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Diffstat (limited to 'dev-games/godot/godot-4.0_rc1.ebuild')
-rw-r--r--dev-games/godot/godot-4.0_rc1.ebuild240
1 files changed, 240 insertions, 0 deletions
diff --git a/dev-games/godot/godot-4.0_rc1.ebuild b/dev-games/godot/godot-4.0_rc1.ebuild
new file mode 100644
index 000000000000..8c124e770a8e
--- /dev/null
+++ b/dev-games/godot/godot-4.0_rc1.ebuild
@@ -0,0 +1,240 @@
+# Copyright 2022-2023 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=8
+
+PYTHON_COMPAT=( python3_{9..11} )
+inherit bash-completion-r1 desktop optfeature python-any-r1
+inherit scons-utils toolchain-funcs xdg
+
+MY_P="${PN}-$(ver_rs 2 -)"
+
+DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor"
+HOMEPAGE="https://godotengine.org/"
+SRC_URI="https://downloads.tuxfamily.org/godotengine/$(ver_rs 2 /)/${MY_P}.tar.xz"
+S="${WORKDIR}/${MY_P}"
+
+LICENSE="
+ MIT
+ AFL-2.1 Apache-2.0 BSD Boost-1.0 CC0-1.0 LGPL-2.1+ Unlicense ZLIB
+ gui? ( CC-BY-4.0 ) tools? ( OFL-1.1 )"
+SLOT="4"
+KEYWORDS="~amd64"
+# Enable roughly same as upstream by default so it works as expected,
+# except raycast (tools-only heavy dependency), and deprecated.
+IUSE="debug deprecated +gui raycast +runner test +theora +tools +upnp +vulkan +webp"
+# tests need more figuring out, they are still somewhat new and volatile
+RESTRICT="test"
+
+# dlopen: libX*,libglvnd
+RDEPEND="
+ app-arch/zstd:=
+ dev-games/recastnavigation:=
+ dev-libs/icu:=
+ dev-libs/libpcre2:=[pcre32]
+ media-libs/freetype[brotli,harfbuzz]
+ media-libs/harfbuzz:=[icu]
+ media-libs/libogg
+ media-libs/libpng:=
+ media-libs/libvorbis
+ <net-libs/mbedtls-3:=
+ net-libs/wslay
+ sys-libs/zlib:=
+ gui? (
+ media-libs/libglvnd[X]
+ x11-libs/libX11
+ x11-libs/libXcursor
+ x11-libs/libXext
+ x11-libs/libXi
+ x11-libs/libXinerama
+ x11-libs/libXrandr
+ x11-libs/libXrender
+ tools? ( raycast? ( media-libs/embree:3 ) )
+ vulkan? ( media-libs/vulkan-loader[X] )
+ )
+ theora? ( media-libs/libtheora )
+ tools? ( app-misc/ca-certificates )
+ upnp? ( net-libs/miniupnpc:= )
+ webp? ( media-libs/libwebp:= )"
+DEPEND="
+ ${RDEPEND}
+ tools? ( test? ( dev-cpp/doctest ) )"
+BDEPEND="virtual/pkgconfig"
+
+PATCHES=(
+ "${FILESDIR}"/${PN}-4.0-musl.patch
+ "${FILESDIR}"/${PN}-4.0_beta3-headless-header.patch
+ "${FILESDIR}"/${PN}-4.0_beta8-scons.patch
+)
+
+src_prepare() {
+ default
+
+ sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die
+ sed -i "/id/s/Godot/&${SLOT}/" misc/dist/linux/org.godotengine.Godot.appdata.xml || die
+ sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \
+ -i misc/dist/linux/org.godotengine.Godot.desktop || die
+
+ sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" platform/linuxbsd/detect.py || die
+
+ # use of builtin_ switches can be messy (see below), delete to be sure
+ local unbundle=(
+ doctest embree freetype graphite harfbuzz icu4c libogg
+ libpng libtheora libvorbis libwebp mbedtls miniupnpc
+ pcre2 recastnavigation volk wslay zlib zstd
+ # certs: unused by generated header, but scons panics if not found
+ # linuxbsd_headers: would /want/ to unbundle these, but it is rather
+ # messy given godot has dropped all the pkg-config calls and uses
+ # hardcoded paths on top -- on the plus side, removes a real need
+ # to have IUSE="alsa dbus fontconfig pulseaudio speech udev" (dlopen)
+ )
+ rm -r "${unbundle[@]/#/thirdparty/}" || die
+
+ # do symlinks to avoid too much patching with hardcoded header paths
+ mkdir thirdparty/lib{vorbis,ogg} || die
+ ln -s "${ESYSROOT}"/usr/include thirdparty/zstd || die
+ ln -s "${ESYSROOT}"/usr/include/doctest thirdparty/ || die
+ ln -s "${ESYSROOT}"/usr/include/ogg thirdparty/libogg/ || die
+ ln -s "${ESYSROOT}"/usr/include/vorbis thirdparty/libvorbis/ || die
+}
+
+src_compile() {
+ local -x GODOT_VERSION_STATUS=$(ver_cut 3-4) # for dev versions only
+ local -x BUILD_NAME=gentoo # replaces "custom_build" in version string
+
+ local esconsargs=(
+ AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)"
+
+ progress=no
+ verbose=yes
+
+ deprecated=$(usex deprecated)
+ #execinfo=$(usex !elibc_glibc) # libexecinfo is not packaged
+ opengl3=$(usex gui)
