summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMichael Sterrett <mr_bones_@gentoo.org>2008-01-28 01:22:18 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2008-01-28 01:22:18 +0000
commit612999855a554c884145bff9a5243784e8c5724e (patch)
tree1586659098d8b86512f46edf22a45f2519e0369d /games-fps
parentDon't specify compression in documentation filename (bug #207776), fix unquot... (diff)
downloadgentoo-2-612999855a554c884145bff9a5243784e8c5724e.tar.gz
gentoo-2-612999855a554c884145bff9a5243784e8c5724e.tar.bz2
gentoo-2-612999855a554c884145bff9a5243784e8c5724e.zip
make the doc message more generic (bug #207773)
(Portage version: 2.1.3.19)
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/quake2-icculus/ChangeLog8
-rw-r--r--games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild23
2 files changed, 18 insertions, 13 deletions
diff --git a/games-fps/quake2-icculus/ChangeLog b/games-fps/quake2-icculus/ChangeLog
index 3309928cf42f..cc9b381d15ea 100644
--- a/games-fps/quake2-icculus/ChangeLog
+++ b/games-fps/quake2-icculus/ChangeLog
@@ -1,6 +1,10 @@
# ChangeLog for games-fps/quake2-icculus
-# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.27 2007/03/13 01:30:25 wolf31o2 Exp $
+# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.28 2008/01/28 01:22:18 mr_bones_ Exp $
+
+ 28 Jan 2008; Michael Sterrett <mr_bones_@gentoo.org>
+ quake2-icculus-0.16.1-r1.ebuild:
+ make the doc message more generic (bug #207773)
13 Mar 2007; Chris Gianelloni <wolf31o2@gentoo.org>
quake2-icculus-0.16.1.ebuild, quake2-icculus-0.16.1-r1.ebuild:
diff --git a/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild b/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild
index 6cec166a6ec0..24088c985a50 100644
--- a/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild
+++ b/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild
@@ -1,6 +1,6 @@
-# Copyright 1999-2007 Gentoo Foundation
+# Copyright 1999-2008 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild,v 1.7 2007/11/20 02:17:48 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1-r1.ebuild,v 1.8 2008/01/28 01:22:18 mr_bones_ Exp $
inherit eutils toolchain-funcs games
@@ -64,7 +64,7 @@ pkg_setup() {
src_unpack() {
unpack ${MY_P}.tar.gz
cd "${S}"
- sed -i -e 's:BUILD_SOFTX:BUILD_X11:' Makefile
+ sed -i -e 's:BUILD_SOFTX:BUILD_X11:' Makefile || die
epatch "${FILESDIR}"/${P}-amd64.patch # make sure this is still needed in future versions
epatch "${FILESDIR}"/${P}-gentoo-paths.patch
@@ -88,8 +88,9 @@ src_unpack() {
fi
if use rogue ; then
cd "${S}"/src
- epatch "${FILESDIR}"/0.16-rogue-nan.patch
- epatch "${FILESDIR}"/0.16-rogue-armor.patch
+ epatch \
+ "${FILESDIR}"/0.16-rogue-nan.patch \
+ "${FILESDIR}"/0.16-rogue-armor.patch
fi
}
@@ -172,18 +173,18 @@ src_install() {
# q2max files
if use qmax ; then
dodir "${q2maxdir}"
- cp -rf my-rel-YES/* "${D}/${q2maxdir}"/
- newgamesbin "${D}/${q2maxdir}"/quake2 quake2-qmax
- newgamesbin "${D}/${q2maxdir}"/q2ded q2ded-qmax
+ cp -rf my-rel-YES/* "${D}/${q2maxdir}"/ || die
+ newgamesbin "${D}/${q2maxdir}"/quake2 quake2-qmax || die
+ newgamesbin "${D}/${q2maxdir}"/q2ded q2ded-qmax || die
rm "${D}/${q2maxdir}"/{quake2,q2ded}
use sdl \
&& newgamesbin "${D}/${q2maxdir}"/sdlquake2 sdlquake2-qmax \
&& rm "${D}/${q2maxdir}"/sdlquake2
insinto "${q2maxdir}"/baseq2
- doins "${DISTDIR}"/maxpak.pak
+ doins "${DISTDIR}"/maxpak.pak || die
- make_desktop_entry quake2-qmax Quake2-qmax quake2.xpm
+ make_desktop_entry quake2-qmax Quake2-qmax quake2
fi
prepgamesdirs
@@ -192,7 +193,7 @@ src_install() {
pkg_postinst() {
games_pkg_postinst
- elog "Go read /usr/share/doc/${PF}/README-postinstall.gz"
+ elog "Go read README-postinstall in /usr/share/doc/${PF}"
elog "right now! It's important - This install is just the engine, you still need"
elog "the data paks. Go read."