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authorMichael Sterrett <mr_bones_@gentoo.org>2009-07-10 16:08:21 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2009-07-10 16:08:21 +0000
commitca0729cf026275798734763496d864b69bfef011 (patch)
tree747e7bfda5ab975c9619abc375d2bc4149f0c045 /games-fps/nexuiz
parentadd use-based deps for libsdl (bug #277275) (diff)
downloadgentoo-2-ca0729cf026275798734763496d864b69bfef011.tar.gz
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old
(Portage version: 2.1.6.13/cvs/Linux i686)
Diffstat (limited to 'games-fps/nexuiz')
-rw-r--r--games-fps/nexuiz/Manifest3
-rw-r--r--games-fps/nexuiz/files/nexuiz-2.5-memory-leak.patch114
-rw-r--r--games-fps/nexuiz/nexuiz-2.5.ebuild132
3 files changed, 0 insertions, 249 deletions
diff --git a/games-fps/nexuiz/Manifest b/games-fps/nexuiz/Manifest
index fd0808ba3ea9..a27e2507026c 100644
--- a/games-fps/nexuiz/Manifest
+++ b/games-fps/nexuiz/Manifest
@@ -1,10 +1,7 @@
-AUX nexuiz-2.5-memory-leak.patch 4447 RMD160 31af0360c05297a45f9d6e3a67c28b86f191830d SHA1 6f1a5bfa1000d2cb4af56845da2331ed67518b9e SHA256 f6c00ee657b673f0aded2f867eba0b08298bddbb8bec3988915ab2a1355420a8
DIST nexmappack_r2.zip 113533483 RMD160 8fbf25ba69ecbaa8170aa468d29ee2f04df5b7f4 SHA1 9d6780822bd682346e74b83e72fafbad45b1ad38 SHA256 15088c7632e0b4f487c789fba4296f44ef5a5d83b51adcb9e603e289e5b8241e
DIST nexuiz-242.zip 393779967 RMD160 0b62abe33311a6b1128584e45f137cee9c62d05d SHA1 387e76889699ef5b7f6ee115833284597410a7ac SHA256 ec31db254fd94508f63a5651beff73ce5c9e187e9c91f35f7616f33f082ae52b
-DIST nexuiz-25.zip 666902063 RMD160 4a9eaac39e447bcda2aea481183a41d31bcd9eac SHA1 b62a39cef7a77dc4d739d0b703fc2958028bf9f6 SHA256 23d3bc2f0d87db1c0919a0ffcec9a2a6741a724376deb6b829d6834d5a802a79
DIST nexuiz-251.zip 691491576 RMD160 cdfb2c390754721518149d3d34b6e1fecd9bafb7 SHA1 19b098adea29ea3b66a1082a453e403480faa97d SHA256 d33193b5e9ecdb0619c0dde23f0aa7ae740da25a025efbd90e90ea04e61cf756
EBUILD nexuiz-2.4.2.ebuild 3021 RMD160 da25da8d93dfd365de07fed2a14e29355ba8c2fb SHA1 3324a6c5b37c1c31a5621149c3df9b3b9ceba262 SHA256 0856baee4f8ca658cfc3cf80d2783ffcc05f6cb21c8399d35f7a9b1526607c30
EBUILD nexuiz-2.5.1.ebuild 2924 RMD160 03879b3f8593ff968d17fe11e3327ce95a40b7ef SHA1 461f9f9ef548341045493a7dbb45654c029eabd8 SHA256 b9f2056372340f68f9e1ad0783bbd4fd49772fcc02ceeca34c62739f3f5cd494
-EBUILD nexuiz-2.5.ebuild 2950 RMD160 2bcf25c6b7352cc988b0a1fd544c6b52d3196e10 SHA1 8f9f56aea102601742e59f48294e22eadbbf4592 SHA256 5ab90f2623445e57d57c32388d51191582af7b7e6a2c8bd860529928ad21fc2a
MISC ChangeLog 4657 RMD160 7fcb8341b6719f5a8fada2e3b79098648b4b50dc SHA1 88d221b80f1d811c2ef622d1820b5a4b4667cba1 SHA256 eea88c1e675c6f9d6f23fb41bac73275def71ed7c1e8cac8c1701b568b37e665
MISC metadata.xml 237 RMD160 8b32fda78d72ed7e6df1c6929b0d8ea7e7e857c4 SHA1 9c54a6fbadee617e7bb934db865a98890ce02632 SHA256 a35634a2c24559545aef4e6e3a59cefa0c3d38644e83d1bbe30cd9530787b110
diff --git a/games-fps/nexuiz/files/nexuiz-2.5-memory-leak.patch b/games-fps/nexuiz/files/nexuiz-2.5-memory-leak.patch
deleted file mode 100644
index 8f8e2bf4951a..000000000000
--- a/games-fps/nexuiz/files/nexuiz-2.5-memory-leak.patch
+++ /dev/null
@@ -1,114 +0,0 @@
-Index: sv_main.c
-===================================================================
---- sv_main.c
-+++ sv_main.c
-@@ -800,7 +800,7 @@
- sb.data = (unsigned char *) buf;
- sb.maxsize = sizeof(buf);
- i = 0;
-- while(MakeDownloadPacket(sv.csqc_progname, sv.csqc_progdata, sv.csqc_progsize, sv.csqc_progcrc, i++, &sb, sv.protocol))
-+ while(MakeDownloadPacket(sv.csqc_progname, svs.csqc_progdata, sv.csqc_progsize, sv.csqc_progcrc, i++, &sb, sv.protocol))