+ use_volk=no # unnecessary when linking directly to libvulkan
+ vulkan=$(usex gui $(usex vulkan))
+ x11=$(usex gui)
+
+ system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt
+
+ # platform/*/detect.py uses builtin_* switches to check if need
+ # to link with system libraries, but ignores whether the dep is
+ # actually used, so "enable" deleted builtins on disabled deps
+ builtin_certs=no
+ builtin_embree=$(usex !gui yes $(usex !tools yes $(usex !raycast)))
+ builtin_enet=yes # bundled copy is patched for IPv6+DTLS support
+ builtin_freetype=no
+ builtin_glslang=yes #879111
+ builtin_graphite=no
+ builtin_harfbuzz=no
+ builtin_icu=no
+ builtin_libogg=no
+ builtin_libpng=no
+ builtin_libtheora=$(usex !theora)
+ builtin_libvorbis=no
+ builtin_libwebp=$(usex !webp)
+ builtin_mbedtls=no
+ builtin_miniupnpc=$(usex !upnp)
+ builtin_msdfgen=yes # not wired for unbundling nor packaged
+ builtin_pcre2=no
+ builtin_recast=no
+ builtin_rvo2=yes # bundled copy has godot-specific changes
+ builtin_squish=yes # ^ likewise, may not be safe to unbundle
+ builtin_wslay=no
+ builtin_xatlas=yes # not wired for unbundling nor packaged
+ builtin_zlib=no
+ builtin_zstd=no
+ # (more is bundled in third_party/ but they lack builtin_* switches)
+
+ # modules with optional dependencies, "possible" to disable more but
+ # gets messy and breaks all sorts of features (expected enabled)
+ module_gridmap_enabled=$(usex deprecated) # fails without deprecated
+ module_mono_enabled=no # unhandled
+ # note raycast is only enabled on amd64+arm64, see raycast/config.py
+ module_raycast_enabled=$(usex gui $(usex tools $(usex raycast)))
+ module_theora_enabled=$(usex theora)
+ module_upnp_enabled=$(usex upnp)
+ module_webp_enabled=$(usex webp)
+
+ # let *FLAGS handle these, e.g. can pass -flto as-is
+ debug_symbols=no
+ lto=none
+ optimize=custom
+ use_static_cpp=no
+ )
+
+ if use runner && use tools; then
+ # build alternate faster + ~60% smaller binary for running
+ # games or servers without game development debug paths
+ escons extra_suffix=runner target=template_release "${esconsargs[@]}"
+ fi
+
+ esconsargs+=(
+ target=$(usex tools editor template_$(usex debug{,} release))
+ dev_build=$(usex debug)
+
+ # harmless but note this bakes in --test in the final binary
+ tests=$(usex tools $(usex test))
+ )
+
+ escons extra_suffix=main "${esconsargs[@]}"
+}
+
+src_test() {
+ xdg_environment_reset
+ bin/godot*.main --headless --test || die
+}
+
+src_install() {
+ local s=godot${SLOT}
+
+ newbin bin/godot*.main ${s}
+ if use runner && use tools; then
+ newbin bin/godot*.runner ${s}-runner
+ else
+ # always available, revdeps shouldn't depend on [runner]
+ dosym ${s} /usr/bin/${s}-runner
+ fi
+
+ newman misc/dist/linux/godot.6 ${s}.6
+ dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md
+
+ if use gui; then
+ newicon icon.svg ${s}.svg
+ newmenu misc/dist/linux/org.godotengine.Godot.desktop \
+ org.godotengine.${s^}.desktop
+
+ insinto /usr/share/metainfo
+ newins misc/dist/linux/org.godotengine.Godot.appdata.xml \
+ org.godotengine.${s^}.appdata.xml
+
+ insinto /usr/share/mime/application
+ newins misc/dist/linux/org.godotengine.Godot.xml \
+ org.godotengine.${s^}.xml
+ fi
+
+ newbashcomp misc/dist/shell/godot.bash-completion ${s}
+ bashcomp_alias ${s}{,-runner}
+
+ insinto /usr/share/fish/vendor_completions.d
+ newins misc/dist/shell/godot.fish ${s}.fish
+ dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish
+
+ insinto /usr/share/zsh/site-functions
+ newins misc/dist/shell/_godot.zsh-completion _${s}
+ dosym _${s} /usr/share/zsh/site-functions/_${s}-runner
+}
+
+pkg_postinst() {
+ xdg_pkg_postinst
+
+ # these use bundled headers then get dlopen()'ed if available, USE=gui
+ # itself could technically be a optfeature too but it'd be messy here
+ if use gui; then
+ optfeature "gamepad connection detection support" virtual/libudev
+ optfeature "screensaver and portal desktop handling" sys-apps/dbus
+ optfeature "sound support" media-libs/alsa-lib media-libs/libpulse
+ fi
+ optfeature "system fonts support" media-libs/fontconfig
+ optfeature "text-to-speech support" app-accessibility/speech-dispatcher
+}