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-rw-r--r--games-emulation/pcsx2/pcsx2-1.0.0_p5581.ebuild91
1 files changed, 91 insertions, 0 deletions
diff --git a/games-emulation/pcsx2/pcsx2-1.0.0_p5581.ebuild b/games-emulation/pcsx2/pcsx2-1.0.0_p5581.ebuild
new file mode 100644
index 0000000..7c2b935
--- /dev/null
+++ b/games-emulation/pcsx2/pcsx2-1.0.0_p5581.ebuild
@@ -0,0 +1,91 @@
+# Copyright 1999-2013 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: $
+
+EAPI=5
+
+inherit cmake-utils wxwidgets games
+
+DESCRIPTION="A PlayStation 2 emulator"
+HOMEPAGE="http://www.pcsx2.net"
+SRC_URI="http://dev.gentoo.org/~vincent/${P}.tar.xz"
+
+LICENSE="GPL-3"
+SLOT="0"
+KEYWORDS="-* ~x86 ~amd64"
+
+DEPEND="dev-cpp/sparsehash
+ media-libs/alsa-lib
+ media-libs/glew
+ media-libs/libsdl
+ media-libs/libsoundtouch
+ media-libs/portaudio
+ sys-libs/zlib
+ virtual/jpeg
+ virtual/opengl
+ x11-libs/gtk+:2
+ x11-libs/libICE
+ x11-libs/libX11
+ x11-libs/libXext
+ x11-libs/wxGTK:2.8[X]
+ x86? (
+ dev-libs/libaio
+ media-gfx/nvidia-cg-toolkit
+ )
+ amd64? (
+ app-emulation/emul-linux-x86-baselibs
+ app-emulation/emul-linux-x86-opengl
+ app-emulation/emul-linux-x86-xlibs
+ app-emulation/emul-linux-x86-gtklibs
+ app-emulation/emul-linux-x86-sdl
+ app-emulation/emul-linux-x86-soundlibs
+ app-emulation/emul-linux-x86-libsoundtouch
+ app-emulation/emul-linux-x86-wxGTK:2.8
+ >=dev-libs/libaio-0.3.109-r4[multilib]
+ >=media-gfx/nvidia-cg-toolkit-3.1[multilib]
+ )"
+RDEPEND="${DEPEND}"
+
+src_prepare() {
+ cmake-utils_src_prepare
+}
+
+src_configure() {
+ use amd64 && local ABI="x86"
+
+ local wxgtk_config=""
+ local cg_config=""
+ local mylibpath=""
+
+ if use amd64 ; then
+ mylibpath="/usr/$(get_libdir)"
+ wxgtk_config="-DwxWidgets_CONFIG_EXECUTABLE=/usr/bin/wx-config-2.8-32"
+ cg_config="-DCG_LIBRARY=/opt/nvidia-cg-toolkit/lib32/libCg.so
+ -DCG_GL_LIBRARY=/opt/nvidia-cg-toolkit/lib32/libCgGL.so"
+ else
+ mylibpath="/usr/$(get_libdir)"
+ fi
+
+ mycmakeargs="-DPACKAGE_MODE=1
+ -DCMAKE_VERBOSE_MAKEFILE=TRUE
+ -DCMAKE_INSTALL_PREFIX=/usr
+ -DCMAKE_LIBRARY_PATH=${mylibpath}
+ -DBUILD_REPLAY_LOADERS=FALSE
+ ${wxgtk_config}
+ ${cg_config}"
+
+ cmake-utils_src_configure
+}
+
+src_compile() {
+ cmake-utils_src_compile
+}
+
+src_install() {
+ cmake-utils_src_install
+
+ dogamesbin "${D}usr/bin/${PN}"
+ rm "${D}usr/bin/${PN}" || die "rm failed"
+
+ prepgamesdirs
+}