + 28 Jan 2008; Michael Sterrett <mr_bones_@gentoo.org> + quake2-icculus-0.16.1-r1.ebuild: + make the doc message more generic (bug #207773) 13 Mar 2007; Chris Gianelloni <wolf31o2@gentoo.org> quake2-icculus-0.16.1.ebuild, quake2-icculus-0.16.1-r1.ebuild: diff --git a/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild b/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild index 6cec166a6ec0..24088c985a50 100644 --- a/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild +++ b/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild @@ -1,6 +1,6 @@ -# Copyright 1999-2007 Gentoo Foundation +# Copyright 1999-2008 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild,v 1.7 2007/11/20 02:17:48 mr_bones_ Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild,v 1.8 2008/01/28 01:22:18 mr_bones_ Exp $ inherit eutils toolchain-funcs games @@ -64,7 +64,7 @@ pkg_setup() { src_unpack() { unpack ${MY_P}.tar.gz cd "${S}" - sed -i -e 's:BUILD_SOFTX:BUILD_X11:' Makefile + sed -i -e 's:BUILD_SOFTX:BUILD_X11:' Makefile || die epatch "${FILESDIR}"/${P}-amd64.patch # make sure this is still needed in future versions epatch "${FILESDIR}"/${P}-gentoo-paths.patch @@ -88,8 +88,9 @@ src_unpack() { fi if use rogue ; then cd "${S}"/src - epatch "${FILESDIR}"/0.16-rogue-nan.patch - epatch "${FILESDIR}"/0.16-rogue-armor.patch + epatch \ + "${FILESDIR}"/0.16-rogue-nan.patch \ + "${FILESDIR}"/0.16-rogue-armor.patch fi } @@ -172,18 +173,18 @@ src_install() { # q2max files if use qmax ; then dodir "${q2maxdir}" - cp -rf my-rel-YES/* "${D}/${q2maxdir}"/ - newgamesbin "${D}/${q2maxdir}"/quake2 quake2-qmax - newgamesbin "${D}/${q2maxdir}"/q2ded q2ded-qmax + cp -rf my-rel-YES/* "${D}/${q2maxdir}"/ || die + newgamesbin "${D}/${q2maxdir}"/quake2 quake2-qmax || die + newgamesbin "${D}/${q2maxdir}"/q2ded q2ded-qmax || die rm "${D}/${q2maxdir}"/{quake2,q2ded} use sdl \ && newgamesbin "${D}/${q2maxdir}"/sdlquake2 sdlquake2-qmax \ && rm "${D}/${q2maxdir}"/sdlquake2 insinto "${q2maxdir}"/baseq2 - doins "${DISTDIR}"/maxpak.pak + doins "${DISTDIR}"/maxpak.pak || die - make_desktop_entry quake2-qmax Quake2-qmax quake2.xpm + make_desktop_entry quake2-qmax Quake2-qmax quake2 fi prepgamesdirs @@ -192,7 +193,7 @@ src_install() { pkg_postinst() { games_pkg_postinst - elog "Go read /usr/share/doc/${PF}/README-postinstall.gz" + elog "Go read README-postinstall in /usr/share/doc/${PF}" elog "right now! It's important - This install is just the engine, you still need" elog "the data paks. Go read." |