# Copyright 1999-2003 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/cube/cube-20021020.ebuild,v 1.1 2003/09/09 18:10:14 vapier Exp $ inherit games MY_P="cube_2002_10_20" DESCRIPTION="Landscape-style engine that pretends to be an indoor first person shooter engine" HOMEPAGE="http://wouter.fov120.com/cube/" SRC_URI="http://ludo.uib.no/cube/${MY_P}.zip http://www.idi.ntnu.no/~jonasf/cube/${MY_P}.zip http://tunes.org/~eihrul/${MY_P}.zip" LICENSE="ZLIB" SLOT="0" KEYWORDS="x86" IUSE="" DEPEND="virtual/opengl media-libs/libsdl media-libs/sdl-mixer media-libs/sdl-image sys-libs/zlib media-libs/libpng" #RDEPEND="" S=${WORKDIR} CUBE_DATADIR=${GAMES_DATADIR}/${PN}/ src_unpack() { unpack ${A} cd source unzip -qn ${MY_P}_src.zip cd src patch -p0 < ${FILESDIR}/${P}-add-custom-paths.patch || die echo "#define GAMES_DATADIR \"${CUBE_DATADIR}\"" >> tools.h echo "#define GAMES_DATADIR_LEN ${#CUBE_DATADIR}" >> tools.h for f in sound worldio ; do f="${f}.cpp" cp ${f} ${f}.old sed -e "s:packages/:${CUBE_DATADIR}packages/:" ${f}.old > ${f} done for f in *.cpp ; do cp ${f}{,.old} sed -e 's/ $//' ${f}.old > ${f} done } src_compile() { cd source/src make || die } src_install() { dogamesbin source/src/cube_{client,server} dodir ${CUBE_DATADIR} mv *.cfg data packages ${D}/${CUBE_DATADIR} dodoc source/src/CUBE_TODO.txt dohtml -r docs/ prepgamesdirs }