- SV_WriteDemoMessage(client, &sb, false);
- }
-
-@@ -2234,9 +2234,9 @@
- Con_DPrintf("Downloading %s to %s\n", host_client->download_name, host_client->name);
-
- if(host_client->download_deflate)
-- host_client->download_file = FS_FileFromData(sv.csqc_progdata_deflated, sv.csqc_progsize_deflated, true);
-+ host_client->download_file = FS_FileFromData(svs.csqc_progdata_deflated, svs.csqc_progsize_deflated, true);
- else
-- host_client->download_file = FS_FileFromData(sv.csqc_progdata, sv.csqc_progsize, true);
-+ host_client->download_file = FS_FileFromData(svs.csqc_progdata, sv.csqc_progsize, true);
-
- // no, no space is needed between %s and %s :P
- Host_ClientCommands("\ncl_downloadbegin %i %s%s\n", (int)FS_FileSize(host_client->download_file), host_client->download_name, extensions);
-@@ -2638,37 +2638,37 @@
- {
- fs_offset_t progsize;
-
-- if(sv.csqc_progdata)
-+ if(svs.csqc_progdata)
- {
- Con_DPrintf("Unloading old CSQC data.\n");
-- Mem_Free(sv.csqc_progdata);
-- if(sv.csqc_progdata_deflated)
-- Mem_Free(sv.csqc_progdata_deflated);
-+ Mem_Free(svs.csqc_progdata);
-+ if(svs.csqc_progdata_deflated)
-+ Mem_Free(svs.csqc_progdata_deflated);
- }
-
-- sv.csqc_progdata = NULL;
-- sv.csqc_progdata_deflated = NULL;
-+ svs.csqc_progdata = NULL;
-+ svs.csqc_progdata_deflated = NULL;
-
- Con_Print("Loading csprogs.dat\n");
-
- sv.csqc_progname[0] = 0;
-- sv.csqc_progdata = FS_LoadFile(csqc_progname.string, sv_mempool, false, &progsize);
-+ svs.csqc_progdata = FS_LoadFile(csqc_progname.string, sv_mempool, false, &progsize);
-
- if(progsize > 0)
- {
- size_t deflated_size;
-
- sv.csqc_progsize = (int)progsize;
-- sv.csqc_progcrc = CRC_Block(sv.csqc_progdata, progsize);
-+ sv.csqc_progcrc = CRC_Block(svs.csqc_progdata, progsize);
- strlcpy(sv.csqc_progname, csqc_progname.string, sizeof(sv.csqc_progname));
- Con_Printf("server detected csqc progs file \"%s\" with size %i and crc %i\n", sv.csqc_progname, sv.csqc_progsize, sv.csqc_progcrc);
-
- Con_Print("Compressing csprogs.dat\n");
- //unsigned char *FS_Deflate(const unsigned char *data, size_t size, size_t *deflated_size, int level, mempool_t *mempool);
-- sv.csqc_progdata_deflated = FS_Deflate(sv.csqc_progdata, progsize, &deflated_size, -1, sv_mempool);
-- sv.csqc_progsize_deflated = (int)deflated_size;
-+ svs.csqc_progdata_deflated = FS_Deflate(svs.csqc_progdata, progsize, &deflated_size, -1, sv_mempool);
-+ svs.csqc_progsize_deflated = (int)deflated_size;
- Con_Printf("Deflated: %g%%\n", 100.0 - 100.0 * (deflated_size / (float)progsize));
-- Con_DPrintf("Uncompressed: %u\nCompressed: %u\n", (unsigned)sv.csqc_progsize, (unsigned)sv.csqc_progsize_deflated);
-+ Con_DPrintf("Uncompressed: %u\nCompressed: %u\n", (unsigned)sv.csqc_progsize, (unsigned)svs.csqc_progsize_deflated);
- }
- }
-
-Index: jpeg.c
-===================================================================
---- jpeg.c (revision 8850)
-+++ jpeg.c (revision 8853)
-@@ -1047,6 +1047,8 @@
- // try to compress it to JPEG
- *buf = Z_Malloc(maxsize);
- *size = JPEG_SaveImage_to_Buffer((char *) *buf, maxsize, image_width, image_height, newimagedata);
-+ Mem_Free(newimagedata);
-+
- if(!*size)
- {
- Z_Free(*buf);
-Index: server.h
-===================================================================
---- server.h (revision 8850)
-+++ server.h (revision 8853)
-@@ -48,6 +48,12 @@
- float perf_acc_offset_squared;
- float perf_acc_offset_max;
- int perf_acc_offset_samples;
-+
-+ // csqc stuff
-+ unsigned char *csqc_progdata;
-+ size_t csqc_progsize_deflated;
