Commit message (Collapse) | Author | Age | Files | Lines | |
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* | games-fps/chocolate-doom: Version bump and major update, thanks to Tommy[D] ↵ | Witold Pilat (fau) | 2013-12-18 | 6 | -112/+168 |
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* | games-fps/gzdoom: fix homepage | hasufell | 2013-06-20 | 3 | -3/+6 |
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* | games-fps/gzdoom: Migrate to EAPI 5. Remove unfetchable version. | Michael Palimaka | 2013-06-15 | 5 | -224/+15 |
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* | games-fps/chocolate-doom: fix build | hasufell | 2013-04-10 | 4 | -41/+54 |
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* | games-fps/assaultcube: add server useflag description | hasufell | 2013-03-23 | 3 | -3/+9 |
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* | games-fps/vavoom: fix everything | hasufell | 2013-03-20 | 5 | -172/+133 |
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* | games-fps/assaultcube: rewrite, do proper QA | hasufell | 2013-03-20 | 4 | -49/+237 |
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* | [games-fps/vavoom] Bump #132055 | Patrick Lauer | 2013-03-18 | 3 | -83/+67 |
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* | [games-fps/assaultcube] Bump, see #162945 | Patrick Lauer | 2013-03-18 | 3 | -23/+27 |
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* | sunrise/ net-nntp/nzbperl/Manifest: Update copyright line to satisfy repoman | Thomas Sachau | 2012-04-01 | 30 | -32/+32 |
| | | | | svn path=/sunrise/; revision=12896 | ||||
* | games-fps/prey-data: Fixed cdrom eclass dependency for cdrom functions ↵ | Igor Ulyanov (Displacer) | 2012-03-30 | 3 | -5/+10 |
| | | | | | | (splitted from eutils.eclass) svn path=/sunrise/; revision=12871 | ||||
* | games-fps/gzdoom: Fix live-ebuild compilation | Mike MacDonald (crazymykl) | 2012-02-21 | 4 | -39/+24 |
| | | | | svn path=/sunrise/; revision=12767 | ||||
* | games-fps/uhexen2: revert my previous commit | Markos Chandras | 2012-01-22 | 2 | -2/+3 |
| | | | | svn path=/sunrise/; revision=12684 | ||||
* | games-fps/uhexen2: remove non-existing package from DEPEND | Markos Chandras | 2012-01-22 | 2 | -3/+2 |
| | | | | svn path=/sunrise/; revision=12678 | ||||
* | games-fps/gzdoom: Fix compilation with current fmod versions | Mike MacDonald (crazymykl) | 2011-12-16 | 6 | -3/+252 |
| | | | | svn path=/sunrise/; revision=12574 | ||||
* | Remove <herd>no-herd</herd>. | Michał Górny | 2011-09-24 | 30 | -50/+15 |
| | | | | svn path=/sunrise/; revision=12410 | ||||
* | games-fps/gzdoom: Run `repoman manifest' for crazymykl. | Nathan Phillip Brink (binki) | 2011-06-29 | 1 | -0/+25 |
| | | | | | | (Portage version: 2.2.0_alpha41-r1/svn/Linux x86_64, signed Manifest commit with key 6BA81050) svn path=/sunrise/; revision=12175 | ||||
* | games-fps/gzdoom: Run `repoman manifest' for crazymykl. | Nathan Phillip Brink (binki) | 2011-06-29 | 1 | -0/+3 |
| | | | | | | (Portage version: 2.2.0_alpha41-r1/svn/Linux x86_64) svn path=/sunrise/; revision=12174 | ||||
* | games-fps/gzdoom: add virtual/opengl, too, for good measure | Mike MacDonald (crazymykl) | 2011-06-27 | 3 | -0/+6 |
| | | | | svn path=/sunrise/; revision=12166 | ||||
* | games-fps/gzdoom: add virtual/glu to dependencies | Mike MacDonald (crazymykl) | 2011-06-27 | 4 | -5/+6 |
| | | | | svn path=/sunrise/; revision=12165 | ||||
* | games-fps/vavoom: Moved media-libs/jpeg > virtual/jpeg | Justin Lecher | 2011-04-30 | 4 | -8/+12 |
| | | | | svn path=/sunrise/; revision=11988 | ||||
* | games-fps/gzdoom: Moved media-libs/jpeg > virtual/jpeg | Justin Lecher | 2011-04-30 | 4 | -8/+12 |
| | | | | svn path=/sunrise/; revision=11987 | ||||
* | games-fps/uhexen2: Fix deps for gnome3 | Justin Lecher | 2011-04-29 | 3 | -13/+6 |
| | | | | svn path=/sunrise/; revision=11944 | ||||
* | games-fps/uhexen2: Drop 3dfx flag relying on glide-v3 being removed from gx86. | Michał Górny | 2011-03-17 | 3 | -10/+20 |
| | | | | | | (Portage version: 2.2.0_alpha26_p17/git/Linux x86_64, signed Manifest commit with key 05DE07BB) svn path=/sunrise/; revision=11832 | ||||
* | games-fps/gzdoom: games-fps/gzdoom: version bump | Mike MacDonald (crazymykl) | 2010-11-17 | 3 | -4/+8 |
| | | | | svn path=/sunrise/; revision=11555 | ||||
