summaryrefslogtreecommitdiff
blob: 392e7734b06a7984d49c18df4caac8d310b3688e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
# Copyright 1999-2009 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-kids/childsplay/childsplay-0.90.2.ebuild,v 1.1 2009/01/14 21:17:14 mr_bones_ Exp $

EAPI=2
inherit eutils python games

DESCRIPTION="A suite of educational games for young children"
HOMEPAGE="http://childsplay.sourceforge.net/"
PLUGINS_VERSION="0.90"
PLUGINS_LFC_VERSION="0.90"
SRC_URI="mirror://sourceforge/childsplay/${P}.tgz
	mirror://sourceforge/childsplay/${PN}_plugins-${PLUGINS_VERSION}.tgz
	mirror://sourceforge/childsplay/${PN}_plugins_lfc-${PLUGINS_LFC_VERSION}.tgz"

LICENSE="GPL-3"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE=""

DEPEND=">=dev-lang/python-2.1
	>=dev-python/pygame-1.7.1
	>=media-libs/sdl-image-1.2[gif,jpeg,png]
	>=media-libs/sdl-ttf-2.0
	>=media-libs/sdl-mixer-1.2[vorbis]
	media-libs/libogg"

src_unpack() {
	local DIR

	# Copy the plugins into the main package.
	unpack ${A}
	for DIR in ${PN}_plugins-${PLUGINS_VERSION} ${PN}_plugins_lfc-${PLUGINS_LFC_VERSION}; do
		cp -r ${DIR}/Data/*.icon.png ${P}/Data/icons || die
		cp -r ${DIR}/lib/* ${P}/lib || die
		cp -r ${DIR}/assetml/* ${P}/assetml || die
	done
	cp -r ${PN}_plugins-${PLUGINS_VERSION}/Data/AlphabetSounds ${P}/Data || die
	cp ${PN}_plugins-${PLUGINS_VERSION}/add-score.py ${P} || die
	cd "${S}"
	gunzip man/childsplay.6.gz
}

src_install() {
	local fn

	# The following variables are based on Childsplay's INSTALL.sh
	_LOCALEDIR=/usr/share/locale
	_ASSETMLDIR=/usr/share/assetml
	_SCOREDIR=${GAMES_STATEDIR}
	_SCOREFILE=${_SCOREDIR}/childsplay.score
	_CPDIR=$(games_get_libdir)/childsplay
	_SHAREDIR=${GAMES_DATADIR}/childsplay
	_LIBDIR=${_CPDIR}/lib
	_MODULESDIR=${_LIBDIR}
	_SHARELIBDATADIR=${_SHAREDIR}/lib
	_SHAREDATADIR=${_SHAREDIR}/Data
	_RCDIR=${_SHARELIBDATADIR}/ConfigData
	_HOME_DIR_NAME=.childsplay
	_CHILDSPLAYRC=childsplayrc

	dodir \
		"${_CPDIR}" \
		"${_LIBDIR}" \
		"${_SHAREDIR}" \
		"${_SHARELIBDATADIR}" \
		"${_SCOREDIR}" \
		"${_LOCALEDIR}" \
		"${_ASSETMLDIR}"

	# create BASEPATH.py
	cat >BASEPATH.py <<EOF
## Automated file--please do not edit
LOCALEDIR="${_LOCALEDIR}"
ASSETMLDIR="${_ASSETMLDIR}"
SCOREDIR="${_SCOREDIR}"
SCOREFILE="${_SCOREFILE}"
CPDIR="${_CPDIR}"
SHAREDIR="${_SHAREDIR}"
LIBDIR="${_LIBDIR}"
MODULESDIR="${_MODULESDIR}"
SHARELIBDATADIR="${_SHARELIBDATADIR}"
SHAREDATADIR="${_SHAREDATADIR}"
RCDIR="${_RCDIR}"
HOME_DIR_NAME="${_HOME_DIR_NAME}"
CHILDSPLAYRC="${_CHILDSPLAYRC}"
EOF

	# copy software and data
	cp -r *.py "${D}/${_CPDIR}" || die "cp failed"
	cp -r Data "${D}/${_SHAREDIR}" || die "cp failed"
	rm "${D}/${_SHAREDIR}/Data/childsplay.score"  # this copy won't be used

	for fn in $(ls lib); do
		if [[ -d lib/${fn} ]] ; then
			cp -r lib/${fn} "${D}/${_SHARELIBDATADIR}" || die
		else
			cp lib/${fn} "${D}/${_LIBDIR}" || die
		fi
	done

	cp -r locale/* "${D}/${_LOCALEDIR}" || die
	cp -r assetml/* "${D}/${_ASSETMLDIR}" || die

	# initialize the score file
	cp Data/childsplay.score "${D}/${_SCOREFILE}" || die
	SCORE_GAMES="Packid,Numbers,Soundmemory,Fallingletters,Findsound,Findsound2,Billiard"
	python add-score.py "${D}/${_SCOREDIR}" $SCORE_GAMES

	# translate for the letters game
	python letters-trans.py "${D}/${_ASSETMLDIR}"

	doman man/childsplay.6
	dodoc doc/README* doc/Changelog doc/copyright

	# Make a launcher.
	dogamesbin "${FILESDIR}"/childsplay || die
	sed -i \
		-e "s:GENTOO_DIR:${_CPDIR}:" \
		"${D}${GAMES_BINDIR}"/childsplay \
		|| die "sed failed"

	newicon assetml/childsplay/childsplay-images/chpl-icon-48.png ${PN}.png
	make_desktop_entry childsplay Childsplay

	prepgamesdirs
	fperms g+w "${_SCOREFILE}"
}

pkg_postinst() {
	python_mod_optimize "${_CPDIR}"
	games_pkg_postinst
}

pkg_postrm() {
	python_mod_cleanup "${_CPDIR}"
}