-+ unsigned char *csqc_progdata_deflated;
-+
- } server_static_t;
-
- //=============================================================================
-@@ -87,9 +93,6 @@
- int csqc_progcrc; // -1 = no progs
- int csqc_progsize; // -1 = no progs
- char csqc_progname[MAX_QPATH]; // copied from csqc_progname at level start
-- unsigned char *csqc_progdata;
-- size_t csqc_progsize_deflated;
-- unsigned char *csqc_progdata_deflated;
-
- // collision culling data
- world_t world;
diff --git a/games-fps/nexuiz/nexuiz-2.5.ebuild b/games-fps/nexuiz/nexuiz-2.5.ebuild
deleted file mode 100644
index 16082f9ac6fc..000000000000
--- a/games-fps/nexuiz/nexuiz-2.5.ebuild
+++ /dev/null
@@ -1,132 +0,0 @@
-# Copyright 1999-2009 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.5.ebuild,v 1.1 2009/04/09 04:52:54 mr_bones_ Exp $
-
-EAPI=2
-inherit eutils games
-
-MY_PN=Nexuiz
-MY_P=${PN}-${PV//./}
-MAPS=nexmappack_r2
-DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine"
-HOMEPAGE="http://www.nexuiz.com/"
-SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip
- maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~ppc ~x86"
-IUSE="alsa dedicated maps opengl sdl"
-
-UIRDEPEND="media-libs/libogg
- media-libs/libvorbis
- x11-libs/libX11
- x11-libs/libXau
- x11-libs/libXdmcp
- x11-libs/libXext
- x11-libs/libXxf86dga
- x11-libs/libXxf86vm
- virtual/opengl
- alsa? ( media-libs/alsa-lib )
- sdl? ( media-libs/libsdl )"
-UIDEPEND="x11-proto/xextproto
- x11-proto/xf86dgaproto
- x11-proto/xf86vidmodeproto
- x11-proto/xproto"
-RDEPEND="media-libs/jpeg
- net-misc/curl
- opengl? ( ${UIRDEPEND} )
- !dedicated? ( !opengl? ( ${UIRDEPEND} ) )"
-DEPEND="${RDEPEND}
- app-arch/unzip
- opengl? ( ${UIDEPEND} )
- !dedicated? ( !opengl? ( ${UIDEPEND} ) )"
-
-S=${WORKDIR}/darkplaces
-
-src_unpack() {
- unpack ${MY_P}.zip
-
- local f
- for f in "${MY_PN}"/sources/*.zip ; do
- unpack ./${f}
- done
-
- if use maps ; then
- cd "${WORKDIR}"/${MY_PN}
- unpack ${MAPS}.zip
- fi
-}
-
-src_prepare() {
- epatch "${FILESDIR}"/${P}-memory-leak.patch
-
- # Make the game automatically look in the correct data directory
- sed -i \
- -e "/^CC=/d" \
- -e "s:-O2:${CFLAGS}:" \
- -e "/-lm/s:$: ${LDFLAGS}:" \
- -e '/^STRIP/s/strip/true/' \
- makefile.inc \
- || die "sed failed"
-
- sed -i \
- -e "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/nexuiz\n&:" \
- makefile \
- || die "sed failed"
-
- if ! use alsa ; then
- sed -i \
- -e "/DEFAULT_SNDAPI/s:ALSA:OSS:" \
- makefile \
- || die "sed failed"
- fi
-}
-
-src_compile() {
- if use opengl || ! use dedicated ; then
- emake cl-${PN} || die "emake cl-${PN} failed"
- if use sdl ; then
- emake sdl-${PN} || die "emake sdl-${PN} failed"
- fi
- fi
-
- if use dedicated ; then
- emake sv-${PN} || die "emake sv-${PN} failed"
- fi
-}
-
-src_install() {
- if use opengl || ! use dedicated ; then
- dogamesbin ${PN}-glx || die "dogamesbin glx failed"
- newicon darkplaces72x72.png ${PN}.png
- make_desktop_entry ${PN}-glx "Nexuiz (GLX)"
- if use sdl ; then
- dogamesbin ${PN}-sdl || die "dogamesbin sdl failed"
- make_desktop_entry ${PN}-sdl "Nexuiz (SDL)"
- dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN}
- else
- dosym ${PN}-glx "${GAMES_BINDIR}"/${PN}
- fi
- fi
-
- if use dedicated ; then
- dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed"
- fi
-
- cd "${WORKDIR}"/${MY_PN}
-
- dodoc Docs/*.txt
- dohtml Docs/*.{htm,html}
-
- insinto "${GAMES_DATADIR}"/${PN}
-
- if use dedicated ; then
- doins -r server || die "doins server failed"
- fi
-
- doins -r data || die "doins data failed"
- doins -r havoc || die "doins havoc failed"
-
- prepgamesdirs
-}