* | games-fps/gzdoom: version bump | Mike MacDonald (crazymykl) | 2010-09-25 | 3 | -4/+8 |
| | | | | svn path=/sunrise/; revision=11366 | ||||
* | games-fps/gzdoom: Fix typo | Mike MacDonald (crazymykl) | 2010-09-16 | 3 | -2/+7 |
| | | | | svn path=/sunrise/; revision=11325 | ||||
* | games-fps/gzdoom: Disable automagic fluidsynth detection | Mike MacDonald (crazymykl) | 2010-09-16 | 5 | -5/+51 |
| | | | | svn path=/sunrise/; revision=11323 | ||||
* | games-fps/gzdoom: Warn only if media-sound/fluid-soundfont is not installed | Chí-Thanh Christopher Nguyễn | 2010-09-15 | 4 | -5/+9 |
| | | | | svn path=/sunrise/; revision=11317 | ||||
* | games-fps/vavoom: Change wxwindows use flag to wxwidgets | Markos Chandras | 2010-09-07 | 4 | -13/+17 |
| | | | | svn path=/sunrise/; revision=11292 | ||||
* | games-fps/gzdoom: edit elog message for the live gzdoom ebuild, too. (Oops.) | Mike MacDonald (crazymykl) | 2010-08-31 | 3 | -4/+8 |
| | | | | svn path=/sunrise/; revision=11271 | ||||
* | games-fps/gzdoom: Edit gzdoom info message to reflect the availability of ↵ | Mike MacDonald (crazymykl) | 2010-08-31 | 3 | -3/+8 |
| | | | | | | fluid-soundfont svn path=/sunrise/; revision=11269 | ||||
* | games-fps/gzdoom: Drop empty elog | Markos Chandras | 2010-08-31 | 3 | -3/+5 |
| | | | | svn path=/sunrise/; revision=11267 | ||||
* | games-fps/gzdoom: cleanup old gzdoom versions | Mike MacDonald (crazymykl) | 2010-08-31 | 4 | -137/+5 |
| | | | | svn path=/sunrise/; revision=11266 | ||||
* | games-fps/gzdoom: gzdoom version bump, add fluidsynth support (w/ useflag) | Mike MacDonald (crazymykl) | 2010-08-29 | 5 | -7/+91 |
| | | | | svn path=/sunrise/; revision=11255 | ||||
* | games-fps/gzdoom: gzdoom version bump | Mike MacDonald (crazymykl) | 2010-08-23 | 3 | -1/+73 |
| | | | | svn path=/sunrise/; revision=11213 | ||||
* | games-fps/bloodfrontier: Remove as the distfile no longer exists and the ↵ | Michał Górny | 2010-08-12 | 5 | -100/+0 |
| | | | | | | project is dead. svn path=/sunrise/; revision=11124 | ||||
* | games-fps/uhexen2-cvs: Remove the separate CVS package, please supply the ↵ | Michał Górny | 2010-08-06 | 4 | -769/+0 |
| | | | | | | CVS ebuild in games-fps/uhexen2 if necessary. svn path=/sunrise/; revision=11095 | ||||
* | games-fps/uhexen2: Remove the distfile-missing version. | Michał Górny | 2010-08-05 | 3 | -444/+6 |
| | | | | | | (Portage version: 2.2_rc67_p322/git/Linux x86_64, unsigned Manifest commit) svn path=/sunrise/; revision=11092 | ||||
* | games-fps/hexen2-lights: Ebuild cleanup | Michael Weber | 2010-07-11 | 3 | -15/+17 |
| | | | | svn path=/sunrise/; revision=10996 | ||||
* | games-fps/hexen2-demodata: Ebuild cleanup, added amd64 specific SRC_URI | Michael Weber | 2010-07-11 | 3 | -7/+15 |
| | | | | svn path=/sunrise/; revision=10995 | ||||
* | games-fps/unreal-tournament-operationnapali: Update HOMEPAGE and replace ↵ | Michał Górny | 2010-07-10 | 3 | -14/+17 |
| | | | | | | SRC_URI with a random mirror. Trivial cleanup. svn path=/sunrise/; revision=10982 | ||||
* | vavoom-textures: Adjust 'find' calls to be POSIX-compliant. | Michał Górny | 2010-07-01 | 3 | -4/+8 |
| | | | | svn path=/sunrise/; revision=10858 | ||||
* | games-fps/assaultcube: Adjust 'find' calls to be POSIX-compliant. | Michał Górny | 2010-07-01 | 3 | -3/+7 |
| | | | | svn path=/sunrise/; revision=10857 | ||||
* | games-fps/gzdoom: New Ebuild for bug 323131, thanks to all in #gentoo-sunrise | Mike MacDonald (crazymykl) | 2010-06-22 | 5 | -0/+153 |
| | | | | svn path=/sunrise/; revision=10804 | ||||
* | games-fps/tremfusion: Fix up depspec | Markus Ullmann | 2010-06-13 | 3 | -4/+7 |
| | | | | svn path=/sunrise/; revision=10709 | ||||
* | games-fps/postal2mp: amd64 added | Laurento Frittella (mrfree) | 2010-05-20 | 3 | -8/+17 |
| | | | | svn path=/sunrise/; revision=10583 | ||||
* | games-fps/assaultcube: Fix crash with external enet library | Michael Weber | 2010-05-17 | 3 | -22/+21 |
| | | | | svn path=/sunrise/; revision=10569 | ||||
* | fixed two errors. | Michael Weber | 2010-05-12 | 3 | -4/+11 |
| | | | | svn path=/sunrise/; revision=10549 | ||||
* | games-fps/postal2mp: New Ebuild for bug 319125 thanks to Tommy[D] | Laurento Frittella (mrfree) | 2010-05-11 | 4 | -0/+61 |
| | | | | svn path=/sunrise/; revision=10544 |